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Oct 17 2016

erthparadine created T2015: Wormholes at wrong "depth" in map view.
Oct 17 2016, 2:17 AM · Game Development (Beta), Galaxy Map, Starmade

Oct 16 2016

AndyP added a comment to T2014: Runtime Exception on initializing the universe.

Can you try to load the old universe again and give us the logstarmade.0.log right after getting the message?

Oct 16 2016, 7:00 PM · Starmade
Cooper99 added a comment to T2014: Runtime Exception on initializing the universe.

Hi SmilingDemon
you are right. I created a new local universe and had no problems with loading it.
I copied all templates and blueprints from the old into the new universe and can use most of my work again.
But the work of the last week (since last /save of my acttual projekt) is lost.
I have a little bit of a bad feeling, cause i dont know, what caused this loss.

Oct 16 2016, 6:01 PM · Starmade
SmilingDemon moved T2014: Runtime Exception on initializing the universe from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 16 2016, 3:16 PM · Starmade
SmilingDemon added a comment to T2014: Runtime Exception on initializing the universe.

more a support problem than a bug

Oct 16 2016, 3:16 PM · Starmade
SmilingDemon edited Serverconfig (server.cfg) on T2014: Runtime Exception on initializing the universe.
Oct 16 2016, 3:10 PM · Starmade
SmilingDemon triaged T2014: Runtime Exception on initializing the universe as Trivial priority.
Oct 16 2016, 3:06 PM · Starmade
SmilingDemon claimed T2014: Runtime Exception on initializing the universe.
Oct 16 2016, 3:03 PM · Starmade
Cooper99 created T2014: Runtime Exception on initializing the universe.
Oct 16 2016, 1:36 PM · Starmade
SmilingDemon moved T2013: Storage refuses to pull to full 100% from Unclassed to Issue affecting current release on the Starmade board.
Oct 16 2016, 1:31 PM · Starmade
SmilingDemon edited Tester information (Internal use only) on T1991: Storage over capacity drops too many items / drops items when exactly full.
Oct 16 2016, 1:28 PM · Game Development (Alpha), CBS: Functional, Starmade
SmilingDemon triaged T1991: Storage over capacity drops too many items / drops items when exactly full as Normal priority.
Oct 16 2016, 1:24 PM · Game Development (Alpha), CBS: Functional, Starmade
SmilingDemon triaged T2013: Storage refuses to pull to full 100% as Normal priority.
Oct 16 2016, 12:53 PM · Starmade
SmilingDemon claimed T1991: Storage over capacity drops too many items / drops items when exactly full.
Oct 16 2016, 12:51 PM · Game Development (Alpha), CBS: Functional, Starmade
SmilingDemon claimed T2013: Storage refuses to pull to full 100%.
Oct 16 2016, 12:47 PM · Starmade
aynslei created T2013: Storage refuses to pull to full 100%.
Oct 16 2016, 8:52 AM · Starmade
SmilingDemon added a comment to T2012: Deactivated blast door wedge treated as solid..

everything transparent next to an open door block isnt being rendered

Oct 16 2016, 7:43 AM · Starmade
SmilingDemon triaged T2012: Deactivated blast door wedge treated as solid. as Normal priority.
Oct 16 2016, 7:42 AM · Starmade
SmilingDemon claimed T2012: Deactivated blast door wedge treated as solid..
Oct 16 2016, 7:41 AM · Starmade

Oct 15 2016

LupoCani changed Affected Gamemode(s) from issuegamemode:sponly to issuegamemode:none on T2012: Deactivated blast door wedge treated as solid..
Oct 15 2016, 9:39 PM · Starmade
LupoCani updated the task description for T2012: Deactivated blast door wedge treated as solid..
Oct 15 2016, 9:38 PM · Starmade
LupoCani updated the task description for T2012: Deactivated blast door wedge treated as solid..
Oct 15 2016, 9:34 PM · Starmade
LupoCani updated the task description for T2012: Deactivated blast door wedge treated as solid..
Oct 15 2016, 9:20 PM · Starmade
LupoCani created T2012: Deactivated blast door wedge treated as solid..
Oct 15 2016, 9:17 PM · Starmade
SmilingDemon merged T2011: Fleet Mining into T1863: Mining Fleet not mining after relocating to another sector.
Oct 15 2016, 5:18 PM · Starmade, Issue Navigation
SmilingDemon added a comment to T2011: Fleet Mining.

