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Jun 28 2018

lancake changed Last tested (version) from 0.201.059 to 0.201.089 on T3015: missile shield effect is always red.
Jun 28 2018, 6:06 PM · Starmade, CBS: Weapons
lancake closed T3015: missile shield effect is always red as Closed.

-QA Testing-

Jun 28 2018, 6:06 PM · Starmade, CBS: Weapons
Restricted Application added a project to T3016: lowest missile damage prioritization doesn't work: CBS: Weapons.
Jun 28 2018, 6:04 PM · CBS: Weapons, Starmade
lancake closed T3016: lowest missile damage prioritization doesn't work as Closed.

-QA Testing-

Jun 28 2018, 6:04 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.201.059 to 0.201.089 on T3017: docked entities take no cannon damage.
Jun 28 2018, 5:56 PM · CBS: Weapons, Starmade
lancake closed T3017: docked entities take no cannon damage as Closed.

-QA Testing-

Jun 28 2018, 5:54 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.201.059 to 0.201.089 on T3018: effect computers are not capped at max main size.
Jun 28 2018, 5:52 PM · CBS: Weapons, Starmade
lancake closed T3018: effect computers are not capped at max main size as Closed.

-QA Testing-

Jun 28 2018, 5:52 PM · CBS: Weapons, Starmade
lancake closed T3019: focus and unfocus fire have no notification on switching as Closed.

-QA Testing-

Jun 28 2018, 5:43 PM · Starmade, CBS: Weapons
lancake changed Last tested (version) from 0.201.062 to 0.201.089 on T3022: PlayerNotFoundException.
Jun 28 2018, 5:39 PM · Engine, Starmade
lancake closed T3022: PlayerNotFoundException as Closed.

-QA Testing-

Jun 28 2018, 5:39 PM · Engine, Starmade
lancake renamed T3023: old support and effect computers and modules cause exceptions when destroyed from old support computers causes exception when destroyed to old support and effect computers and modules cause exceptions when destroyed.
Jun 28 2018, 5:39 PM · Quality Assurance, CBS: Functional, Starmade
lancake changed Last tested (version) from 0.201.062 to 0.201.089 on T3023: old support and effect computers and modules cause exceptions when destroyed.
Jun 28 2018, 5:38 PM · Quality Assurance, CBS: Functional, Starmade
lancake changed the status of T3023: old support and effect computers and modules cause exceptions when destroyed from Resolved to In Queue.

-QA Testing-

Jun 28 2018, 5:37 PM · Quality Assurance, CBS: Functional, Starmade
lancake changed Last tested (version) from 0.201.068 to 0.201.089 on T3029: Damage beam always does minimal range damage.
Jun 28 2018, 5:28 PM · CBS: Weapons, Starmade
lancake closed T3029: Damage beam always does minimal range damage as Closed.

-QA Testing-

Jun 28 2018, 5:28 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.201.069 to 0.201.089 on T3030: Acid damage is skewed.
Jun 28 2018, 5:27 PM · CBS: Weapons, Starmade
lancake closed T3030: Acid damage is skewed as Closed.

-QA Testing-

Jun 28 2018, 5:27 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.201.084 to 0.201.089 on T3039: Missile lock stays when switching slots.
Jun 28 2018, 5:27 PM · CBS: Weapons, Starmade
lancake changed the status of T3039: Missile lock stays when switching slots from Resolved to In Queue.

-QA Testing-

Jun 28 2018, 5:26 PM · CBS: Weapons, Starmade
happahappa created T3048: Missiles fired cross sector bypass shields.
Jun 28 2018, 5:25 PM · Quality Assurance, CBS: Systems, Starmade
lancake renamed T3046: occasional null pointer when connecting logic to a group of blocks from occasisonal null pointer when connecting logic to a group of blocks to occasional null pointer when connecting logic to a group of blocks.
Jun 28 2018, 3:02 PM · CBS: Functional, Starmade
lancake merged T3046: occasional null pointer when connecting logic to a group of blocks into T2997: Logic block shift + V crash.
Jun 28 2018, 3:02 PM · Logic, Starmade
Restricted Application edited projects for T3046: occasional null pointer when connecting logic to a group of blocks, added: CBS: Functional; removed Issue Navigation.
Jun 28 2018, 3:02 PM · CBS: Functional, Starmade
lancake raised the priority of T3046: occasional null pointer when connecting logic to a group of blocks from Normal to Pre-Release Quality Assurance.
Jun 28 2018, 3:02 PM · CBS: Functional, Starmade
lancake claimed T3046: occasional null pointer when connecting logic to a group of blocks.

