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Starmade | Recoil Intensifies under certain scenarios
Closed, FinishedPublic

Description

This is probably two seperate bugs, but may be related.

Issue A: Lag increases recoil. While the update from about a week ago reduced recoil to nearly reasonable levels, this "minor" recoil does not work when the game is under lag. When firing many weapons at once, large ships are loaded, and/or the game is processing lots of damage at once, recoil still causes wild spread. A c-c weapon that is about 1% of my ship mass on a 60k destroyer goes from about a 20-30px spread under dry tests to about a 200px spread once I start trying to actual blow things up with it, and intensifies even further to nearly half the width of my monitor once I start really blowing something up with all my beams and missiles firing in tandem with integrity explosions.

Issue B: In build mode, recoil throws your ship spinning wildly. I believe it is applying the acceleration of the recoil, but none of the dampening force that lets your ship recover from it. This is particularly problematic when doing weapons testing where you need to monitor damage patterns or measure accuracy in sequential shots by seeing where they are hitting in relation to each-other.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.201.115
Category
Control Block System: Weapons
First occurrence (version)
0.200.335+
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
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Clientconfig (settings.cfg)
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Event Timeline

nosajimiki changed Affected Gamemode(s) from none/unspecified to Single and Multi.
nosajimiki changed Reproducible from uncertain to Yes.
lancake added a subscriber: lancake.
lancake claimed this task.

-validated- & -confirmed-

Was fixed a while ago

lancake shifted this object from the S1 Public space to the S3 Starmade space.Jun 29 2018, 12:06 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed the task status from Open to Resolved.
lancake raised the priority of this task from Normal to Pre-Release Quality Assurance.
Restricted Application edited projects, added Quality Assurance; removed Issue Navigation. · View Herald TranscriptJun 29 2018, 12:06 PM
Restricted Application added a subscriber: AndyP. · View Herald Transcript
lancake set Last tested (version) to 0.200.335+.Jun 29 2018, 12:06 PM
lancake changed Category from none/unspecified to Control Block System: Weapons.
lancake set First occurrence (version) to 0.200.335+.
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptJun 29 2018, 12:06 PM
lancake closed this task as Closed.

-QA Testing-

Fixed by adjusting recoil speed with fire rate.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptJul 8 2018, 5:40 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake changed Last tested (version) from 0.200.335+ to 0.201.115.Jul 8 2018, 5:41 PM