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Dec 16 2015

SmilingDemon placed T993: Beta Launcher Mac: Malfunction on opening launcher up for grabs.
Dec 16 2015, 9:20 PM · Starmade
SmilingDemon moved T993: Beta Launcher Mac: Malfunction on opening launcher from Feedback to Open / Validated on the Issue Navigation board.
Dec 16 2015, 9:19 PM · Starmade
SmilingDemon added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

ok putting this up for grabbing. cant test myself .. no OSX what soever available to me

Dec 16 2015, 9:19 PM · Starmade
AndyP added a comment to T847: All systems disconnected (c+v link) in sector..

Thanks to nalem, we got a new trail to this.

Dec 16 2015, 9:10 PM · Engine, Starmade
Valiant70 added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

OSX Yosemite version 10.10.5 (14F1509).
Yes, latest launcher version.

Dec 16 2015, 9:07 PM · Starmade
schema changed the status of T988: docking causes crash from In Queue (Game) to Resolved.

ty

Dec 16 2015, 9:02 PM · CBS: Rails, Starmade
AndyP added a comment to T988: docking causes crash.

2015-12-16 22:00:05
Full thread dump Java HotSpot(TM) 64-Bit Server VM (25.51-b03 mixed mode):

Dec 16 2015, 9:01 PM · CBS: Rails, Starmade
SmilingDemon moved T993: Beta Launcher Mac: Malfunction on opening launcher from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 16 2015, 8:24 PM · Starmade
SmilingDemon added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

what exact OSX version are you using ?
are you using the latest Launcher version V58 from
http://sm-launcher-test.s3.amazonaws.com/index.html?prefix=jobs/Launcher/ ?

Dec 16 2015, 8:24 PM · Starmade
SmilingDemon triaged T993: Beta Launcher Mac: Malfunction on opening launcher as Normal priority.
Dec 16 2015, 8:20 PM · Starmade
SmilingDemon claimed T993: Beta Launcher Mac: Malfunction on opening launcher.
Dec 16 2015, 8:18 PM · Starmade
SmilingDemon updated the task description for T987: ship core unable to pitch or rotate upon removal of thrusters .
Dec 16 2015, 8:10 PM · Engine, Starmade
Valiant70 renamed T993: Beta Launcher Mac: Malfunction on opening launcher from Beta Launcher Mac: Launcher window does not appear to Beta Launcher Mac: Malfunction on opening launcher.
Dec 16 2015, 7:23 PM · Starmade
Valiant70 added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

I restarted after the issue above and, the same thing continued to happen. The launcher came up momentarily, and then turned grey as the image above shows.

Dec 16 2015, 7:21 PM · Starmade
Valiant70 added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

I have determined how to reproduce this bug on my computer, if this is even the same issue. After restarting my computer, I was able to run the launcher normally. However, if I close the launcher rather than pressing launch, then try to open the launcher again, this happens. (See attached image.) That large rectangle is the launcher. It flashes the normal launcher briefly as it starts up, then turns into this.

Dec 16 2015, 6:57 PM · Starmade
Valiant70 created T993: Beta Launcher Mac: Malfunction on opening launcher.
Dec 16 2015, 6:11 PM · Starmade
lancake raised the priority of T987: ship core unable to pitch or rotate upon removal of thrusters from Low to Pre-Release Quality Assurance.
Dec 16 2015, 2:21 PM · Engine, Starmade
SmilingDemon moved T991: Station Docking Spawns Entity In Space. from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 16 2015, 12:36 PM · CBS: Rails, Starmade
SmilingDemon triaged T991: Station Docking Spawns Entity In Space. as Normal priority.
Dec 16 2015, 12:36 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T991: Station Docking Spawns Entity In Space..

Yes .. that is expected to happen on sector borders

Dec 16 2015, 12:35 PM · CBS: Rails, Starmade
SmilingDemon claimed T991: Station Docking Spawns Entity In Space..
Dec 16 2015, 12:33 PM · CBS: Rails, Starmade
lancake changed Last tested (version) from 0.19492 (Dev) to 0.19525 (Dev) on T870: Slabs act like full blocks with rails.
Dec 16 2015, 12:32 PM · CBS: Rails, Starmade
lancake closed T870: Slabs act like full blocks with rails as Closed.

