Page MenuHomeSchine - Phabricator
Feed Advanced Search

Mar 9 2017

lancake changed the status of T2276: Sector Import does not load rail connections from Open to Feedback.
Mar 9 2017, 3:57 PM · Engine, Starmade
lancake changed First occurrence (version) from v0.199.472 to 0.199.472 on T2276: Sector Import does not load rail connections.
Mar 9 2017, 3:57 PM · Engine, Starmade
lancake lowered the priority of T2274: 3rd Person view not consistent when holding multi slots from Normal to Trivial.
Mar 9 2017, 3:56 PM · Game Development (Beta), Models, Starmade
lancake claimed T2276: Sector Import does not load rail connections.

Tried it out but the link is still there.
Both from a chest to a rail docker, and from a rail to a chest.
I did do a /force_save before I exported it though.

Mar 9 2017, 3:55 PM · Engine, Starmade
lancake renamed T2274: 3rd Person view not consistent when holding multi slots from 3rd Person view not consistent when holding some combo blocks to 3rd Person view not consistent when holding multi slots.
Mar 9 2017, 3:37 PM · Game Development (Beta), Models, Starmade
lancake changed the status of T2274: 3rd Person view not consistent when holding multi slots from Open to In Queue (Game).
Mar 9 2017, 3:36 PM · Game Development (Beta), Models, Starmade
lancake moved T2274: 3rd Person view not consistent when holding multi slots from New / Unconfirmed to Confirmed on the Issue Navigation board.
Mar 9 2017, 3:36 PM · Game Development (Beta), Models, Starmade
lancake set First occurrence (version) to 0.199.472 on T2274: 3rd Person view not consistent when holding multi slots.
Mar 9 2017, 3:36 PM · Game Development (Beta), Models, Starmade
lancake claimed T2274: 3rd Person view not consistent when holding multi slots.

Happens for all the multi-slots.
Anything else, including the combined shapes slot is fine.

Mar 9 2017, 3:35 PM · Game Development (Beta), Models, Starmade
lancake merged T2253: Display block data lost when being spawned in from blueprint into T118: copy/paste doesn't copy display module data.
Mar 9 2017, 3:08 PM · Game Development (Alpha), Engine (Building), Starmade
Restricted Application removed a project from T2253: Display block data lost when being spawned in from blueprint: Issue Navigation.
Mar 9 2017, 3:08 PM · Engine, Starmade
lancake added a comment to T2253: Display block data lost when being spawned in from blueprint.

Yep duplicate, the text that I fill in manually (copy pasted that display multiple times afterwards) is fine after loading the blueprint, the rest wasn't.

Mar 9 2017, 3:08 PM · Engine, Starmade

Mar 8 2017

lancake changed Category from issuecategory:none to issuecategory:engine on T2253: Display block data lost when being spawned in from blueprint.
Mar 8 2017, 4:49 PM · Engine, Starmade
lancake claimed T2253: Display block data lost when being spawned in from blueprint.

Seems to be a duplicate or closely related to T118.

Mar 8 2017, 4:49 PM · Engine, Starmade
lancake changed the status of T2259: Admin's options button limited to 1st player in list from Open to Feedback.
Mar 8 2017, 4:47 PM · Customer responded, Starmade, Issue Navigation
lancake claimed T2259: Admin's options button limited to 1st player in list.

Still having this issue? I've checked on both the test server and a normal one and it appears for everyone. Maybe you can upload your log, could have some extra info in case this only happens for a few.

Mar 8 2017, 4:46 PM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks from Open to Feedback.
Mar 8 2017, 4:30 PM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
lancake added a comment to T2242: Beams Damaging Armor HP beyond block limits, and not destroying blocks.

Unfortunately the youtube video seems to have been removed because it was too long. Could you upload a blueprint of the ship and target you were using where you saw this issue happening?

Mar 8 2017, 4:30 PM · Customer responded, CBS: Weapons, Starmade, Issue Navigation
lancake added a comment to T1818: Launch shootout rail NaN.

