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Oct 14 2017

ua2hk added a comment to T2624: Game crashed and station removed.

this time(the 5th time), i success in log-in, but my station is gone

Oct 14 2017, 10:30 AM · Customer responded, Starmade, Issue Navigation
AndyP renamed T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces from A bug report about cargo in .121 dev to Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.
Oct 14 2017, 9:52 AM · CBS: Functional, Starmade
AndyP edited Tester information (Internal use only) on T2623: Conduit sanity check not working properly.
Oct 14 2017, 9:16 AM · CBS: Functional, Starmade
AndyP shifted T2623: Conduit sanity check not working properly from the S1 Public space to the S3 Starmade space.
Oct 14 2017, 9:14 AM · CBS: Functional, Starmade
AndyP edited Clientconfig (settings.cfg) on T2623: Conduit sanity check not working properly.
Oct 14 2017, 9:14 AM · CBS: Functional, Starmade
AndyP claimed T2623: Conduit sanity check not working properly.
Oct 14 2017, 9:13 AM · CBS: Functional, Starmade
ua2hk created T2624: Game crashed and station removed.
Oct 14 2017, 8:37 AM · Customer responded, Starmade, Issue Navigation
AndyP claimed T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.
Oct 14 2017, 7:01 AM · CBS: Functional, Starmade
AndyP moved T2612: Remote logic connections not saved from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.

Thank you for the report,
the behaviour is already listed here
T280: Wireless logic and clocks of a blueprint saved from server to local folder not working
in all details.
Going to merge it into the other issue.

Oct 14 2017, 6:52 AM · Logic, Starmade
AndyP changed the edit policy for T2612: Remote logic connections not saved.
Oct 14 2017, 6:49 AM · Logic, Starmade
AndyP claimed T2612: Remote logic connections not saved.
Oct 14 2017, 6:49 AM · Logic, Starmade
Tshara added a comment to T2612: Remote logic connections not saved.

Edit: Looks like I was only half right. Station to ship does not work.

Oct 14 2017, 5:58 AM · Logic, Starmade
petlahk created T2623: Conduit sanity check not working properly.
Oct 14 2017, 4:38 AM · CBS: Functional, Starmade
petlahk changed Affected Gamemode(s) from issuegamemode:spmp to issuegamemode:sponly on T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers.
Oct 14 2017, 4:08 AM · Starmade, Issue Navigation
petlahk created T2622: [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken.
Oct 14 2017, 4:07 AM · CBS: Functional, Starmade

Oct 13 2017

ua2hk added a comment to T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.

I try to c+shift v to re-organized the cargo block

Oct 13 2017, 11:43 PM · CBS: Functional, Starmade
ua2hk created T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.
Oct 13 2017, 11:35 PM · CBS: Functional, Starmade
Tshara added a comment to T2612: Remote logic connections not saved.

This looks to be resolved in v0.200.119 for me now (with new builds).

Oct 13 2017, 9:51 PM · Logic, Starmade
AndyP claimed T2619: NullPointerException:null for .119 dev.
Oct 13 2017, 8:43 PM · Starmade
ua2hk created T2619: NullPointerException:null for .119 dev.
Oct 13 2017, 10:56 AM · Starmade

Oct 12 2017

SmilingDemon changed the edit policy for T2618: An error of textures.
Oct 12 2017, 9:52 PM · Textures, Starmade
SmilingDemon claimed T2618: An error of textures.
Oct 12 2017, 9:52 PM · Textures, Starmade
SmilingDemon added a comment to T2618: An error of textures.

known problem

Oct 12 2017, 9:52 PM · Textures, Starmade
ua2hk created T2618: An error of textures.
Oct 12 2017, 9:09 PM · Textures, Starmade
SmilingDemon added a comment to T2609: PressingTab causes Null Pointer Exception.

cant reliable reproduce.
playing around with the TAB button and the wheel menu i was able to crash once or twice.

