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Feb 9 2017

Benevolent27 created T2222: "/territory_make_unclaimable" command not working.
Feb 9 2017, 8:15 AM · Game Development (Alpha), Engine (Commands), Starmade

Feb 8 2017

MgnfcntBstrd updated subscribers of T2215: Rail speed controller linked to non rail block.

The task has sat for a while without being categorized, so I wasn't sure if I've missed a step somewhere?

Feb 8 2017, 7:42 PM · CBS: Rails, Starmade

Feb 7 2017

AndyP changed the edit policy for T2167: overheat despawn causes ghost docked entities.
Feb 7 2017, 10:39 PM · Starmade
AndyP claimed T2167: overheat despawn causes ghost docked entities.
Feb 7 2017, 10:39 PM · Starmade

Feb 5 2017

vortk355 created T2221: After crash, player file is deleted.
Feb 5 2017, 6:51 PM · Customer responded, Starmade, Issue Navigation
Jaycephus edited Steps to reproduce on T2219: Missile Computer Not indexed by Right/Left key mode.
Feb 5 2017, 6:47 AM · CBS: Weapons, Starmade
Jaycephus created T2220: weapon menu unlinking support/effect doesn't update list.
Feb 5 2017, 12:11 AM · Game Development (Beta), CBS: Weapons, Starmade
Jaycephus created T2219: Missile Computer Not indexed by Right/Left key mode.
Feb 5 2017, 12:00 AM · CBS: Weapons, Starmade

Feb 4 2017

Benevolent27 created T2218: /SQL_Query command cannot be used with starnet.jar.
Feb 4 2017, 1:41 AM · Tools, Starmade

Feb 3 2017

gobmaster2 created T2217: what is happening with these trade ships?.
Feb 3 2017, 10:13 AM · AI, Starmade
lancake triaged T2201: SHIFT-V on lights doenst work as Low priority.
Feb 3 2017, 12:08 AM · Logic, Starmade
lancake claimed T2201: SHIFT-V on lights doenst work.

Merging with another task.

Feb 3 2017, 12:07 AM · Logic, Starmade

Feb 2 2017

lancake renamed T2195: planet.vert shader not loaded from Common Crash, Request Hotfix or add to Update Tomorrow. to planet.vert shader not loaded.
Feb 2 2017, 11:59 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
lancake claimed T2195: planet.vert shader not loaded.

Could you upload your logstarmade.0.log when that happens? It's located in your starmade/logs folder, just drag and drop the file into the chat field to leave a comment and it will upload to here.

Feb 2 2017, 11:58 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
lancake triaged T2175: beam weapons lose damage across sector borders as Normal priority.
Feb 2 2017, 10:00 PM · Starmade
lancake claimed T2175: beam weapons lose damage across sector borders.

This task is a duplicate of T1024. And the issue was fixed using that report.

Feb 2 2017, 10:00 PM · Starmade
Benevolent27 added a comment to T2212: Steam forces starmade to update.

I have this issue too. When we decide to hold off on an update for our server, my steam client forces me to update.. which makes me have to downgrade.. and then when we move forward with the update, I have to then re-update. So, it takes 3 installs.

Feb 2 2017, 4:41 PM · Starmade, Issue Navigation
Kingofanime added a comment to T2175: beam weapons lose damage across sector borders.

I mentioned this bug in the latest starmade update thread and schema hotfixed it. Long range beams are working good now.

Feb 2 2017, 3:18 PM · Starmade
astra.destiny created T2216: If audio is enabled but not sending Client won't start.
Feb 2 2017, 2:51 AM · Audio, Starmade

Feb 1 2017

17joshuanewcomb added a comment to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.

I am afraid that this leak can and has gone above JVM specified in a single game as well, not going back to the main menu at all. But sure, I will give you a log file of me playing for hours.

Feb 1 2017, 11:05 PM · Engine, Starmade
AndyP added a comment to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.

Well, slightly going over the maximum memory is part of measurement errors, but it should not go far beyond that.

Feb 1 2017, 10:34 PM · Engine, Starmade
17joshuanewcomb added a comment to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.

Sorry for the delayed response, system drive started failing.

Feb 1 2017, 9:10 PM · Engine, Starmade
lancake triaged T2203: Weapon hotbar block switching as Normal priority.
Feb 1 2017, 3:56 PM · Starmade
lancake claimed T2203: Weapon hotbar block switching.

It's an issue with some block data not being cleaned up completely, merging this task with its original one.