Hm not fixed, example blueprint that has it (to check it out later), seems it can still happen if you replace the rails while they're moving on it.

Mar 8 2017, 4:22 PM · CBS: Rails, Starmade
lancake renamed T2265: Replace helper not re-applying connections from Replace helper not re-applying slaving to Replace helper not re-applying connections.
Mar 8 2017, 1:47 PM · Game Development (Beta), CBS: Functional, Starmade
lancake set First occurrence (version) to 0.199.466 on T2265: Replace helper not re-applying connections.
Mar 8 2017, 1:47 PM · Game Development (Beta), CBS: Functional, Starmade
lancake claimed T2265: Replace helper not re-applying connections.
Mar 8 2017, 1:46 PM · Game Development (Beta), CBS: Functional, Starmade
lancake added a comment to T2265: Replace helper not re-applying connections.

Doesn't really feel like a bug to me, it's just that the replace filter doesn't auto link anything that you're linked to with C, nor does it keep the link in if you replace a linked block with the same block type since it's basically removing the original one (which includes the connections) and replaces it with whatever you have selected.

Mar 8 2017, 1:46 PM · Game Development (Beta), CBS: Functional, Starmade

Mar 4 2017

lancake closed T2198: There is no way to change the block shapes now as Closed.
Mar 4 2017, 8:28 PM · Engine, Starmade

Mar 2 2017

lancake moved T2269: Chunks disappearing - Bases and Planets getting swiss cheesed from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Mar 2 2017, 12:21 PM · Engine, Starmade, Issue Navigation
lancake set First occurrence (version) to 0.199.468 on T2269: Chunks disappearing - Bases and Planets getting swiss cheesed.
Mar 2 2017, 12:21 PM · Engine, Starmade, Issue Navigation
lancake claimed T2269: Chunks disappearing - Bases and Planets getting swiss cheesed.

-validated-

Mar 2 2017, 12:20 PM · Engine, Starmade, Issue Navigation

Mar 1 2017

lancake changed the status of T2020: Replacing blocks does not mirror the orientation on symmetry planes from Open to In Queue (Game).
Mar 1 2017, 3:04 PM · Game Development (Beta), Engine (Building), Starmade
lancake edited SMC-Report on T2020: Replacing blocks does not mirror the orientation on symmetry planes.
Mar 1 2017, 11:55 AM · Game Development (Beta), Engine (Building), Starmade
lancake edited Tester information (Internal use only) on T2020: Replacing blocks does not mirror the orientation on symmetry planes.
Mar 1 2017, 11:45 AM · Game Development (Beta), Engine (Building), Starmade
lancake renamed T2020: Replacing blocks does not mirror the orientation on symmetry planes from Replace + Symmetry Does Not Mirror Orientation to Replacing blocks does not mirror the orientation on symmetry planes.
Mar 1 2017, 11:44 AM · Game Development (Beta), Engine (Building), Starmade
lancake moved T2020: Replacing blocks does not mirror the orientation on symmetry planes from Open / Validated to Confirmed on the Issue Navigation board.

Mirror cubes is definitely not working properly for most blocks but should be unrelated to this issue.
This replace/symmetry part can be seen as a feature request though. In some situations you would want to apply a single orientation replace on a larger area which can be accomplished by using symmetry to extend your build box size. If it also mirrors this you would get undesired results.

Mar 1 2017, 11:40 AM · Game Development (Beta), Engine (Building), Starmade
lancake added a comment to T1218: loaded fleet ships get stuck in a loop after a specific move order.

Hmfp, probably improved but still has issues. It's not exactly consistent so I'll need to spend some more time figuring out why it does this.

Mar 1 2017, 12:33 AM · Fleets, Quality Assurance, Starmade

Feb 28 2017

lancake renamed T1900: changelog continue button from Add changelog to changelog continue button.
Feb 28 2017, 11:52 PM · Launcher Development, Feature, Starmade
lancake set First occurrence (version) to before 2.1.0 (build 907fae7) v169 on T1900: changelog continue button.
Feb 28 2017, 11:52 PM · Launcher Development, Feature, Starmade
lancake added a comment to T1900: changelog continue button.

