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Feb 18 2018

SmilingDemon changed the status of T2890: Frequent crashes from Open to Feedback.

Hello
Please add the logstarmade.0.log file of one of those crashes (and anyother if it isnt the only log from that game session)
If possible also add the Blueprint that is causing this for you

Feb 18 2018, 10:19 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2890: Frequent crashes from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 18 2018, 10:16 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Category from issuecategory:none to issuecategory:engine on T2890: Frequent crashes.
Feb 18 2018, 10:16 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon claimed T2890: Frequent crashes.
Feb 18 2018, 10:15 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon closed T2847: Reactor will not die as Rejected.

ok rejecting this then. could kill it just fine down to 0%

Feb 18 2018, 10:06 AM · Engine, Starmade
bdennis created T2890: Frequent crashes.
Feb 18 2018, 1:28 AM · Customer responded, Starmade, Issue Navigation

Feb 17 2018

Restricted Application changed the status of T2847: Reactor will not die from Feedback to Open.

This may have been fixed a couple of versions ago. The thing about integrity explosions not deducting RHP might be what caused this behavior, but I don’t think that had been reported as such at the time I found this.

Feb 17 2018, 9:11 PM · Engine, Starmade
SmilingDemon changed the status of T2874: faction setting treat neutral as hostile from Open to Feedback.
Feb 17 2018, 2:52 PM · NPC-Factions, Starmade
Restricted Application changed the status of T2874: faction setting treat neutral as hostile from Feedback to Open.
Feb 17 2018, 2:52 PM · NPC-Factions, Starmade
SmilingDemon changed the status of T2847: Reactor will not die from Open to Feedback.
Feb 17 2018, 2:52 PM · Engine, Starmade
Restricted Application changed the status of T2847: Reactor will not die from Feedback to Open.
Feb 17 2018, 2:51 PM · Engine, Starmade
SmilingDemon changed the status of T2869: Reactor is disabled/forced secondary despite being only reactor on entity from Open to Feedback.
Feb 17 2018, 2:51 PM · Engine, Starmade
Restricted Application changed the status of T2869: Reactor is disabled/forced secondary despite being only reactor on entity from Feedback to Open.
Feb 17 2018, 2:51 PM · Engine, Starmade
SmilingDemon changed the visibility for T2402: Giving an order in the shipyard is rendering the shipyard unusable..
Feb 17 2018, 2:50 PM · Starmade, Issue Navigation
SmilingDemon changed the visibility for T2404: Shipyards are broken.
Feb 17 2018, 2:50 PM · Starmade, Issue Navigation
SmilingDemon changed the visibility for T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 17 2018, 2:50 PM · Starmade, Issue Navigation
SmilingDemon changed the visibility for T2886: Error when constructing in shipyard.
Feb 17 2018, 2:49 PM · Starmade, Issue Navigation

Feb 15 2018

SmilingDemon added a subtask for T2889: Ship Yard Bugs: T1971: Shipyard shifted links.
Feb 15 2018, 6:57 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T1971: Shipyard shifted links: T2889: Ship Yard Bugs.
Feb 15 2018, 6:57 PM · Starmade, Issue Navigation
SmilingDemon merged T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog into T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 15 2018, 6:56 PM · Starmade, Issue Navigation
Restricted Application edited projects for T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog, added: CBS: Shipyards; removed Issue Navigation.
Feb 15 2018, 6:56 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog.

