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Mar 20 2018

lancake closed T2738: Shields not working as Rejected.

Caused by shield upkeep values, shield cap to regen ratio is off in this example.

Mar 20 2018, 4:59 PM · Starmade

Mar 11 2018

lancake changed the status of T2868: Beams don't do the same DPS from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 11 2018, 7:41 PM · CBS: Weapons, Starmade
lancake changed the status of T2868: Beams don't do the same DPS from Open to In Queue.
Mar 11 2018, 7:33 PM · CBS: Weapons, Starmade
lancake claimed T2868: Beams don't do the same DPS.

PowerPerHit is set to nerf for the Beam - Beam combination. It should be an inversed nerf, or a normal buff.
Other beams are fine.

Mar 11 2018, 7:33 PM · CBS: Weapons, Starmade

Feb 15 2018

SmilingDemon claimed T2740: (Pre-release)Shipyards can't load designs from BP's or Catalog.
Feb 15 2018, 6:54 PM · CBS: Shipyards, Starmade

Feb 5 2018

Restricted Application added a project to T2868: Beams don't do the same DPS: Issue Navigation.
Feb 5 2018, 4:05 AM · CBS: Weapons, Starmade

Feb 3 2018

Benevolent27 added a comment to T2350: Exiting (normal) because of exception java.lang.RuntimeException: SegmentData should already be normal version.

And the crash is back. We have had 7 crashes tonight now.

Feb 3 2018, 5:30 PM · Engine (Crashes), Starmade
lancake lowered the priority of T2755: empty labels when "German" language choosen from Pre-Release Quality Assurance to High.
Feb 3 2018, 5:30 PM · GUI/HUD, Starmade
lancake lowered the priority of T2747: Long Range Scanners chamber nonfunctional from Pre-Release Quality Assurance to High.
Feb 3 2018, 5:30 PM · CBS: Functional, Game Development, Starmade
lancake set First occurrence (version) to 0.200.278 on T2759: Warp Interdiction not functional.
Feb 3 2018, 5:30 PM · CBS: Systems, Starmade
lancake closed T2746: Warpgate Free Target nonfunctional as Closed.
Feb 3 2018, 5:30 PM · CBS: Functional, Starmade
lancake closed T2759: Warp Interdiction not functional as Closed.

-QA Testing-

Feb 3 2018, 5:30 PM · CBS: Systems, Starmade

Jan 14 2018

Ithirahad updated the task description for T2817: Lighting inconsistency with corner and wedge shapes, too dark.
Jan 14 2018, 12:54 AM · Engine, Game Development, Starmade

Jan 13 2018

lancake changed Last tested (version) from 0.200.282 to 0.200.289 on T2753: Structural Integrity system does not apply to stabilizers..
Jan 13 2018, 6:17 PM · Physics, Starmade
lancake closed T2753: Structural Integrity system does not apply to stabilizers. as Closed.

-QA Testing-

Jan 13 2018, 6:16 PM · Physics, Starmade

Jan 8 2018

Ithirahad updated the task description for T2817: Lighting inconsistency with corner and wedge shapes, too dark.
Jan 8 2018, 9:03 PM · Engine, Game Development, Starmade
Restricted Application added a project to T2817: Lighting inconsistency with corner and wedge shapes, too dark: Issue Navigation.
Jan 8 2018, 9:00 PM · Engine, Game Development, Starmade
schema changed the status of T2759: Warp Interdiction not functional from In Queue to Resolved.
Jan 8 2018, 3:14 PM · CBS: Systems, Starmade
schema changed the status of T2753: Structural Integrity system does not apply to stabilizers. from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 8 2018, 10:53 AM · Physics, Starmade

Jan 7 2018

lancake changed Last tested (version) from 0.200.278 to 0.200.282 on T2753: Structural Integrity system does not apply to stabilizers..
Jan 7 2018, 7:22 PM · Physics, Starmade
lancake changed the status of T2753: Structural Integrity system does not apply to stabilizers. from Resolved to In Queue.

