hi,
sorry about the delay. the next dev build will add some major performance increasing functions to the display module like frustum culling and distance margin, which should help a great deal with display module performance
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Jan 4 2019
Jul 26 2018
Jul 11 2018
Hello there, i'm upping this task since it's been month without news about it, can we please, have some infos about the treatment status of this bug, is it still under care ?
Jul 3 2018
I also (still!) get this fairly consistently on servers with a high player count or potentially other sources of high load.
Jun 19 2018
Just wondering, has this been fixed before because I believe the issue is back!
Dec 2 2017
any new ?
Oct 2 2017
Aug 14 2017
there is any update on this bug ?
Jul 22 2017
To be fair, I recently figured out that something about my computer's hardware is causing the JVM to freak out, giving me SigSegV's, memory leaks, and possibly other memory errors. So that's most of my problem. Just thought I would let you guys know that a good portion of my problems with your game are not your fault. (Modded Minecraft encounters the same memory problems. ?)
Jul 21 2017
Jul 20 2017
Jul 13 2017
this will be fixed in the next update ?
Jul 4 2017
Jun 16 2017
Jun 14 2017
Jun 6 2017
-QA Testing-
May 7 2017
Any news ?
May 5 2017
Single player always works for this.
Apr 28 2017
We have created a blueprint to show you the bug, the bug still occurs when we fill arround 100 displays and each display have a different text. If all the displays have the exact same text there is no a massive fps drop.
Apr 27 2017
In T2140#99133, @John wrote:The bug is still here , we have arround 100 displays fill with text and when we add a new display with some text our fps drop to 8
The bug is still here , we have arround 100 displays fill with text and when we add a new display with some text our fps drop to 8
Apr 25 2017
This bug still exists, i had attempted to edit the ranks 10 times on Freaks R Us with no success.
This bug only exists on multiplayer it seems as well, its been over a year that this bug has been in place.
Please fix it.
Mar 29 2017
Mar 26 2017
Thank you for advancing my ticket!! :) I'm about 2/3 done with the ring station. I will add a control to start and stop rotation.