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CBS: WeaponsFolder
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Details

Description

Focus project as general aid for browsing Starmade
or related workflows.

This project is auto-assigned by the "Issue Category" field being set to:
"CBS: Weapons"

Details:
Control Block Systems: Weapons covers all weapon related functions. (Grouping, Damage, Effects...)

Recent Activity

Jan 22 2019

AndyP moved T3188: Cannon-Beam cannot use focus fire from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Jan 22 2019, 9:39 PM · Game Development, Starmade, CBS: Weapons
AndyP moved T3188: Cannon-Beam cannot use focus fire from Unclassed to Issue affecting current release on the Starmade board.
Jan 22 2019, 9:39 PM · Game Development, Starmade, CBS: Weapons
Restricted Application added a project to T3188: Cannon-Beam cannot use focus fire: CBS: Weapons.
Jan 22 2019, 9:39 PM · Game Development, Starmade, CBS: Weapons
AndyP removed a project from T2788: Weapons stuck in reload on old power system: RC-Report.
Jan 22 2019, 4:32 PM · CBS: Weapons, Starmade
AndyP removed a project from T2868: Beams don't do the same DPS: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T2985: [Dev Builds 0.201.004 - 0.201.008] Missiles Fired by AI Causes Crashes: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T2986: [Devbuild 0.201.009] PDS/AMS Shooting Down A Missile Crashes Game: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T3039: Missile lock stays when switching slots: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T3040: Crash on exit from build block: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade

Aug 10 2018

schema changed the status of T3064: remote turret control non functional from In Queue to Resolved by committing Restricted Diffusion Commit.
Aug 10 2018, 10:49 AM · Quality Assurance, CBS: Weapons, Starmade

Aug 9 2018

lancake renamed T461: missiles and beams don't deal damage to planet cores from missile and damage pulse explosions don't deal damage to planet cores to missiles and beams don't deal damage to planet cores.
Aug 9 2018, 3:51 PM · Game Development (Alpha), CBS: Weapons, Starmade
Restricted Application edited projects for T3066: Missile Weapon bug, added: CBS: Weapons; removed Issue Navigation.
Aug 9 2018, 3:50 PM · CBS: Weapons, Starmade
lancake merged T3066: Missile Weapon bug into T461: missiles and beams don't deal damage to planet cores.
Aug 9 2018, 3:50 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake edited Tester information (Internal use only) on T3064: remote turret control non functional.
Aug 9 2018, 3:36 PM · Quality Assurance, CBS: Weapons, Starmade
lancake renamed T3064: remote turret control non functional from Manual Turret Control non functional. to remote turret control non functional.
Aug 9 2018, 3:03 PM · Quality Assurance, CBS: Weapons, Starmade

Jul 8 2018

lancake merged T2945: game crashes on exit of Builder block into T3040: Crash on exit from build block.
Jul 8 2018, 6:04 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.201.089 to 0.201.105 on T3040: Crash on exit from build block.
Jul 8 2018, 5:52 PM · CBS: Weapons, Starmade
lancake closed T3040: Crash on exit from build block as Closed.

-QA Testing-

Jul 8 2018, 5:52 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.201.089 to 0.201.100 on T3039: Missile lock stays when switching slots.
Jul 8 2018, 5:52 PM · CBS: Weapons, Starmade
lancake closed T3039: Missile lock stays when switching slots as Closed.

-QA Testing-

Jul 8 2018, 5:51 PM · CBS: Weapons, Starmade
lancake closed T3009: Cannon projectiles on planet core causes crash as Closed.
Jul 8 2018, 5:42 PM · CBS: Weapons, Starmade
lancake closed T3008: Cannon-Missile weapon draws no power as Closed.
Jul 8 2018, 5:42 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.200.335+ to 0.201.115 on T3002: Recoil Intensifies under certain scenarios.
Jul 8 2018, 5:41 PM · CBS: Weapons, Starmade
lancake closed T3002: Recoil Intensifies under certain scenarios as Closed.

-QA Testing-

Jul 8 2018, 5:41 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.200.323 to 0.201.115 on T2838: Beam texture doesn't go away after overheating..
Jul 8 2018, 5:36 PM · CBS: Weapons, Starmade
lancake closed T2838: Beam texture doesn't go away after overheating. as Closed.

-QA Testing-

Jul 8 2018, 5:36 PM · CBS: Weapons, Starmade
lancake closed T2868: Beams don't do the same DPS as Closed.
Jul 8 2018, 5:33 PM · CBS: Weapons, Starmade

Jul 7 2018

lancake changed the status of T3040: Crash on exit from build block from Open to Resolved.

You had a few more HUD context options enabled than I did. But it's fixed either way as Schema went through them all to check for any possible mistakes (and fixed some that may have caused it).
Your settings are fine though, didn't see anything odd in it besides the extra HUD Contexts you had enabled.