-QA Testing-

Dec 16 2015, 12:32 PM · CBS: Rails, Starmade
lancake changed the status of T490: Planet part entities does not vanish even without any blocks from Resolved to In Queue (Game).
Dec 16 2015, 12:17 PM · Game Development (Alpha), Galaxy Map, Starmade
lancake added a comment to T490: Planet part entities does not vanish even without any blocks.

-QA Testing-

Dec 16 2015, 12:17 PM · Game Development (Alpha), Galaxy Map, Starmade
lancake changed Last tested (version) from 0.19523 (Dev) to 0.19525 (Dev) on T984: ratio to mass uses block count and not thrust amount.
Dec 16 2015, 11:54 AM · CBS: Systems, Starmade
lancake closed T984: ratio to mass uses block count and not thrust amount as Closed.

-QA Testing-

Dec 16 2015, 11:54 AM · CBS: Systems, Starmade
lancake changed Last tested (version) from 0.19524 (Dev) to 0.19525 (Dev) on T969: Nullpointer when removing filled cargo blocks.
Dec 16 2015, 11:43 AM · Engine, Starmade
lancake added a comment to T969: Nullpointer when removing filled cargo blocks.

Both my accounts that had this can be used again. I'll wait a bit to close it till I'm 100% sure it's not happening anymore.

Dec 16 2015, 11:43 AM · Engine, Starmade
lancake changed First occurrence (version) from v0.15 to 0.15 on T813: thrust power consumption displayed incorrectly.
Dec 16 2015, 11:42 AM · CBS: Systems, Starmade
lancake changed the status of T813: thrust power consumption displayed incorrectly from Resolved to In Queue (Game).

-QA Testing-

Dec 16 2015, 11:42 AM · CBS: Systems, Starmade
AndyP added a comment to T847: All systems disconnected (c+v link) in sector..

@PhaserArray
hm, the logs dont give any useful information.
(The server side ones are the wrong ones, but 3 days would be several hundred MB of logs to look through.)

Dec 16 2015, 9:45 AM · Engine, Starmade
AndyP added a comment to T985: Brake key doesn't use directional or available thrust.

Why not make "brake" use the lowest available thrust level?

Dec 16 2015, 9:30 AM · Game Development (Beta), CBS: Systems, Starmade
xarses created T992: Steam Linux launcher doesn't start.
Dec 16 2015, 2:36 AM · Starmade

Dec 15 2015

imaboy created T991: Station Docking Spawns Entity In Space..
Dec 15 2015, 10:59 PM · CBS: Rails, Starmade
NuclearFun added a comment to T852: "Shields Down" message displayed when docked entities shields depleted.

be ware that if you hit 1 (maybe your weapons) and the entity you had TabF8 switched from has the docking module on 1 it will activate it

Dec 15 2015, 10:25 PM · GUI/HUD, Starmade
schema changed the status of T986: changing thrust settings apply immediately from Open to Resolved.

ah damn, i meant to do resolve

Dec 15 2015, 9:35 PM · CBS: Systems, Starmade
schema changed the status of T986: changing thrust settings apply immediately from In Queue (Game) to Open.

made it a time independent from reboot.

Dec 15 2015, 9:35 PM · CBS: Systems, Starmade
Napther added a comment to T852: "Shields Down" message displayed when docked entities shields depleted.

Nope, TabF8 breaks things again.

Dec 15 2015, 7:26 PM · GUI/HUD, Starmade
schema changed the status of T969: Nullpointer when removing filled cargo blocks from In Queue (Game) to Resolved.
Dec 15 2015, 7:10 PM · Engine, Starmade
Ithirahad renamed T990: Roll keys (Z/X) and roll control not working properly from Roll keys (Z/X) and roll control not working (DEV) to Roll keys (Z/X) and roll control not working properly (DEV).
Dec 15 2015, 7:09 PM · Game Development (Alpha), Controls, Starmade
Ithirahad renamed T990: Roll keys (Z/X) and roll control not working properly from Buggy roll behavior to Roll keys (Z/X) and roll control not working (DEV).
Dec 15 2015, 7:09 PM · Game Development (Alpha), Controls, Starmade
Ithirahad created T990: Roll keys (Z/X) and roll control not working properly.
Dec 15 2015, 7:07 PM · Game Development (Alpha), Controls, Starmade
lancake reopened T985: Brake key doesn't use directional or available thrust as "In Queue (Game)".

