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Mar 10 2017

Restricted Application added a project to T2115: Removing Shop Module freezes server: Waiting on Author.
Mar 10 2017, 5:42 PM · Tradenetwork, Starmade
Restricted Application added a project to T2119: Missiles causing GL_INVALID_VALUE: Waiting on Author.
Mar 10 2017, 5:42 PM · CBS: Weapons, Starmade
Restricted Application added a project to T2129: Achtung! Storages on factioned entities can be opened by non-faction players: Waiting on Author.
Mar 10 2017, 5:42 PM · Starmade
Restricted Application added projects to T2145: keybord setting flipp from germen to englisch settings and back: Waiting on Author, GUI/HUD.
Mar 10 2017, 5:42 PM · GUI/HUD, Starmade
Restricted Application added projects to T2148: Left-Facing Missile Computer keep firing to the Right: Waiting on Author, CBS: Weapons.
Mar 10 2017, 5:42 PM · CBS: Weapons, Starmade
Restricted Application added a project to T2163: Bricked button/activation module after logic activity with rails: Logic.
Mar 10 2017, 5:42 PM · Logic, Starmade
Restricted Application added a project to T2169: Cargo space behind blocks becomes yellow when viewed from a distance: Waiting on Author.
Mar 10 2017, 5:41 PM · Engine, Game Development, Starmade
Restricted Application added projects to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay: Waiting on Author, Engine.
Mar 10 2017, 5:41 PM · Engine, Starmade
Restricted Application added projects to T2173: Rail docker freeze: Waiting on Author, CBS: Rails.
Mar 10 2017, 5:41 PM · CBS: Rails, Starmade
Restricted Application added projects to T2174: Fleet invalid position from undock from mother ship: Waiting on Author, CBS: Rails.
Mar 10 2017, 5:41 PM · CBS: Rails, Starmade
Restricted Application added projects to T2195: planet.vert shader not loaded: Waiting on Author, GUI/HUD.
Mar 10 2017, 5:41 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
Restricted Application added projects to T2228: race gate laps not working: Waiting on Author, CBS: Functional.
Mar 10 2017, 5:41 PM · CBS: Functional, Starmade
Restricted Application added a project to T2238: Unable to find new grate and pipe modules in shops, creative inventory, etc: Blockconfig.
Mar 10 2017, 5:41 PM · Starmade, Issue Navigation
Restricted Application added projects to T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks: Waiting on Author, CBS: Weapons.
Mar 10 2017, 5:41 PM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
Restricted Application added a project to T2243: Select fire turrets will attempt to fire missiles even if there is not enough power to fire them.: AI.
Mar 10 2017, 5:41 PM · AI, Starmade
Restricted Application added projects to T2259: Admin's options button limited to 1st player in list: Waiting on Author, GUI/HUD.
Mar 10 2017, 5:40 PM · Customer responded, Starmade, Issue Navigation
Restricted Application added a project to T2261: Saving ship on server doesn't update instantly upon spawning: Waiting on Author.
Mar 10 2017, 5:40 PM · Starmade
Restricted Application added a project to T2269: Chunks disappearing - Bases and Planets getting swiss cheesed: Engine.
Mar 10 2017, 5:40 PM · Engine, Starmade, Issue Navigation
Restricted Application added projects to T2276: Sector Import does not load rail connections: Waiting on Author, Engine.
Mar 10 2017, 5:40 PM · Engine, Starmade
lancake renamed T1912: No shield sharing if projectile damage is bigger than parent shield capacity from No shield sharing when hit by a projectile whose damage is greater or equal than the parent's shields to No shield sharing if projectile damage is bigger than parent shield capacity.
Mar 10 2017, 3:16 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake moved T1912: No shield sharing if projectile damage is bigger than parent shield capacity from New / Unconfirmed to Confirmed on the Issue Navigation board.
Mar 10 2017, 3:14 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake claimed T1912: No shield sharing if projectile damage is bigger than parent shield capacity.