its either T1863 or T1249

Oct 15 2016, 5:18 PM · Fleets, Starmade
SmilingDemon shifted T2011: Fleet Mining from the S1 Public space to the S3 Starmade space.
Oct 15 2016, 5:17 PM · Fleets, Starmade
SmilingDemon claimed T2011: Fleet Mining.
Oct 15 2016, 5:17 PM · Fleets, Starmade
freedom16789 created T2011: Fleet Mining.
Oct 15 2016, 12:20 PM · Fleets, Starmade

Oct 14 2016

Ithirahad added a comment to T2000: Millennium bug.

I would test this, but I don't have time right now. :P

Oct 14 2016, 3:15 PM · Starmade
SmilingDemon added a comment to T1986: Rails stop working on entity and blueprint.

Yes .. killing all metadata would make it possible to fix that problem.

Oct 14 2016, 2:59 PM · CBS: Rails, Starmade
Matt_Bradock added a comment to T1986: Rails stop working on entity and blueprint.

OK, so after conversing with AtraUnam about this, she also encountered the bug before and the only way to save something of the ship was taking the Data folder of the blueprint and replacing the Data folder of a blueprint of a core with it. Essentially deleting all block metadata and attached entities. That makes the rails work again, but resets all blocks connections and settings on the entity.
it also ONLY and EXCLUSIVELY happens on large entities with many docked entities. I suspect metadata corruption.

Oct 14 2016, 10:47 AM · CBS: Rails, Starmade

Oct 13 2016

DeathTech created T2010: AI blockade shipyard upon ship design load..
Oct 13 2016, 8:22 PM · Starmade, Issue Navigation
spunkie reassigned T2009: Derelict stations get false positive removal for "ship only blocks" from spunkie to SmilingDemon.
Oct 13 2016, 6:35 PM · Engine (Data), Starmade
spunkie updated the task description for T2009: Derelict stations get false positive removal for "ship only blocks".
Oct 13 2016, 6:35 PM · Engine (Data), Starmade
spunkie edited Steps to reproduce on T2009: Derelict stations get false positive removal for "ship only blocks".
Oct 13 2016, 5:32 PM · Engine (Data), Starmade
spunkie claimed T2009: Derelict stations get false positive removal for "ship only blocks".
Oct 13 2016, 5:24 PM · Engine (Data), Starmade
fuzzyfreak added a comment to T2009: Derelict stations get false positive removal for "ship only blocks".

Here are the stations that disappear on my server. This is only happening to the neutral stations but I provided all the defaults just in case.

Oct 13 2016, 5:21 PM · Engine (Data), Starmade
SmilingDemon moved T2009: Derelict stations get false positive removal for "ship only blocks" from Unclassed to Issue affecting current release on the Starmade board.
Oct 13 2016, 5:15 PM · Engine (Data), Starmade
SmilingDemon moved T2009: Derelict stations get false positive removal for "ship only blocks" from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Oct 13 2016, 5:13 PM · Engine (Data), Starmade
SmilingDemon added a comment to T2009: Derelict stations get false positive removal for "ship only blocks".

-validated-

Oct 13 2016, 5:13 PM · Engine (Data), Starmade
SmilingDemon triaged T2009: Derelict stations get false positive removal for "ship only blocks" as High priority.
Oct 13 2016, 5:13 PM · Engine (Data), Starmade
SmilingDemon claimed T2009: Derelict stations get false positive removal for "ship only blocks".
Oct 13 2016, 5:11 PM · Engine (Data), Starmade
spunkie updated the task description for T2009: Derelict stations get false positive removal for "ship only blocks".
Oct 13 2016, 5:08 PM · Engine (Data), Starmade
spunkie created T2009: Derelict stations get false positive removal for "ship only blocks".
Oct 13 2016, 5:05 PM · Engine (Data), Starmade
erthparadine created T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file.
Oct 13 2016, 4:47 PM · Blockconfig, Starmade
SmilingDemon added a comment to T2000: Millennium bug.

weird .. cant find it.

Oct 13 2016, 4:28 PM · Starmade
lancake added a comment to T2000: Millennium bug.