Reopening, the plan is to use the thrust that remains after subtracting the thrust that's distributed to the rotational thrust. So not 100% realistic but better.

Dec 15 2015, 6:11 PM · Game Development (Beta), CBS: Systems, Starmade
SmilingDemon closed T922: Cargo bleeds from not full storage. as Closed.

closing again then

Dec 15 2015, 7:50 AM · CBS: Functional, Starmade

Dec 14 2015

Chandler added a comment to T922: Cargo bleeds from not full storage..

@Chandler ... any news on this now? ... havnt seen it happening to any of my three bases storages

Dec 14 2015, 11:34 PM · CBS: Functional, Starmade
NuclearFun changed the status of T988: docking causes crash from Open to In Queue (Game).

How to reproduce: trying to redock a turret to a ship crashes java (especially after a restart/not with a "freshly" built ship)

Dec 14 2015, 11:24 PM · CBS: Rails, Starmade
NuclearFun moved T988: docking causes crash from Open / Validated to Confirmed on the Issue Navigation board.
Dec 14 2015, 11:22 PM · CBS: Rails, Starmade
NuclearFun added a comment to T988: docking causes crash.

Suspecting infinite loop as well.
Log gets spammed with :
[2015-12-14 22:54:06] UPDATE MASSS: 494.666; (68662.87, 120127.75, 138773.48)
message.

Dec 14 2015, 10:07 PM · CBS: Rails, Starmade
NuclearFun claimed T988: docking causes crash.
Dec 14 2015, 10:03 PM · CBS: Rails, Starmade
NuclearFun added a comment to T852: "Shields Down" message displayed when docked entities shields depleted.

tested it, with Tab+F8 and there one gets the message.
If nobody has anything against it i would reject the bug as if it really is just about TabF8 it is not really a concern (with TabF8 being a little bit buggy in itself)

Dec 14 2015, 10:00 PM · GUI/HUD, Starmade
NuclearFun claimed T852: "Shields Down" message displayed when docked entities shields depleted.
Dec 14 2015, 9:57 PM · GUI/HUD, Starmade
17joshuanewcomb added a comment to T920: Shipyard "Place order" menu doesn't recognize a ship is docked..

One thing I forgot to mention is that it happens every time I jump out of the sector that has the shipyard... And then jump back in after some pirate combat.

Dec 14 2015, 9:27 PM · CBS: Shipyards, Starmade
lancake moved T988: docking causes crash from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Dec 14 2015, 9:11 PM · CBS: Rails, Starmade
lancake renamed T988: docking causes crash from (Dev) Docking causes Crash on single player to docking causes crash.
Dec 14 2015, 9:10 PM · CBS: Rails, Starmade
lancake placed T988: docking causes crash up for grabs.
Dec 14 2015, 9:10 PM · CBS: Rails, Starmade
lancake claimed T988: docking causes crash.

Happens in MP too, JVM stops responding, it's probably an infinite loop when updating mass.

Dec 14 2015, 9:10 PM · CBS: Rails, Starmade
godmars added a comment to T982: Pirates spawning while disabled.

I went back and gave warping about a shot as well but wasn't able to recreate it that way either. I'll keep tooling around for a little to see if I can get any better luck. Let me know if recreating the server fixed it.

Dec 14 2015, 6:53 PM · AI, Starmade
SmilingDemon added a comment to T920: Shipyard "Place order" menu doesn't recognize a ship is docked..

Ok .. i tried this for a time now .. and sadly cant reproduce it.

Dec 14 2015, 6:51 PM · CBS: Shipyards, Starmade
Napther created T989: 99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage).
Dec 14 2015, 6:09 PM · Game Development (Alpha), CBS: Weapons, Starmade
SmilingDemon added a comment to T922: Cargo bleeds from not full storage..

@Chandler ... any news on this now? ... havnt seen it happening to any of my three bases storages

Dec 14 2015, 5:49 PM · CBS: Functional, Starmade
Napther added a comment to T986: changing thrust settings apply immediately.

