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Jun 25 2018

happahappa created T3043: Right mouse button won't trigger modules (jump drive, scanner, stealth, ...).
Jun 25 2018, 4:56 PM · CBS: Functional, Starmade
JNC updated the task description for T3042: Shields don't regenerate here either.
Jun 25 2018, 3:12 AM · Starmade
JNC set First occurrence (version) to v0.200.335 on T3042: Shields don't regenerate here either.
Jun 25 2018, 3:11 AM · Starmade
JNC set URL to Starmadedock thread to https://phab.starma.de/T3011 on T3042: Shields don't regenerate here either.
Jun 25 2018, 2:49 AM · Starmade
Restricted Application added a project to T3042: Shields don't regenerate here either: Issue Navigation.
Jun 25 2018, 2:49 AM · Starmade
Restricted Application changed the status of T2615: An issue with Jump drive in the dev build. from Feedback to Open.

I have the same issue in PRE v0.201.084.... maybe try in my ship?

Jun 25 2018, 2:37 AM · Customer responded, Starmade, Issue Navigation
JNC added a comment to T3041: Salvage beam doesn't require power.

--->SHIP FILE<---

Jun 25 2018, 2:36 AM · Quality Assurance, CBS: Functional, Starmade
Restricted Application added a project to T3041: Salvage beam doesn't require power: Issue Navigation.
Jun 25 2018, 2:35 AM · Quality Assurance, CBS: Functional, Starmade
JNC added a comment to T3040: Crash on exit from build block.

--->CRASH LOGS???<---

Jun 25 2018, 2:15 AM · CBS: Weapons, Starmade
JNC edited Detected video (Graphicsinfo.txt) on T3040: Crash on exit from build block.
Jun 25 2018, 2:11 AM · CBS: Weapons, Starmade
Restricted Application added a project to T3040: Crash on exit from build block: Issue Navigation.
Jun 25 2018, 2:08 AM · CBS: Weapons, Starmade

Jun 24 2018

lancake moved T3039: Missile lock stays when switching slots from New / Unconfirmed to Confirmed on the Issue Navigation board.
Jun 24 2018, 8:02 PM · CBS: Weapons, Starmade
lancake claimed T3039: Missile lock stays when switching slots.
Jun 24 2018, 8:02 PM · CBS: Weapons, Starmade
lancake edited Steps to reproduce on T3039: Missile lock stays when switching slots.
Jun 24 2018, 7:21 PM · CBS: Weapons, Starmade
Restricted Application added a project to T3039: Missile lock stays when switching slots: Issue Navigation.
Jun 24 2018, 7:20 PM · CBS: Weapons, Starmade
Jeryia edited Steps to reproduce on T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 4:38 PM · CBS: Weapons, Starmade
Jeryia changed Reproducible from issuerepro:none to issuerepro:yes on T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 4:31 PM · CBS: Weapons, Starmade
Jeryia created T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 3:56 PM · CBS: Weapons, Starmade
Lord_Daro created T3037: Actual stealth strength does not increase from chamber strength upgrades 2 to 3.
Jun 24 2018, 3:00 PM · CBS: Systems, Starmade
Jeryia created T3036: AI doesn't use Missile+Missile bombs correctly.
Jun 24 2018, 2:45 PM · AI, Game Development, Starmade

Jun 22 2018

MacThule created T3035: Salvage Beam does draw power on subsequent cycles.
Jun 22 2018, 8:39 AM · Starmade
MacThule created T3032: Warp Gate Distance Displays Incorrectly.
Jun 22 2018, 5:41 AM · Quality Assurance, GUI/HUD, Starmade

Jun 12 2018

Lord_Daro created T3027: logic connections from older blueprints aren't working properly anymore in recent devbuilds.
Jun 12 2018, 2:33 PM · Starmade, Issue Navigation
Endal created T3026: Pasting old blocks.
Jun 12 2018, 7:35 AM · Customer responded, Starmade, Issue Navigation
Endal created T3025: Tractor Beam Jitter.
Jun 12 2018, 7:32 AM · Customer responded, Starmade, Issue Navigation
Endal created T3024: Tractor Beam crash.
Jun 12 2018, 6:21 AM · Customer responded, Starmade, Issue Navigation

Jun 9 2018

mptrace moved T2993: Nullpointer in SimpleSearchAndDestroyProgram from Unclassed to Archived on the Starmade board.