sorry got overlooked .. merging it to the same thing

Feb 15 2018, 6:55 PM · CBS: Shipyards, Starmade
SmilingDemon lowered the priority of T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog from Pre-Release Quality Assurance to High.
Feb 15 2018, 6:54 PM · CBS: Shipyards, Starmade
SmilingDemon changed the visibility for T2889: Ship Yard Bugs.
Feb 15 2018, 6:50 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: Unknown Object (Maniphest Task).
Feb 15 2018, 6:48 PM · Starmade, Issue Navigation
Restricted Application changed the status of T2092: Shipyard losing blocks from a part built ship in it, a subtask of T2889: Ship Yard Bugs, from Feedback to Open.
Feb 15 2018, 6:48 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2092: Shipyard losing blocks from a part built ship in it.
Feb 15 2018, 6:48 PM · Starmade, Issue Navigation
Restricted Application changed the status of T2092: Shipyard losing blocks from a part built ship in it from Feedback to Open.
Feb 15 2018, 6:48 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: Unknown Object (Maniphest Task).
Feb 15 2018, 6:47 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2351: Shipyard fails to load design: "Overlaps with Structure": T2889: Ship Yard Bugs.
Feb 15 2018, 6:46 PM · CBS: Shipyards, Game Development, Starmade
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2351: Shipyard fails to load design: "Overlaps with Structure".
Feb 15 2018, 6:46 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2407: shipyards not completing tasks.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2407: shipyards not completing tasks: T2889: Ship Yard Bugs.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2404: Shipyards are broken.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2404: Shipyards are broken: T2889: Ship Yard Bugs.
Feb 15 2018, 6:40 PM · Starmade, Issue Navigation
SmilingDemon raised the priority of T2404: Shipyards are broken from Normal to High.
Feb 15 2018, 6:39 PM · Starmade, Issue Navigation
SmilingDemon claimed T2404: Shipyards are broken.
Feb 15 2018, 6:39 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2411: Shipyard not properly recognizing docked entities: T2889: Ship Yard Bugs.
Feb 15 2018, 6:38 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2411: Shipyard not properly recognizing docked entities.
Feb 15 2018, 6:38 PM · Starmade, Issue Navigation
SmilingDemon merged Restricted Maniphest Task into T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 15 2018, 6:37 PM · Starmade, Issue Navigation
SmilingDemon renamed T2883: Shipyard Design load from Catalog and Blueprint broken from Shipyard ship designs bug to Shipyard Design load from Catalog and Blueprint broken.
Feb 15 2018, 6:36 PM · Starmade, Issue Navigation
SmilingDemon merged Restricted Maniphest Task into T2889: Ship Yard Bugs.
Feb 15 2018, 6:34 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2883: Shipyard Design load from Catalog and Blueprint broken: T2889: Ship Yard Bugs.
Feb 15 2018, 6:30 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 15 2018, 6:30 PM · Starmade, Issue Navigation
SmilingDemon raised the priority of T2883: Shipyard Design load from Catalog and Blueprint broken from Normal to High.
Feb 15 2018, 6:27 PM · Starmade, Issue Navigation
SmilingDemon claimed T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 15 2018, 6:27 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2010: AI blockade shipyard upon ship design load.: T2889: Ship Yard Bugs.
Feb 15 2018, 6:24 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2010: AI blockade shipyard upon ship design load..
Feb 15 2018, 6:24 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2402: Giving an order in the shipyard is rendering the shipyard unusable.: T2889: Ship Yard Bugs.
Feb 15 2018, 6:22 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2402: Giving an order in the shipyard is rendering the shipyard unusable..
Feb 15 2018, 6:22 PM · Starmade, Issue Navigation
SmilingDemon raised the priority of T2402: Giving an order in the shipyard is rendering the shipyard unusable. from Normal to High.
Feb 15 2018, 6:22 PM · Starmade, Issue Navigation
SmilingDemon claimed T2402: Giving an order in the shipyard is rendering the shipyard unusable..
Feb 15 2018, 6:21 PM · Starmade, Issue Navigation
SmilingDemon raised the priority of T2889: Ship Yard Bugs from Normal to High.
Feb 15 2018, 6:20 PM · Starmade, Issue Navigation
SmilingDemon added a subtask for T2889: Ship Yard Bugs: T2886: Error when constructing in shipyard.
Feb 15 2018, 6:19 PM · Starmade, Issue Navigation
SmilingDemon added a parent task for T2886: Error when constructing in shipyard: T2889: Ship Yard Bugs.
Feb 15 2018, 6:19 PM · Starmade, Issue Navigation
SmilingDemon claimed T2889: Ship Yard Bugs.
Feb 15 2018, 6:18 PM · Starmade, Issue Navigation
SmilingDemon created T2889: Ship Yard Bugs.
Feb 15 2018, 6:18 PM · Starmade, Issue Navigation
SmilingDemon raised the priority of T2886: Error when constructing in shipyard from Normal to High.
Feb 15 2018, 6:16 PM · Starmade, Issue Navigation
SmilingDemon claimed T2886: Error when constructing in shipyard.
Feb 15 2018, 6:15 PM · Starmade, Issue Navigation

Feb 14 2018

FlyingCultLama edited Steps to reproduce on T2886: Error when constructing in shipyard.
Feb 14 2018, 2:31 PM · Starmade, Issue Navigation

Feb 13 2018

33Cav added a comment to T1983: Turret aim problem.

