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Apr 11 2017

Restricted Application edited projects for T2299: Bloom crashes on OSX, added: Engine; removed Issue Navigation.
Apr 11 2017, 12:26 PM · Engine, Starmade
lancake changed the status of T2299: Bloom crashes on OSX from Resolved to Open.
Apr 11 2017, 12:26 PM · Engine, Starmade
lancake claimed T2299: Bloom crashes on OSX.

Merging with duplicate task

Apr 11 2017, 12:26 PM · Engine, Starmade
schema added a comment to T1466: Does not correctly detect frame buffer capabilities.

Tested this on a 2014 macbook air. Had the same error before fixing it. Should be good now and can even use integer shader support for more speed.

Apr 11 2017, 12:24 PM · Game Development (Alpha), Engine (Rendering), Starmade
schema changed the status of T1466: Does not correctly detect frame buffer capabilities from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 11 2017, 10:30 AM · Game Development (Alpha), Engine (Rendering), Starmade
schema changed the status of T2299: Bloom crashes on OSX from Open to Resolved by committing Restricted Diffusion Commit.
Apr 11 2017, 10:30 AM · Engine, Starmade
schema added a comment to T1466: Does not correctly detect frame buffer capabilities.

got my hands on a mac and am close to fixing this

Apr 11 2017, 9:41 AM · Game Development (Alpha), Engine (Rendering), Starmade

Apr 10 2017

Macharius created T2346: connection between basic rail and a storage module is reset when rail change direction/status via logic.
Apr 10 2017, 11:23 PM · CBS: Rails, Starmade
Garland220 added a comment to T1466: Does not correctly detect frame buffer capabilities.

FYI the issue I raised is a duplicate of this one and can be merged/closed:
https://phab.starma.de/T2299

Apr 10 2017, 6:49 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake moved T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 10 2017, 2:06 PM · Translations, Starmade
lancake changed Last tested (version) from 0.199.492 to 0.199.511 on T2309: /destroy_uid_docked command do not destroyed docked entity.
Apr 10 2017, 2:03 PM · Engine, Starmade
lancake moved T2309: /destroy_uid_docked command do not destroyed docked entity from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 10 2017, 2:03 PM · Engine, Starmade
lancake changed Last tested (version) from 0.199.483 to 0.199.511 on T684: Shop permission resets to All possibly when server restarts .
Apr 10 2017, 1:51 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake moved T684: Shop permission resets to All possibly when server restarts from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 10 2017, 1:51 PM · Game Development (Alpha), Tradenetwork, Starmade
schema added a comment to T1466: Does not correctly detect frame buffer capabilities.

I'm sorry, I'm trying to get a mac here to fix the issue.

Apr 10 2017, 12:34 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake merged T2345: All graphics are black boxes into T1466: Does not correctly detect frame buffer capabilities.
Apr 10 2017, 11:11 AM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application edited projects for T2345: All graphics are black boxes, added: Engine; removed Issue Navigation.
Apr 10 2017, 11:11 AM · Engine, Starmade
Restricted Application added a project to T2345: All graphics are black boxes: Starmade.
Apr 10 2017, 11:11 AM · Engine, Starmade
lancake changed the status of T1466: Does not correctly detect frame buffer capabilities from Resolved to In Queue.
Apr 10 2017, 11:11 AM · Game Development (Alpha), Engine (Rendering), Starmade
lancake changed the status of T1525: ffmpeg not working from Resolved to In Queue.
Apr 10 2017, 11:11 AM · Engine, Starmade
lancake claimed T2345: All graphics are black boxes.

This is a result of a fix attempt, merging with older task. Thanks for reporting.

Apr 10 2017, 11:10 AM · Engine, Starmade

Apr 9 2017

GRHayes added a comment to T834: Turrets. Random parts of turrets are disappearing off players stations and ships.

Just a quick question on this. I was considering putting in a potentially related bug issue. But it might not be depends on how your resolved this.
The bug I was going to report is if there is a long chain of entities docked such as I had station modules docked to a station with ships docked to that and other ships docked to that one and the turrets and so on.
Apparently that also will end up loosing entities.
It is different based on which OS you are on. It is related to the directory structure and windows only being able to handle certain length paths to files.
I realized the issue when I was making large chained power supplies. I didn't consider the issue how it might effect other stuff. Or there might be a circumstance someone docked that much together.
So that was a bad assumption on my part and I should have reported it then.
Anyway the question is this issue related and does the fix to this fix what I am talking about or does that need a separate report?

Apr 9 2017, 9:57 PM · CBS: Rails, Quality Assurance, Starmade
Restricted Application added a project to T2345: All graphics are black boxes: Issue Navigation.
Apr 9 2017, 9:31 PM · Engine, Starmade
5ilence added a comment to T2094: Fleets losing docked entities .

