Page MenuHomeSchine - Phabricator
Feed Advanced Search

Aug 24 2015

AndyP claimed T563: [Factory -> Empty Assembler] Connection Exception.
Aug 24 2015, 4:38 PM · Engine, Starmade
AndyP added a comment to T535: Error: Number of Fragment Texture Image Units exceeds HW limits.

Try disabling "Bloom" please.

Aug 24 2015, 4:36 PM · Engine, Starmade
AndyP added a comment to T560: Lighting Issue on Mac.

Unfortunately you did not supply a description, screenshot or anything we can work with.
(The URL to the dock is a conversation URL, so we cannot look into it.)

Aug 24 2015, 12:11 PM · Starmade
AndyP shifted T560: Lighting Issue on Mac from the S1 Public space to the S3 Starmade space.
Aug 24 2015, 12:10 PM · Starmade
AndyP moved T560: Lighting Issue on Mac from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 24 2015, 12:09 PM · Starmade
AndyP claimed T560: Lighting Issue on Mac.
Aug 24 2015, 12:09 PM · Starmade
AndyP moved T558: Ships docked to planet have astronaut alignment filliped 90 degees from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 24 2015, 11:55 AM · Engine, Starmade
AndyP shifted T558: Ships docked to planet have astronaut alignment filliped 90 degees from the S1 Public space to the S3 Starmade space.
Aug 24 2015, 11:55 AM · Engine, Starmade
AndyP claimed T558: Ships docked to planet have astronaut alignment filliped 90 degees.

Do you have a specific place, combination where this happens?
Either a screenshot of a buggy location (showing docked entity and plate), or if you have a server, and location we can join there and examine this.

Aug 24 2015, 11:55 AM · Engine, Starmade
AndyP moved T555: Extreme lag when shotguns do hull damage from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 24 2015, 11:53 AM · Engine, Starmade
AndyP shifted T555: Extreme lag when shotguns do hull damage from the S1 Public space to the S3 Starmade space.
Aug 24 2015, 11:52 AM · Engine, Starmade
AndyP claimed T555: Extreme lag when shotguns do hull damage.

-Feedback-
Did you try to disable debris?
Shotguns in higher numbers can spawn A LOT of them.

Aug 24 2015, 11:52 AM · Engine, Starmade
AndyP added a comment to T562: shipyard will not construct.

-Feedback-
Did you complete the structure and add an anchor, and also supply enough blocks and power?

Aug 24 2015, 11:47 AM · Starmade
AndyP moved T562: shipyard will not construct from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 24 2015, 11:46 AM · Starmade
AndyP shifted T562: shipyard will not construct from the S1 Public space to the S3 Starmade space.
Aug 24 2015, 11:46 AM · Starmade
AndyP claimed T562: shipyard will not construct.
Aug 24 2015, 11:45 AM · Starmade
AndyP raised the priority of T543: Multiple Shipyards on single station cause issues from Normal to High.
Aug 24 2015, 11:44 AM · Engine, Starmade
AndyP changed the edit policy for T529: Unable to split multi stacked items.
Aug 24 2015, 10:36 AM · Starmade
AndyP changed the status of T529: Unable to split multi stacked items from Open to Resolved.

You are not supposed to change this.
Nor edit other authors tasks.

Aug 24 2015, 10:24 AM · Starmade
AndyP updated the task description for T529: Unable to split multi stacked items.
Aug 24 2015, 10:24 AM · Starmade

Aug 23 2015

AndyP added a comment to T451: [Windows 10] Changing desktop minimizes game.

hm, nothing in the logs that shows anything, although:

Aug 23 2015, 11:30 PM · Engine, Starmade
AndyP raised the priority of T557: custom textures unpack into the wrong directory from Low to Normal.
Aug 23 2015, 7:48 PM · Engine (Configuration), Game Development (Alpha), Starmade
AndyP added a comment to T557: custom textures unpack into the wrong directory.

-Validated-
(lol, obviously nothing to do here...)

