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Jan 29 2016

SmilingDemon claimed T1101: playerlist and navigation menu use the same saved size and position.
Jan 29 2016, 5:00 PM · GUI/HUD, Starmade
SmilingDemon moved T1104: Failed to start game (missing executable) on Mac from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 29 2016, 4:59 PM · Starmade
SmilingDemon added a comment to T1104: Failed to start game (missing executable) on Mac.

You did download the new launcher succesfully?
Is the Launcher than not starting ?
or can you go through the entire Launcher process ?
(agree to terms, install directory, login then options screen with launch button)
and it isnt after that starting the Game after hitting Launch ?
if you do have a JAVA JDK installed .. please try to change the custom java path under options to that as a test.
could you be more precise here please ?

Jan 29 2016, 4:58 PM · Starmade
SmilingDemon triaged T1104: Failed to start game (missing executable) on Mac as High priority.
Jan 29 2016, 4:53 PM · Starmade
AndyP added a member for Quality Assurance: Arsat.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: jzimmerman4.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: psycommando.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: thakyZ.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: Oninoni.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: NuclearFun.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: SpaceKing.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: Gamel.
Jan 29 2016, 4:51 PM
AndyP added a member for Issue Navigation: godmars.
Jan 29 2016, 4:50 PM
AndyP added members for Issue Navigation: Arsat, skylord_luke, alterintel.
Jan 29 2016, 4:50 PM
AndyP removed a member for Issue Navigation: Tirus.
Jan 29 2016, 4:50 PM
AndyP removed a member for Issue Navigation: thakyZ.
Jan 29 2016, 4:50 PM
AndyP removed a member for Issue Navigation: jzimmerman4.
Jan 29 2016, 4:50 PM
AndyP removed a member for Issue Navigation: Inspired2150.
Jan 29 2016, 4:50 PM
AndyP removed a member for Issue Navigation: Oninoni.
Jan 29 2016, 4:50 PM
AndyP removed a member for Issue Navigation: NuclearFun.
Jan 29 2016, 4:49 PM
AndyP removed a member for Issue Navigation: AtraUnam.
Jan 29 2016, 4:49 PM
AndyP removed a member for Issue Navigation: SpaceKing.
Jan 29 2016, 4:49 PM
AndyP removed a member for Issue Navigation: Gamel.
Jan 29 2016, 4:49 PM
SmilingDemon claimed T1104: Failed to start game (missing executable) on Mac.
Jan 29 2016, 4:49 PM · Starmade
BoxOfSnoo created T1104: Failed to start game (missing executable) on Mac.
Jan 29 2016, 4:31 PM · Starmade
AndyP added a parent task for T172: Glitches in tutorial: Unknown Object (Maniphest Task).
Jan 29 2016, 4:21 PM · Typos, Starmade
AndyP added a parent task for T1103: Tutorial: Various keybinds hardcoded: Unknown Object (Maniphest Task).
Jan 29 2016, 4:21 PM · Typos, Starmade
AndyP added a parent task for T532: Min-Size of tutorial dialog not always given (or: no line wrapping implemented.): Unknown Object (Maniphest Task).
Jan 29 2016, 4:21 PM · GUI/HUD, Starmade
AndyP set Task Type to issuetype:bug on T1103: Tutorial: Various keybinds hardcoded.
Jan 29 2016, 4:20 PM · Typos, Starmade
AndyP moved T1103: Tutorial: Various keybinds hardcoded from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 29 2016, 4:20 PM · Typos, Starmade
AndyP created T1103: Tutorial: Various keybinds hardcoded.
Jan 29 2016, 4:20 PM · Typos, Starmade
SmilingDemon added a comment to T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.

Logfiles are being found under starmade/logs .. just delete everything in that logfolder.
then startup the game save a blueprint of the thing that causes the crash when activated.
then crash the game.
now get everything from the logs folder and the saved blueprint folder of your sample, zip that all and attach it here.

Jan 29 2016, 3:33 PM · Logic, Starmade
SmilingDemon closed T507: Memory setting default value for x64 should be 1gb or 1.5 as Closed.
Jan 29 2016, 3:09 PM · Feature, Starmade
EditorRUS added a comment to T1091: Repetitive NullPointerException upon redocking a ship without pilot.

