The slider's initial position is always at the far-left. Altering its value fixes the bug for the remainder of the session. Closing and re-opening the launcher causes the bug again.
Description
Description
Details
Details
- Commits
- Restricted Diffusion Commit
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- none/unspecified
- Reproducible
- Yes
- Category
- none/unspecified
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
I fixed it in the latest build. Actually, I don't think this issue is visible in any of the tester builds, as I believe I fixed it in the first version containing the memory slider; I could be wrong, though, as this bug has plagued me for a long time. (It ended up being a bug within AngularJS itself)
Comment Actions
-QA Testing-
Fix confirmed.
Indeed cant break it, even with "non-power-of-two" settings it works for me. (Win 8, 64bit)
Assuming its fixed.