-validated- & -confirmed-

Mar 10 2017, 3:14 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake triaged T1933: Bug in Shop Permissions as High priority.
Mar 10 2017, 2:54 PM · Tradenetwork, Starmade
lancake claimed T1933: Bug in Shop Permissions.
Mar 10 2017, 2:54 PM · Tradenetwork, Starmade
lancake added a comment to T1933: Bug in Shop Permissions.

Duplicate, merging tasks.

Mar 10 2017, 2:54 PM · Tradenetwork, Starmade
lancake renamed T1995: /import_sector fails with ArrayIndexOutOfBoundsException from /import_sector fails with java.lang.ArrayIndexOutOfBoundsException to /import_sector fails with ArrayIndexOutOfBoundsException.
Mar 10 2017, 2:40 PM · Engine (Commands), Starmade
lancake claimed T1995: /import_sector fails with ArrayIndexOutOfBoundsException.

Assuming the logs are enough at least, if not put it back on open.

Mar 10 2017, 2:38 PM · Engine (Commands), Starmade
schema added a comment to T2232: Odd memory spike, and then server crash....

UTC is 8 hours ahead of PT, which means the event happened at 18:49 in the logs

Mar 10 2017, 2:29 PM · Starmade, Issue Navigation
schema added a comment to T2232: Odd memory spike, and then server crash....

We have to find out what exactly happened at the time. The stack trace shows the server to transmit chunks. So maybe someone was uploading some kind of exploitation ship/station...

Mar 10 2017, 2:28 PM · Starmade, Issue Navigation
lancake moved T2232: Odd memory spike, and then server crash... from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Mar 10 2017, 2:20 PM · Starmade, Issue Navigation
lancake triaged T2232: Odd memory spike, and then server crash... as High priority.
Mar 10 2017, 2:20 PM · Starmade, Issue Navigation
lancake claimed T2232: Odd memory spike, and then server crash....
Mar 10 2017, 2:20 PM · Starmade, Issue Navigation
lancake triaged T2205: Bizzare Behavior with Storage and Cargo Space Blocks as High priority.
Mar 10 2017, 2:18 PM · CBS: Functional, Starmade
lancake claimed T2205: Bizzare Behavior with Storage and Cargo Space Blocks.

Duplicate task, issue is caused by undoing linking when it's still busy linking that entire group.
Shift + V and Shift + V again before it's finished will cause it to seemingly go in circles. Given enough time it gets to a point where it finally stops.

Mar 10 2017, 2:17 PM · CBS: Functional, Starmade
lancake moved T1154: Game will only calculate damage for the first few missiles rendered from Feedback to Open / Validated on the Issue Navigation board.
Mar 10 2017, 2:07 PM · Customer responded, Starmade, Issue Navigation
lancake triaged T2240: Sitting allowed on pickup rails as Trivial priority.
Mar 10 2017, 2:02 PM · Game Development (Beta), Models, Starmade
lancake claimed T2240: Sitting allowed on pickup rails.

-validated- & -confirmed-

Mar 10 2017, 1:56 PM · Game Development (Beta), Models, Starmade
lancake lowered the priority of T2262: Unclear disconnect error when unlinked & server requires uplink from Normal to Low.
Mar 10 2017, 12:31 AM · GUI/HUD, Starmade
lancake claimed T2262: Unclear disconnect error when unlinked & server requires uplink.

Good find but it belongs in another task, without this I would probably have missed it during QA though so thank you.

Mar 10 2017, 12:31 AM · GUI/HUD, Starmade
lancake triaged T2235: Placing unintended blocks while resizing the info window. as Low priority.
Mar 10 2017, 12:22 AM · GUI/HUD, Starmade
lancake claimed T2235: Placing unintended blocks while resizing the info window..

Duplicate task, will merge and update the other one since it's a little bit outdated.

Mar 10 2017, 12:21 AM · GUI/HUD, Starmade
lancake changed the status of T1868: Default controls conflict with Windows keyboard shortcut to change keyboard layout from Open to Feedback.