-QA Testing-

Jan 7 2018, 7:21 PM · Physics, Starmade
lancake changed Last tested (version) from 0.200.253 to 0.200.282 on T2752: Weapon activation does not deactivate cloak .
Jan 7 2018, 7:21 PM · CBS: Functional, Starmade
lancake closed T2752: Weapon activation does not deactivate cloak as Closed.

-QA Testing-

Jan 7 2018, 7:21 PM · CBS: Functional, Starmade
Restricted Application added a project to T2814: Small ships/turrets can't overheat: Issue Navigation.
Jan 7 2018, 4:49 PM · Starmade
Jeryia renamed T2813: [New Power System] Overheating ship reboot fails from New Power Overheating ship reboot fails to [New Power System] Overheating ship reboot fails.
Jan 7 2018, 4:40 PM · Starmade
Restricted Application added a project to T2813: [New Power System] Overheating ship reboot fails: Issue Navigation.
Jan 7 2018, 4:40 PM · Starmade

Jan 6 2018

SmilingDemon edited Tester information (Internal use only) on T2759: Warp Interdiction not functional.
Jan 6 2018, 6:07 PM · CBS: Systems, Starmade
SmilingDemon added a comment to T2759: Warp Interdiction not functional.

to also check this:
https://phab.starma.de/T1737
https://phab.starma.de/T836

Jan 6 2018, 6:07 PM · CBS: Systems, Starmade

Jan 5 2018

Benevolent27 renamed T2810: some /entity and /shield admin commands do not work in power 2.0 from /entity_reboot admin command does not work - Puts it back into overheating mode to /entity_reboot admin command does not work - Instead of rebooting, it resets back to max overheating time.
Jan 5 2018, 9:52 PM · Tools, Game Development, Starmade
Restricted Application added a project to T2810: some /entity and /shield admin commands do not work in power 2.0: Issue Navigation.
Jan 5 2018, 9:45 PM · Tools, Game Development, Starmade
SmilingDemon added a parent task for T2759: Warp Interdiction not functional: T2745: Master task power 2.0 pre-release.
Jan 5 2018, 9:04 PM · CBS: Systems, Starmade
SmilingDemon changed the status of T2759: Warp Interdiction not functional from Open to In Queue.
Jan 5 2018, 9:01 PM · CBS: Systems, Starmade
SmilingDemon edited Steps to reproduce on T2759: Warp Interdiction not functional.
Jan 5 2018, 9:01 PM · CBS: Systems, Starmade
schema changed the status of T2753: Structural Integrity system does not apply to stabilizers. from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 5 2018, 4:09 PM · Physics, Starmade
Restricted Application added a project to T2759: Warp Interdiction not functional: Starmade.
Jan 5 2018, 2:50 PM · CBS: Systems, Starmade
SmilingDemon claimed T2759: Warp Interdiction not functional.
Jan 5 2018, 2:46 PM · CBS: Systems, Starmade

Jan 4 2018

SmilingDemon closed T2799: Expected Reactor-Chamber Tree behaviour as Closed.

-QA Testing-

Jan 4 2018, 6:23 PM · CBS: Systems, Starmade
SmilingDemon changed the status of T2799: Expected Reactor-Chamber Tree behaviour from In Queue to Resolved.
Jan 4 2018, 6:22 PM · CBS: Systems, Starmade
lancake changed Last tested (version) from 0.200.250 to 0.200.278 on T2753: Structural Integrity system does not apply to stabilizers..
Jan 4 2018, 6:10 PM · Physics, Starmade
lancake edited Tester information (Internal use only) on T2753: Structural Integrity system does not apply to stabilizers..
Jan 4 2018, 6:10 PM · Physics, Starmade
lancake changed the status of T2753: Structural Integrity system does not apply to stabilizers. from Resolved to In Queue.

