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Jan 8 2016

lancake claimed T1024: Damage Beam applies damage inconsistently to armored blocks.
Jan 8 2016, 5:26 PM · CBS: Weapons, Starmade
lancake placed T1029: Mass display incorrect (float-point bug) up for grabs.
Jan 8 2016, 5:23 PM · Engine, Starmade
lancake moved T1029: Mass display incorrect (float-point bug) from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 8 2016, 5:23 PM · Engine, Starmade
lancake lowered the priority of T1029: Mass display incorrect (float-point bug) from Normal to Low.
Jan 8 2016, 5:23 PM · Engine, Starmade
lancake triaged T1029: Mass display incorrect (float-point bug) as Normal priority.
Jan 8 2016, 5:23 PM · Engine, Starmade
lancake claimed T1029: Mass display incorrect (float-point bug).

Thought it was a duplicate of T753 first, but that's an issue with block count not updating (which also messes up the mass value). Most likely other values have this issue too, such as SHP, AHP, Thrust, Power, ...

Jan 8 2016, 5:22 PM · Engine, Starmade
lancake moved T1031: ship core spam protection triggers even if the ship core doesn't spawn from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 8 2016, 5:08 PM · Game Development (Beta), Engine (General), Starmade
lancake shifted T1031: ship core spam protection triggers even if the ship core doesn't spawn from the S1 Public space to the S3 Starmade space.
Jan 8 2016, 5:08 PM · Game Development (Beta), Engine (General), Starmade
lancake triaged T1033: Abilty to rotate blocks that should be unrotatable as Low priority.
Jan 8 2016, 5:07 PM · Game Development (Beta), Engine (Building), Starmade
lancake moved T1033: Abilty to rotate blocks that should be unrotatable from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 8 2016, 5:07 PM · Game Development (Beta), Engine (Building), Starmade
lancake added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

A tool to help you see the rotation, is to hold Right shift when looking at a block. It will show you the rotation between brackets like [FRONT]

Jan 8 2016, 5:07 PM · Game Development (Beta), Engine (Building), Starmade
lancake shifted T1033: Abilty to rotate blocks that should be unrotatable from the S1 Public space to the S3 Starmade space.
Jan 8 2016, 5:05 PM · Game Development (Beta), Engine (Building), Starmade
lancake claimed T1033: Abilty to rotate blocks that should be unrotatable.
Jan 8 2016, 5:04 PM · Game Development (Beta), Engine (Building), Starmade
lancake added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

We had this issue indeed reported on redmine, but we also had it on phabricator. However it was considered fixed: T258

Jan 8 2016, 5:04 PM · Game Development (Beta), Engine (Building), Starmade
lancake moved T1034: Default menu size and minimal size are too small (causing clipping) from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 8 2016, 4:52 PM · GUI/HUD, Starmade
lancake renamed T1034: Default menu size and minimal size are too small (causing clipping) from Unreadable overlayed error messages during faction creation to Default menu size is too small (causing clipping).
Jan 8 2016, 4:51 PM · GUI/HUD, Starmade
lancake claimed T1034: Default menu size and minimal size are too small (causing clipping).
Jan 8 2016, 4:46 PM · GUI/HUD, Starmade
lancake added a comment to T1034: Default menu size and minimal size are too small (causing clipping).

Hm, this is an issue with the minimum menu size and unfortunately more menus suffer from this. This issue needs a list of menus (with screenshots) for the default size where clipping issues occur.

Jan 8 2016, 4:46 PM · GUI/HUD, Starmade
lancake added a comment to T1036: Glass slabs on non-glass slabs makes the touching faces Invisible..

-Rejected-

Jan 8 2016, 4:42 PM · Starmade
lancake closed T1035: Faction permission and Area trigger block don't have icons in GUI as Rejected.
Jan 8 2016, 4:42 PM · GUI/HUD, Starmade
lancake claimed T1035: Faction permission and Area trigger block don't have icons in GUI.

Thanks for the report but new block icons and/or textures get added right before release.

Jan 8 2016, 4:41 PM · GUI/HUD, Starmade
lancake merged task T1036: Glass slabs on non-glass slabs makes the touching faces Invisible. into T875: transparency issue with blocks next to slabs.
Jan 8 2016, 4:39 PM · Starmade
lancake updated subscribers of T875: transparency issue with blocks next to slabs.
Jan 8 2016, 4:39 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake closed T1036: Glass slabs on non-glass slabs makes the touching faces Invisible. as Rejected.
Jan 8 2016, 4:38 PM · Starmade
lancake claimed T1036: Glass slabs on non-glass slabs makes the touching faces Invisible..