Oct 12 2017, 7:58 PM · Engine, Starmade
SmilingDemon moved T2609: PressingTab causes Null Pointer Exception from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 12 2017, 7:49 PM · Engine, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:engine on T2609: PressingTab causes Null Pointer Exception.
Oct 12 2017, 7:48 PM · Engine, Starmade
SmilingDemon claimed T2609: PressingTab causes Null Pointer Exception.
Oct 12 2017, 7:47 PM · Engine, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:cbsraildock on T2616: Logic blocks lose connections to rail blocks when rotators are involved.
Oct 12 2017, 7:33 PM · CBS: Rails, Starmade
SmilingDemon claimed T2611: Switching rail types loses logic connection.
Oct 12 2017, 7:11 PM · CBS: Rails, Starmade
SmilingDemon claimed T2616: Logic blocks lose connections to rail blocks when rotators are involved.
Oct 12 2017, 7:10 PM · CBS: Rails, Starmade
Restricted Application changed the status of T2169: Cargo space behind blocks becomes yellow when viewed from a distance from Feedback to Open.

Correct.

Oct 12 2017, 2:55 PM · Engine, Game Development, Starmade
Valck created T2616: Logic blocks lose connections to rail blocks when rotators are involved.
Oct 12 2017, 3:07 AM · CBS: Rails, Starmade
Gasboy created T2615: An issue with Jump drive in the dev build..
Oct 12 2017, 1:59 AM · Customer responded, Starmade, Issue Navigation
petlahk edited Clientconfig (settings.cfg) on T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers.
Oct 12 2017, 1:56 AM · Starmade, Issue Navigation
petlahk created T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers.
Oct 12 2017, 1:54 AM · Starmade, Issue Navigation

Oct 11 2017

Tshara created T2612: Remote logic connections not saved.
Oct 11 2017, 10:38 PM · Logic, Starmade
Tshara created T2611: Switching rail types loses logic connection.
Oct 11 2017, 10:17 PM · CBS: Rails, Starmade

Oct 10 2017

jw608 created T2609: PressingTab causes Null Pointer Exception.
Oct 10 2017, 10:48 PM · Engine, Starmade
mclaih created T2608: Weapon/slaves maintenance and charging power seems to have issues.
Oct 10 2017, 12:22 PM · CBS: Weapons, Starmade

Oct 9 2017

SmilingDemon raised the priority of T2607: Inner Ship Remotes not working in the Dev build from Normal to Pre-Release Quality Assurance.
Oct 9 2017, 6:20 PM · GUI/HUD, Starmade
SmilingDemon claimed T2607: Inner Ship Remotes not working in the Dev build.
Oct 9 2017, 6:17 PM · GUI/HUD, Starmade
nosajimiki created T2607: Inner Ship Remotes not working in the Dev build.
Oct 9 2017, 4:31 PM · GUI/HUD, Starmade

Oct 8 2017

AndyP edited Clientconfig (settings.cfg) on T2606: official test server (normal) broken down.
Oct 8 2017, 12:26 PM · Starmade
AndyP claimed T2606: official test server (normal) broken down.
Oct 8 2017, 12:26 PM · Starmade
ua2hk created T2606: official test server (normal) broken down.
Oct 8 2017, 9:10 AM · Starmade
SmilingDemon moved T2573: Turret weapon computer exploit (feature?) from Feedback to Open / Validated on the Issue Navigation board.
Oct 8 2017, 8:17 AM · Game Development, CBS: Weapons, Starmade

Oct 7 2017

Aceface added a comment to T2573: Turret weapon computer exploit (feature?).

The problem is this makes the extra outputs not have any penalty for power. Due to the logarithmic scaling of cannons/beam penetration with group size, more outputs is very powerful for destroying blocks.

Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon added a comment to T2573: Turret weapon computer exploit (feature?).

OK .. that makes sense now ^^

Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon moved T2573: Turret weapon computer exploit (feature?) from Unclassed to Issue affecting current release on the Starmade board.
Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon set Last tested (version) to 0.200.114 on T2573: Turret weapon computer exploit (feature?).
Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
Restricted Application changed the status of T2573: Turret weapon computer exploit (feature?) from Feedback to Open.

the point is ... how is that an exploit as long as the AI can only fire on ONE spot with all outputs?

Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
mclaih changed Reproducible from issuerepro:none to issuerepro:yes on T2603: Faction blocks reset to neutral after reloading singleplayer world.
Oct 7 2017, 10:52 PM · Starmade
mclaih created T2603: Faction blocks reset to neutral after reloading singleplayer world.
Oct 7 2017, 10:52 PM · Starmade
Unknown Object (User) added a comment to T2601: Adding Jump Interdiction Chamber Effect causes RuntimeException.

Log attached

Oct 7 2017, 10:52 PM · Starmade
Unknown Object (User) created T2601: Adding Jump Interdiction Chamber Effect causes RuntimeException.
Oct 7 2017, 10:52 PM · Starmade
SmilingDemon changed the status of T2573: Turret weapon computer exploit (feature?) from Open to Feedback.
Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon added a comment to T2573: Turret weapon computer exploit (feature?).

Ok . .so we do agree on the workings of it.

Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade

Oct 5 2017

Restricted Application changed the status of T2573: Turret weapon computer exploit (feature?) from Feedback to Open.

Yes, they seem to be targeting the same spot, as if it was a single weapon. AI seems to be simply shooting all weapons simultaneosly. Ya, basically in excahnge for using a bunch of computers you can negate the 10% penalty. This becomes a lot worse on bigger ships where the computers make a very small portion of the turret.

Oct 5 2017, 8:26 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon lowered the priority of T2596: typo/misspelling from Normal to Trivial.
Oct 5 2017, 7:58 PM · Typos, Starmade
SmilingDemon claimed T2596: typo/misspelling.
Oct 5 2017, 7:57 PM · Typos, Starmade
SmilingDemon added a comment to T2596: typo/misspelling.

in american english ... yes .. in british ... no

Oct 5 2017, 7:57 PM · Typos, Starmade
SmilingDemon changed Last tested (version) from dev v0.200.112 to dev v0.200.114 on T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 5 2017, 6:21 PM · Textures, Starmade
SmilingDemon renamed T2597: Texture Icon Missmatch on new reactor Blocks from all new reactor/stabilizer/chamber blocks using incorrect textures to Texture Icon Missmatch on new reactor Blocks.
Oct 5 2017, 6:20 PM · Textures, Starmade
SmilingDemon merged T2598: chamber blocks using incorrect textures into T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 5 2017, 6:20 PM · Textures, Starmade
SmilingDemon changed Last tested (version) from dev v0.200.112 to dev v0.200.114 on T2598: chamber blocks using incorrect textures.
Oct 5 2017, 6:20 PM · Textures, Starmade
SmilingDemon claimed T2598: chamber blocks using incorrect textures.
Oct 5 2017, 6:19 PM · Textures, Starmade
SmilingDemon claimed T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 5 2017, 6:19 PM · Textures, Starmade

Oct 4 2017

DistantLifeform updated the task description for T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 4 2017, 9:18 PM · Textures, Starmade
DistantLifeform updated the task description for T2598: chamber blocks using incorrect textures.
Oct 4 2017, 9:11 PM · Textures, Starmade
DistantLifeform renamed T2597: Texture Icon Missmatch on new reactor Blocks from reactor conduit block using incorrect textures to all new reactor/stabilizer/chamber blocks using incorrect textures.
Oct 4 2017, 9:10 PM · Textures, Starmade
DistantLifeform updated the task description for T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 4 2017, 9:09 PM · Textures, Starmade
DistantLifeform updated the task description for T2598: chamber blocks using incorrect textures.
Oct 4 2017, 7:47 PM · Textures, Starmade
DistantLifeform created T2598: chamber blocks using incorrect textures.
Oct 4 2017, 7:43 PM · Textures, Starmade
DistantLifeform updated the task description for T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 4 2017, 7:40 PM · Textures, Starmade
DistantLifeform created T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 4 2017, 7:37 PM · Textures, Starmade
DistantLifeform created T2596: typo/misspelling.
Oct 4 2017, 7:31 PM · Typos, Starmade
SmilingDemon merged T2595: Universe crash when open reactor menu into T2594: opening reactor menu via ship radial control trigger crash.
Oct 4 2017, 6:04 PM · CBS: Systems, Starmade
SmilingDemon changed Category from issuecategory:cbssystem to issuecategory:engine on T2595: Universe crash when open reactor menu.
Oct 4 2017, 6:04 PM · Engine, Starmade
SmilingDemon claimed T2595: Universe crash when open reactor menu.
Oct 4 2017, 6:03 PM · Engine, Starmade
SmilingDemon merged T2589: tab wheel menu crash to main menu into T2594: opening reactor menu via ship radial control trigger crash.
Oct 4 2017, 6:02 PM · CBS: Systems, Starmade
SmilingDemon changed Category from issuecategory:igui to issuecategory:engine on T2589: tab wheel menu crash to main menu.
Oct 4 2017, 6:02 PM · Engine, Starmade
SmilingDemon claimed T2589: tab wheel menu crash to main menu.
Oct 4 2017, 6:00 PM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T2594: opening reactor menu via ship radial control trigger crash.
Oct 4 2017, 6:00 PM · CBS: Systems, Starmade
forlopthedoodle created T2595: Universe crash when open reactor menu.
Oct 4 2017, 5:28 PM · Engine, Starmade
lancake renamed T2594: opening reactor menu via ship radial control trigger crash from Dev build : opening reactor menu via ship radial control trigger crash and corruption of the world (SP) to opening reactor menu via ship radial control trigger crash and corruption of the world (SP).
Oct 4 2017, 1:31 PM · CBS: Systems, Starmade
lancake claimed T2594: opening reactor menu via ship radial control trigger crash.

