What I did:
- Fly around my large-ish ship in build mode, also in creative mode, with an effect computer selected.
May have something to do with the block preview cursor - doesn't seem to happen with nothing or a metaitem selected
What I did:
May have something to do with the block preview cursor - doesn't seem to happen with nothing or a metaitem selected
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-Confirmed-
I had similar happen.
https://youtu.be/VRhVSlx_ssk
tested with spaceking's ship
https://youtu.be/1fZQYKm-3Ec
Ok narrowed it down, it's the rail blocks causing it, any type of rail block directly involved with docking will toss a nullpointer. so that's turret axis,basic rail, rotator, and the rail docker.
two known methods to causing errors:
first method
Look at a rail while in build mode, it doesn't matter if your in regular or advanced buildmode. In advanced build mode hovering the mouse cursor over any rail block from any direction will throw an error.
second method
In astronaut mode look directly at the rail block and place any block on it.
Placing blocks next to a rail in astronaut mode will do nothing you have to be pointing the reticle at a rail block when placing in order to cause an error.
log
http://phab.starma.de/file/data/zof47bkvfm3fkhzf3m5a/PHID-FILE-w7w7xbszzygrauvrfje3/log.txt.0
-QA Testing-
Fix confirmed
All docking blocks are safe to look at again in build mode and placing blocks directly on them in astronaut mode no longer results in a null pointer.