Page MenuHomeSchine - Phabricator

Starmade | [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken
Closed, RejectedPublic

Description

Description of the ship: The ship that I encountered this bug on has a level 11 reactor, meaning that the chambers all require 100 blocks in order to function properly. I have also installed on the ship a Shield Capacity 1 chamber tree as well as a Turn Rate 3 mobility chamber, however these do not appear to be interacting in such a way as to cause the following bug. Values will be described with the other two chamber trees inactive. Base Structure HP with no effects other than the applicable armor effects is 1,000.

For the following description Second Level Chamber shall refer to a chamber that is an offshoot of another chamber while Effect Level shall refer to the upgrading of a Chamber Effect.

Main Description of Bug: When attempting to install and use any Tier 2 Armor Effects (which are, of course, installed on the Second Level of chamber branch) the following bug occurs:

  1. All armor effects appear to only affect maximum ship hitpoints, even Armor Type: Powered. I'm unsure of whether this is intended or not. No change to armor values occur for any Second Level Chamber Armor Effects.
  1. When Using any of the Armor Level 1 Effects the Free Capacity of the ship drops from 90% to 80% and the Structure HP Increases from 1,000 to 2,000
  1. When Upgrading any Armor Effects to Level 2 the Free Capacity of the ship increases from 80% to 90% and the Structure HP Decreases from 2,000 to 1,000

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Singleplayer
Reproducible
Yes
Last tested (version)
0.200.121
Category
Control Block System: Functional
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. Install a defensive Chamber Tree that Affects Armor onto the ship.

2a) Install the Second Level Chamber and select Any Armor Effect.

2b) Install the Second Level Chamber and select Any Armor Effect that levels to Level 2.

  1. Attempt to Level Up Any Armor Effect that levels to Level 2.
Serverconfig (server.cfg)

Standard Default Config

Clientconfig (settings.cfg)

Standard Default Config

Event Timeline

petlahk created this task.Oct 14 2017, 4:07 AM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Oct 15 2017, 7:38 AM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP changed Category from none/unspecified to Control Block System: Functional.
AndyP claimed this task.
AndyP closed this task as Rejected.Oct 15 2017, 7:40 AM

Thank you for the report.

The feature is not completed yet, will be added in the next builds.
(May also depend on whether we want to touch armour balance yet or for the next updates)

Restricted Application edited projects, added CBS: Functional; removed Issue Navigation. · View Herald TranscriptOct 15 2017, 7:40 AM