Cant reproduce
please upload a century or two

Oct 13 2016, 10:31 AM · Starmade
Crimson-Artist added a comment to T2000: Millennium bug.

had a good laugh at this. good to know you guys can make jokes will still bug testing XD

Oct 13 2016, 3:36 AM · Starmade

Oct 12 2016

Malacodor created T2007: Undocking from rail turret axis with logic doesn't work.
Oct 12 2016, 11:07 PM · Game Development (Alpha), CBS: Rails, Starmade
Ithirahad added a comment to T2000: Millennium bug.

Oh, before reading the description I thought this was the timestamp bug that claimed that things like mail came from the past...

Oct 12 2016, 2:21 PM · Starmade
Malacodor updated the task description for T1983: Turret aim problem.
Oct 12 2016, 1:48 PM · Issue Navigation, Starmade
lancake triaged T2004: Attempting to access Online Play without a Internet connection causes crash as Normal priority.
Oct 12 2016, 7:16 AM · Engine (General), QA-Return, Game Development, Starmade
lancake claimed T2004: Attempting to access Online Play without a Internet connection causes crash.

Odd, haven't seen this before and I lose connection often, should be easy to check.

Oct 12 2016, 7:14 AM · Engine (General), QA-Return, Game Development, Starmade
lancake moved T2000: Millennium bug from New / Unconfirmed to Waiting for other issue on the Issue Navigation board.
Oct 12 2016, 7:13 AM · Starmade

Oct 11 2016

SmilingDemon triaged T2005: Critical error on loading Univers as Trivial priority.
Oct 11 2016, 5:04 PM · Starmade
SmilingDemon claimed T2005: Critical error on loading Univers.
Oct 11 2016, 5:03 PM · Starmade
Valck added a comment to T1863: Mining Fleet not mining after relocating to another sector.

Just going to drop this here:
https://starmadedock.net/threads/mining-drone-solution.26636/

Oct 11 2016, 2:00 PM · Starmade, Issue Navigation
AramDol added a comment to T1994: Main menu unusable.

I assume the native resolution your laptop is set to is 1920 x 1080 and not 1280 x 720?

Oct 11 2016, 5:15 AM · Starmade

Oct 10 2016

SmilingDemon moved T2006: Game textures messing up from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 10 2016, 3:10 PM · Starmade
SmilingDemon added a comment to T2006: Game textures messing up.

not really a bug

Oct 10 2016, 3:10 PM · Starmade
SmilingDemon triaged T2006: Game textures messing up as Trivial priority.
Oct 10 2016, 3:08 PM · Starmade
SmilingDemon claimed T2006: Game textures messing up.
Oct 10 2016, 3:07 PM · Starmade
nnorris created T2006: Game textures messing up.
Oct 10 2016, 1:06 AM · Starmade

Oct 9 2016

erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Ah, ok. Although I'm able to replicate on a macOS as well, with a totally fresh/new install: only change to settings was disabling the tutorial (as that still causes a crash), and switching to windowed mode. My initial/earlier report was a Linux system (which also uses windowed mode).

Oct 9 2016, 1:39 PM · Engine, Starmade
SmilingDemon added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

OK .. your settings causing it for me too

Oct 9 2016, 1:17 PM · Engine, Starmade
erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Does not appear GPU-specific, as I can replicate this error on a Mac as well (Intel GPU), single-player only. Same steps as illustrated above.

Oct 9 2016, 12:59 PM · Engine, Starmade
erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Emptied the client log folder, and replicated this error in SP only. Also tried the same with an empty/new world, and I can still replicate the error:
Login to SP world, exit to menu, login again, crash.

Oct 9 2016, 12:42 PM · Engine, Starmade
erthparadine added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

Not sure it's my specific GPU, but discussions in Slack had people mentioning it so I figured I'd mention mine. One other player mentioned using a Radeon R9.

Oct 9 2016, 12:35 PM · Engine, Starmade
Cooper99 created T2005: Critical error on loading Univers.
Oct 9 2016, 10:42 AM · Starmade
Napther created T2004: Attempting to access Online Play without a Internet connection causes crash.
Oct 9 2016, 9:33 AM · Engine (General), QA-Return, Game Development, Starmade
AtraUnam added a comment to T1990: Turret fires on selected even with AI removed.

I only removed the AI block after finding that deactivate turret was innefective.

