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Feb 27 2016

schema changed the status of T1175: Fleet status shows as "idle" even when issued and completing orders. from In Queue (Game) to Resolved.
Feb 27 2016, 3:23 AM · Fleets, Starmade
schema changed the status of T1152: typos and oddities in fleet GUI from In Queue (Game) to Resolved.
Feb 27 2016, 3:23 AM · Fleets, Starmade
schema changed the status of T1160: Rank column of fleet-member table partially hidden and unresizable from In Queue (Game) to Resolved.
Feb 27 2016, 3:16 AM · Fleets, Starmade
schema changed the status of T1146: assigning a new fleet member located in an adjacent sector causes alignment issues from In Queue (Game) to Resolved.
Feb 27 2016, 2:53 AM · Fleets, Starmade
schema changed the status of T1167: carrier system: shoot out rail stops entity before undocking it from In Queue (Game) to Resolved.
Feb 27 2016, 2:53 AM · Fleets, Starmade
schema changed the status of T1172: ships assigned to fleet lose all rail based entities on unload from In Queue (Game) to Resolved.

should work now. But only on ships that have been at least loaded once from now (basically there is a new flag in the database to identify docked entities so they can move in set. It is only set when the ship gets unloaded in the new version)

Feb 27 2016, 1:43 AM · Fleets, Starmade
schema changed the status of T1174: UI: Docked entities appear in list of ships to add to the fleet from In Queue (Game) to Resolved.

added filter for list (default on mother ships)

Feb 27 2016, 12:45 AM · Fleets, Starmade
schema changed the status of T1180: fleets get stuck with old orders (sometimes until they are unloaded?) from In Queue (Game) to Resolved.
Feb 27 2016, 12:27 AM · Fleets, Starmade
schema changed the status of T1143: overheating fleet ships can't be salvaged from In Queue (Game) to Resolved.
Feb 27 2016, 12:18 AM · Game Development (Beta), Fleets, Starmade
schema changed the status of T1181: fleets don't save properly after shutdown from In Queue (Game) to Resolved.
Feb 27 2016, 12:10 AM · Fleets, Starmade
schema added a comment to T1179: FSM Exception after reaching destination of fleet move order.

server needs to be restarted on FSMException as the state machine of that fleet is then broken

Feb 27 2016, 12:04 AM · Fleets, Starmade
schema changed the status of T1179: FSM Exception after reaching destination of fleet move order from In Queue (Game) to Resolved.
Feb 27 2016, 12:04 AM · Fleets, Starmade

Feb 25 2016

schema changed the status of T1165: Unable to create multiple fleets from In Queue (Game) to Resolved.
Feb 25 2016, 11:32 PM · Fleets, Starmade
schema changed the status of T1144: a completely removed fleet member stays in the list from In Queue (Game) to Resolved.
Feb 25 2016, 11:28 PM · Fleets, Starmade

Feb 21 2016

SmilingDemon changed the status of T737: Shield Supply and Drain textures are swapped from In Queue (Game) to Resolved.

was fixed along the way it seems

Feb 21 2016, 1:45 PM · Textures, Starmade

Feb 3 2016

lancake moved T939: unload/load will drop blocks if volume used is bigger than default chest capacity from Backlog / Unclassed to Waiting for other issue on the Quality Assurance board.
Feb 3 2016, 2:24 PM · CBS: Functional, Quality Assurance, Starmade
lancake moved T926: Cargo mass does not update correctly after over capacity bleeding from Backlog / Unclassed to Waiting for other issue on the Quality Assurance board.
Feb 3 2016, 2:24 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade

Feb 2 2016

AndyP placed T1117: Intermittent Electron build failures up for grabs.
Feb 2 2016, 8:58 AM · Starmade
AndyP claimed T1117: Intermittent Electron build failures.
Feb 2 2016, 8:57 AM · Starmade
calani changed the status of T1117: Intermittent Electron build failures from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Feb 2 2016, 12:37 AM · Starmade

Jan 31 2016

SmilingDemon changed the status of T140: Rail docking on asteroids not working properly from In Queue (Game) to Resolved.

seems to fixed
going to test

Jan 31 2016, 7:56 AM · Game Development (Beta), CBS: Rails, Starmade
SmilingDemon moved T1107: GameConfig.xml on new install is broken from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 31 2016, 1:27 AM · Engine, Starmade