Duplicate task, issue should be fixed in latest pre-build as well.

Jun 28 2018, 3:01 PM · CBS: Functional, Starmade
schema changed the status of T2998: Transporter not transporting from In Queue to Resolved.

Cannot reproduce (worked fine)

Jun 28 2018, 2:31 PM · Quality Assurance, CBS: Functional, Starmade
schema changed the status of T2838: Beam texture doesn't go away after overheating. from In Queue to Resolved.
Jun 28 2018, 2:25 PM · CBS: Weapons, Starmade
schema changed the status of T2949: missile capacity display issues from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 28 2018, 2:04 PM · CBS: Weapons, Starmade
schema changed the status of T3043: Right mouse button won't trigger modules (jump drive, scanner, stealth, ...) from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 28 2018, 1:55 PM · CBS: Functional, Starmade

Jun 27 2018

lancake changed the status of T3043: Right mouse button won't trigger modules (jump drive, scanner, stealth, ...) from Open to In Queue.
Jun 27 2018, 10:58 PM · CBS: Functional, Starmade
lancake renamed T3043: Right mouse button won't trigger modules (jump drive, scanner, stealth, ...) from Right mouse botton won't trigger modules (jump drive, scanner, stealth, ...) to Right mouse button won't trigger modules (jump drive, scanner, stealth, ...).
Jun 27 2018, 10:58 PM · CBS: Functional, Starmade
lancake renamed T3043: Right mouse button won't trigger modules (jump drive, scanner, stealth, ...) from Right mouse botton won't work for anything in the quickbar to Right mouse botton won't trigger modules (jump drive, scanner, stealth, ...).
Jun 27 2018, 4:50 PM · CBS: Functional, Starmade
lancake claimed T3043: Right mouse button won't trigger modules (jump drive, scanner, stealth, ...).

The right click fire mode key change seems to have disabled this. All modules with right click functionality fail to trigger.

Jun 27 2018, 4:47 PM · CBS: Functional, Starmade
Ixalite created T3046: occasional null pointer when connecting logic to a group of blocks.
Jun 27 2018, 12:24 AM · CBS: Functional, Starmade

Jun 26 2018

JNC added a comment to T2615: An issue with Jump drive in the dev build..

Also, think this person is having a related issue.

Jun 26 2018, 3:58 PM · Customer responded, Starmade, Issue Navigation
happahappa updated the task description for T3045: AI and Lockable missiles don't aim for systems anymore.
Jun 26 2018, 2:14 PM · Starmade, Issue Navigation
happahappa created T3045: AI and Lockable missiles don't aim for systems anymore.
Jun 26 2018, 2:14 PM · Starmade, Issue Navigation
happahappa created T3044: AI Turrets dont shoot with B and BM (Beam-Missile) .
Jun 26 2018, 2:09 PM · CBS: Weapons, Starmade
schema changed the status of T3039: Missile lock stays when switching slots from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 26 2018, 1:32 PM · CBS: Weapons, Starmade
schema changed the status of T3022: PlayerNotFoundException from In Queue to Resolved.

fixed a few versions ago

Jun 26 2018, 1:30 PM · Engine, Starmade
schema changed the status of T2997: Logic block shift + V crash from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 26 2018, 1:26 PM · Logic, Starmade
schema added a comment to T3023: old support and effect computers and modules cause exceptions when destroyed.

will no longer spam (once per 5 sec)

Jun 26 2018, 11:31 AM · Quality Assurance, CBS: Functional, Starmade
schema changed the status of T3023: old support and effect computers and modules cause exceptions when destroyed from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 26 2018, 11:31 AM · Quality Assurance, CBS: Functional, Starmade
schema changed the status of T2796: Block preview rotation tooltip is obtrusive from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 26 2018, 11:28 AM · GUI/HUD, Starmade
lancake changed the status of T3030: Acid damage is skewed from In Queue to Resolved.
Jun 26 2018, 11:20 AM · CBS: Weapons, Starmade
lancake changed the status of T3019: focus and unfocus fire have no notification on switching from In Queue to Resolved.
Jun 26 2018, 11:10 AM · Starmade, CBS: Weapons

Jun 25 2018

happahappa created T3043: Right mouse button won't trigger modules (jump drive, scanner, stealth, ...).
Jun 25 2018, 4:56 PM · CBS: Functional, Starmade
Restricted Application changed the status of T2615: An issue with Jump drive in the dev build. from Feedback to Open.

