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Jun 22 2017
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Did you see that happen in the current release, or the latest devbuild? If it's one of the dev builds, it's an unwanted side effect of the fix for T161
Jun 21 2017
Yes it is.
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Bah, was fine for 2 hours but then suddenly it was back again or at least something closely related to it.
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-QA Testing-
In order to get some more information about this crash, we need you to upload your log file here. The logfile we need is named logstarmade.0.log and is located in your ./StarMade/logs directory.
Reproduce this problem, and after that crash, upload that logfile (make sure to upload that file before restarting the game, or else the file will be overridden).
Drag and drop the file in the comment box here on Phabricator to upload it.
-QA Testing-
Jun 20 2017
Was partially fixed, still needs the button colours though.
Assuming it's fixed, haven't heard anything new about it.
Jun 19 2017
Requires the launcher update to roll out first.
Jun 18 2017
Jun 16 2017
This one is still a bit bugged in current release although close to being fixed in unreleased dev. Will have to check it again then.
-QA Testing-
There might still be a special case out there involving shoot out rails, but I can't find anything else anymore...Better to just close it and make a new task for anything new.
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Can't reproduce anymore, maybe some weird sync issue made me doubt if this was fixed or not.
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Still fine.
-QA Testing-
Nevermind...It's consistent, this is the case for no explosive effect too. I do not remember the missile radius looking this odd before, will have to downgrade and check an older version.
Jun 15 2017
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