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Oct 30 2015
Oct 20 2015
Oct 5 2015
Oct 3 2015
The video was taken on the test server if you want to see it for yourself go to the coords shown in the video i think i left them up.
If weapons get changed to pass through them make sure that they do not apply to ship hp or armor hp so you don't end up with an invincible ship.
Sep 30 2015
If the items are the same, only the lowest right most entity will display its label when the mouse is hovered over it.
It is indeed useless when your inventory is full, it does warn you though.
Sep 28 2015
If this is on test server could I get the cords, also what graphics settings you have?
Sep 27 2015
Sep 25 2015
The core is not able to fire its interaction beam when docked, not even when docked to turret axis.
Sep 23 2015
Could just hand the marker to the allied faction member.
The shields and power are not saved when game is reloaded. In my case however the shields were not reset to 0 but they were not at the point I left them at. This could potentially be exploited to attack an unmanned base, you can hit it while its shields are busy loading in.
Sep 22 2015
Reproduced on the official test server no restart involved.
Not only is the docking beam hitting docked entities behind the mothership, but the core beam is able to activate logic behind it as well.
Further examination reveals that its not the block or inventory you are sending it to its the personal inventory specifically. The first time you grab warp gate computer, warp gate module, jump drive computer, or jump drive module, that is in your inventory the game will freeze for a bit This will not happen if you continue to grab that particular block stack but you can get it to happen consistently if you move one of the items and then another stack of affected block type.
Lines flickering everywhere when rotating view, view of station icons bouncing around, system coordinates not lining up with the white grid lines, it's a train wreck attempting to use it at that extreme.
Sep 21 2015
Sep 19 2015
-QA testing-
Sep 18 2015
-QA Testing-
Both block damage and block annihilation, resulting from collision damage, are recovered upon restarting the game.
Sep 16 2015
I would also add a function similar to tab+f8 but used only for entities docked to each other, regardless of docking chain position.
No, it does matter what angle I take the galactic map screen shot at. 33cav has it worse since his happens in the non map views as well.
win7 64 bit
Sep 15 2015
-QA Testing-
Sep 14 2015
I managed to reproduce it on an asteroid reliably using all dock types, but could not reproduce on nearby ship and station.
derp
-QA Testing-
Sep 13 2015
i assume your galaxy map is still whited out too on f5?
Sep 12 2015
I had similar happen.
https://youtu.be/VRhVSlx_ssk
-QA Testing-