Duplicate of T875

Jan 8 2016, 4:38 PM · Starmade
lancake changed the status of T1037: Can't split group of items in Creative mode from Open to In Queue (Game).
Jan 8 2016, 4:32 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake moved T1037: Can't split group of items in Creative mode from Open / Validated to Confirmed on the Issue Navigation board.
Jan 8 2016, 4:31 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake moved T1037: Can't split group of items in Creative mode from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 8 2016, 4:31 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake triaged T1037: Can't split group of items in Creative mode as Trivial priority.
Jan 8 2016, 4:31 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake claimed T1037: Can't split group of items in Creative mode.
Jan 8 2016, 4:26 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake added a comment to T1037: Can't split group of items in Creative mode.

I'm pretty sure it's just a missing feature, not really a bug.

Jan 8 2016, 4:26 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake added a comment to T1038: Faction module's "owner" clips through a button.

-Confirmed-

Jan 8 2016, 3:49 PM · GUI/HUD, Starmade
lancake changed the status of T1038: Faction module's "owner" clips through a button from Open to In Queue (Game).
Jan 8 2016, 3:48 PM · GUI/HUD, Starmade
lancake moved T1038: Faction module's "owner" clips through a button from Open / Validated to Confirmed on the Issue Navigation board.
Jan 8 2016, 3:48 PM · GUI/HUD, Starmade
lancake moved T1038: Faction module's "owner" clips through a button from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 8 2016, 3:48 PM · GUI/HUD, Starmade
lancake created T1038: Faction module's "owner" clips through a button.
Jan 8 2016, 3:48 PM · GUI/HUD, Starmade
SmilingDemon claimed T618: Flora items missing from creative menu.
Jan 8 2016, 7:30 AM · GUI/HUD, Starmade
Croquelune created T1037: Can't split group of items in Creative mode.
Jan 8 2016, 1:16 AM · Game Development (Alpha), GUI/HUD, Starmade
Croquelune added a comment to T618: Flora items missing from creative menu.


Most things on that list is missing from the creative menu inventory

Jan 8 2016, 12:37 AM · GUI/HUD, Starmade
Locusthorde300 updated the task description for T1036: Glass slabs on non-glass slabs makes the touching faces Invisible..
Jan 8 2016, 12:10 AM · Starmade
Locusthorde300 set Task Type to issuetype:bug on T1036: Glass slabs on non-glass slabs makes the touching faces Invisible..
Jan 8 2016, 12:09 AM · Starmade
Locusthorde300 created T1036: Glass slabs on non-glass slabs makes the touching faces Invisible..
Jan 8 2016, 12:08 AM · Starmade
Croquelune updated the task description for T1035: Faction permission and Area trigger block don't have icons in GUI.
Jan 8 2016, 12:07 AM · GUI/HUD, Starmade
Croquelune created T1035: Faction permission and Area trigger block don't have icons in GUI.
Jan 8 2016, 12:05 AM · GUI/HUD, Starmade

Jan 7 2016

Croquelune created T1034: Default menu size and minimal size are too small (causing clipping).
Jan 7 2016, 11:41 PM · GUI/HUD, Starmade
Croquelune edited SMC-Report on T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 11:35 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune updated the task description for T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 11:21 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune edited SMC-Report on T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 10:51 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune edited Java Version (64bit) on T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 10:50 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune updated the task description for T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 10:41 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Well I wasn't able to do it again during my yesterday session on the same single server, so it's not totally reproductible on purpose. But if it's occur during a session, you can reproduce it without restriction during the whole session by following the steps.