-QA Testing-

Feb 28 2017, 11:51 PM · Launcher Development, Feature, Starmade
lancake moved T1900: changelog continue button from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 11:45 PM · Launcher Development, Feature, Starmade
lancake closed T1961: nullpointerException crash when selecting thruster radial menu as Closed.
Feb 28 2017, 11:44 PM · Engine, Starmade
lancake moved T1961: nullpointerException crash when selecting thruster radial menu from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 11:44 PM · Engine, Starmade
lancake closed T2199: Template paste crash as Closed.

Hm, none as far as I know. Most likely the blocks used in those templates were custom.
That's a different issue than this particular task though, if you have an example template that shows this corruption issue, please make a bug report about it and include the file in your description.

Feb 28 2017, 11:11 PM · Engine, Starmade
lancake merged T2266: Camera view doesn't comform with orientation. into T47: Camera view from a docked entity wrong.
Feb 28 2017, 11:04 PM · Game Development (Beta), CBS: Rails, Starmade
Restricted Application removed a project from T2266: Camera view doesn't comform with orientation.: Issue Navigation.
Feb 28 2017, 11:04 PM · CBS: Rails, Starmade
lancake set First occurrence (version) to 0.19228 on T2266: Camera view doesn't comform with orientation..
Feb 28 2017, 11:04 PM · CBS: Rails, Starmade
lancake claimed T2266: Camera view doesn't comform with orientation..

One of the older bugs, when a camera is used on a dock, it uses the default orientation (which is the front). Merging with existing task.

Feb 28 2017, 11:03 PM · CBS: Rails, Starmade
lancake closed T1892: White Light Bar can't be switched off or connected to logic as Closed.

-Fix confirmed-

Feb 28 2017, 10:55 AM · Starmade
lancake closed T2084: NPC Factions can generate on top of each other as Closed.

Haven't seen it happening since, assuming the fix worked.

Feb 28 2017, 10:55 AM · Universe, Starmade
lancake moved T2084: NPC Factions can generate on top of each other from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:54 AM · Universe, Starmade
lancake moved T1892: White Light Bar can't be switched off or connected to logic from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:54 AM · Starmade
lancake closed T235: overridden blueprints show credit price instead of mass and mass wrong as Closed.

-fix confirmed-

Feb 28 2017, 10:53 AM · GUI/HUD, Starmade
lancake closed T2180: Galaxy map stops reading scroll wheel inputs as Closed.

-fix confirmed-

Feb 28 2017, 10:53 AM · Galaxy Map, Starmade
lancake closed T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. as Closed.

-fix confirmed-

Feb 28 2017, 10:53 AM · GUI/HUD, Starmade
lancake closed T2234: Placing previous selected blocks than the one showing on the hotbar as Closed.

-fix confirmed-

Feb 28 2017, 10:52 AM · GUI/HUD, Starmade
lancake closed T2250: Cannons deal damage too deep or too shallow as Closed.

-fix confirmed-

Feb 28 2017, 10:52 AM · CBS: Weapons, Starmade
lancake closed T2251: Cannon with explosive effect doesn't deal penetration damage as Closed.

-fix confirmed-

Feb 28 2017, 10:52 AM · Starmade
lancake added a comment to T2251: Cannon with explosive effect doesn't deal penetration damage.

Works fine, although the damage display numbers seem to be off. Not only for explosive effect though so gotta take a closer look at that for another task.