Jan 30 2016

schema changed the status of T1107: GameConfig.xml on new install is broken from In Queue (Game) to Resolved.
Jan 30 2016, 9:39 PM · Engine, Starmade
calani changed the status of T1083: Launcher processes remain running after launching the game from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 30 2016, 5:17 AM · Starmade
spunkie edited Tester information (Internal use only) on T820: stuck in ship core /stuck in undeathinator.
Jan 30 2016, 3:29 AM · Game Development (Alpha), Astronaut, Starmade
spunkie added a comment to T820: stuck in ship core /stuck in undeathinator.

-QA testing-

Jan 30 2016, 3:17 AM · Game Development (Alpha), Astronaut, Starmade

Jan 29 2016

schema changed the status of T211: Sun/Star Heat damages astronaut in a ship's core even when ship isn't taking damage. from In Queue (Game) to Resolved.
Jan 29 2016, 10:50 PM · Engine, Starmade
lancake renamed T926: Cargo mass does not update correctly after over capacity bleeding from Cargo mass does not update correctly. to Cargo mass does not update correctly after over capacity bleeding.
Jan 29 2016, 5:56 PM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
AndyP added a member for Quality Assurance: Arsat.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: jzimmerman4.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: psycommando.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: thakyZ.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: Oninoni.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: NuclearFun.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: SpaceKing.
Jan 29 2016, 4:51 PM
AndyP removed a member for Quality Assurance: Gamel.
Jan 29 2016, 4:51 PM
lancake edited Tester information (Internal use only) on T1021: Shipyard pulling extremely inefficient.
Jan 29 2016, 1:48 PM · CBS: Shipyards, Starmade
lancake added a comment to T1021: Shipyard pulling extremely inefficient.

Ok so...seems shipyard pulling suffers from multiple issues so it's hard to figure out which one is what.

Jan 29 2016, 1:48 PM · CBS: Shipyards, Starmade
lancake added a comment to T1098: The launcher should disregard all malformed buildindex entries.

Fix confirmed for windows, could use someone to check linux and mac versions.

Jan 29 2016, 12:58 PM · Starmade
lancake added a comment to T1100: The launcher should ignore duplicate entries in the buildindex file.

Works fine for the windows version. I'm not sure how it deals with hotfix release builds since those have the exact same release version as the previous one.
Would it filter out the older duplicates or ignore them?

Jan 29 2016, 12:57 PM · Starmade
schema changed the status of T300: storage filter and factory production does not copy/paste or undo/redo from In Queue (Game) to Resolved.

(this was a feature more than an issue)

Jan 29 2016, 5:27 AM · Game Development (Alpha), Engine (Building), Starmade
schema changed the status of T568: Factions Relations always display own relations, instead of selected factions relations from Open to Resolved.
Jan 29 2016, 2:33 AM · GUI/HUD, Starmade
calani changed the status of T1100: The launcher should ignore duplicate entries in the buildindex file from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 29 2016, 1:38 AM · Starmade

Jan 28 2016

lancake changed Last tested (version) from 0.19435 (Dev) to 0.19551 (Dev) on T91: beams have trouble hitting ships at extreme ranges.
Jan 28 2016, 11:37 PM · CBS: Weapons, Starmade
lancake added a comment to T91: beams have trouble hitting ships at extreme ranges.

The white <-> green reticle works a lot better now, seems to still suffer from an update issue but the beams themselves seem to work fine. Going to leave it open a bit longer and see if I can find a better hidden issue.

