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Starmade | Multiple Shipyards on single station cause issues
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Description

So - I built a station with a friend and we put a Shipyard on either side - simple enough. And yes, I made sure they were not linked to eachother!

Both shipyards worked perfectly fine, we were both able to create a new design and start building on the simultaneously.

The issue came about when his project (a much simpler project he completed quickly for testing purposes) was finished and he decided to 'Construct'

While he was constructing, my shipyard shut down and said that I could not edit while construction was in progress, however my ship did not begin constructing, only his did. Once his construction was completed, my ship was editable again.

This took place on the Shattered Skies server, for what its worth.

I'm not sure if this is a bug or not, maybe multiple shipyards to a station were not intended... But, seeing as it almost completely works already, with just this one issue.. No reason not to fix it!

Anyways, let me know if I can elaborate on the subject or do further testing.. I'll be playing with Shipyards anyways over the next few days, if anything more relevant happens I will update this.

PS. Sorry if my format is crappy, this is my first report on this site! Forgive my ignorance...

procedure

  1. build a shipyard (shipyard 1)
  2. build another shipyard on same entity (shipyard 2)
  3. give shipyard 1 a design and order it to construct the design
  4. attempt to design a ship in shipyard 2

attempting to design (adding blocks) in shipyard 2 should fail as long as shipyard 1 is attempting to build

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
No
Last tested (version)
V0.19428 (Dev)
Category
Engine
First occurrence (version)
0.19401
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
Geforce 570ti
User/Reporter/Contact
Username on Registry
Aridhol
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Related Objects

Event Timeline

Aridhol updated the task description. (Show Details)Aug 21 2015, 6:13 PM
Aridhol changed Affected Gamemode(s) from none/unspecified to Multiplayer.
Aridhol set First occurrence (version) to 0.19401.
Aridhol changed Reproducible from uncertain to Yes.
Aridhol set Last tested (version) to 0.19401.
Aridhol changed Video Card Vendor from uncertain to NVIDIA.
Aridhol set Video Card Model to Geforce 570ti.
Aridhol edited Serverconfig (server.cfg). (Show Details)
Aridhol edited Clientconfig (settings.cfg). (Show Details)
Aridhol set Username on Registry to Aridhol.
Aridhol added a subscriber: Aridhol.
Aridhol created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptAug 21 2015, 6:13 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "All Users".
AndyP set Task Type to Bug.
AndyP set Category to Engine.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP claimed this task.
AndyP triaged this task as Normal priority.
AndyP added a subscriber: AndyP.Aug 22 2015, 10:33 AM
AndyP removed AndyP as the assignee of this task.

-Validated-

spunkie claimed this task.Aug 23 2015, 1:08 AM
spunkie added a comment.EditedAug 24 2015, 9:08 AM

-confirmed-

went on the shattered skies server to examine the structure in question and yes it appears only one shipyard may be used to construct or design at one time. attempting to design while the other shipyard is constructing will result in blocks not placing on the design as well as warning info windows.

multiplayer test in release ver 0.19401

https://youtu.be/D2GDSiaKKyg

singleplayer test in dev ver 0.19406

https://youtu.be/ax62BIWUdO8

side note: shipyards in the same sector that are not sharing the same mother entity will not affect each other

spunkie updated the task description. (Show Details)Aug 24 2015, 9:13 AM
spunkie changed Affected Gamemode(s) from Multiplayer to Single and Multi.
spunkie changed Last tested (version) from 0.19401 to 0.19406.
AndyP raised the priority of this task from Normal to High.Aug 24 2015, 11:44 AM
Zackey_TNT claimed this task.

Re-confirmed placing in queue

Zackey_TNT changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptAug 24 2015, 2:05 PM

To reproduce:

Construct a blueprint in another shipyard however only provide the first few blocks for the design so it will continue attempting to construct it

Then attempt to design another ship in the next shipyard you are unable to use creative mode while shipyard A is still attempting to construct a design.

schema added a commit: Restricted Diffusion Commit.Sep 1 2015, 2:23 AM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptSep 1 2015, 2:23 AM

-QA Testing-

Fix confirmed able to build in creative mode once again.

No overly obvious issues noted during testing

Zackey_TNT closed this task as Closed.Sep 6 2015, 7:57 AM
Restricted Application removed a project: Quality Assurance. · View Herald TranscriptSep 6 2015, 7:57 AM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
Zackey_TNT changed Reproducible from Yes to No.Sep 6 2015, 8:04 AM
Zackey_TNT changed Last tested (version) from 0.19406 to V0.19428 (Dev).
AndyP removed Zackey_TNT as the assignee of this task.Sep 7 2015, 9:05 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:28 PM