I've had this happen with turrets docked to entities not controlled by the player. If I'm in the ship the turrets are docked to I don't seem to have the issue.
Specifics:
Multiplayer server
Turret with slave and effect
Turret with multiple weapons computer setups
Turret docked to power V2 station

Feb 13 2018, 8:42 AM · Issue Navigation, Starmade

Feb 12 2018

FlyingCultLama created T2886: Error when constructing in shipyard.
Feb 12 2018, 7:22 PM · Starmade, Issue Navigation
Ratchet_Hundreda created T2883: Shipyard Design load from Catalog and Blueprint broken.
Feb 12 2018, 12:12 PM · Starmade, Issue Navigation

Feb 11 2018

Aceface added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

Still happens. Also doesn't have to be wedges. These pictures only have normal blocks.
Up close:
https://image.prntscr.com/image/UO7u_LBTRHWnrS9E6yXDQw.png
Far away:
https://image.prntscr.com/image/DQ8HAt8bTtWYnFhJf4BgQg.png

Feb 11 2018, 5:49 PM · Engine, Game Development, Starmade

Feb 10 2018

SmilingDemon moved T2876: Chamber Mining Bonus 2 not working from Unclassed to Issue affecting current release on the Starmade board.
Feb 10 2018, 11:40 AM · Quality Assurance, Blockconfig, Starmade
SmilingDemon changed the status of T2876: Chamber Mining Bonus 2 not working from Open to In Queue.

-Confirmed-

Feb 10 2018, 11:40 AM · Quality Assurance, Blockconfig, Starmade
SmilingDemon raised the priority of T2876: Chamber Mining Bonus 2 not working from Normal to High.
Feb 10 2018, 11:39 AM · Quality Assurance, Blockconfig, Starmade
SmilingDemon claimed T2876: Chamber Mining Bonus 2 not working.
Feb 10 2018, 11:34 AM · Quality Assurance, Blockconfig, Starmade
jaytime104 created T2876: Chamber Mining Bonus 2 not working.
Feb 10 2018, 12:23 AM · Quality Assurance, Blockconfig, Starmade

Feb 8 2018

SmilingDemon changed the status of T2869: Reactor is disabled/forced secondary despite being only reactor on entity from Open to Feedback.
Feb 8 2018, 8:00 PM · Engine, Starmade
SmilingDemon added a comment to T2869: Reactor is disabled/forced secondary despite being only reactor on entity.

removing the active reactor enables the reactor that is left (the yellow one) just fine

Feb 8 2018, 8:00 PM · Engine, Starmade
SmilingDemon moved T2869: Reactor is disabled/forced secondary despite being only reactor on entity from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 8 2018, 7:55 PM · Engine, Starmade
SmilingDemon changed Reproducible from issuerepro:random to issuerepro:no on T2869: Reactor is disabled/forced secondary despite being only reactor on entity.
Feb 8 2018, 7:54 PM · Engine, Starmade
SmilingDemon claimed T2869: Reactor is disabled/forced secondary despite being only reactor on entity.
Feb 8 2018, 7:53 PM · Engine, Starmade
SmilingDemon changed the status of T2847: Reactor will not die from Open to Feedback.
Feb 8 2018, 7:50 PM · Engine, Starmade
SmilingDemon moved T2847: Reactor will not die from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 8 2018, 7:50 PM · Engine, Starmade
SmilingDemon added a comment to T2847: Reactor will not die.

no longer an issue i do assume ?