Feb 28 2017, 10:24 AM · Starmade
lancake moved T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · GUI/HUD, Starmade
lancake moved T235: overridden blueprints show credit price instead of mass and mass wrong from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · GUI/HUD, Starmade
lancake moved T2180: Galaxy map stops reading scroll wheel inputs from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · Galaxy Map, Starmade
lancake moved T2234: Placing previous selected blocks than the one showing on the hotbar from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · GUI/HUD, Starmade
lancake moved T2250: Cannons deal damage too deep or too shallow from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:16 AM · CBS: Weapons, Starmade
lancake moved T2251: Cannon with explosive effect doesn't deal penetration damage from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Feb 28 2017, 10:15 AM · Starmade
lancake closed T68: texture faces need to be flipped or rotated as Closed.
Feb 28 2017, 9:59 AM · Textures, Starmade
lancake closed T866: Module or button description do not show up for action bar 2-10 in ship mode. as Closed.
Feb 28 2017, 9:59 AM · GUI/HUD, Starmade
lancake closed T1355: Mouse Option "Flip through hotbars... Without Control" incorrect as Closed.
Feb 28 2017, 9:59 AM · GUI/HUD, Starmade
lancake closed T1394: Missile-Lock animation played after no longer selecting Lock on Missile as Closed.
Feb 28 2017, 9:59 AM · GUI/HUD, Starmade
lancake closed T2093: No pickup text when picking up credits as Closed.
Feb 28 2017, 9:59 AM · Engine, Starmade
lancake closed T2103: Faction expansion takes the wrong systems as Closed.
Feb 28 2017, 9:59 AM · NPC-Factions, Starmade
lancake closed T2105: Faction window "tab" area font is too large as Closed.
Feb 28 2017, 9:59 AM · GUI/HUD, Starmade
lancake closed T2106: NPC Faction Descriptions contain typos as Closed.
Feb 28 2017, 9:59 AM · Typos, Starmade
lancake changed the status of T2220: weapon menu unlinking support/effect doesn't update list from Open to In Queue (Game).
Feb 28 2017, 9:56 AM · Game Development (Beta), CBS: Weapons, Starmade
lancake renamed T2220: weapon menu unlinking support/effect doesn't update list from Un-linking Secondary/Tertiary systems: list update, no instructions on method (2) to weapon menu unlinking support/effect doesn't update list.
Feb 28 2017, 9:55 AM · Game Development (Beta), CBS: Weapons, Starmade
lancake claimed T2220: weapon menu unlinking support/effect doesn't update list.

One of the older bugs we have yet I can't find its older task. Maybe not exported from Redmine or I imagined we had that report.
I'll retest this one then.

Feb 28 2017, 9:46 AM · Game Development (Beta), CBS: Weapons, Starmade

Feb 27 2017

lancake renamed T2049: AI trying to lead Lock on missiles from Lock on missiles trying to lead a shot to AI trying to lead Lock on missiles.
Feb 27 2017, 5:06 PM · AI, Starmade
lancake edited Tester information (Internal use only) on T2226: Chunk16 to chunk32 converter slices ship into sections.
Feb 27 2017, 3:51 PM · Engine (Data), Starmade

Feb 24 2017

lancake updated the task description for T2251: Cannon with explosive effect doesn't deal penetration damage.
Feb 24 2017, 1:35 PM · Starmade
lancake created T2251: Cannon with explosive effect doesn't deal penetration damage.
Feb 24 2017, 1:35 PM · Starmade
lancake created T2250: Cannons deal damage too deep or too shallow.
Feb 24 2017, 1:19 PM · CBS: Weapons, Starmade

Feb 23 2017

lancake raised the priority of T2249: Flip flop cant be set to false, NOT-Signal broken from Urgent to Pre-Release Quality Assurance.
Feb 23 2017, 11:47 PM · Logic, Starmade
lancake updated the task description for T2249: Flip flop cant be set to false, NOT-Signal broken.
Feb 23 2017, 11:47 PM · Logic, Starmade

Feb 22 2017

lancake added a comment to T235: overridden blueprints show credit price instead of mass and mass wrong.

Only fixed for new overwrites, or overwrites of something that was already overwritten. Basically an entry that already has this, can be fixed if you save over it again.

Feb 22 2017, 11:00 PM · GUI/HUD, Starmade
lancake created T2247: Missiles target the position their target has been.
Feb 22 2017, 10:57 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake triaged T2243: Select fire turrets will attempt to fire missiles even if there is not enough power to fire them. as Low priority.
Feb 22 2017, 10:03 PM · AI, Starmade
lancake claimed T2243: Select fire turrets will attempt to fire missiles even if there is not enough power to fire them..