Aug 23 2015, 7:48 PM · Engine (Configuration), Game Development (Alpha), Starmade
AndyP moved T557: custom textures unpack into the wrong directory from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 23 2015, 7:47 PM · Engine (Configuration), Game Development (Alpha), Starmade
AndyP moved T546: Using "create docking" on station and planets causes nullpointer from Unclassed to Issue affecting current release on the Starmade board.
Aug 23 2015, 6:22 PM · CBS: Rails, Starmade
AndyP moved T548: "Filter by block name" does not work for multi slots from Unclassed to Issue affecting current release on the Starmade board.
Aug 23 2015, 6:22 PM · Engine, Starmade
AndyP moved T536: switching rail types and then removing it doesn't remove logic link from Unclassed to Issue affecting current release on the Starmade board.
Aug 23 2015, 6:22 PM · CBS: Rails, Starmade
AndyP moved T542: Gravity Unit not working far away from core of the Ship from Unclassed to Issue affecting current release on the Starmade board.
Aug 23 2015, 6:22 PM · Engine, Starmade
AndyP moved T556: Parse error with G_NORMAL_MAPPING = false on loading (100%) from Unclassed to Issue affecting current dev-build on the Starmade board.
Aug 23 2015, 6:22 PM · Engine, Starmade
AndyP added a comment to T556: Parse error with G_NORMAL_MAPPING = false on loading (100%).

-Confirmed-
By: @spunkie, @NuclearFun, @SmilingDemon, @AndyP

Aug 23 2015, 6:22 PM · Engine, Starmade
AndyP changed the status of T556: Parse error with G_NORMAL_MAPPING = false on loading (100%) from Open to In Queue (Game).
Aug 23 2015, 6:20 PM · Engine, Starmade
AndyP renamed T556: Parse error with G_NORMAL_MAPPING = false on loading (100%) from Critical Error in 0.19405 to Parse error with G_NORMAL_MAPPING = false on loading (100%).
Aug 23 2015, 6:15 PM · Engine, Starmade
AndyP added a comment to T556: Parse error with G_NORMAL_MAPPING = false on loading (100%).

Tested:

  • Normalmapping ON
Aug 23 2015, 6:12 PM · Engine, Starmade
AndyP added a comment to T556: Parse error with G_NORMAL_MAPPING = false on loading (100%).

Well the usage of the fields, was awful, and partially wrong,
don't skip validation if not knowing exactly what to do.

Aug 23 2015, 6:08 PM · Engine, Starmade
AndyP triaged T556: Parse error with G_NORMAL_MAPPING = false on loading (100%) as Urgent priority.
Aug 23 2015, 6:08 PM · Engine, Starmade
AndyP added a comment to T538: Graphics issues with Starmade for latest nVidia drivers on GeForce GTX 960m.

So, we have now:

Aug 23 2015, 1:58 PM · Engine, Starmade
AndyP merged task T554: Shooting at pirate stations does not cause pirates to spawn and engage you into T471: Hub-Issue: Pirate spawning / response fleets.
Aug 23 2015, 1:51 PM · AI, Starmade
AndyP updated subscribers of T471: Hub-Issue: Pirate spawning / response fleets.
Aug 23 2015, 1:51 PM · CBS: Weapons, Starmade
AndyP added a comment to T554: Shooting at pirate stations does not cause pirates to spawn and engage you.

In this case, we will recheck this after T471 has been fixed in the QA process.

Aug 23 2015, 1:51 PM · AI, Starmade
AndyP closed T475: /teleport_selected_to command crashing server as Rejected.

@Chckn_Wildstyle
if you have anything to add, to reproduce it, please message us, as we are not able to reproduce it, we have no way to confirm relation between a lockup and the teleport command

Aug 23 2015, 1:49 PM · Engine, Starmade
AndyP added a comment to T468: Ships randomly overheat for no reason.

Did anyone encouter this in the last two weeks?

Aug 23 2015, 1:47 PM · Engine, Starmade
AndyP updated subscribers of T445: Multiple Major exploits via file editing.

Is this possibly something you could look into?
I bet you have the most experience around file-editing, and can validate the issues a lot easier than the other testers.

Aug 23 2015, 1:19 PM · Engine, Starmade
AndyP added a comment to T545: Shipyard ate my ship.

No,
rail mass limit should only influence it, when you try to move it.

Aug 23 2015, 1:16 PM · Starmade
AndyP placed T534: F5-screenshots of galaxy map appear with background transparent up for grabs.
Aug 23 2015, 1:08 PM · Galaxy Map, Starmade
AndyP added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

Okay, in this case we should be able to reproduce it (or not, if its a driver issue, in that case we may not be able to do anything about it)

Aug 23 2015, 1:08 PM · Galaxy Map, Starmade
AndyP triaged T534: F5-screenshots of galaxy map appear with background transparent as Normal priority.
Aug 23 2015, 1:07 PM · Galaxy Map, Starmade
AndyP moved T534: F5-screenshots of galaxy map appear with background transparent from Feedback to Open / Validated on the Issue Navigation board.
Aug 23 2015, 1:07 PM · Galaxy Map, Starmade
AndyP added a comment to T535: Error: Number of Fragment Texture Image Units exceeds HW limits.