Jan 28 2016, 11:37 PM · CBS: Weapons, Starmade
calani changed the status of T1098: The launcher should disregard all malformed buildindex entries from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 28 2016, 11:11 PM · Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19551 (Dev) on T236: can't move or rescale the player list menu (Tab) .
Jan 28 2016, 11:11 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19542 (Dev) to 0.19551 (Dev) on T1047: create docking is allowed if old docks are still being used (causes issues).
Jan 28 2016, 10:57 PM · Engine, Starmade
schema changed the status of T753: Block count and mass is off from In Queue (Game) to Resolved.
Jan 28 2016, 9:40 PM · Engine, Starmade
schema changed the status of T568: Factions Relations always display own relations, instead of selected factions relations from In Queue (Game) to Resolved.
Jan 28 2016, 9:39 PM · GUI/HUD, Starmade
schema changed the status of T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client from In Queue (Game) to Resolved.
Jan 28 2016, 9:12 PM · Game Development (Alpha), Engine (Crashes), Starmade
schema changed the status of T1021: Shipyard pulling extremely inefficient from In Queue (Game) to Resolved.
Jan 28 2016, 9:08 PM · CBS: Shipyards, Starmade
schema changed the status of T510: undocking ship from shipyard will usually redock it immediately from In Queue (Game) to Resolved.
Jan 28 2016, 9:02 PM · CBS: Shipyards, Starmade
schema changed the status of T812: Unable to delete blocks while camera is inside the block from In Queue (Game) to Resolved.
Jan 28 2016, 9:01 PM · Engine, Starmade
schema changed the status of T1047: create docking is allowed if old docks are still being used (causes issues) from In Queue (Game) to Resolved.
Jan 28 2016, 9:00 PM · Engine, Starmade
schema changed the status of T1046: create docking doesn't create rail docker when going in an uninitialized chunk from In Queue (Game) to Resolved.
Jan 28 2016, 8:58 PM · Game Development (Beta), Engine (Building), Starmade
schema changed the status of T91: beams have trouble hitting ships at extreme ranges from In Queue (Game) to Resolved.

Finally fixed. Sector border bug is fixed as well

Jan 28 2016, 8:49 PM · CBS: Weapons, Starmade
SmilingDemon added a comment to T1076: Allow launcher users to select the java path it uses.

removed the embedded java and linked in the options to my installed java version.

Jan 28 2016, 6:21 PM · Feature, Starmade
schema changed the status of T1066: TAB key can't be rebinded from In Queue (Game) to Resolved.
Jan 28 2016, 6:06 PM · GUI/HUD, Starmade
schema changed the status of T236: can't move or rescale the player list menu (Tab) from In Queue (Game) to Resolved.
Jan 28 2016, 6:06 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19501 (Dev) to 0.1955 (Dev) on T900: Recipes for Brown Crystal Armor sub blocks wrong.
Jan 28 2016, 3:45 PM · Blockconfig, Starmade
lancake added a comment to T900: Recipes for Brown Crystal Armor sub blocks wrong.

not in 0.19550

Jan 28 2016, 3:45 PM · Blockconfig, Starmade

Jan 27 2016

SmilingDemon added a comment to T775: Launcher should support a --steam flag.

-QA Testing-

Jan 27 2016, 6:02 PM · Feature, Starmade
SmilingDemon added a comment to T507: Memory setting default value for x64 should be 1gb or 1.5.

-QA Testing-

Jan 27 2016, 5:57 PM · Feature, Starmade
SmilingDemon claimed T507: Memory setting default value for x64 should be 1gb or 1.5.
Jan 27 2016, 2:16 PM · Feature, Starmade
SmilingDemon claimed T775: Launcher should support a --steam flag.
Jan 27 2016, 2:15 PM · Feature, Starmade

Jan 26 2016

calani changed the status of T775: Launcher should support a --steam flag from In Queue (Launcher) to Resolved.
Jan 26 2016, 10:59 PM · Feature, Starmade
lancake added a comment to T900: Recipes for Brown Crystal Armor sub blocks wrong.

Should be fixed the next build or the one after that.

Jan 26 2016, 10:39 PM · Blockconfig, Starmade
lancake changed the status of T900: Recipes for Brown Crystal Armor sub blocks wrong from In Queue (Game) to Resolved.
Jan 26 2016, 10:38 PM · Blockconfig, Starmade

Jan 24 2016

calani changed the status of T1076: Allow launcher users to select the java path it uses from In Queue (Launcher) to Resolved.
Jan 24 2016, 9:24 AM · Feature, Starmade

