Logic blocks that are supposed to change rail orientation and/or type lose their connection when they change state, if and when at least one of them is a rail rotator; it seems to work with other types although I didn't test each and every one.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.200.119
- Category
- Control Block System: Rails/Docking
- First occurrence (version)
- 0.200.11#20171004_010227
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
Place a rail 'A' to be controlled, place another rail 'B' in a different orientation, with an activation module next to it, link the activation module to rail 'A', activate. One or both rails have to be rotators.
Result: Rail changes orientation and/or type, logic connection is unlinked
Expected result: Rail changes orientation and/or type, logic connection is retained