Gotta check it out more thoroughly before I can consider merging both tasks.

Feb 22 2017, 10:03 PM · AI, Starmade
lancake added a comment to T2243: Select fire turrets will attempt to fire missiles even if there is not enough power to fire them..

Looks like a duplicate of T390 although every weapon should be affected by that, not only missiles.

Feb 22 2017, 10:02 PM · AI, Starmade
lancake renamed T2234: Placing previous selected blocks than the one showing on the hotbar from Placing previous selected blocks then the one showing on the hotbar. to Placing previous selected blocks than the one showing on the hotbar.
Feb 22 2017, 10:00 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.199.402 to 0.199.435 on T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.
Feb 22 2017, 10:00 PM · GUI/HUD, Starmade
lancake closed T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window as Rejected.

Will close it then, if it's this random. When it happens again, poke me somewhere and I'll re-open this task to take another look at it.

Feb 22 2017, 9:59 PM · GUI/HUD, Starmade
lancake changed the status of T2234: Placing previous selected blocks than the one showing on the hotbar from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 22 2017, 2:50 PM · GUI/HUD, Starmade
lancake changed the status of T235: overridden blueprints show credit price instead of mass and mass wrong from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 22 2017, 2:50 PM · GUI/HUD, Starmade
lancake changed the status of T2180: Galaxy map stops reading scroll wheel inputs from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Feb 22 2017, 2:49 PM · Galaxy Map, Starmade
Restricted Application removed projects from T2233: Trying To Remove Link From Shop With V Causes Crash: Customer responded, Issue Navigation.
Feb 22 2017, 1:37 PM · Tradenetwork, Starmade
lancake added a comment to T2233: Trying To Remove Link From Shop With V Causes Crash.

Thanks, I'll merge it with a duplicate and check it out thoroughly once more.

Feb 22 2017, 1:37 PM · Tradenetwork, Starmade
lancake removed a parent task for T2233: Trying To Remove Link From Shop With V Causes Crash: Unknown Object (Maniphest Task).
Feb 22 2017, 1:36 PM · Tradenetwork, Starmade
lancake changed the status of T1533: Undocking of entities upon loading sector from Open to Feedback.
Feb 22 2017, 12:22 AM · CBS: Rails, Starmade
Restricted Application changed the status of T1533: Undocking of entities upon loading sector from Feedback to Open.

Could you upload a blueprint of a ship that has it from time to time?

Feb 22 2017, 12:22 AM · CBS: Rails, Starmade
lancake renamed T1533: Undocking of entities upon loading sector from Undocking of entites upon loading sector to Undocking of entities upon loading sector.
Feb 22 2017, 12:21 AM · CBS: Rails, Starmade
lancake closed T2146: Game crashes when holding Ctrl (for Rotation Mode) with Blue Decorative Console selected as Rejected.

Alright, thanks for checking. It's another one of those GL_INVALID issues which can be related to your GPU driver or a very specific situation in-game. Without knowing how to reproduce it, it's not possible to fix it.
If you ever encounter it again, leave a message here and/or send me a conversation on SMD or Phabricator itself. I'll re-open it then.

Feb 22 2017, 12:20 AM · Starmade

Feb 21 2017

lancake triaged T2236: Copying Large Areas Causes EOF Exception. as Low priority.
Feb 21 2017, 6:34 PM · Engine, Starmade
lancake closed T2236: Copying Large Areas Causes EOF Exception. as Rejected.

It's not something that can be fixed, only optimized. It's not a bug.
What you're doing is asking the game to do a large block edit in a single click. It's too much to handle in a short amount of time so you're stalling a thread, which causes the rest to be on hold. The game kicks you out if it thinks it is stalled for too long (which it is) since you're timing out.
Consider using a smaller build box area since it also depends on how fast your CPU is handling this.

Feb 21 2017, 6:33 PM · Engine, Starmade
lancake triaged T2233: Trying To Remove Link From Shop With V Causes Crash as Normal priority.
Feb 21 2017, 6:28 PM · Tradenetwork, Starmade