This just happened to me aswell, my fleets did a round then returned bare of any turrets - I have no idea where any them are. This really cripples the use of fleets - cannot wait for a fix!

Apr 9 2017, 8:51 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
lancake moved T2333: NullPointerException being spammed in server console from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 9 2017, 7:46 PM · Starmade, Support
lancake added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

Merged with older task, it's the same issue so subscribe to that one to stay up-to-date with its changes.

Apr 9 2017, 7:46 PM · Starmade
Restricted Application removed a project from T2315: Starmade crashes on Start with no error message -MAC OS X : Quality Assurance.
Apr 9 2017, 7:45 PM · Starmade
lancake merged T2315: Starmade crashes on Start with no error message -MAC OS X into T1466: Does not correctly detect frame buffer capabilities.
Apr 9 2017, 7:45 PM · Game Development (Alpha), Engine (Rendering), Starmade
Benevolent27 added a comment to T1806: Player shops that are filled by admin command sell all types of blocks on trade network, including disabled blocks.

Just a quick update on this. Since custom shops were problematic and we couldn't refill them without also filling them with a bunch of disabled blocks, we now just use stick shops. Though it would be nice to reimplement the custom shops.

Apr 9 2017, 2:16 PM · Starmade, Issue Navigation
Restricted Application changed the status of T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded. from Feedback to Open.

@AndyP Oh, this is old. It hasn't happened since then. The "textures not loaded" bug has also since been fixed (Though it still seems to happen sometimes when quick switching between servers, without fully closing the client and re-opening it).

Apr 9 2017, 2:02 PM · Engine, Starmade
dodomorandi created T2344: Activating pickup and shootout rails transform blocks.
Apr 9 2017, 12:35 PM · Starmade
heiko123abc added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

didnt work i redownloaded the complete game and it looks still broken.
Its only with the recent Pre-build.

Apr 9 2017, 6:45 AM · Starmade
AndyP merged T2028: java.io.IOException when macOS client tries to save auth info into T1678: Uplink does not save.
Apr 9 2017, 6:02 AM · Quality Assurance, Game Development (Alpha), GUI/HUD, Starmade
Restricted Application edited projects for T2028: java.io.IOException when macOS client tries to save auth info, added: Engine; removed Issue Navigation.
Apr 9 2017, 6:02 AM · Engine, Starmade
AndyP added a comment to T2028: java.io.IOException when macOS client tries to save auth info.

According to:
T1678: Uplink does not save
the OSX uplink has been fixed in the Release Candidate.
Will merge this task into the other.

Apr 9 2017, 6:02 AM · Engine, Starmade
AndyP edited Clientconfig (settings.cfg) on T2028: java.io.IOException when macOS client tries to save auth info.
Apr 9 2017, 5:59 AM · Engine, Starmade
AndyP claimed T2028: java.io.IOException when macOS client tries to save auth info.
Apr 9 2017, 5:59 AM · Engine, Starmade
AndyP changed the status of T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded. from Open to Feedback.

Does this still happen from time to time, or at all again?

Apr 9 2017, 5:57 AM · Engine, Starmade
AndyP edited Clientconfig (settings.cfg) on T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded..
Apr 9 2017, 5:56 AM · Engine, Starmade
AndyP claimed T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded..
Apr 9 2017, 5:55 AM · Engine, Starmade
AndyP added a project to T2016: TURNING_DIMENSION_SCALE broken: Engine (Configuration).
Apr 9 2017, 5:54 AM · Engine (Configuration), Starmade, Issue Navigation
AndyP placed T2016: TURNING_DIMENSION_SCALE broken up for grabs.

Open for testing.

Apr 9 2017, 5:54 AM · Engine (Configuration), Starmade, Issue Navigation
AndyP triaged T2016: TURNING_DIMENSION_SCALE broken as Normal priority.
Apr 9 2017, 5:53 AM · Engine (Configuration), Starmade, Issue Navigation
AndyP claimed T2016: TURNING_DIMENSION_SCALE broken.
Apr 9 2017, 5:53 AM · Engine (Configuration), Starmade, Issue Navigation
AndyP moved T2015: Wormholes at wrong "depth" in map view from New / Unconfirmed to Open / Validated on the Issue Navigation board.

Open for testing.

Apr 9 2017, 5:51 AM · Game Development (Beta), Galaxy Map, Starmade
AndyP triaged T2015: Wormholes at wrong "depth" in map view as Normal priority.
Apr 9 2017, 5:50 AM · Game Development (Beta), Galaxy Map, Starmade
AndyP claimed T2015: Wormholes at wrong "depth" in map view.
Apr 9 2017, 5:49 AM · Game Development (Beta), Galaxy Map, Starmade
AndyP placed T2343: Defensive Ion Effect Cannot be trigger by logic up for grabs.

Open for testing.