Jan 23 2016

AndyP claimed T1076: Allow launcher users to select the java path it uses.
Jan 23 2016, 12:26 PM · Feature, Starmade
AndyP shifted T1076: Allow launcher users to select the java path it uses from the S1 Public space to the S5 Launcher space.
Jan 23 2016, 9:13 AM · Feature, Starmade
calani changed the status of T775: Launcher should support a --steam flag from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 23 2016, 8:52 AM · Feature, Starmade
calani reopened T742: pressing Launch doesn't start up the game under certain conditions as Resolved by committing Restricted Diffusion Commit.
Jan 23 2016, 8:52 AM · Starmade
calani reopened T514: Communication of installed Game Version as Resolved by committing Restricted Diffusion Commit.
Jan 23 2016, 8:52 AM · Starmade
calani reopened T779: "search newest" selects the wrong version as Resolved by committing Restricted Diffusion Commit.
Jan 23 2016, 8:52 AM · Starmade
calani reopened T739: "Determining files to download" triggers on the wrong event as Resolved by committing Restricted Diffusion Commit.
Jan 23 2016, 8:52 AM · Starmade
calani changed the status of T1076: Allow launcher users to select the java path it uses from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 23 2016, 3:55 AM · Feature, Starmade

Jan 22 2016

calani changed the status of T493: New Launcher - installation directory from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 22 2016, 10:52 PM · Starmade
SmilingDemon claimed T493: New Launcher - installation directory.
Jan 22 2016, 3:25 PM · Starmade
calani changed the status of T493: New Launcher - installation directory from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 22 2016, 9:19 AM · Starmade
calani added a comment to T775: Launcher should support a --steam flag.

Note: this change currently only has one visible effect: the visibility of the steam account linking section of the launcher options.

Jan 22 2016, 3:44 AM · Feature, Starmade
calani changed the status of T775: Launcher should support a --steam flag from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 22 2016, 2:55 AM · Feature, Starmade

Jan 21 2016

Megacrafter127 added a comment to T742: pressing Launch doesn't start up the game under certain conditions.

-QA Testing-
Fixed on linux, and windows.

Jan 21 2016, 9:34 AM · Starmade
calani changed the status of T742: pressing Launch doesn't start up the game under certain conditions from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 21 2016, 8:10 AM · Starmade

Jan 20 2016

lancake added a comment to T739: "Determining files to download" triggers on the wrong event.

It's fine for windows and megacrafter127 checked linux.

Jan 20 2016, 7:23 PM · Starmade
Megacrafter127 changed Last tested (version) from v0.0.4 to v0.0.5 on T742: pressing Launch doesn't start up the game under certain conditions.
Jan 20 2016, 10:16 AM · Starmade
calani changed the status of T742: pressing Launch doesn't start up the game under certain conditions from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 20 2016, 9:44 AM · Starmade

Jan 18 2016

Megacrafter127 set Last tested (version) to v0.0.4 on T480: Missing icons.
Jan 18 2016, 9:02 AM · Starmade

Jan 17 2016

Megacrafter127 changed Last tested (version) from v.0.0.2 to v.0.0.4 on T743: Linux version fails to start.
Jan 17 2016, 11:33 PM · Starmade
Megacrafter127 changed the status of T743: Linux version fails to start from In Queue (Launcher) to Resolved.

Cannot reproduce anymore on 64bit. 32bit could not be tested due to lack of a build.
Testing 32bit once a build is available.

Jan 17 2016, 11:33 PM · Starmade
SmilingDemon added a comment to T514: Communication of installed Game Version.

-QA Testing-

Jan 17 2016, 8:52 PM · Starmade

Jan 16 2016

lancake added a comment to T1032: Faction permission personal can lock out everyone if owner leaves the faction.

-QA Testing-

Jan 16 2016, 11:27 AM · CBS: Functional, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

ok, i think i have fixed the issue. But I still can't type chinese/japanese in the chat box.

Jan 16 2016, 6:43 AM · Translations, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

i think i found the issue, but i don't know how to fix it

Jan 16 2016, 4:46 AM · Translations, Starmade

Jan 15 2016

lancake added a comment to T243: Player character repeatedly removing/replacing helmet .

Looks fixed.

Jan 15 2016, 9:43 PM · Models, Starmade
schema changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.
Jan 15 2016, 7:54 PM · CBS: Functional, Starmade
schema changed the status of T243: Player character repeatedly removing/replacing helmet from In Queue (Game) to Resolved.
Jan 15 2016, 7:49 PM · Models, Starmade
AndyP moved T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 15 2016, 7:31 PM · Blockconfig, Starmade
schema changed the status of T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" from In Queue (Game) to Resolved.
Jan 15 2016, 7:29 PM · Blockconfig, Starmade