Feb 1 2017, 3:56 PM · Starmade
MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.
Let me know if you need a .ZIP instead.
Feb 1 2017, 3:49 PM · CBS: Rails, Starmade
MgnfcntBstrd created T2215: Rail speed controller linked to non rail block.
Feb 1 2017, 3:46 PM · CBS: Rails, Starmade
lancake moved T2212: Steam forces starmade to update from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Feb 1 2017, 3:36 PM · Starmade, Issue Navigation
lancake renamed T2212: Steam forces starmade to update from Steam updates to Steam forces starmade to update.
Feb 1 2017, 3:36 PM · Starmade, Issue Navigation
lancake claimed T2212: Steam forces starmade to update.

I'll ask around, don't know much about the steam update process.

Feb 1 2017, 3:34 PM · Starmade, Issue Navigation
lancake moved T2202: Alt Gr combinations for characters don't register from Feedback to Open / Validated on the Issue Navigation board.

OK so basically Alt Gr doesn't work anymore.

Feb 1 2017, 1:58 PM · Game Development (Alpha), Accessibility, Controls, Starmade
jorgekorke added a comment to T2202: Alt Gr combinations for characters don't register.

-Feedback-
I don't seem to belong to "Everyone knows", those shortcuts do nothing for me outside Starmade and I've never heard of that before either. I don't have a right alt either besides Alt Gr which is different in function, or should be at least. I've asked around and no one else knows about it either (doesn't work if they try). That's for qwerty, qwertz and azerty layouts.
Is this something specific to your keyboard layout? You didn't mention your OS but it can't be a Mac with that graphics card. Windows doesn't seem to offer something like this unless you use like alt codes which still work for me. No idea about Linux but I can't find anything about it when I search for it.
Can you elaborate on this a bit?

Feb 1 2017, 4:05 AM · Game Development (Alpha), Accessibility, Controls, Starmade
6nop6nop added a comment to T2213: NullPointerException: model lightBarLOD not found.

Feb 1 2017, 2:36 AM · Blockconfig, Starmade
6nop6nop created T2213: NullPointerException: model lightBarLOD not found.
Feb 1 2017, 2:34 AM · Blockconfig, Starmade
anodynepres added a comment to T2204: Duplicate keystrokes in input fields.

fixed in v0.199.433

Feb 1 2017, 2:13 AM · GUI/HUD, Starmade

Jan 31 2017

lancake edited Clientconfig (settings.cfg) on T2202: Alt Gr combinations for characters don't register.
Jan 31 2017, 11:50 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake moved T2202: Alt Gr combinations for characters don't register from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 31 2017, 11:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake triaged T2202: Alt Gr combinations for characters don't register as Low priority.
Jan 31 2017, 11:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake claimed T2202: Alt Gr combinations for characters don't register.

I don't seem to belong to "Everyone knows", those shortcuts do nothing for me outside Starmade and I've never heard of that before either. I don't have a right alt either besides Alt Gr which is different in function, or should be at least. I've asked around and no one else knows about it either (doesn't work if they try). That's for qwerty, qwertz and azerty layouts.

Jan 31 2017, 11:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake triaged T2208: light bars dont mirror on symmetry mode as Normal priority.
Jan 31 2017, 11:38 PM · Blockconfig, Starmade
lancake added a comment to T2208: light bars dont mirror on symmetry mode.

Merging with another task.

Jan 31 2017, 11:38 PM · Blockconfig, Starmade
lancake merged T2210: Game client crash everytime copy&paste blocks into T2199: Template paste crash.
Jan 31 2017, 11:25 PM · Engine, Starmade
lancake renamed T2204: Duplicate keystrokes in input fields from Duplicate keystrokes in search fields to Duplicate keystrokes in input fields.
Jan 31 2017, 11:24 PM · GUI/HUD, Starmade
lancake claimed T2204: Duplicate keystrokes in input fields.

Is this still happening? I'm not sure if the Mac related input issue was fixed in 0.199.432b or c

Jan 31 2017, 11:23 PM · GUI/HUD, Starmade
RoyalWolfe created T2212: Steam forces starmade to update.
Jan 31 2017, 10:48 PM · Starmade, Issue Navigation
Lucho created T2211: Station aren't loading.
Jan 31 2017, 8:31 PM · Starmade
GalactusX31 created T2210: Game client crash everytime copy&paste blocks.
Jan 31 2017, 5:08 PM · Starmade
Unknown Object (User) created T2209: All missiles fired from missile systems with multiple outputs will target the same block when locked on to an entity.
Jan 31 2017, 9:31 AM · CBS: Weapons, Starmade

Jan 30 2017

AndyP changed the edit policy for T2208: light bars dont mirror on symmetry mode.
Jan 30 2017, 12:20 AM · Blockconfig, Starmade
AndyP claimed T2208: light bars dont mirror on symmetry mode.

Did you enable the "mirror cubes" function in advanced build mode?
Its off by default and they would get placed the same orientation as on the origin.