Jan 7 2016, 10:35 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune changed Affected Gamemode(s) from issuegamemode:spmp to issuegamemode:sponly on T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 10:10 PM · Game Development (Beta), Engine (Building), Starmade
Zackey_TNT changed Last tested (version) from 0.19538 to 0.19541 (Dev) on T1012: Empty Cargo Modules appear not empty.
Jan 7 2016, 9:49 PM · Game Development (Beta), CBS: Functional, Starmade
Zackey_TNT edited Steps to reproduce on T1012: Empty Cargo Modules appear not empty.
Jan 7 2016, 9:45 PM · Game Development (Beta), CBS: Functional, Starmade
Zackey_TNT edited Tester information (Internal use only) on T1012: Empty Cargo Modules appear not empty.
Jan 7 2016, 9:43 PM · Game Development (Beta), CBS: Functional, Starmade
Zackey_TNT edited Steps to reproduce on T1012: Empty Cargo Modules appear not empty.
Jan 7 2016, 9:43 PM · Game Development (Beta), CBS: Functional, Starmade
Zackey_TNT edited Steps to reproduce on T1012: Empty Cargo Modules appear not empty.
Jan 7 2016, 9:40 PM · Game Development (Beta), CBS: Functional, Starmade
Zackey_TNT changed the status of T1012: Empty Cargo Modules appear not empty from Open to In Queue (Game).

-Confirmed-
I am able to reliably reproduce this affect 100% of the time by simply putting items into the cargo block and pulling them out again.

Jan 7 2016, 9:40 PM · Game Development (Beta), CBS: Functional, Starmade
Zackey_TNT claimed T1012: Empty Cargo Modules appear not empty.

Claiming.

Jan 7 2016, 9:29 PM · Game Development (Beta), CBS: Functional, Starmade
Zackey_TNT edited Steps to reproduce on T925: More transparency issues.
Jan 7 2016, 9:16 PM · Game Development (Alpha), Engine (Rendering), Starmade
Zackey_TNT changed the status of T925: More transparency issues from Open to In Queue (Game).

Many of these transparency issues cannot be solved due to the rendering engine used, (OpenCL) You will see many of these issues in minecraft too, So i've heard.

Jan 7 2016, 9:16 PM · Game Development (Alpha), Engine (Rendering), Starmade
Zackey_TNT changed First occurrence (version) from 0.19507 (Dev) to 0.19541 (Dev) on T925: More transparency issues.
Jan 7 2016, 8:51 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from Resolved to In Queue (Game).
Jan 7 2016, 5:09 PM · CBS: Functional, Starmade
schema changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.

Owner should now always be able to access owned entities, even after leaving the faction

Jan 7 2016, 4:52 PM · CBS: Functional, Starmade
lancake edited Steps to reproduce on T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership.
Jan 7 2016, 4:52 PM · Blockconfig, Starmade
spunkie placed T1025: Joystick and Gamepad support broken up for grabs.
Jan 7 2016, 12:26 PM · Engine, Starmade
spunkie updated the task description for T1025: Joystick and Gamepad support broken.
Jan 7 2016, 12:26 PM · Engine, Starmade
spunkie claimed T1025: Joystick and Gamepad support broken.
Jan 7 2016, 12:25 PM · Engine, Starmade
lancake edited Tester information (Internal use only) on T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership.
Jan 7 2016, 9:42 AM · Blockconfig, Starmade
Croquelune changed Video Card Vendor from issuegpuvendor:none to issuegpuvendor:nivdida on T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 1:37 AM · Game Development (Beta), Engine (Building), Starmade
Croquelune added a comment to T925: More transparency issues.
In T925#33926, @lancake wrote:

-Validated-
Yeah, looks like there are more of these issues too, similar to T370.
This needs more testing, sitting outside a planet atmosphere causes issues too for example.

Jan 7 2016, 12:50 AM · Game Development (Alpha), Engine (Rendering), Starmade
Croquelune renamed T1033: Abilty to rotate blocks that should be unrotatable from BYPASS : Abilty to rotate blocks that should be unrotatable or rotated texture's problem the return to Abilty to rotate blocks that should be unrotatable or rotated texture's problem the return.
Jan 7 2016, 12:16 AM · Game Development (Beta), Engine (Building), Starmade
Croquelune created T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 12:05 AM · Game Development (Beta), Engine (Building), Starmade

Jan 6 2016

lancake changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from Open to In Queue (Game).
Jan 6 2016, 11:13 PM · CBS: Functional, Starmade
lancake moved T1032: Faction permission personal can lock out everyone if owner leaves the faction from Open / Validated to Confirmed on the Issue Navigation board.
Jan 6 2016, 11:13 PM · CBS: Functional, Starmade
lancake moved T1032: Faction permission personal can lock out everyone if owner leaves the faction from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 6 2016, 11:13 PM · CBS: Functional, Starmade
lancake claimed T1032: Faction permission personal can lock out everyone if owner leaves the faction.