Jul 7 2018, 1:18 AM · CBS: Weapons, Starmade
Restricted Application changed the status of T3040: Crash on exit from build block from Feedback to Open.

It works for me as well in .105!!! :D

Jul 7 2018, 12:52 AM · CBS: Weapons, Starmade
lancake changed the status of T3040: Crash on exit from build block from Open to Feedback.
Jul 7 2018, 12:30 AM · CBS: Weapons, Starmade
lancake added a comment to T3040: Crash on exit from build block.

Scratch that, I can reproduce now ^^
I should have tried your settings.cfg sooner, but using yours seems to cause it indeed.

Jul 7 2018, 12:27 AM · CBS: Weapons, Starmade
Restricted Application changed the status of T3040: Crash on exit from build block from Feedback to Open.
Jul 7 2018, 12:26 AM · CBS: Weapons, Starmade
lancake changed the status of T3040: Crash on exit from build block from Open to Feedback.

Thanks for sharing that world but it seems the files are incomplete. It only contains the npcFactions, where as your world should also contain a DATA and index folder.

Jul 7 2018, 12:06 AM · CBS: Weapons, Starmade

Jul 6 2018

Restricted Application changed the status of T3040: Crash on exit from build block from Feedback to Open.

Hi Schema!!!!

Jul 6 2018, 10:23 PM · CBS: Weapons, Starmade

Jul 5 2018

lancake closed T3038: Missile computers facing don't cause missiles to be launched downward as Rejected.

Alright, I'm assuming you accidentally rotated it with that debug command. That or the issue got fixed along the way, thanks for checking it again!

Jul 5 2018, 9:48 AM · CBS: Weapons, Starmade
lancake changed the status of T3040: Crash on exit from build block from Open to Feedback.

Unfortunately I'm unable to reproduce the issue following those steps to the letter.
Anything you did after the "Create a station" step that you forgot to mention? Even trivial stuff like connecting a factory to something could be a cause.

Jul 5 2018, 9:46 AM · CBS: Weapons, Starmade
schema added a comment to T3040: Crash on exit from build block.

tried tons of things with the steps provided but could not reproduce unfortunately.

Jul 5 2018, 9:43 AM · CBS: Weapons, Starmade
schema changed the status of T3059: Volley fire rate does not adjust to new weapon reload from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 5 2018, 9:20 AM · Quality Assurance, CBS: Weapons, Starmade
Restricted Application added a project to T3059: Volley fire rate does not adjust to new weapon reload: CBS: Weapons.
Jul 5 2018, 9:13 AM · Quality Assurance, CBS: Weapons, Starmade

Jul 4 2018

lancake renamed T2977: cannon shot passes through docked entity from Dev release cannon shot passes through docked entity to cannon shot passes through docked entity.
Jul 4 2018, 11:40 AM · CBS: Weapons, Starmade
Restricted Application edited projects for T2977: cannon shot passes through docked entity, added: CBS: Weapons; removed Issue Navigation.
Jul 4 2018, 11:40 AM · CBS: Weapons, Starmade
lancake merged T2977: cannon shot passes through docked entity into T3017: docked entities take no cannon damage.
Jul 4 2018, 11:40 AM · Starmade, CBS: Weapons
Restricted Application added projects to T2985: [Dev Builds 0.201.004 - 0.201.008] Missiles Fired by AI Causes Crashes: Starmade, CBS: Weapons.
Jul 4 2018, 11:17 AM · CBS: Weapons, Starmade
Restricted Application added projects to T2986: [Devbuild 0.201.009] PDS/AMS Shooting Down A Missile Crashes Game: Starmade, CBS: Weapons.
Jul 4 2018, 11:16 AM · CBS: Weapons, Starmade

Jun 30 2018

JNC added a comment to T3040: Crash on exit from build block.

---> NEWER VAGUER CRASH LOGS <---

Jun 30 2018, 2:33 AM · CBS: Weapons, Starmade
JNC added a comment to T3040: Crash on exit from build block.

I was able to reproduce this crash! Here is my exact sequence of events:

Jun 30 2018, 2:12 AM · CBS: Weapons, Starmade

Jun 29 2018

lancake changed Last tested (version) from 199.646 to 0.201.095 on T2392: lock missiles target incorrectly when fired at a non system target.
Jun 29 2018, 3:44 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake closed T2392: lock missiles target incorrectly when fired at a non system target as Closed.

-QA Testing-

Jun 29 2018, 3:43 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake moved T3040: Crash on exit from build block from Open / Validated to Feedback on the Issue Navigation board.
Jun 29 2018, 3:34 PM · CBS: Weapons, Starmade
lancake changed the status of T3040: Crash on exit from build block from In Queue to Open.

Ok then, was wrong but unfortunately those logs have a too vague stacktrace to determine exactly where it happens.
It seems to be caused by something going null in your HUD Context, although not sure which part.

Jun 29 2018, 3:34 PM · CBS: Weapons, Starmade