New details.
The issue seems to be directly related to faction blocks.
It works just fine if the receiving entity and the docking entity are not factioned, but factioned entities actually cause the bug.

Jan 29 2016, 3:06 PM · CBS: Rails, Starmade
lancake changed Last tested (version) from 0.19544 (Dev) to 0.19552 (Dev) on T1032: Faction permission personal can lock out everyone if owner leaves the faction.
Jan 29 2016, 2:01 PM · CBS: Functional, Starmade
lancake closed T1032: Faction permission personal can lock out everyone if owner leaves the faction as Closed.

Fix confirmed.

Jan 29 2016, 2:01 PM · CBS: Functional, Starmade
lancake changed the status of T1021: Shipyard pulling extremely inefficient from Resolved to In Queue (Game).
Jan 29 2016, 1:49 PM · CBS: Shipyards, Starmade
lancake edited Tester information (Internal use only) on T1021: Shipyard pulling extremely inefficient.
Jan 29 2016, 1:48 PM · CBS: Shipyards, Starmade
lancake added a comment to T1021: Shipyard pulling extremely inefficient.

Ok so...seems shipyard pulling suffers from multiple issues so it's hard to figure out which one is what.

Jan 29 2016, 1:48 PM · CBS: Shipyards, Starmade
lancake created T1101: playerlist and navigation menu use the same saved size and position.
Jan 29 2016, 1:28 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19401 to 0.19552 (Dev) on T568: Factions Relations always display own relations, instead of selected factions relations.
Jan 29 2016, 1:04 PM · GUI/HUD, Starmade
lancake closed T568: Factions Relations always display own relations, instead of selected factions relations as Closed.

-QA Testing-

Jan 29 2016, 1:04 PM · GUI/HUD, Starmade
lancake added a comment to T1098: The launcher should disregard all malformed buildindex entries.

Fix confirmed for windows, could use someone to check linux and mac versions.

Jan 29 2016, 12:58 PM · Starmade
lancake added a comment to T1100: The launcher should ignore duplicate entries in the buildindex file.

Works fine for the windows version. I'm not sure how it deals with hotfix release builds since those have the exact same release version as the previous one.
Would it filter out the older duplicates or ignore them?

Jan 29 2016, 12:57 PM · Starmade
lancake updated the task description for T300: storage filter and factory production does not copy/paste or undo/redo.
Jan 29 2016, 12:50 PM · Game Development (Alpha), Engine (Building), Starmade
lancake changed the status of T300: storage filter and factory production does not copy/paste or undo/redo from Resolved to In Queue (Game).

-QA Testing-

Jan 29 2016, 12:49 PM · Game Development (Alpha), Engine (Building), Starmade
AndyP changed the status of T1092: Reverse logic pipe animation from Open to In Queue (Game).
Jan 29 2016, 12:44 PM · Game Development (Beta), Logic, Starmade
AndyP added a comment to T1092: Reverse logic pipe animation.

-Validated-
-confirmed-

Jan 29 2016, 12:43 PM · Game Development (Beta), Logic, Starmade
AndyP claimed T1092: Reverse logic pipe animation.
Jan 29 2016, 12:37 PM · Game Development (Beta), Logic, Starmade
AndyP shifted T1097: New Launcher Custom Java Installation Fails To Launch Game from the S1 Public space to the S3 Starmade space.
Jan 29 2016, 12:36 PM · Starmade
AndyP moved T1097: New Launcher Custom Java Installation Fails To Launch Game from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 29 2016, 12:31 PM · Starmade
AndyP added a comment to T1097: New Launcher Custom Java Installation Fails To Launch Game.

Does it start with the bundled java version?
Can you possibly check if the game generates logs_?

Jan 29 2016, 12:30 PM · Starmade
AndyP closed T1076: Allow launcher users to select the java path it uses as Closed.

-QA Testing-

Jan 29 2016, 12:19 PM · Feature, Starmade
AndyP claimed T1097: New Launcher Custom Java Installation Fails To Launch Game.
Jan 29 2016, 12:15 PM · Starmade
AndyP raised the priority of T509: Have separate memory settings for client and server from Urgent to Release Blocker.
Jan 29 2016, 12:11 PM · Feature, Launcher Development, Starmade
AndyP closed T1094: missing argument in new launcher: -Djava.net.preferIPv4Stack=true as Invalid.
Jan 29 2016, 12:08 PM · Starmade
AndyP added a comment to T1094: missing argument in new launcher: -Djava.net.preferIPv4Stack=true.