-QA Testing-

Jan 4 2018, 6:09 PM · Physics, Starmade
SmilingDemon changed Last tested (version) from 0.200.274 to 0.200.278 on T2799: Expected Reactor-Chamber Tree behaviour.
Jan 4 2018, 6:01 PM · CBS: Systems, Starmade
SmilingDemon changed the status of T2799: Expected Reactor-Chamber Tree behaviour from Resolved to In Queue.

-QA Testing-
Works like a charm except ... the 1 to 1 part isnt doing the trick

Jan 4 2018, 6:00 PM · CBS: Systems, Starmade
lancake closed T2764: HP Triggers (Reactors) missing as Closed.

-QA Testing-

Jan 4 2018, 5:30 PM · Engine, Starmade
schema added a comment to T2799: Expected Reactor-Chamber Tree behaviour.

it should now be possible to connect multiple chambers to a main reactor using the same conduit. Anything further from that will still have to 1 to 1

Jan 4 2018, 11:14 AM · CBS: Systems, Starmade
schema changed the status of T2799: Expected Reactor-Chamber Tree behaviour from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 4 2018, 11:14 AM · CBS: Systems, Starmade

Jan 3 2018

lancake edited parent tasks for T2799: Expected Reactor-Chamber Tree behaviour, added: T2745: Master task power 2.0 pre-release; removed: T2720: Master task power 2.0.
Jan 3 2018, 1:04 PM · CBS: Systems, Starmade
SmilingDemon changed the status of T2799: Expected Reactor-Chamber Tree behaviour from Open to In Queue.
Jan 3 2018, 7:34 AM · CBS: Systems, Starmade
SmilingDemon moved T2799: Expected Reactor-Chamber Tree behaviour from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 3 2018, 7:33 AM · CBS: Systems, Starmade
SmilingDemon claimed T2799: Expected Reactor-Chamber Tree behaviour.
Jan 3 2018, 7:32 AM · CBS: Systems, Starmade
Restricted Application added a project to T2799: Expected Reactor-Chamber Tree behaviour: Starmade.
Jan 3 2018, 7:30 AM · CBS: Systems, Starmade
Restricted Application added a project to T2799: Expected Reactor-Chamber Tree behaviour: Issue Navigation.
Jan 3 2018, 7:29 AM · CBS: Systems, Starmade

Jan 2 2018

schema changed the status of T2746: Warpgate Free Target nonfunctional from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 2 2018, 7:38 PM · CBS: Functional, Starmade
Ithirahad updated the task description for T2759: Warp Interdiction not functional.
Jan 2 2018, 3:25 PM · CBS: Systems, Starmade
Ithirahad updated the task description for T2759: Warp Interdiction not functional.
Jan 2 2018, 3:25 PM · CBS: Systems, Starmade

Dec 31 2017

Restricted Application added a project to T2796: Block preview rotation tooltip is obtrusive : Issue Navigation.
Dec 31 2017, 4:31 AM · GUI/HUD, Starmade

Dec 30 2017

Ithirahad added a comment to T2759: Warp Interdiction not functional.

Last tested in v0.200.274.

Dec 30 2017, 2:48 PM · CBS: Systems, Starmade

Dec 29 2017

YamiHikari added a comment to T2776: When docking to a rail, ships teleport a distance away, yet continue to behave as docked entities..

I tried replicating the issue with the same setup before sending, but was unable to reproduce the results. It may have been due to the sector boundary as you suggested.

Dec 29 2017, 9:12 PM · Starmade, Issue Navigation
Jeryia changed Reproducible from issuerepro:none to issuerepro:yes on T2795: Repulse Module missing inventory icon.
Dec 29 2017, 9:03 PM · Starmade
Restricted Application added a project to T2795: Repulse Module missing inventory icon: Issue Navigation.
Dec 29 2017, 8:57 PM · Starmade
Restricted Application added a project to T2776: When docking to a rail, ships teleport a distance away, yet continue to behave as docked entities.: Starmade.
Dec 29 2017, 6:18 PM · Starmade, Issue Navigation
lancake claimed T2776: When docking to a rail, ships teleport a distance away, yet continue to behave as docked entities..