Another person had a similar (if not the same) issue where opening the inventory caused the JVM to not respond anymore. Will provide extra info later.

Oct 4 2017, 12:56 PM · CBS: Systems, Starmade
Macharius created T2594: opening reactor menu via ship radial control trigger crash.
Oct 4 2017, 11:58 AM · CBS: Systems, Starmade
Croquelune created T2591: launcher EULA has some missing characters and broken parts.
Oct 4 2017, 9:11 AM · Launcher Development, Starmade
DistantLifeform updated the task description for T2589: tab wheel menu crash to main menu.
Oct 4 2017, 5:39 AM · Engine, Starmade
DistantLifeform created T2589: tab wheel menu crash to main menu.
Oct 4 2017, 5:12 AM · Engine, Starmade

Oct 3 2017

Croquelune added a comment to T1436: Change resolution ingame cause troubles.

The crazy switching windows didn't seem occures anymore (SMS v0.30.7)

Oct 3 2017, 10:15 AM · Starmade, Issue Navigation
Restricted Application changed the status of T2157: Game crash at start from Feedback to Open.

I had reinstalled SM this ticket is obsolete now I guess. No more problem so far. We can close it I guess.

Oct 3 2017, 8:51 AM · Customer responded, Starmade, Issue Navigation

Oct 2 2017

Restricted Application changed the status of T2569: trigger area block not activating button from Feedback to Open.

I assume it is intended behavior as described in T179
You place a button next to a Trigger (area) Controller and it isnt being activated but a Activator Module in the same spot is ?
did i understood that right ?
then that it expected and correct then.
there was a reason for it but i cant remember right now what it was.

Oct 2 2017, 3:02 PM · CBS: Functional, Starmade
AndyP changed the edit policy for T2533: Logic makes weapons/salvage computers vanish in flight mode.
Oct 2 2017, 2:51 PM · Starmade
AndyP claimed T2533: Logic makes weapons/salvage computers vanish in flight mode.

Duplicate of a similar report.
Partially expected behaviour.

Oct 2 2017, 2:51 PM · Starmade
AndyP changed the edit policy for T2541: Faction Chat disappears?.
Oct 2 2017, 2:48 PM · Starmade, Issue Navigation
AndyP claimed T2541: Faction Chat disappears?.

Going to test this.
Should be easy to reproduce.

Oct 2 2017, 2:48 PM · Starmade, Issue Navigation
Restricted Application added a project to T2574: Docking teleportation: Starmade.
Oct 2 2017, 2:41 PM · CBS: Rails, Starmade
AndyP claimed T2574: Docking teleportation.

Looks like a duplicate to T371: cross-sector static entities causes problems.

Oct 2 2017, 2:40 PM · CBS: Rails, Starmade