Jan 30 2017, 12:20 AM · Blockconfig, Starmade

Jan 29 2017

Siserith created T2208: light bars dont mirror on symmetry mode.
Jan 29 2017, 10:51 PM · Blockconfig, Starmade
SmilingDemon triaged T2207: Nocx, maccet Asteroids not providing Maccet as High priority.
Jan 29 2017, 7:42 PM · Starmade
SmilingDemon claimed T2207: Nocx, maccet Asteroids not providing Maccet.
Jan 29 2017, 7:42 PM · Starmade
DukeofRealms added a comment to T2207: Nocx, maccet Asteroids not providing Maccet.

This is a duplicate of T2206

Jan 29 2017, 1:51 PM · Starmade
DragonSoul9000 created T2207: Nocx, maccet Asteroids not providing Maccet.
Jan 29 2017, 1:43 PM · Starmade
Kimiro created T2205: Bizzare Behavior with Storage and Cargo Space Blocks.
Jan 29 2017, 5:25 AM · CBS: Functional, Starmade
generalBLT added a comment to T2200: Ships Don't Load in After Loading in from Blueprint.

I managed to recreate the issue. I spawned the ships in using the admin load function in the cataloge. These are my logs:

Jan 29 2017, 5:07 AM · Engine, Starmade
DukeofRealms added a comment to T2200: Ships Don't Load in After Loading in from Blueprint.

This bp seems to not work. Simple admin load will get the issue.

Jan 29 2017, 4:40 AM · Engine, Starmade
anodynepres created T2204: Duplicate keystrokes in input fields.
Jan 29 2017, 2:57 AM · GUI/HUD, Starmade
theoriginalbit created T2203: Weapon hotbar block switching.
Jan 29 2017, 1:16 AM · Starmade

Jan 28 2017

Lunchbox added a comment to T2173: Rail docker freeze.

Thank you, but now there is (still) a problem: if I dock a entity to another one and move this one with rails around, I cant undock it again, after another reloud the entity is there, where I picked it up. I am building a device to lift containers out of ships and store them in my station. I have the full range of motion:left right forward, backward up and down. And if I want to undock a container from the moving part to store it somewhere, it gets stuck. It doesn´t react to any pressed keys. thats the most important issue in this bug

Jan 28 2017, 9:48 PM · CBS: Rails, Starmade
Kingofanime added a comment to T2175: beam weapons lose damage across sector borders.

In the newest version (v0.199.432)... it now destroys zero blocks when shooting a beam/beam weapon across a sector border. Shooting a target inside the same sector is more impressive though.

Jan 28 2017, 9:09 PM · Starmade
jorgekorke created T2202: Alt Gr combinations for characters don't register.
Jan 28 2017, 5:10 PM · Game Development (Alpha), Accessibility, Controls, Starmade
Crimson-Artist added a comment to T2199: Template paste crash.

i experienced something similar to this but my game didnt crash. instead the template that I loaded required completely different blocks (most of which are the defunct blocks) and it corrupted the entity that I placed it on. The entity had various graphical issues like blocks would be invisible but still tangible and interactable. reloading my game caused the entity to then glitch out even more so with entire chunks of it missing. tab+f6 didnt do anything.

Jan 28 2017, 1:45 PM · Engine, Starmade
happahappa created T2201: SHIFT-V on lights doenst work.
Jan 28 2017, 12:03 PM · Logic, Starmade
lancake triaged T2199: Template paste crash as Urgent priority.
Jan 28 2017, 11:34 AM · Engine, Starmade
lancake claimed T2199: Template paste crash.
Jan 28 2017, 11:33 AM · Engine, Starmade
lancake added a comment to T2199: Template paste crash.

Hm, looks like any item you're missing is causing this :/
EDIT: Nope, it must be any old template.

Jan 28 2017, 11:33 AM · Engine, Starmade
RossTerra added a comment to T2200: Ships Don't Load in After Loading in from Blueprint.

Do you want the .sment file, or the one from the blueprints folder?

Jan 28 2017, 11:25 AM · Engine, Starmade
lancake triaged T2200: Ships Don't Load in After Loading in from Blueprint as High priority.
Jan 28 2017, 11:23 AM · Engine, Starmade
lancake claimed T2200: Ships Don't Load in After Loading in from Blueprint.

Could you upload that blueprint? Just zip it up and drag & drop it into the comment section, that uploads it to phabricator.

Jan 28 2017, 11:23 AM · Engine, Starmade
lancake renamed T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode from Shootout Rails and Pick up points/Rails Not rendering to Shootout Rails and Pick up points/Rails not rendering in preview mode.
Jan 28 2017, 10:52 AM · Textures, Starmade
lancake claimed T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode.

Yep, I can see it too now, I'll check other transparent blocks too.