Is this how to close tasks?!... anyway i think there were some changes with fight mechanics - so the bug doesn't appear anymore.

Jun 9 2018, 3:52 PM · AI, Starmade

Jun 8 2018

PPminecraft added a comment to T3010: Null exception on load.


Here it is.

Jun 8 2018, 6:27 AM · Starmade, Issue Navigation

Jun 6 2018

lancake lowered the priority of T3004: CopyPaste of logic, factories, storage and display modules doesnt work at all from Normal to Low.
Jun 6 2018, 1:13 PM · Starmade
lancake claimed T3004: CopyPaste of logic, factories, storage and display modules doesnt work at all.

Duplicate of 2 tasks (T118 and T300), merging it into the latest one.

Jun 6 2018, 1:13 PM · Starmade
lancake claimed T3009: Cannon projectiles on planet core causes crash.

Cannon projectiles don't work on planet cores. Logs

java.lang.RuntimeException: TODO
	at org.schema.game.common.controller.damage.projectile.ProjectileHandlerDefault.handle(ProjectileHandlerDefault.java:36)
	at org.schema.game.common.controller.damage.projectile.ProjectileController.checkCollision(ProjectileController.java:317)
	at org.schema.game.common.controller.damage.projectile.ProjectileController.updateParticle(ProjectileController.java:1093)
	at org.schema.schine.graphicsengine.forms.particle.ParticleController.update(ParticleController.java:169)
	at org.schema.game.common.controller.damage.projectile.ProjectileController.update(ProjectileController.java:1131)
	at org.schema.game.client.controller.GameClientController.update(GameClientController.java:1237)
	at org.schema.schine.graphicsengine.core.GLFrame.update(GLFrame.java:805)
	at org.schema.schine.graphicsengine.core.GLFrame.doFrameAndUpdate(GLFrame.java:658)
	at org.schema.schine.graphicsengine.core.GraphicsContext.mainLoop(GraphicsContext.java:854)
	at org.schema.schine.graphicsengine.core.GraphicsContext.startUp(GraphicsContext.java:751)
	at org.schema.game.client.controller.GameMainMenuController.startGraphics(GameMainMenuController.java:1158)
	at org.schema.game.common.Starter.startMainMenu(Starter.java:1431)
	at org.schema.game.common.Starter.main(Starter.java:974)
Jun 6 2018, 1:07 PM · CBS: Weapons, Starmade
lancake edited Clientconfig (settings.cfg) on T3010: Null exception on load.
Jun 6 2018, 12:50 PM · Starmade, Issue Navigation
lancake claimed T3010: Null exception on load.

Reproduce this crash and upload your logstarmade.0.log by drag and dropping the file in the comment box of phabricator. Your logs are located in /StarMade/logs

Jun 6 2018, 12:49 PM · Starmade, Issue Navigation

Jun 2 2018

PPminecraft created T3010: Null exception on load.
Jun 2 2018, 5:49 AM · Starmade, Issue Navigation
MacThule created T3009: Cannon projectiles on planet core causes crash.
Jun 2 2018, 1:33 AM · CBS: Weapons, Starmade
MacThule created T3008: Cannon-Missile weapon draws no power.
Jun 2 2018, 1:26 AM · CBS: Weapons, Starmade