I have the same issue in PRE v0.201.084.... maybe try in my ship?

Jun 25 2018, 2:37 AM · Customer responded, Starmade, Issue Navigation

Jun 24 2018

lancake changed the status of T3039: Missile lock stays when switching slots from Open to In Queue.
Jun 24 2018, 8:03 PM · CBS: Weapons, Starmade
lancake moved T3039: Missile lock stays when switching slots from New / Unconfirmed to Confirmed on the Issue Navigation board.
Jun 24 2018, 8:02 PM · CBS: Weapons, Starmade
lancake claimed T3039: Missile lock stays when switching slots.
Jun 24 2018, 8:02 PM · CBS: Weapons, Starmade
Jeryia edited Steps to reproduce on T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 4:38 PM · CBS: Weapons, Starmade
Jeryia changed Reproducible from issuerepro:none to issuerepro:yes on T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 4:31 PM · CBS: Weapons, Starmade
Jeryia created T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 3:56 PM · CBS: Weapons, Starmade
Lord_Daro created T3037: Actual stealth strength does not increase from chamber strength upgrades 2 to 3.
Jun 24 2018, 3:00 PM · CBS: Systems, Starmade
Jeryia created T3036: AI doesn't use Missile+Missile bombs correctly.
Jun 24 2018, 2:45 PM · AI, Game Development, Starmade

Jun 22 2018

MacThule created T3035: Salvage Beam does draw power on subsequent cycles.
Jun 22 2018, 8:39 AM · Starmade
MacThule created T3032: Warp Gate Distance Displays Incorrectly.
Jun 22 2018, 5:41 AM · Quality Assurance, GUI/HUD, Starmade

Jun 19 2018

SWADER17 added a comment to T276: Ships teleporting on crossing rotating planet sector boundaries..

Just wondering, has this been fixed before because I believe the issue is back!

Jun 19 2018, 10:48 PM · Game Development (Beta), Engine (General), Starmade

Jun 15 2018

lancake changed the status of T3009: Cannon projectiles on planet core causes crash from In Queue to Resolved.
Jun 15 2018, 5:59 PM · CBS: Weapons, Starmade
lancake changed the status of T3009: Cannon projectiles on planet core causes crash from Resolved to In Queue.
Jun 15 2018, 5:52 PM · CBS: Weapons, Starmade
lancake changed the status of T3009: Cannon projectiles on planet core causes crash from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 15 2018, 5:47 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.201.057 to 0.201.069 on T3009: Cannon projectiles on planet core causes crash.
Jun 15 2018, 5:42 PM · CBS: Weapons, Starmade
lancake edited Tester information (Internal use only) on T3009: Cannon projectiles on planet core causes crash.
Jun 15 2018, 5:42 PM · CBS: Weapons, Starmade
lancake changed the status of T3009: Cannon projectiles on planet core causes crash from Resolved to In Queue.

-QA Testing-

Jun 15 2018, 5:42 PM · CBS: Weapons, Starmade
Restricted Application added a project to T3030: Acid damage is skewed: CBS: Weapons.
Jun 15 2018, 4:31 PM · CBS: Weapons, Starmade
lancake changed the status of T3029: Damage beam always does minimal range damage from In Queue to Resolved.
Jun 15 2018, 2:54 PM · CBS: Weapons, Starmade

Jun 14 2018

Restricted Application added a project to T3029: Damage beam always does minimal range damage: CBS: Weapons.
Jun 14 2018, 1:59 PM · CBS: Weapons, Starmade

Jun 12 2018

Lord_Daro created T3027: logic connections from older blueprints aren't working properly anymore in recent devbuilds.
Jun 12 2018, 2:33 PM · Starmade, Issue Navigation
Endal created T3026: Pasting old blocks.
Jun 12 2018, 7:35 AM · Customer responded, Starmade, Issue Navigation
Endal created T3025: Tractor Beam Jitter.
Jun 12 2018, 7:32 AM · Customer responded, Starmade, Issue Navigation
Endal created T3024: Tractor Beam crash.
Jun 12 2018, 6:21 AM · Customer responded, Starmade, Issue Navigation
Endal added a comment to T2868: Beams don't do the same DPS.

Obsolete issue.