I agree with Ithirahad, I am on the fence as well, but I can see where this can be in both RP aspects and applying instantly such as in the case of Elite's "Pip" system and where it can be abused to gain a further advantage over a rival player by sudden, massive thrust vectoring and rotation changes. It will likely require a lot of user-testing, and perhaps a few PvP Events / Fleet Operations to determine what is best

Dec 14 2015, 5:23 PM · CBS: Systems, Starmade
Ithirahad added a comment to T986: changing thrust settings apply immediately.

Not sure which side of this I fall on, to be honest. Really, the only problem with this is turn speed (Particularly on larger ships), which makes me wonder if only locking in turn speed should require a reboot. Also, if changing thrust settings does require a reboot, then docking should probably also allow free modification after a short "engine cooling down" timer.

Dec 14 2015, 2:06 PM · CBS: Systems, Starmade
Megacrafter127 placed T924: Invoking Advanced Build mode using <CTRL> key crashes game in v0.19498 up for grabs.

The logs seem to contain no related error as far as I can tell, putting the ticket up for grabs if anyone else may have an idea.

Dec 14 2015, 10:16 AM · Engine, Starmade
tiberius added a comment to T924: Invoking Advanced Build mode using <CTRL> key crashes game in v0.19498.

I'm sending you your 2 logfiles, plus the terminal output of the server.
It's a lot. You may want to not show it anyway.
Note: the 1st line below outputs VERION instead of VERSION.

Dec 14 2015, 8:52 AM · Engine, Starmade
17joshuanewcomb added a comment to T920: Shipyard "Place order" menu doesn't recognize a ship is docked..

To answer all questions:

Dec 14 2015, 1:24 AM · CBS: Shipyards, Starmade

Dec 13 2015

Napther created T988: docking causes crash.
Dec 13 2015, 11:59 PM · CBS: Rails, Starmade
godmars updated the task description for T987: ship core unable to pitch or rotate upon removal of thrusters .
Dec 13 2015, 10:47 PM · Engine, Starmade
godmars updated the task description for T987: ship core unable to pitch or rotate upon removal of thrusters .
Dec 13 2015, 10:42 PM · Engine, Starmade
SmilingDemon moved T987: ship core unable to pitch or rotate upon removal of thrusters from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 13 2015, 10:37 PM · Engine, Starmade
godmars changed the status of T987: ship core unable to pitch or rotate upon removal of thrusters from Open to In Queue (Game).
Dec 13 2015, 10:25 PM · Engine, Starmade
godmars added a comment to T987: ship core unable to pitch or rotate upon removal of thrusters .

issue happens as described. Placing 2 or more blocks of -any- type then removing them recreates the problem

Dec 13 2015, 10:24 PM · Engine, Starmade
godmars moved T987: ship core unable to pitch or rotate upon removal of thrusters from Open / Validated to Confirmed on the Issue Navigation board.
Dec 13 2015, 10:20 PM · Engine, Starmade
godmars claimed T987: ship core unable to pitch or rotate upon removal of thrusters .
Dec 13 2015, 9:52 PM · Engine, Starmade
lancake raised the priority of T860: BufferOverflowException + render issues with mass placement of non cubic blocks from Urgent to Pre-Release Quality Assurance.
Dec 13 2015, 9:28 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19508 (Dev) to 0.19524 (Dev) on T860: BufferOverflowException + render issues with mass placement of non cubic blocks.
Dec 13 2015, 9:28 PM · Engine, Starmade
lancake changed the status of T860: BufferOverflowException + render issues with mass placement of non cubic blocks from Resolved to In Queue (Game).

Had it again when i destroyed a turret with missiles (right after it hit), debris was enabled.

Dec 13 2015, 9:27 PM · Engine, Starmade
lancake set Last tested (version) to 0.19524 (Dev) on T969: Nullpointer when removing filled cargo blocks.
Dec 13 2015, 9:13 PM · Engine, Starmade
lancake changed the status of T969: Nullpointer when removing filled cargo blocks from Resolved to In Queue (Game).