Jan 28 2017, 10:49 AM · Textures, Starmade
RossTerra created T2200: Ships Don't Load in After Loading in from Blueprint.
Jan 28 2017, 9:42 AM · Engine, Starmade
Color98dove created T2199: Template paste crash.
Jan 28 2017, 8:43 AM · Engine, Starmade
Siserith added a comment to T2198: There is no way to change the block shapes now.

aparantly it's fixed by changing zoom/slot mode to slot

Jan 28 2017, 5:07 AM · Engine, Starmade
Siserith created T2198: There is no way to change the block shapes now.
Jan 28 2017, 4:53 AM · Engine, Starmade
DragonSoul9000 created T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode.
Jan 28 2017, 4:46 AM · Textures, Starmade
theoriginalbit created T2196: Incorrect Sensor Behaviour.
Jan 28 2017, 3:46 AM · Logic, Starmade

Jan 27 2017

JumpSuit edited Java Version (64bit) on T2195: planet.vert shader not loaded.
Jan 27 2017, 11:54 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
JumpSuit updated the task description for T2195: planet.vert shader not loaded.
Jan 27 2017, 11:49 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
JumpSuit created T2195: planet.vert shader not loaded.
Jan 27 2017, 11:45 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
happahappa created T2194: Missiles shot at pirates disappear without doing damage, but the missile computer is still being charged.
Jan 27 2017, 8:47 AM · CBS: Weapons, Starmade
happahappa created T2193: Destroyed Stations still appear in the map/Station names are not being update.
Jan 27 2017, 8:25 AM · Galaxy Map, Starmade

Jan 26 2017

lancake claimed T2154: NPC's (Outcasts) lose control of a system all players are kicked from the server.

and should also be resolved now. I couldn't reliably reproduce so I can't close this one with certainty. Might need to wait for actual release to see if it fixes the issue or not.

Jan 26 2017, 1:01 PM · Engine, Starmade
SmilingDemon renamed T2160: Launcher crashes without opening launcher window from It isnt letting me launch the launcher. to Launcher crashes without opening launcher window.
Jan 26 2017, 12:34 PM · Starmade
Siserith created T2192: ai patrols ram into ships.
Jan 26 2017, 3:26 AM · AI, Starmade

Jan 25 2017

boomchacle added a comment to T2160: Launcher crashes without opening launcher window.

well it wont let me edit it lol

Jan 25 2017, 11:53 PM · Starmade
SmilingDemon created T2191: docking ports rotated on latest dev builds.
Jan 25 2017, 7:08 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2173: Rail docker freeze.

Build something like this
in your sample the pickup point is always active and grabs the undocked part again because it is to close
experiment with this setup

Jan 25 2017, 6:17 PM · CBS: Rails, Starmade
SmilingDemon triaged T2189: Starmade Doesn't Launch as Normal priority.
Jan 25 2017, 5:57 PM · Starmade
SmilingDemon claimed T2189: Starmade Doesn't Launch.
Jan 25 2017, 5:56 PM · Starmade
Lunchbox added a comment to T2173: Rail docker freeze.

But is there a way to undock the entity from the rail? You just showed me the way I can undock someting from the station and catch it back, I want the docked entity undocks itself from the rail somehow.

Jan 25 2017, 5:10 PM · CBS: Rails, Starmade
TranzorZed added a comment to T2189: Starmade Doesn't Launch.

Well I completely uninstalled and reinstalled Starmade. That didn't work. I completely uninstalled and reinstalled Java. That didn't work. I ran all my CCleaner and Advanced System Care programs. That didn't work. I noticed that Nvidia released a new driver while I was away, and I uninstalled that and performed a clean install of a previous driver. Now Starmade magically works again, so if you encounter these issues in the future with other users, perhaps they have the latest Nvidia GeForce drivers and going back to a previous driver could solve it for them.

Jan 25 2017, 10:27 AM · Starmade
TranzorZed updated the task description for T2189: Starmade Doesn't Launch.
Jan 25 2017, 6:31 AM · Starmade
TranzorZed created T2189: Starmade Doesn't Launch.
Jan 25 2017, 6:24 AM · Starmade

Jan 24 2017

calani added a comment to T2160: Launcher crashes without opening launcher window.

This bug needs a better name.

Jan 24 2017, 9:08 PM · Starmade
SmilingDemon moved T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 24 2017, 8:05 PM · Engine, Starmade
SmilingDemon added a comment to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.

if you exit the game and restart through the launcher .. the memory is free again .. right ?
its only gobbling up memory when going back to the main menu and in game again?

Jan 24 2017, 8:05 PM · Engine, Starmade
SmilingDemon triaged T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay as Normal priority.
Jan 24 2017, 8:04 PM · Engine, Starmade
SmilingDemon claimed T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.
Jan 24 2017, 8:03 PM · Engine, Starmade