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Starmade | Firing multi-output missiles without enough capacity causes crash.
Closed, RejectedPublic

Description

Firing multiple-output missile arrays without enough missile capacity for all arrays results in a crash after at most a few shots.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
uncertain
Last tested (version)
201.002
Category
none/unspecified
First occurrence (version)
201.002
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. Build Missile computer with 3-4 missile array outputs (separate arrays)
  2. DO NOT place any missile capacity blocks
  3. Fire
  4. If you haven't crashed yet keep firing
  5. ???
  6. Profit
Serverconfig (server.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>

Event Timeline

Comr4de created this task.Apr 18 2018, 5:33 AM
lancake added a subscriber: lancake.Jul 4 2018, 1:21 PM
lancake closed this task as Rejected.
lancake claimed this task.

Should not happen anymore.

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptJul 4 2018, 1:21 PM
lancake shifted this object from the S1 Public space to the S3 Starmade space.Jul 4 2018, 1:22 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake raised the priority of this task from Normal to Pre-Release Quality Assurance.