Apr 9 2017, 5:49 AM · Starmade, Issue Navigation
AndyP edited Clientconfig (settings.cfg) on T2343: Defensive Ion Effect Cannot be trigger by logic.
Apr 9 2017, 5:48 AM · Starmade, Issue Navigation
AndyP claimed T2343: Defensive Ion Effect Cannot be trigger by logic.
Apr 9 2017, 5:47 AM · Starmade, Issue Navigation
Gamel created T2343: Defensive Ion Effect Cannot be trigger by logic.
Apr 9 2017, 3:07 AM · Starmade, Issue Navigation

Apr 8 2017

AndyP added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

Can you please delete the /data/textures directory inside your starmade installation and use the "download normal" option in the launcher screen to restore all textures to default?
(It looks like a broken texture download)

Apr 8 2017, 7:49 PM · Starmade
heiko123abc added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

I am on single Player. Using the Default texture pack.(Didnt Change anything)

Apr 8 2017, 12:23 PM · Starmade
AndyP added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

Are you on single player?
Or on a server that may have custom textures?

Apr 8 2017, 11:05 AM · Starmade
Toshiro created T2342: No symbols in display modules with an azerty keyboard.
Apr 8 2017, 8:35 AM · Starmade
heiko123abc added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

I can start the game but some textures seems to be missing

Apr 8 2017, 7:57 AM · Starmade
heiko123abc added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .
Apr 8 2017, 5:42 AM · Starmade
erthparadine added a comment to T1466: Does not correctly detect frame buffer capabilities.

Well, it doesn't immediately crash at this point, until running into T1525 of-course.

Apr 8 2017, 5:15 AM · Game Development (Alpha), Engine (Rendering), Starmade
erthparadine added a comment to T1525: ffmpeg not working.

Still happening.

Apr 8 2017, 5:12 AM · Engine, Starmade
Benevolent27 added a comment to T2339: /load_as_faction crashes server.

Edit: Since I cannot edit the main thread here any longer, I'm going to track my tests here. If a command results in an error, crash, or other noticeable bug, I'll put it under an "error" section. All of these tests were done spawning in or modifying an entity that had no faction block on it.

Apr 8 2017, 12:24 AM · Engine, Starmade
Benevolent27 added a comment to T1821: Placing Blueprints onto docks through Build Mode .

Yes, so much yes.

Apr 8 2017, 12:07 AM · Feature, Starmade, Game Development, Council

Apr 7 2017

lancake moved T2099: Place order edit button is switched around from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:55 AM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T1004: New stations turn into red hull blocks. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:51 AM · Game Development (Alpha), Engine (Data), Starmade
lancake moved T1658: shop price not set allows you to take and store for free from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:49 AM · Game Development (Alpha), Tradenetwork, Starmade
schema changed the status of T2099: Place order edit button is switched around from In Queue to Resolved.
Apr 7 2017, 10:49 AM · Game Development (Beta), GUI/HUD, Starmade
lancake changed the status of T2099: Place order edit button is switched around from Resolved to In Queue.

the dialog title "SELL" and "BUY" are incorrect still, see 2nd image in description.

Apr 7 2017, 10:48 AM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T2335: Block Rotation in Advanced Build Mode does not Display Textures, added: GUI/HUD; removed Issue Navigation.
Apr 7 2017, 9:09 AM · GUI/HUD, Starmade
lancake merged T2335: Block Rotation in Advanced Build Mode does not Display Textures into T1935: Pixelated small block preview in adv. Build mode view.
Apr 7 2017, 9:09 AM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Category from issuecategory:none to issuecategory:igui on T2335: Block Rotation in Advanced Build Mode does not Display Textures.
Apr 7 2017, 9:09 AM · GUI/HUD, Starmade
lancake claimed T2335: Block Rotation in Advanced Build Mode does not Display Textures.

Duplicate, merging with existing task.

Apr 7 2017, 9:03 AM · GUI/HUD, Starmade
lancake renamed T2339: /load_as_faction crashes server from "/load_as_faction" crashes server to /load_as_faction crashes server.
Apr 7 2017, 8:55 AM · Engine, Starmade
lancake changed the status of T2339: /load_as_faction crashes server from Open to In Queue.

classcastexception when you use it, don't need logs since it's already fixed.

Apr 7 2017, 8:54 AM · Engine, Starmade
schema changed the status of T2333: NullPointerException being spammed in server console from In Queue to Resolved.

Aye, fixed. Forgot to set to resolve. Thanks for reporting

Apr 7 2017, 8:52 AM · Starmade, Support
Benevolent27 updated the task description for T2339: /load_as_faction crashes server.
Apr 7 2017, 2:48 AM · Engine, Starmade
Restricted Application added a project to T2339: /load_as_faction crashes server: Issue Navigation.
Apr 7 2017, 2:46 AM · Engine, Starmade
Noxy added a comment to T2333: NullPointerException being spammed in server console.