Too bad, confirmed that.

Jan 29 2016, 12:08 PM · Starmade
spunkie added a comment to T1085: mass linking and unlinking results in odd behavior.

This one might go away when http://phab.starma.de/T643 is fixed.

Jan 29 2016, 9:21 AM · CBS: Systems, Starmade
Comr4de added a comment to T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only.

Further update: the issue is not the blocks like shops, factories being operational. The issue is that they're allowed to be placed in the first place, whether it be a BP or a shipyard. On a server where restricting shields to stations is part of the custom config, it seriously interferes with that config without some sort of hacky workarounds.

Jan 29 2016, 6:36 AM · Blockconfig, Starmade
schema changed the status of T300: storage filter and factory production does not copy/paste or undo/redo from In Queue (Game) to Resolved.

(this was a feature more than an issue)

Jan 29 2016, 5:27 AM · Game Development (Alpha), Engine (Building), Starmade
schema changed the status of T568: Factions Relations always display own relations, instead of selected factions relations from Open to Resolved.
Jan 29 2016, 2:33 AM · GUI/HUD, Starmade
calani moved T1072: Scrolling in the "Build type" dropdown list closes it from Backlog / Unclassed to Archived on the Launcher Development board.
Jan 29 2016, 1:51 AM · Starmade
calani changed the status of T1100: The launcher should ignore duplicate entries in the buildindex file from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 29 2016, 1:38 AM · Starmade
calani moved T1100: The launcher should ignore duplicate entries in the buildindex file from Backlog / Unclassed to Active on the Launcher Development board.
Jan 29 2016, 1:33 AM · Starmade
calani changed the status of T1100: The launcher should ignore duplicate entries in the buildindex file from Open to In Queue (Launcher).
Jan 29 2016, 1:30 AM · Starmade
calani created T1100: The launcher should ignore duplicate entries in the buildindex file.
Jan 29 2016, 1:30 AM · Starmade
AndyP closed T1089: Long launcher paths get cut off as Rejected.

unfortunately not, assuming input error from user then,
thank you for testing this.

Jan 29 2016, 12:50 AM · Starmade
AndyP added a comment to T1087: Rail/turret docking not working, docked entity's visuals disappear.

Is this in single-player or on a server?

Jan 29 2016, 12:48 AM · CBS: Rails, Starmade
AndyP added a comment to T538: Graphics issues with Starmade for latest nVidia drivers on GeForce GTX 960m.

Can you make sure its not the "simple light mode" enabled from the options menu?
Seems like that was the cause for most above screenshots.
The build-mode-flashing is the only real indicator where the build zone ends, and what you can build on or not, if you are unsure.

Jan 29 2016, 12:46 AM · Engine, Starmade
AndyP added a comment to T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.

do you have that on a server or can you try to build it on our testserver somehow?
could make it easier to communicate the details.

Jan 29 2016, 12:38 AM · Logic, Starmade

Jan 28 2016

squirttle123 added a comment to T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.

i got no idea where to even begin in the log files

Jan 28 2016, 11:41 PM · Logic, Starmade
lancake changed Last tested (version) from 0.19435 (Dev) to 0.19551 (Dev) on T91: beams have trouble hitting ships at extreme ranges.
Jan 28 2016, 11:37 PM · CBS: Weapons, Starmade
lancake added a comment to T91: beams have trouble hitting ships at extreme ranges.

The white <-> green reticle works a lot better now, seems to still suffer from an update issue but the beams themselves seem to work fine. Going to leave it open a bit longer and see if I can find a better hidden issue.

Jan 28 2016, 11:37 PM · CBS: Weapons, Starmade
lancake edited Tester information (Internal use only) on T1066: TAB key can't be rebinded.
Jan 28 2016, 11:18 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19549 to 0.19551 (Dev) on T1066: TAB key can't be rebinded.
Jan 28 2016, 11:15 PM · GUI/HUD, Starmade
lancake changed the status of T1066: TAB key can't be rebinded from Resolved to In Queue (Game).