May 31 2018

Macharius renamed T3006: Stabilisation is unstable. from Stabilizer multiple bug : Dimensions used and amount of bloc : stabilization is unstable. to Stabilisation is unstable..
May 31 2018, 1:50 PM · Starmade
Macharius renamed T3006: Stabilisation is unstable. from Stabilizer multiple bug : Dimensions used and amount of bloc : stabilization is unstable to Stabilizer multiple bug : Dimensions used and amount of bloc : stabilization is unstable..
May 31 2018, 1:45 PM · Starmade

May 30 2018

MacThule updated the task description for T3001: Cannot repeat fire beams.
May 30 2018, 2:58 PM · CBS: Weapons, Starmade
Macharius renamed T3006: Stabilisation is unstable. from Stabilizer multiple bug : Dimensions used and amount of bloc : stabilization % is unstable to Stabilizer multiple bug : Dimensions used and amount of bloc : stabilization is unstable.
May 30 2018, 2:15 PM · Starmade
Macharius renamed T3006: Stabilisation is unstable. from Stabilizer multiple bug : Dimensions used and amount of bloc : stabulisation change for no reasons. to Stabilizer multiple bug : Dimensions used and amount of bloc : stabilization % is unstable.
May 30 2018, 2:15 PM · Starmade
Macharius created T3006: Stabilisation is unstable..
May 30 2018, 2:14 PM · Starmade

May 28 2018

happahappa created T3004: CopyPaste of logic, factories, storage and display modules doesnt work at all.
May 28 2018, 3:02 PM · Starmade

May 27 2018

Laurond created T3003: "Report Bug or Crash" not sending.
May 27 2018, 3:07 AM · Quality Assurance, GUI/HUD, Starmade

May 24 2018

nosajimiki changed Reproducible from issuerepro:none to issuerepro:yes on T3002: Recoil Intensifies under certain scenarios.
May 24 2018, 5:31 PM · CBS: Weapons, Starmade
nosajimiki created T3002: Recoil Intensifies under certain scenarios.
May 24 2018, 5:30 PM · CBS: Weapons, Starmade

May 21 2018

MacThule created T3001: Cannot repeat fire beams.
May 21 2018, 7:11 PM · CBS: Weapons, Starmade

May 20 2018

MysticThief98 added a comment to T3000: Blueprint Chunk Error - Ship's chunks are missing upon admin loading or building blueprint..

Please address this as soon as you can.

May 20 2018, 5:53 PM · Starmade, Issue Navigation
MysticThief98 created T3000: Blueprint Chunk Error - Ship's chunks are missing upon admin loading or building blueprint..
May 20 2018, 5:52 PM · Starmade, Issue Navigation
MysticThief98 created T2999: Blueprint Chunk Error.
May 20 2018, 5:28 PM · Starmade
MacThule created T2997: Logic block shift + V crash.
May 20 2018, 11:22 AM · Logic, Starmade
MacThule created T2996: Beacon flare shines through walls.
May 20 2018, 11:22 AM · Starmade
Comr4de added a comment to T2994: Game crashes when overheat timer ends..

May 20 2018, 11:22 AM · CBS: Systems, Starmade
Comr4de created T2994: Game crashes when overheat timer ends..
May 20 2018, 11:22 AM · CBS: Systems, Starmade
mptrace created T2993: Nullpointer in SimpleSearchAndDestroyProgram.
May 20 2018, 11:22 AM · AI, Starmade
Fays renamed T2990: Brown paint missing from factory and creative mode from Brown Paint: missing from Basic factory list to Paint: missing from Basic factory list.
May 20 2018, 11:22 AM · Blockconfig, Game Development, Starmade
Fays created T2990: Brown paint missing from factory and creative mode.
May 20 2018, 11:22 AM · Blockconfig, Game Development, Starmade
Restricted Application added a project to T2987: [Dev Build 0.201.001 - 0.201.009] Build Mode Broken When In Docked Entity: Issue Navigation.
May 20 2018, 11:22 AM · CBS: Rails, Starmade
Restricted Application added a project to T2988: Loaded Entities Stabilizers Not Working: Issue Navigation.
May 20 2018, 11:22 AM · Customer responded, Starmade, Issue Navigation
Restricted Application added a project to T2985: [Dev Builds 0.201.004 - 0.201.008] Missiles Fired by AI Causes Crashes: Issue Navigation.
May 20 2018, 11:22 AM · CBS: Weapons, Starmade
Restricted Application added a project to T2986: [Devbuild 0.201.009] PDS/AMS Shooting Down A Missile Crashes Game: Issue Navigation.
May 20 2018, 11:22 AM · CBS: Weapons, Starmade