I just checked and noticed that there's also Ctrl + Shift being used as a shortcut.
It's something we can't fix or improve upon since every Windows User will have their own setting.
Here's how to change it, or to turn it off:

Mar 10 2017, 12:06 AM · Starmade

Mar 9 2017

darkovia711 updated subscribers of T2277: AI Ships not retaliating and unable to salvage them.
Mar 9 2017, 11:20 PM · NPC-Factions, Starmade
darkovia711 created T2277: AI Ships not retaliating and unable to salvage them.
Mar 9 2017, 11:20 PM · NPC-Factions, Starmade
schema changed the status of T1525: ffmpeg not working from In Queue (Game) to Feedback.

Needs more information

Mar 9 2017, 5:56 PM · Engine, Starmade
lancake renamed T2264: Multiple players controlling different turret parts disjoint the entities from Multiple players controlling in different turret parts disjoint the entities to Multiple players controlling different turret parts disjoint the entities.
Mar 9 2017, 5:40 PM · Game Development (Beta), CBS: Rails, Starmade
lancake renamed T2264: Multiple players controlling different turret parts disjoint the entities from Docking glitch to Multiple players controlling in different turret parts disjoint the entities.
Mar 9 2017, 5:36 PM · Game Development (Beta), CBS: Rails, Starmade
lancake claimed T2264: Multiple players controlling different turret parts disjoint the entities.

An old bug, but I can't find a task about it so I'm assuming it isn't reported, or it was back on Redmine and didn't get exported.

Mar 9 2017, 5:35 PM · Game Development (Beta), CBS: Rails, Starmade
lancake changed the status of T2261: Saving ship on server doesn't update instantly upon spawning from Open to Feedback.
Mar 9 2017, 5:15 PM · Starmade
Restricted Application changed the status of T2261: Saving ship on server doesn't update instantly upon spawning from Feedback to Open.
Mar 9 2017, 5:14 PM · Starmade
lancake renamed T2257: Blocks gone when respawning a blueprint from v0.199.464 Lot Of Blocks Gone When Respawning From A Blueprint to Blocks gone when respawning a blueprint.
Mar 9 2017, 5:14 PM · Engine, Starmade
lancake claimed T2257: Blocks gone when respawning a blueprint.

That should be fixed in the latest release (0.199.472). In case it's not, please answer in T2261. Merging both tasks together.

Mar 9 2017, 5:12 PM · Engine, Starmade
lancake changed the status of T2261: Saving ship on server doesn't update instantly upon spawning from Open to Feedback.
Mar 9 2017, 4:44 PM · Starmade
lancake claimed T2261: Saving ship on server doesn't update instantly upon spawning.

If you're using 0.199.464, please update to the latest release (0.199.472). The one you're using has an issue with saving/loading.
If you still have the issue then, please upload a blueprint of that ship.

Mar 9 2017, 4:44 PM · Starmade
lancake changed the status of T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks from Open to Feedback.

Great thanks! I watched your youtube video and it may be a cross-sector thing.
Your target was in sector 63 64 66, but you were shooting it from 63 64 67 at some point

Mar 9 2017, 4:01 PM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
lancake changed the status of T2276: Sector Import does not load rail connections from Open to Feedback.
Mar 9 2017, 3:57 PM · Engine, Starmade
lancake changed First occurrence (version) from v0.199.472 to 0.199.472 on T2276: Sector Import does not load rail connections.
Mar 9 2017, 3:57 PM · Engine, Starmade
lancake claimed T2276: Sector Import does not load rail connections.

Tried it out but the link is still there.
Both from a chest to a rail docker, and from a rail to a chest.
I did do a /force_save before I exported it though.

Mar 9 2017, 3:55 PM · Engine, Starmade
lancake moved T2274: 3rd Person view not consistent when holding multi slots from New / Unconfirmed to Confirmed on the Issue Navigation board.
Mar 9 2017, 3:36 PM · Game Development (Beta), Models, Starmade
lancake set First occurrence (version) to 0.199.472 on T2274: 3rd Person view not consistent when holding multi slots.
Mar 9 2017, 3:36 PM · Game Development (Beta), Models, Starmade
lancake claimed T2274: 3rd Person view not consistent when holding multi slots.

Happens for all the multi-slots.
Anything else, including the combined shapes slot is fine.

Mar 9 2017, 3:35 PM · Game Development (Beta), Models, Starmade
lancake added a comment to T2253: Display block data lost when being spawned in from blueprint.

