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Description

Quality assurance workflow.

A task assigned to this project, is designated to get a quality control.

This is for example confirming the fix for an issue that has been worked on,
testing features before they hit release,
or making sure all major functions are working prior to next major release.

Recent Activity

Feb 2 2019

schema changed the status of T3189: Nullpointer when using condition "same sector contains" from In Queue to Resolved.
Feb 2 2019, 7:37 PM · Quality Assurance, Starmade, Engine

Jan 22 2019

AndyP removed a project from T3041: Salvage beam doesn't require power: RC-Report.
Jan 22 2019, 4:34 PM · Quality Assurance, CBS: Functional, Starmade
AndyP moved T2498: Unable to lock symmetry plane in place with empty hotbar slot from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T2500: Sorting in Main Menu Local Play Adv. Settings is by tooltip from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T2755: empty labels when "German" language choosen from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · GUI/HUD, Starmade
AndyP moved T3159: Build mode panel feedback/bugs from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3003: "Report Bug or Crash" not sending from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3032: Warp Gate Distance Displays Incorrectly from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3158: shield recharge below upkeep message spams during combat from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3172: Removing rule does not wipe all fields from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3173: Resizing Ruleset menu goes out of bounds from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3174: Ruleset menu buttons are disabled/enabled with the wrong selection from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3175: Ruleset name value table has no fixed sorting from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3176: Ruleset input values cannot be longer than 10 characters from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3177: Enter does not confirm for any input control from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3179: Ruleset remove buttons need confirmation from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3180: Ruleset some values need different input control from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3181: Ruleset "apply for" seemingly does nothing from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade

Jan 4 2019

schema changed the status of T149: Changes to faction rank permissions are not always saved from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 4 2019, 4:26 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Dec 2 2018

schema added a comment to T3173: Resizing Ruleset menu goes out of bounds.

Workaround fix: cannot decrease size of window below what would be
causing oob. Real fix TODO: make multi-panel resizable with weight

Dec 2 2018, 12:39 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3173: Resizing Ruleset menu goes out of bounds from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 12:39 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3172: Removing rule does not wipe all fields from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 12:27 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3181: Ruleset "apply for" seemingly does nothing from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 12:25 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3180: Ruleset some values need different input control from In Queue to Resolved.

Problem is that neither blockConfig nor EffectConfig is loaded in the main menu in this stage.

Dec 2 2018, 12:22 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3179: Ruleset remove buttons need confirmation from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 12:19 PM · Quality Assurance, Starmade, GUI/HUD
schema changed the status of T3177: Enter does not confirm for any input control from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 12:17 PM · Quality Assurance, Starmade, GUI/HUD
schema changed the status of T3176: Ruleset input values cannot be longer than 10 characters from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 11:54 AM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3175: Ruleset name value table has no fixed sorting from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 11:53 AM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3174: Ruleset menu buttons are disabled/enabled with the wrong selection from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 11:46 AM · Quality Assurance, GUI/HUD, Starmade

Sep 25 2018

schema changed the status of T3156: map is incomplete when looking at unexplored systems from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 25 2018, 7:40 PM · Quality Assurance, Starmade, Galaxy Map
schema changed the status of T3159: Build mode panel feedback/bugs from In Queue to Resolved.

Fixed Tabs, fixed build buttons.

Sep 25 2018, 7:15 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3158: shield recharge below upkeep message spams during combat from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 25 2018, 6:36 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3157: applying any graphical option change causes crash from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 25 2018, 6:34 PM · Quality Assurance, Starmade, Engine

Aug 10 2018

schema changed the status of T3064: remote turret control non functional from In Queue to Resolved by committing Restricted Diffusion Commit.
Aug 10 2018, 10:49 AM · Quality Assurance, CBS: Weapons, Starmade

Aug 9 2018

lancake changed the status of T3072: FBO INIT error on world load from In Queue to Resolved.
Aug 9 2018, 3:42 PM · Starmade

Jul 26 2018

schema changed the status of T2140: Display Module 50fps to 8fps from In Queue to Resolved.
Jul 26 2018, 4:15 PM · Quality Assurance, Engine (General), Starmade

Jul 11 2018

lancake changed the status of T3048: Missiles fired cross sector bypass shields from In Queue to Resolved.