Apr 30 2018

Crazycowbob created T2984: Error message "Cannot invert matrix".
Apr 30 2018, 5:22 AM · Starmade
arkahys added a comment to T2955: maintain clic mouse make Salvage beam firing continually..

I get this bug on 0.200.335 but Can't reproduce it actually, my config wasn't with reload "-1" as Dev weapon is.

Apr 30 2018, 2:38 AM · Starmade
Comr4de created T2983: Crash when docking 2.0 ship to 1.0 ship..
Apr 30 2018, 2:38 AM · CBS: Systems, Starmade
arkahys added a comment to T2981: in 0.201.005b docked entities don't move on basic rail and rail rotator..

[Resolved]in 0.201.006

Apr 30 2018, 2:26 AM · Starmade
Comr4de changed First occurrence (version) from 201.002 to 201.006 on T2951: Ships cannot be edited in build mode while docked..
Apr 30 2018, 1:51 AM · CBS: Rails, Starmade
Comr4de added a comment to T2951: Ships cannot be edited in build mode while docked..

Still a problem in 201.006

Apr 30 2018, 1:51 AM · CBS: Rails, Starmade

Apr 27 2018

arkahys created T2981: in 0.201.005b docked entities don't move on basic rail and rail rotator..
Apr 27 2018, 9:12 PM · Starmade
mclaih added a comment to T774: Power transfer beam logic activation missing 1 out of 5 ticks.

Seeing power transfer beams were mostly used for internal docked power modules that required high efficiency and that isn't required anymore this ticket can probably be closed. While the issue is annoying its not really important when remotely powering another entity which was probably the reason for the power supply beam in the first place.

Apr 27 2018, 1:43 AM · Starmade, Issue Navigation

Apr 24 2018

Cecil_Effwad created T2980: Docking Module beam missing?.
Apr 24 2018, 3:50 AM · CBS: Rails, Starmade

Apr 23 2018

mclaih created T2977: cannon shot passes through docked entity.
Apr 23 2018, 11:00 AM · CBS: Weapons, Starmade

Apr 22 2018

lancake changed First occurrence (version) from Dev - v0.201 to 0.201.001 on T2972: Excessive acid damage causes server crash.
Apr 22 2018, 9:04 PM · CBS: Weapons, Starmade
lancake claimed T2972: Excessive acid damage causes server crash.

Assuming it's the same issue as in T2971. Neither tasks have logs so not too sure about it.

Apr 22 2018, 9:03 PM · CBS: Weapons, Starmade
lancake raised the priority of T2971: Explosions and Acid damage conflict and results in nullpointers from Normal to Pre-Release Quality Assurance.
Apr 22 2018, 9:01 PM · CBS: Weapons, Starmade
lancake claimed T2971: Explosions and Acid damage conflict and results in nullpointers.

Acid damage and explosion damage doesn't like to co-exist on the same blocks. Easy enough to encounter by using a high damage acid weapon such as a death beam (up the damage in the config if needed) and shooting at a target with systems to cause integrity explosions.