Jun 12 2018, 6:17 AM · CBS: Weapons, Starmade

Jun 11 2018

Restricted Application added a project to T3023: old support and effect computers and modules cause exceptions when destroyed: CBS: Functional.
Jun 11 2018, 2:40 PM · Quality Assurance, CBS: Functional, Starmade
Restricted Application added a project to T3022: PlayerNotFoundException: Engine.
Jun 11 2018, 2:33 PM · Starmade, Engine

Jun 9 2018

mptrace moved T2993: Nullpointer in SimpleSearchAndDestroyProgram from Unclassed to Archived on the Starmade board.

Is this how to close tasks?!... anyway i think there were some changes with fight mechanics - so the bug doesn't appear anymore.

Jun 9 2018, 3:52 PM · AI, Starmade

Jun 8 2018

MacThule added a comment to T3008: Cannon-Missile weapon draws no power.

Thanks for the work.

Jun 8 2018, 5:38 PM · CBS: Weapons, Starmade
33Cav added a comment to T3018: effect computers are not capped at max main size.

Capping at 100% ratio doesnt allow for 100% conversion to a damage type. The numbers for primary, secondary and tertiary damage types (at 100% ratio) will thus be capped at 83%, 67% and 50% respectively.

Jun 8 2018, 2:32 PM · CBS: Weapons, Starmade
PPminecraft added a comment to T3010: Null exception on load.


Here it is.

Jun 8 2018, 6:27 AM · Starmade, Issue Navigation

Jun 7 2018

Restricted Application added a project to T3019: focus and unfocus fire have no notification on switching: CBS: Weapons.
Jun 7 2018, 6:03 PM · Starmade, CBS: Weapons
schema changed the status of T3018: effect computers are not capped at max main size from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 7 2018, 4:15 PM · CBS: Weapons, Starmade
schema changed the status of T3017: docked entities take no cannon damage from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 7 2018, 4:15 PM · CBS: Weapons, Starmade
schema changed the status of T3016: lowest missile damage prioritization doesn't work from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 7 2018, 4:15 PM · CBS: Weapons, Starmade
Restricted Application added a project to T3018: effect computers are not capped at max main size: CBS: Weapons.
Jun 7 2018, 3:57 PM · CBS: Weapons, Starmade
Restricted Application added a project to T3017: docked entities take no cannon damage: CBS: Weapons.
Jun 7 2018, 3:50 PM · CBS: Weapons, Starmade
lancake created T3016: lowest missile damage prioritization doesn't work.
Jun 7 2018, 3:25 PM · CBS: Weapons, Starmade
schema changed the status of T3015: missile shield effect is always red from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 7 2018, 3:20 PM · Starmade, CBS: Weapons
lancake changed the status of T3014: Point Defence doesn't switch targets if the missile has the same damage from In Queue to Resolved.
Jun 7 2018, 3:05 PM · Starmade, CBS: Weapons
schema changed the status of T3015: missile shield effect is always red from Resolved to In Queue.
Jun 7 2018, 3:05 PM · Starmade, CBS: Weapons
schema changed the status of T3015: missile shield effect is always red from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 7 2018, 2:49 PM · Starmade, CBS: Weapons
schema changed the status of T3013: Weapon zoom toggles in build mode from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 7 2018, 2:49 PM · Starmade, CBS: Weapons
Restricted Application added a project to T3015: missile shield effect is always red: CBS: Weapons.
Jun 7 2018, 2:45 PM · Starmade, CBS: Weapons
Restricted Application added a project to T3014: Point Defence doesn't switch targets if the missile has the same damage: CBS: Weapons.
Jun 7 2018, 2:40 PM · Starmade, CBS: Weapons
Restricted Application added a project to T3013: Weapon zoom toggles in build mode: CBS: Weapons.
Jun 7 2018, 2:33 PM · Starmade, CBS: Weapons

Jun 6 2018

schema changed the status of T3009: Cannon projectiles on planet core causes crash from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 6 2018, 4:07 PM · CBS: Weapons, Starmade
lancake raised the priority of T2996: Beacon flare shines through walls from Normal to Pre-Release Quality Assurance.
Jun 6 2018, 2:34 PM · Starmade
lancake closed T2996: Beacon flare shines through walls as Rejected.

Fixed now, although the beacon effect needs a bit of a buff still so that it is more visible.

Jun 6 2018, 2:33 PM · Starmade
lancake changed the status of T3003: "Report Bug or Crash" not sending from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 6 2018, 2:25 PM · Quality Assurance, GUI/HUD, Starmade
lancake renamed T2997: Logic block shift + V crash from Activation module Shift+V crash to Logic block shift + V crash.
Jun 6 2018, 2:09 PM · Logic, Starmade