Yep duplicate, the text that I fill in manually (copy pasted that display multiple times afterwards) is fine after loading the blueprint, the rest wasn't.

Mar 9 2017, 3:08 PM · Engine, Starmade
AndyP updated the image for Issue Navigation from F667: profile to F11969: fa-briefcase-indigo.png.
Mar 9 2017, 9:40 AM
AndyP set the icon for Issue Navigation to Project.
Mar 9 2017, 9:40 AM

Mar 8 2017

lancake changed Category from issuecategory:none to issuecategory:engine on T2253: Display block data lost when being spawned in from blueprint.
Mar 8 2017, 4:49 PM · Engine, Starmade
lancake claimed T2253: Display block data lost when being spawned in from blueprint.

Seems to be a duplicate or closely related to T118.

Mar 8 2017, 4:49 PM · Engine, Starmade
lancake changed the status of T2259: Admin's options button limited to 1st player in list from Open to Feedback.
Mar 8 2017, 4:47 PM · Customer responded, Starmade, Issue Navigation
lancake claimed T2259: Admin's options button limited to 1st player in list.

Still having this issue? I've checked on both the test server and a normal one and it appears for everyone. Maybe you can upload your log, could have some extra info in case this only happens for a few.

Mar 8 2017, 4:46 PM · Customer responded, Starmade, Issue Navigation
Restricted Application changed the status of T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks from Feedback to Open.

I will upload blueprints and logs as soon as I can. It may be a few days before I have time.

Mar 8 2017, 4:43 PM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
lancake changed the status of T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks from Open to Feedback.
Mar 8 2017, 4:30 PM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
lancake added a comment to T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks.

Unfortunately the youtube video seems to have been removed because it was too long. Could you upload a blueprint of the ship and target you were using where you saw this issue happening?

Mar 8 2017, 4:30 PM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
lancake set First occurrence (version) to 0.199.466 on T2265: Replace helper not re-applying connections.
Mar 8 2017, 1:47 PM · Game Development (Beta), CBS: Functional, Starmade
lancake claimed T2265: Replace helper not re-applying connections.
Mar 8 2017, 1:46 PM · Game Development (Beta), CBS: Functional, Starmade
lancake added a comment to T2265: Replace helper not re-applying connections.

Doesn't really feel like a bug to me, it's just that the replace filter doesn't auto link anything that you're linked to with C, nor does it keep the link in if you replace a linked block with the same block type since it's basically removing the original one (which includes the connections) and replaces it with whatever you have selected.

Mar 8 2017, 1:46 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP triaged T2001: New rail detection part 2 (Space Odyssey Bug) as Normal priority.
Mar 8 2017, 11:52 AM · CBS: Rails, Starmade
AndyP triaged T2241: Remote Activation blocks slaved to a rail don't correctly send "off" state as Normal priority.
Mar 8 2017, 11:51 AM · CBS: Rails, Starmade
AndyP claimed T2241: Remote Activation blocks slaved to a rail don't correctly send "off" state.
Mar 8 2017, 11:51 AM · CBS: Rails, Starmade
AndyP claimed T2001: New rail detection part 2 (Space Odyssey Bug).
Mar 8 2017, 11:51 AM · CBS: Rails, Starmade

Mar 7 2017

Benevolent27 created T2276: Sector Import does not load rail connections.
Mar 7 2017, 4:50 AM · Engine, Starmade

Mar 6 2017

MgnfcntBstrd added a comment to T2215: Rail speed controller linked to non rail block.

After the most recent update, when I spawn in the broken ship, the rails work perfectly without deleting the rail speed controller.

Mar 6 2017, 5:52 PM · CBS: Rails, Starmade
Katorone added a comment to T2275: world naming case sensitive on linux - not saving uppercase world names.

Tested on Debian 8.0 64bit, java 1.8, headless server:

  • set WORLD = TEST in server.cfg
  • only server-database/test was created.

This suggest the issue is only present on singleplayer.

Mar 6 2017, 3:50 PM · Starmade, Issue Navigation
erthparadine added a comment to T2275: world naming case sensitive on linux - not saving uppercase world names.