Can you upload that ship + its dock you could reproduce it with?
And what is your sector size setting (default is 2000) and the distance of how far that dock was away from your actual rail?

Dec 29 2017, 6:18 PM · Starmade, Issue Navigation
Restricted Application edited projects for T2788: Weapons stuck in reload on old power system, added: CBS: Weapons; removed Issue Navigation.
Dec 29 2017, 6:16 PM · CBS: Weapons, Starmade
Restricted Application added a project to T2788: Weapons stuck in reload on old power system: Starmade.
Dec 29 2017, 6:16 PM · CBS: Weapons, Starmade
lancake claimed T2788: Weapons stuck in reload on old power system.

Merging with other task.

Dec 29 2017, 6:16 PM · CBS: Weapons, Starmade
Restricted Application added a project to T2788: Weapons stuck in reload on old power system: Issue Navigation.
Dec 29 2017, 5:18 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.200.252 to 0.200.273 on T2749: Jump Interdiction not usable on stations due to chamber tree config.
Dec 29 2017, 4:05 PM · CBS: Systems, Starmade
lancake closed T2749: Jump Interdiction not usable on stations due to chamber tree config as Closed.

-QA Testing-

Dec 29 2017, 4:05 PM · CBS: Systems, Starmade
lancake changed Last tested (version) from 0.200.253 to 0.200.273 on T2742: Repulsor block has no build mode hotbar icon.
Dec 29 2017, 4:00 PM · Textures, Starmade
lancake closed T2742: Repulsor block has no build mode hotbar icon as Closed.

-QA Testing-

Dec 29 2017, 3:59 PM · Textures, Starmade
YamiHikari added a comment to T2774: Entering a ship from within another ship (Using F1+F8).

Another odd picture:

Dec 29 2017, 2:07 PM · Engine, Starmade
YamiHikari added a comment to T2774: Entering a ship from within another ship (Using F1+F8).

I just tried to replicate the results, with two standalone ship cores, and got another unexpected result:

Dec 29 2017, 2:02 PM · Engine, Starmade
Restricted Application changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Feedback to Open.

That's right. I directly jumped from one ship to another. Neither ship was docked to anything else. I can try it again and see if you need confirmation.

Dec 29 2017, 1:47 PM · Engine, Starmade
SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 12:56 PM · Engine, Starmade
lancake added a parent task for T2755: empty labels when "German" language choosen: T2745: Master task power 2.0 pre-release.
Dec 29 2017, 12:06 PM · GUI/HUD, Starmade
Restricted Application changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Feedback to Open.
Dec 29 2017, 10:02 AM · Engine, Starmade
SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 10:01 AM · Engine, Starmade
Restricted Application changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Feedback to Open.

Did you jump from ship to ship ... and nowhere was a station involved ? (even as dock for one of the ships?)

Dec 29 2017, 10:01 AM · Engine, Starmade
SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 10:00 AM · Engine, Starmade
SmilingDemon claimed T2774: Entering a ship from within another ship (Using F1+F8).
Dec 29 2017, 9:59 AM · Engine, Starmade
schema added a comment to T2764: HP Triggers (Reactors) missing .

system falsely tried to check HP conditions for shops, and if no ship has been there for a player yet, HP conditions have never initialized (since they dont initialize on shops, as they don't have an advanced manager (ManagerContainer))

Dec 29 2017, 2:05 AM · Engine, Starmade
schema changed the status of T2764: HP Triggers (Reactors) missing from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 29 2017, 2:04 AM · Engine, Starmade
schema changed the status of T2742: Repulsor block has no build mode hotbar icon from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 29 2017, 1:16 AM · Textures, Starmade