Oct 9 2016, 9:12 AM · AI, Starmade
SmilingDemon added a parent task for T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException: T1669: Leaving to main menu instead of desktop causing issues.
Oct 9 2016, 8:54 AM · Engine, Starmade
SmilingDemon moved T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 9 2016, 8:45 AM · Engine, Starmade
SmilingDemon added a comment to T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.

cant reproduce
must be that fancy GPU of yours ^^

Oct 9 2016, 8:45 AM · Engine, Starmade
SmilingDemon triaged T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException as High priority.
Oct 9 2016, 8:43 AM · Engine, Starmade
SmilingDemon claimed T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.
Oct 9 2016, 8:41 AM · Engine, Starmade
SmilingDemon triaged T2003: Unable to spawn shopkeep in advanced station as Normal priority.
Oct 9 2016, 8:28 AM · Starmade
SmilingDemon claimed T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 8:28 AM · Starmade
erthparadine updated the task description for T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 5:08 AM · Starmade
erthparadine created T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 5:07 AM · Starmade
erthparadine updated the task description for T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.
Oct 9 2016, 12:56 AM · Engine, Starmade
erthparadine created T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.
Oct 9 2016, 12:54 AM · Engine, Starmade

Oct 8 2016

Malacodor renamed T2001: New rail detection part 2 (Space Odyssey Bug) from New rail detection part 2 to New rail detection part 2 (Space Odyssey Bug).
Oct 8 2016, 7:03 PM · CBS: Rails, Starmade
Malacodor created T2001: New rail detection part 2 (Space Odyssey Bug).
Oct 8 2016, 7:00 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2000: Millennium bug.

Cant reproduce

Oct 8 2016, 5:50 PM · Starmade
spunkie added a comment to T2000: Millennium bug.

lol the phabricator version of "FIRST!!!!11!11ONE!"

Oct 8 2016, 5:36 PM · Starmade
lancake claimed T2000: Millennium bug.
Oct 8 2016, 5:31 PM · Starmade
lancake created T2000: Millennium bug.
Oct 8 2016, 5:28 PM · Starmade
lancake triaged T1914: Inventory tooltips show incorrect label as Normal priority.
Oct 8 2016, 5:23 PM · GUI/HUD, Starmade
lancake claimed T1914: Inventory tooltips show incorrect label.

Your issue was mentioned in another task, edited it a bit to make it more clear. Merging tasks.

Oct 8 2016, 5:15 PM · GUI/HUD, Starmade
lancake claimed T1582: Ships hit by push/pull weapons can't go faster than 1x server speed.

-validated- & -confirmed-

Oct 8 2016, 5:03 PM · Game Development (Beta), CBS: Weapons, Starmade
Malacodor created T1998: Rotating display blocks with F1 + 3/4 bugged.
Oct 8 2016, 5:01 PM · Engine, Starmade
lancake added a comment to T1994: Main menu unusable.

That stopped it from briefly displaying the StarMade window at 1280x720 on boot, but it did not fix the mouse issue.
"Game doesn't work" sounds more like a game breaking bug than a support issue to me.

Oct 8 2016, 10:06 AM · Starmade
erthparadine renamed T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Backups (created by installer) are unusable, and are unable to maintain sparse file integrity to Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays.
Oct 8 2016, 12:54 AM · Game Development (Beta), Engine (Data), Starmade
lancake claimed T1498: Ship got crazy movement/rotation without command input.

Looks like key registering got "stuck", alt tabbing is usually a good way to attempt to unstuck it which may have been the case here. I'm using AZERTY layout too and a non standard config but never got this behavior related to this.

Oct 8 2016, 12:32 AM · Starmade
AramDol added a comment to T1994: Main menu unusable.

That stopped it from briefly displaying the StarMade window at 1280x720 on boot, but it did not fix the mouse issue.

Oct 8 2016, 12:30 AM · Starmade
lancake triaged T1990: Turret fires on selected even with AI removed as Normal priority.
Oct 8 2016, 12:02 AM · AI, Starmade
lancake claimed T1990: Turret fires on selected even with AI removed.

Removing the AI block doesn't do anything except make the "deactivate all AI Turrets" not work properly for that turret.
Turret AI is stored in the ship itself, not the AI block.

Oct 8 2016, 12:02 AM · AI, Starmade

Oct 7 2016

lancake triaged T1997: Delays are too slow as Normal priority.
Oct 7 2016, 11:53 PM · Logic, Starmade