Yeah, waiting for logs, assuming outdated driver or different problem. =)

Aug 23 2015, 1:02 PM · Engine, Starmade
AndyP added a comment to T452: planet plate alignment odd when astronaut logout restart on planet surface.

@Zyrenica may you (if allowed to) attach those logs here?
If not send them to me by mail, or direct message in phabricator.

Aug 23 2015, 1:01 PM · Engine, Starmade
AndyP added a comment to T542: Gravity Unit not working far away from core of the Ship.

T441 was a different bug, it was something like run into a wedge and get thrown out of gravity.

Aug 23 2015, 12:59 PM · Engine, Starmade

Aug 22 2015

AndyP moved T549: Usernames not sanity checked from Unclassed to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:51 AM · Registry Development, Starmade
AndyP changed the status of T549: Usernames not sanity checked from Open to In Queue (Registry).

Currently we should aim toward making the limits "SMD-compatible".

Aug 22 2015, 10:51 AM · Registry Development, Starmade
AndyP added a comment to T549: Usernames not sanity checked.

-Validated-

Aug 22 2015, 10:50 AM · Registry Development, Starmade
AndyP moved T549: Usernames not sanity checked from New / Unconfirmed to Confirmed on the Issue Navigation board.
Aug 22 2015, 10:50 AM · Registry Development, Starmade
AndyP created T549: Usernames not sanity checked.
Aug 22 2015, 10:50 AM · Registry Development, Starmade
AndyP placed T543: Multiple Shipyards on single station cause issues up for grabs.

-Validated-

Aug 22 2015, 10:33 AM · Engine, Starmade
AndyP triaged T543: Multiple Shipyards on single station cause issues as Normal priority.
Aug 22 2015, 10:32 AM · Engine, Starmade
AndyP moved T543: Multiple Shipyards on single station cause issues from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 22 2015, 10:31 AM · Engine, Starmade
AndyP claimed T543: Multiple Shipyards on single station cause issues.
Aug 22 2015, 10:31 AM · Engine, Starmade
AndyP placed T542: Gravity Unit not working far away from core of the Ship up for grabs.

Noticed this a few times, should also have a complex blueprint for this, IF this cant be reproduced by normal means.
It may be related to the direction from the core.
Looks like the few blueprints I have seen where this happened were always in the "aft" section bugged.

Aug 22 2015, 10:30 AM · Engine, Starmade
AndyP moved T542: Gravity Unit not working far away from core of the Ship from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 22 2015, 10:28 AM · Engine, Starmade
AndyP triaged T542: Gravity Unit not working far away from core of the Ship as Normal priority.
Aug 22 2015, 10:28 AM · Engine, Starmade
AndyP claimed T542: Gravity Unit not working far away from core of the Ship.
Aug 22 2015, 10:27 AM · Engine, Starmade
AndyP placed T544: reboot key combo (tab+y) in astronaut mode causes nullpointer up for grabs.