Apr 22 2018, 8:59 PM · CBS: Weapons, Starmade
Dragon-L-Lord merged Restricted Maniphest Task into T2945: game crashes on exit of Builder block.
Apr 22 2018, 2:26 PM · Starmade
Admiralkio created T2972: Excessive acid damage causes server crash.
Apr 22 2018, 11:16 AM · CBS: Weapons, Starmade
Comr4de created T2971: Explosions and Acid damage conflict and results in nullpointers.
Apr 22 2018, 5:38 AM · CBS: Weapons, Starmade

Apr 19 2018

Restricted Application changed the status of T2931: Structure does not fit... from Feedback to Open.
Apr 19 2018, 2:55 PM · Customer responded, Starmade, Issue Navigation

Apr 18 2018

arkahys created T2955: maintain clic mouse make Salvage beam firing continually..
Apr 18 2018, 9:24 PM · Starmade
Kikaha created T2954: runtime exception with shaders.
Apr 18 2018, 8:05 PM · Engine, Starmade
Comr4de added a comment to T2951: Ships cannot be edited in build mode while docked..

Fucked up the version numbers, oh well.

Apr 18 2018, 5:34 AM · CBS: Rails, Starmade
Comr4de changed First occurrence (version) from 200.301 to 201.002 on T2951: Ships cannot be edited in build mode while docked..
Apr 18 2018, 5:33 AM · CBS: Rails, Starmade
Comr4de created T2952: Firing multi-output missiles without enough capacity causes crash..
Apr 18 2018, 5:33 AM · Starmade
Comr4de created T2951: Ships cannot be edited in build mode while docked..
Apr 18 2018, 5:30 AM · CBS: Rails, Starmade

Apr 15 2018

Dragon-L-Lord created T2945: game crashes on exit of Builder block.
Apr 15 2018, 7:13 AM · Starmade

Apr 11 2018

Sandwichrunner added a comment to T2941: Stabilizer group detection.

Sorry I forgot the Serverconfig:

Apr 11 2018, 4:16 PM · CBS: Systems, Quality Assurance, Starmade
Sandwichrunner created T2941: Stabilizer group detection.
Apr 11 2018, 4:14 PM · CBS: Systems, Quality Assurance, Starmade

Apr 6 2018

SmilingDemon changed the status of T2931: Structure does not fit... from Open to Feedback.
Apr 6 2018, 8:09 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2931: Structure does not fit... from New / Unconfirmed to Feedback on the Issue Navigation board.
Apr 6 2018, 8:08 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon added a comment to T2931: Structure does not fit....

please do add a blueprint of a broken sample

Apr 6 2018, 8:08 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon edited Clientconfig (settings.cfg) on T2931: Structure does not fit....
Apr 6 2018, 8:07 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon claimed T2931: Structure does not fit....
Apr 6 2018, 8:06 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed the edit policy for T2935: issue with and old card?.
Apr 6 2018, 7:55 AM · Textures, Starmade
SmilingDemon claimed T2935: issue with and old card?.
Apr 6 2018, 7:54 AM · Textures, Starmade
kosmodisantlt updated the task description for T2935: issue with and old card?.
Apr 6 2018, 7:34 AM · Textures, Starmade

Apr 5 2018

kosmodisantlt created T2935: issue with and old card?.
Apr 5 2018, 9:46 PM · Textures, Starmade
SmilingDemon edited Steps to reproduce on T2934: Power supply beam (handheld) does not work any more - Unable to power systems on planets and asteroids without reactors.
Apr 5 2018, 5:08 PM · Engine, Game Development, Starmade
SmilingDemon edited Steps to reproduce on T2934: Power supply beam (handheld) does not work any more - Unable to power systems on planets and asteroids without reactors.
Apr 5 2018, 5:06 PM · Engine, Game Development, Starmade
SmilingDemon set Last tested (version) to 0.200.335 on T2934: Power supply beam (handheld) does not work any more - Unable to power systems on planets and asteroids without reactors.
Apr 5 2018, 5:05 PM · Engine, Game Development, Starmade