-QA Testing-

Dec 13 2015, 9:12 PM · Engine, Starmade
SmilingDemon placed T987: ship core unable to pitch or rotate upon removal of thrusters up for grabs.
Dec 13 2015, 7:40 PM · Engine, Starmade
SmilingDemon moved T987: ship core unable to pitch or rotate upon removal of thrusters from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Dec 13 2015, 7:40 PM · Engine, Starmade
SmilingDemon added a comment to T987: ship core unable to pitch or rotate upon removal of thrusters .

type of block to be placed and removed to make rotation bug out seems to be not associated with thrusters

Dec 13 2015, 7:40 PM · Engine, Starmade
SmilingDemon triaged T987: ship core unable to pitch or rotate upon removal of thrusters as Low priority.
Dec 13 2015, 7:37 PM · Engine, Starmade
SmilingDemon claimed T987: ship core unable to pitch or rotate upon removal of thrusters .
Dec 13 2015, 7:36 PM · Engine, Starmade
spunkie updated the task description for T987: ship core unable to pitch or rotate upon removal of thrusters .
Dec 13 2015, 5:26 PM · Engine, Starmade
spunkie renamed T987: ship core unable to pitch or rotate upon removal of thrusters from ship core immobile upon removal of thrusters to ship core unable to pitch or rotate upon removal of thrusters .
Dec 13 2015, 5:03 PM · Engine, Starmade
spunkie created T987: ship core unable to pitch or rotate upon removal of thrusters .
Dec 13 2015, 4:16 PM · Engine, Starmade
Napther added a comment to T986: changing thrust settings apply immediately.

The reason it should only be applied after reboot is to stop Super-Capitals going from sluggish brawler, to lightning turn speed at a few clicks.

Dec 13 2015, 4:14 PM · CBS: Systems, Starmade
spunkie changed Last tested (version) from 0.19522 to 0.19523 dev on T976: Damage Attenuation of Cannons incorrect.
Dec 13 2015, 3:27 PM · Game Development (Alpha), CBS: Weapons, Starmade
spunkie changed the status of T976: Damage Attenuation of Cannons incorrect from Open to In Queue (Game).
Dec 13 2015, 3:23 PM · Game Development (Alpha), CBS: Weapons, Starmade
spunkie updated the task description for T976: Damage Attenuation of Cannons incorrect.
Dec 13 2015, 3:23 PM · Game Development (Alpha), CBS: Weapons, Starmade
spunkie added a comment to T976: Damage Attenuation of Cannons incorrect.

Armored entity does not lessen damage against a shielded entity behind it vs penetrating shot.

Dec 13 2015, 3:23 PM · Game Development (Alpha), CBS: Weapons, Starmade
schema changed the status of T813: thrust power consumption displayed incorrectly from In Queue (Game) to Resolved.
Dec 13 2015, 2:28 PM · CBS: Systems, Starmade
schema changed the status of T969: Nullpointer when removing filled cargo blocks from In Queue (Game) to Resolved.

added some security. If still not fixed. I need new logs, as I added some extra debug info

Dec 13 2015, 2:21 PM · Engine, Starmade
spunkie claimed T976: Damage Attenuation of Cannons incorrect.
Dec 13 2015, 2:17 PM · Game Development (Alpha), CBS: Weapons, Starmade
schema changed the status of T984: ratio to mass uses block count and not thrust amount from In Queue (Game) to Resolved.
Dec 13 2015, 2:10 PM · CBS: Systems, Starmade
schema closed T985: Brake key doesn't use directional or available thrust as Rejected.

This is not really possibly in a kind of logical way, and would if forced probably destroy gameplay:

Dec 13 2015, 2:07 PM · Game Development (Beta), CBS: Systems, Starmade
schema added a comment to T986: changing thrust settings apply immediately.

What's the reason it should only apply after reboot?

Dec 13 2015, 2:03 PM · CBS: Systems, Starmade
lancake changed the status of T986: changing thrust settings apply immediately from Open to In Queue (Game).

-Confirmed-

Dec 13 2015, 12:45 PM · CBS: Systems, Starmade
lancake moved T986: changing thrust settings apply immediately from Open / Validated to Confirmed on the Issue Navigation board.
Dec 13 2015, 12:44 PM · CBS: Systems, Starmade