So far in version 0.199.497 this bug has not been seen so this is probably fixed.

Apr 7 2017, 2:23 AM · Starmade, Support

Apr 6 2017

lrvr created T2338: No UI scaling at higher resolutions or different DPI values.
Apr 6 2017, 9:30 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T2181: Nullpointer with GLFRAME processErrorDialogException() from Issue affecting current release to Archived on the Starmade board.

Nope.
Archived = Mentioned in news, we do not want to mention the issue again.

Apr 6 2017, 6:47 PM · Engine (Crashes), Starmade
Losash created T2336: Fleet command "move" does not work as intended..
Apr 6 2017, 6:17 AM · Fleets, Starmade
vortk355 added a comment to T2094: Fleets losing docked entities .

This has been happening to me also. It makes me want to quit playing the game. Go out with 5 ships on a mission 3 come back with no turrets, 64 turrets gone. Time and resources just disappear.

Apr 6 2017, 5:59 AM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
Valiant70 created T2335: Block Rotation in Advanced Build Mode does not Display Textures.
Apr 6 2017, 12:06 AM · GUI/HUD, Starmade

Apr 5 2017

jimmybub moved T2181: Nullpointer with GLFRAME processErrorDialogException() from Archived to Issue affecting current release on the Starmade board.
Apr 5 2017, 8:04 PM · Engine (Crashes), Starmade
jimmybub added a comment to T2181: Nullpointer with GLFRAME processErrorDialogException().

Still an issue affecting current release. I'm having the same issue RN.

Apr 5 2017, 8:03 PM · Engine (Crashes), Starmade
jimmybub added a comment to T2334: Regex related null pointer.

Most likely related the the bug task posted by smiling demon https://phab.starma.de/T2181

Apr 5 2017, 7:57 PM · Engine, Starmade
AndyP added a comment to T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.

Yeah, metadata is kept in place, even if the display is removed, kind of another bug, but unrelated to this.

Apr 5 2017, 7:55 PM · Customer responded, Starmade, Issue Navigation, Support
jimmybub created T2334: Regex related null pointer.
Apr 5 2017, 7:46 PM · Engine, Starmade
Andano added a comment to T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space.

I tried removing the old MASTER diplay and build new ones in the same spot and they automatically have the same text
Had an similar bug with Rails when i connected them to a button removed the button place it again (same spot) and it still had the connection (C button V Rail)

Apr 5 2017, 7:12 PM · Customer responded, Starmade, Issue Navigation, Support
AndyP placed T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space up for grabs.

Oh, okay, I understand.
should be enough to test it.

Apr 5 2017, 6:59 PM · Customer responded, Starmade, Issue Navigation, Support
AndyP moved T2333: NullPointerException being spammed in server console from Backlog to Forwarded Request on the Support board.
Apr 5 2017, 6:58 PM · Starmade, Support
AndyP changed the status of T2333: NullPointerException being spammed in server console from Open to In Queue.
Apr 5 2017, 6:58 PM · Starmade, Support
AndyP changed Task Type from issuetype:request to issuetype:bug on T2333: NullPointerException being spammed in server console.
Apr 5 2017, 6:57 PM · Starmade, Support
AndyP added a comment to T2333: NullPointerException being spammed in server console.

Converting to bug report.

Apr 5 2017, 6:57 PM · Starmade, Support
Restricted Application added projects to T2333: NullPointerException being spammed in server console: Issue Navigation, Starmade.
Apr 5 2017, 6:57 PM · Starmade, Support
AndyP claimed T2333: NullPointerException being spammed in server console.
Apr 5 2017, 6:57 PM · Starmade, Support
AndyP edited Clientconfig (settings.cfg) on T2333: NullPointerException being spammed in server console.
Apr 5 2017, 6:56 PM · Starmade, Support
Noxy added a comment to T2333: NullPointerException being spammed in server console.

The sector that was loaded that caused or has this issue:

Apr 5 2017, 6:35 PM · Starmade, Support
Noxy created T2333: NullPointerException being spammed in server console.
Apr 5 2017, 6:34 PM · Starmade, Support
Restricted Application changed the status of T2329: Display Module Commads [REPLACEALL]/[REPLACEFIRST] dont count space from Feedback to Open.

I found the problem the day I posted the report and the former command without the "24m x 15m" worker for at least 1-2 months

Apr 5 2017, 5:10 PM · Customer responded, Starmade, Issue Navigation, Support
schema changed the status of T2249: Flip flop cant be set to false, NOT-Signal broken from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 5 2017, 1:43 PM · Logic, Starmade
schema changed the status of T2315: Starmade crashes on Start with no error message -MAC OS X from In Queue to Resolved.

Was due to WiP on fixing mac frame buffer usage. Should be ok now

Apr 5 2017, 1:20 PM · Starmade