From Linux, upon creation of the world "MyCapsWorld" (Linux), I can spawn in no problem...

Mar 6 2017, 2:41 PM · Starmade, Issue Navigation
AndyP added a comment to T2275: world naming case sensitive on linux - not saving uppercase world names.

-Validated-
Open for testing

Mar 6 2017, 12:30 PM · Starmade, Issue Navigation
AndyP raised the priority of T2275: world naming case sensitive on linux - not saving uppercase world names from Normal to High.
Mar 6 2017, 12:30 PM · Starmade, Issue Navigation
AndyP edited Clientconfig (settings.cfg) on T2275: world naming case sensitive on linux - not saving uppercase world names.
Mar 6 2017, 12:29 PM · Starmade, Issue Navigation
AndyP claimed T2275: world naming case sensitive on linux - not saving uppercase world names.
Mar 6 2017, 12:29 PM · Starmade, Issue Navigation
Katorone created T2275: world naming case sensitive on linux - not saving uppercase world names.
Mar 6 2017, 8:08 AM · Starmade, Issue Navigation

Mar 4 2017

AndyP removed URL to Steam thread on T2254: Can't align to parts far away from the core (need gap).
Mar 4 2017, 11:31 PM · Game Development (Beta), Engine (General), Starmade
AndyP moved T2254: Can't align to parts far away from the core (need gap) from Feedback to Confirmed on the Issue Navigation board.

Great, could reproduce the problem.

Mar 4 2017, 11:27 PM · Game Development (Beta), Engine (General), Starmade
Restricted Application changed the status of T2254: Can't align to parts far away from the core (need gap) from Feedback to Open.

I just uploaded the SMENT here. If you can't access the SMENT let me know and I will find a public server to spawn it on.

Mar 4 2017, 10:51 PM · Game Development (Beta), Engine (General), Starmade
Katorone created T2274: 3rd Person view not consistent when holding multi slots.
Mar 4 2017, 11:50 AM · Game Development (Beta), Models, Starmade

Mar 3 2017

AndyP changed the status of T2254: Can't align to parts far away from the core (need gap) from Open to Feedback.

Do you have that station on a server?
I'd like to examine it and find the cause.

Mar 3 2017, 10:22 PM · Game Development (Beta), Engine (General), Starmade
AndyP claimed T2273: Adjust the starter equipment for the new way shapes work.
Mar 3 2017, 10:15 PM · Blockconfig, Starmade
Jeffenuva added a comment to T2254: Can't align to parts far away from the core (need gap).

I have been experimenting with this issue, and I think it has to do with distance - though I'm not sure if it's measuring distance from the core or the docking module. If I align to the rotating core, I will stay aligned and rotate with the core until I reach a distance of about 50m, then I get a "gravity neutralized" message and alignment ceases. 50m is a short distance to work with if you are designing a rotating ring on a space station. I hope this threshold increases - or is measured in the future from the surface of the object, not the core.

Mar 3 2017, 7:03 PM · Game Development (Beta), Engine (General), Starmade
Katorone created T2273: Adjust the starter equipment for the new way shapes work.
Mar 3 2017, 6:41 PM · Blockconfig, Starmade
AndyP claimed T2271: Mouse sensitivity setting UI not using actual value on first use.
Mar 3 2017, 11:29 AM · Game Development (Beta), GUI/HUD, Starmade
Katorone created T2271: Mouse sensitivity setting UI not using actual value on first use.
Mar 3 2017, 11:28 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP edited Clientconfig (settings.cfg) on T1801: Editing "HpConditionTriggerList" with customBlockBehaviorConfig.xml results in a failed merge.
Mar 3 2017, 11:28 AM · Engine, Game Development, Starmade
AndyP moved T1801: Editing "HpConditionTriggerList" with customBlockBehaviorConfig.xml results in a failed merge from New / Unconfirmed to Open / Validated on the Issue Navigation board.

will look into this

Mar 3 2017, 11:28 AM · Engine, Game Development, Starmade
AndyP triaged T1801: Editing "HpConditionTriggerList" with customBlockBehaviorConfig.xml results in a failed merge as Normal priority.
Mar 3 2017, 11:27 AM · Engine, Game Development, Starmade