-QA Testing-

Jan 28 2016, 11:15 PM · GUI/HUD, Starmade
lancake closed T236: can't move or rescale the player list menu (Tab) as Closed.

-QA Testing-

Jan 28 2016, 11:12 PM · GUI/HUD, Starmade
calani changed the status of T1098: The launcher should disregard all malformed buildindex entries from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 28 2016, 11:11 PM · Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19551 (Dev) on T236: can't move or rescale the player list menu (Tab) .
Jan 28 2016, 11:11 PM · GUI/HUD, Starmade
lancake edited Steps to reproduce on T1046: create docking doesn't create rail docker when going in an uninitialized chunk.
Jan 28 2016, 11:05 PM · Game Development (Beta), Engine (Building), Starmade
lancake changed the status of T1046: create docking doesn't create rail docker when going in an uninitialized chunk from Resolved to In Queue (Game).

-QA Testing-

Jan 28 2016, 11:02 PM · Game Development (Beta), Engine (Building), Starmade
lancake closed T1047: create docking is allowed if old docks are still being used (causes issues) as Closed.

-QA Testing-

Jan 28 2016, 10:58 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19542 (Dev) to 0.19551 (Dev) on T1047: create docking is allowed if old docks are still being used (causes issues).
Jan 28 2016, 10:57 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19482 (Dev) to 0.19551 (Dev) on T812: Unable to delete blocks while camera is inside the block.
Jan 28 2016, 10:55 PM · Engine, Starmade
lancake closed T812: Unable to delete blocks while camera is inside the block as Closed.

-QA Testing-

Jan 28 2016, 10:55 PM · Engine, Starmade
Afraidium set Task Type to issuetype:bug on T1097: New Launcher Custom Java Installation Fails To Launch Game.
Jan 28 2016, 10:50 PM · Starmade
lancake updated the task description for T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client.
Jan 28 2016, 10:47 PM · Game Development (Alpha), Engine (Crashes), Starmade
calani changed the status of T1098: The launcher should disregard all malformed buildindex entries from Open to In Queue (Launcher).
Jan 28 2016, 10:47 PM · Starmade
calani created T1098: The launcher should disregard all malformed buildindex entries.
Jan 28 2016, 10:47 PM · Starmade
lancake changed the status of T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client from Resolved to In Queue (Game).

-QA Testing-

Jan 28 2016, 10:46 PM · Game Development (Alpha), Engine (Crashes), Starmade
Afraidium created T1097: New Launcher Custom Java Installation Fails To Launch Game.
Jan 28 2016, 10:45 PM · Starmade
AndyP changed the visibility for T1096: Allow concurrent branch installs.
Jan 28 2016, 10:30 PM · Feature, Launcher Development, Starmade
calani changed the visibility for T1096: Allow concurrent branch installs.
Jan 28 2016, 10:22 PM · Feature, Launcher Development, Starmade
calani added a comment to T1094: missing argument in new launcher: -Djava.net.preferIPv4Stack=true.

'-Djava.net.preferIPv4Stack=true' is already present and passed to the jvm.

Jan 28 2016, 10:20 PM · Starmade
calani moved T1095: allow altering path and build type via command line argument from Backlog / Unclassed to Planned Feature on the Launcher Development board.
Jan 28 2016, 10:16 PM · Feature, Launcher Development, Starmade
calani moved T1096: Allow concurrent branch installs from Backlog / Unclassed to Planned Feature on the Launcher Development board.
Jan 28 2016, 10:16 PM · Feature, Launcher Development, Starmade
AndyP changed Task Type from issuetype:bug to issuetype:feature on T1095: allow altering path and build type via command line argument.
Jan 28 2016, 10:15 PM · Feature, Launcher Development, Starmade
calani changed the status of T1096: Allow concurrent branch installs from Open to In Queue (Launcher).
Jan 28 2016, 10:04 PM · Feature, Launcher Development, Starmade
calani created T1096: Allow concurrent branch installs.
Jan 28 2016, 10:03 PM · Feature, Launcher Development, Starmade
AndyP changed the status of T1095: allow altering path and build type via command line argument from Open to In Queue (Launcher).

Feature request accepted by @calani
sending in queue

Jan 28 2016, 9:50 PM · Feature, Launcher Development, Starmade