-Validated-

Aug 22 2015, 10:26 AM · Engine, Starmade
AndyP moved T544: reboot key combo (tab+y) in astronaut mode causes nullpointer from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 22 2015, 10:26 AM · Engine, Starmade
AndyP renamed T544: reboot key combo (tab+y) in astronaut mode causes nullpointer from tab+y in astronaut mode causes nullpointer to reboot key combo (tab+y) in astronaut mode causes nullpointer.
Aug 22 2015, 10:26 AM · Engine, Starmade
AndyP claimed T544: reboot key combo (tab+y) in astronaut mode causes nullpointer.
Aug 22 2015, 10:24 AM · Engine, Starmade
AndyP moved T428: Feature QA: Stay attached to ship while being logged out from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · Astronaut, Quality Assurance, Feature, Starmade
AndyP moved T436: Feature QA: Factories on asteroids from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · Engine, Feature, Starmade
AndyP moved T447: Flashlight not visible for other players and does not override shadows from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · Game Development (Beta), Astronaut, Starmade
AndyP moved T509: Have separate memory settings for client and server from Issue affecting current release to Issue affecting current dev-build on the Starmade board.
Aug 22 2015, 10:09 AM · Feature, Launcher Development, Starmade
AndyP moved T516: Launcher falsely claims need for update when switching versions[linux&OSX only] from Issue affecting current release to Issue affecting current dev-build on the Starmade board.
Aug 22 2015, 10:09 AM · Starmade
AndyP moved T505: Memory setting icon needs to be marked, otherwise new users will not find it from Issue affecting current release to Issue affecting current dev-build on the Starmade board.
Aug 22 2015, 10:09 AM · Feature, Starmade
AndyP moved T505: Memory setting icon needs to be marked, otherwise new users will not find it from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · Feature, Starmade
AndyP moved T509: Have separate memory settings for client and server from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · Feature, Launcher Development, Starmade
AndyP moved T516: Launcher falsely claims need for update when switching versions[linux&OSX only] from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · Starmade
AndyP moved T511: cannot deconstruct to design/without design if shipyard inventory is full but has linked empty chests from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · CBS: Rails, Starmade
AndyP moved T510: undocking ship from shipyard will usually redock it immediately from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · CBS: Shipyards, Starmade
AndyP moved T517: Multiplayer: Loading designs does not work. from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · CBS: Rails, Starmade
AndyP moved T519: shipyard context menu stays displayed after closing the shipyard computer menu from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 22 2015, 10:09 AM · CBS: Rails, Starmade
AndyP placed T1: Testing Issue for Display up for grabs.
Aug 22 2015, 10:08 AM · Starmade
AndyP placed T14: mouse sensitivity sync up for grabs.
Aug 22 2015, 10:08 AM · Engine, Starmade
AndyP placed T215: Players on docked rail entities are left behind during sector changes or jumps up for grabs.
Aug 22 2015, 10:07 AM · Engine, Starmade
AndyP placed T296: test2 up for grabs.
Aug 22 2015, 10:07 AM · Starmade
AndyP placed T373: Version 0.193 Nullpointer Error on game start up for grabs.
Aug 22 2015, 10:07 AM · Starmade
AndyP placed T400: Warpgate faction permission issue up for grabs.
Aug 22 2015, 10:07 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
AndyP placed T417: Moving stations as admin by using /change_sector or /change_sector_for breaks territory claims up for grabs.
Aug 22 2015, 10:07 AM · Engine, Starmade
AndyP placed T444: Turrets shoot at targets out of range in "Selected Target" mode up for grabs.
Aug 22 2015, 10:07 AM · AI, Starmade
AndyP placed T435: Rails facing different directions go different speeds up for grabs.
Aug 22 2015, 10:07 AM · CBS: Rails, Starmade
AndyP placed T459: Cant play game up for grabs.
Aug 22 2015, 10:07 AM · Starmade
AndyP placed T472: Storage Block's Auto Pull: Amount Setting Not Changing After Initial Setting up for grabs.
Aug 22 2015, 10:07 AM · CBS: Functional, Starmade
AndyP placed T473: Latest update (0.19361) completely corrupted home sector. up for grabs.
Aug 22 2015, 10:07 AM · Engine, Starmade
AndyP placed T476: shifted/missaligned planet plate up for grabs.
Aug 22 2015, 10:07 AM · Universe, Starmade
AndyP placed T479: "report bug or crash" system does not work up for grabs.
Aug 22 2015, 10:07 AM · Starmade
AndyP placed T481: Linewrapping causes download percentage to clip behind the progressbar. up for grabs.
Aug 22 2015, 10:07 AM · Starmade
AndyP placed T482: Bad default install-path on linux up for grabs.
Aug 22 2015, 10:07 AM · Starmade
AndyP placed T486: Filter menu doesn't fully display up for grabs.
Aug 22 2015, 10:07 AM · GUI/HUD, Starmade
AndyP placed T483: Nullpointer with "T" weapons menu up for grabs.
Aug 22 2015, 10:07 AM · Engine, Starmade
AndyP placed T488: Ships that are piloted dissapear and eject the pilot when pilot fires weapons up for grabs.
Aug 22 2015, 10:07 AM · Starmade
AndyP placed T487: Spawned ship with docked entities have docked entities spawned at strange angles/clipping through other blocks. up for grabs.
Aug 22 2015, 10:07 AM · CBS: Rails, Starmade