-Confirmed-

Jan 6 2016, 11:13 PM · CBS: Functional, Starmade
lancake triaged T1032: Faction permission personal can lock out everyone if owner leaves the faction as Pre-Release Quality Assurance priority.
Jan 6 2016, 11:13 PM · CBS: Functional, Starmade
lancake created T1032: Faction permission personal can lock out everyone if owner leaves the faction.
Jan 6 2016, 10:49 PM · CBS: Functional, Starmade
lancake added a comment to T939: unload/load will drop blocks if volume used is bigger than default chest capacity.

Hm...doesn't happen anymore, but it doesn't bleed anything at all when over capacity which probably explains a lot.

Jan 6 2016, 11:38 AM · CBS: Functional, Quality Assurance, Starmade
lancake changed the status of T813: thrust power consumption displayed incorrectly from Resolved to In Queue (Game).
Jan 6 2016, 11:21 AM · CBS: Systems, Starmade
lancake edited Tester information (Internal use only) on T813: thrust power consumption displayed incorrectly.
Jan 6 2016, 11:21 AM · CBS: Systems, Starmade
lancake added a comment to T813: thrust power consumption displayed incorrectly.

-QA Testing-

Jan 6 2016, 11:13 AM · CBS: Systems, Starmade
lancake created T1031: ship core spam protection triggers even if the ship core doesn't spawn.
Jan 6 2016, 11:09 AM · Game Development (Beta), Engine (General), Starmade
spunkie reassigned T8: Sector change moves players in gravity/alignment from spunkie to lancake.
Jan 6 2016, 8:13 AM · Engine, Starmade
spunkie changed Last tested (version) from 0.19480 (Dev) to 0.19538 release on T8: Sector change moves players in gravity/alignment.
Jan 6 2016, 8:12 AM · Engine, Starmade
astronouth7303 created T1030: Docking across sector lines causes teleport and issues.
Jan 6 2016, 8:12 AM · CBS: Rails, Starmade
spunkie claimed T8: Sector change moves players in gravity/alignment.
Jan 6 2016, 8:12 AM · Engine, Starmade
spunkie placed T1025: Joystick and Gamepad support broken up for grabs.
Jan 6 2016, 8:07 AM · Engine, Starmade

Jan 5 2016

king-taco added a comment to T1027: socket exception connecting to starside server.

yes i've tried everything even reinstalled the game still happens trust me tried EVERYthing XD

Jan 5 2016, 9:49 PM · Engine, Starmade
buggsdabunny added a comment to T1025: Joystick and Gamepad support broken.

video showing the crash. video is in unpublished state (at time of writing, still processing)

Jan 5 2016, 7:25 PM · Engine, Starmade
danmcg.au created T1029: Mass display incorrect (float-point bug).
Jan 5 2016, 6:59 AM · Engine, Starmade

Jan 4 2016

17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

I am big noob indeed, this is the entirety of my logs folder, it contains everything I have encountered past and present probably...

Jan 4 2016, 10:25 PM · Engine, Starmade
17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

They are the only reports i'm getting if the game crash logs are not in their own little subfolder, which I have not checked for. Would also explain why I'm the only one getting this crash. Could you tell me what's going wrong with JVM? It could help me solve what's been going wrong with my computer.

Jan 4 2016, 6:41 PM · Engine, Starmade
AndyP added a comment to T1027: socket exception connecting to starside server.

I know people are told to do this frequently, but did you clear your client-cache?

Jan 4 2016, 4:19 PM · Engine, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Hm, those are not game-logs those are jvm crash reports, they do not show the surrounding situation or game part where the crash occurs.

Jan 4 2016, 4:12 PM · Engine, Starmade
17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

But, im going to include the files anyway... XD The latest of them.

Jan 4 2016, 12:13 AM · Engine, Starmade
king-taco added a comment to T1027: socket exception connecting to starside server.

the error does happen every single time I log in between 15 and 20 times before the server will allow me to come in it has to do something with the chat system that keeps dumping the client data

Jan 4 2016, 12:12 AM · Engine, Starmade
Ravenskysong created T1028: Mac Only Bug: no changes to default storage values .
Jan 4 2016, 12:06 AM · Starmade, Issue Navigation

Jan 3 2016

17joshuanewcomb added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

I hope you can wait a little while, I'm trying to sort out some bad hardware difficulties, and JVM crashing may just be a symptom...

Jan 3 2016, 9:17 PM · Engine, Starmade