Feb 8 2018, 7:49 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from v0.200.315 to v0.200.334 on T2847: Reactor will not die.
Feb 8 2018, 7:49 PM · Engine, Starmade
SmilingDemon merged Restricted Maniphest Task into T2847: Reactor will not die.
Feb 8 2018, 12:50 PM · Engine, Starmade
SmilingDemon changed the edit policy for T2847: Reactor will not die.
Feb 8 2018, 12:49 PM · Engine, Starmade
SmilingDemon claimed T2847: Reactor will not die.
Feb 8 2018, 12:49 PM · Engine, Starmade

Feb 7 2018

SmilingDemon changed the status of T2874: faction setting treat neutral as hostile from Open to Feedback.
Feb 7 2018, 8:54 PM · NPC-Factions, Starmade
SmilingDemon moved T2874: faction setting treat neutral as hostile from Issue affecting current release to Unclassed on the Starmade board.
Feb 7 2018, 8:53 PM · NPC-Factions, Starmade
Restricted Application changed the status of T2874: faction setting treat neutral as hostile from Feedback to Open.
Feb 7 2018, 8:53 PM · NPC-Factions, Starmade
SmilingDemon changed Last tested (version) from 0.200.119 to 0.200.334 on T2609: PressingTab causes Null Pointer Exception.
Feb 7 2018, 7:33 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from dev v0.200.114 to 0.200.334 on T2597: Texture Icon Missmatch on new reactor Blocks.
Feb 7 2018, 7:33 PM · Textures, Starmade
SmilingDemon closed T2597: Texture Icon Missmatch on new reactor Blocks as Closed.

-QA Testing-
Got fixed along the way

Feb 7 2018, 7:33 PM · Textures, Starmade
SmilingDemon changed the status of T2597: Texture Icon Missmatch on new reactor Blocks from In Queue to Resolved.
Feb 7 2018, 7:32 PM · Textures, Starmade
SmilingDemon closed T2609: PressingTab causes Null Pointer Exception as Closed.

-QA TEsting-

Feb 7 2018, 7:30 PM · Engine, Starmade
SmilingDemon changed the status of T2609: PressingTab causes Null Pointer Exception from In Queue to Resolved.
Feb 7 2018, 7:29 PM · Engine, Starmade
SmilingDemon moved T2169: Cargo space behind blocks becomes yellow when viewed from a distance from Unclassed to Issue affecting current release on the Starmade board.
Feb 7 2018, 7:26 PM · Engine, Game Development, Starmade
SmilingDemon changed the status of T2169: Cargo space behind blocks becomes yellow when viewed from a distance from Open to In Queue.
Feb 7 2018, 7:25 PM · Engine, Game Development, Starmade
SmilingDemon lowered the priority of T2169: Cargo space behind blocks becomes yellow when viewed from a distance from Normal to Trivial.
Feb 7 2018, 7:25 PM · Engine, Game Development, Starmade
SmilingDemon changed the status of T2874: faction setting treat neutral as hostile from Open to Feedback.
Feb 7 2018, 8:09 AM · NPC-Factions, Starmade
SmilingDemon moved T2874: faction setting treat neutral as hostile from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 7 2018, 8:08 AM · NPC-Factions, Starmade
SmilingDemon added a comment to T2874: faction setting treat neutral as hostile.

How have those mobs been spawned ? from Admin menu or through a command line
What was spawned (if not a normal game asset, could we get the blueprint?)
i have spawned a lot of crap from old power without it beeing going balistic and going hostile. i doubt the spawn itself was the cause.
have those mobs been spwaned into power2.0 before without problems ?

Feb 7 2018, 8:08 AM · NPC-Factions, Starmade
SmilingDemon changed the edit policy for T2874: faction setting treat neutral as hostile.
Feb 7 2018, 8:05 AM · NPC-Factions, Starmade
SmilingDemon claimed T2874: faction setting treat neutral as hostile.
Feb 7 2018, 8:04 AM · NPC-Factions, Starmade

Feb 6 2018

WarSong created T2874: faction setting treat neutral as hostile.
Feb 6 2018, 9:14 PM · NPC-Factions, Starmade
SmilingDemon changed Last tested (version) from 0.200.274 to 0.200.334 on T2797: Rail Rotator unable to rotate.
Feb 6 2018, 8:46 PM · CBS: Rails, Starmade