Dec 28 2017

YamiHikari renamed T2774: Entering a ship from within another ship (Using F1+F8) from When exiting a ship, player loses ability to move and everything spins uncontrollably to Entering a ship from within another ship (Using F1+F8).
Dec 28 2017, 4:33 PM · Engine, Starmade
lancake renamed T2764: HP Triggers (Reactors) missing from RunTimeException - HP Triggers(Reactors) missing to HP Triggers (Reactors) missing .
Dec 28 2017, 2:34 PM · Engine, Starmade
lancake added a parent task for T2764: HP Triggers (Reactors) missing : T2745: Master task power 2.0 pre-release.
Dec 28 2017, 2:32 PM · Engine, Starmade
lancake changed the status of T2764: HP Triggers (Reactors) missing from Open to In Queue.

Seems it's caused if a client joins a sector with not a single entity in there, stick shops don't count.
Easy to reproduce if you turn off NPC factions entirely (setting max NPC count to 0) and generating a new world. Needs some luck as you may get a station up close.

Dec 28 2017, 2:32 PM · Engine, Starmade

Dec 22 2017

lancake merged T2773: RunTimeException - HP Triggers(Reactors) missing into T2764: HP Triggers (Reactors) missing .
Dec 22 2017, 1:15 PM · Engine, Starmade
Restricted Application removed a project from T2773: RunTimeException - HP Triggers(Reactors) missing : Issue Navigation.
Dec 22 2017, 1:15 PM · Starmade
lancake renamed T2764: HP Triggers (Reactors) missing from Starmade | Pre-Release v0.200.251 - RunTimeException - HP Triggers(Reactors) missing to RunTimeException - HP Triggers(Reactors) missing .
Dec 22 2017, 1:15 PM · Engine, Starmade
lancake claimed T2764: HP Triggers (Reactors) missing .

Can't reproduce, but I know that someone else had a similar issue. Most likely a file is not updated properly, or is not updated at all causing missing values.

Dec 22 2017, 1:14 PM · Engine, Starmade
Restricted Application added a project to T2773: RunTimeException - HP Triggers(Reactors) missing : Starmade.
Dec 22 2017, 1:13 PM · Starmade
lancake claimed T2773: RunTimeException - HP Triggers(Reactors) missing .

Merging this task with your previous one, we can try to work this out in your forum thread.

Dec 22 2017, 1:13 PM · Starmade

Dec 19 2017

Restricted Application added a project to T2776: When docking to a rail, ships teleport a distance away, yet continue to behave as docked entities.: Issue Navigation.
Dec 19 2017, 5:44 PM · Starmade, Issue Navigation
Restricted Application added a project to T2774: Entering a ship from within another ship (Using F1+F8): Issue Navigation.
Dec 19 2017, 5:32 PM · Engine, Starmade
ThaDaVos updated subscribers of T2773: RunTimeException - HP Triggers(Reactors) missing .
Dec 19 2017, 2:12 PM · Starmade
ThaDaVos set URL to Starmadedock thread to https://starmadedock.net/threads/pre-release-v0-200-251-hp-triggers-reactors-missing.30016/ on T2773: RunTimeException - HP Triggers(Reactors) missing .
Dec 19 2017, 2:11 PM · Starmade
ThaDaVos set URL to Starmadedock thread to https://starmadedock.net/threads/pre-release-v0-200-251-hp-triggers-reactors-missing.30016/ on T2764: HP Triggers (Reactors) missing .
Dec 19 2017, 2:11 PM · Engine, Starmade
Restricted Application added a project to T2773: RunTimeException - HP Triggers(Reactors) missing : Issue Navigation.
Dec 19 2017, 2:10 PM · Starmade

Dec 18 2017

schema changed the status of T2752: Weapon activation does not deactivate cloak from In Queue to Resolved.

i already had this resolved. stealth drive should now deactivate on action.

Dec 18 2017, 10:17 PM · CBS: Functional, Starmade