Wrong status

Jul 11 2018, 3:16 PM · Quality Assurance, CBS: Systems, Starmade

Jul 9 2018

MacThule added a comment to T3032: Warp Gate Distance Displays Incorrectly.

Sweet - wasn't sure. Thanks for the work!

Jul 9 2018, 8:51 AM · Quality Assurance, GUI/HUD, Starmade

Jul 8 2018

lancake changed the status of T2941: Stabilizer group detection from In Queue to Resolved.
Jul 8 2018, 5:58 PM · CBS: Systems, Quality Assurance, Starmade

Jul 7 2018

lancake changed the status of T3040: Crash on exit from build block from Open to Resolved.

You had a few more HUD context options enabled than I did. But it's fixed either way as Schema went through them all to check for any possible mistakes (and fixed some that may have caused it).
Your settings are fine though, didn't see anything odd in it besides the extra HUD Contexts you had enabled.

Jul 7 2018, 1:18 AM · CBS: Weapons, Starmade
lancake added a comment to T3032: Warp Gate Distance Displays Incorrectly.

Ah, I just changed the category and lowered the priority, you did fine. UI Bugs belong here as well, this one should be fixed in the latest dev build, 0.201.105 or above.

Jul 7 2018, 12:38 AM · Quality Assurance, GUI/HUD, Starmade
MacThule added a comment to T3032: Warp Gate Distance Displays Incorrectly.

Yes - it was just an UI error, sorry. Is this where UI bugs are reported or should they go elsewhere?

Jul 7 2018, 12:13 AM · Quality Assurance, GUI/HUD, Starmade

Jul 6 2018

lancake added a comment to T3048: Missiles fired cross sector bypass shields.

Could you upload the blueprint of the ship you used? I can't reproduce it with my own ships, visited a random pirate station and fought a few NPC ships as well.
Maybe I got lucky or it's something specific to the ship.

Jul 6 2018, 6:24 PM · Quality Assurance, CBS: Systems, Starmade

Jul 5 2018

happahappa added a comment to T3048: Missiles fired cross sector bypass shields.

Tested it agan on .104
Had the same issue. Cannons and/or beams just ignore the shields.
I jumped to a pirate station and just let it fire on me (42M shields at 100%).
The just damage the hull.
Maybe this is related to the fact, that pirates or other NPC ships are based on the old power system.

Jul 5 2018, 10:41 AM · Quality Assurance, CBS: Systems, Starmade
lancake added a parent task for T3048: Missiles fired cross sector bypass shields: Unknown Object (Maniphest Task).
Jul 5 2018, 9:55 AM · Quality Assurance, CBS: Systems, Starmade
lancake changed the status of T3048: Missiles fired cross sector bypass shields from In Queue to Resolved.
Jul 5 2018, 9:55 AM · Quality Assurance, CBS: Systems, Starmade
schema changed the status of T3059: Volley fire rate does not adjust to new weapon reload from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 5 2018, 9:20 AM · Quality Assurance, CBS: Weapons, Starmade

Jul 4 2018

lancake changed the status of T3032: Warp Gate Distance Displays Incorrectly from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 4 2018, 10:03 AM · Quality Assurance, GUI/HUD, Starmade
lancake changed the status of T2994: Game crashes when overheat timer ends. from In Queue to Resolved.
Jul 4 2018, 8:54 AM · CBS: Systems, Starmade

Jul 3 2018

lancake reopened T1496: some block icons have small visual glitches as "Resolved".
Jul 3 2018, 3:12 PM · Game Development (Beta), Textures, Starmade