when using regex I get a mostly reproducable bug that causes a null-pointer to people spawning in to loading distance of the ship the regex is running on.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Not on purpose
- Last tested (version)
- 0.199.472
- Category
- Engine
- First occurrence (version)
- 0.199.472
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- AMD/ATI
- Video Card Model
- 260
User/Reporter/Contact
- Username on Registry
- Fellow Starmadian
Steps to reproduce
not sure what specific regex causes it, I'll see if I can make a test rig that it happens to.
Detected video (Graphicsinfo.txt)
Running on thread: main
Adapter: lmimirr
Driver Version: 2.50.0.596
Vendor: ATI Technologies Inc.
OpenGL Version: 4.4.13084 Compatibility Profile Context 14.301.1001.0
Renderer: AMD Radeon R7 200 Series
GLSL Ver: 4.40
Serverconfig (server.cfg)
<replace this block with the file content, but do not remove the first and last line. Before using the paste function, mark the area from the opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
<replace this block with the file content, but do not remove the first and last line. Before using the paste function, mark the area from the opening angle bracket to the closing angle bracket>
Related Objects
Related Objects
- Mentioned Here
- T2388: Nullpointer with displays
Event Timeline
Comment Actions
Most likely related the the bug task posted by smiling demon https://phab.starma.de/T2181
Comment Actions
-rejected-
If this still happens and you can get a blueprint to reproduce it consistently (assuming it's a regex issue), please upload the blueprint here: T2388
Will merge this one another task though since the original nullpointer was fixed (or it changed into T2388), which was at the time the same issue you were talking about.