In latest prebuild, I have experienced null pointers on two different occasions immediately after attempting to connect activators to multiple blocks using the Shift + V command. This did not occur repeatably, as on reloading, the operation was able to be repeated successfully.
The first null pointer was on connecting an activator to a group of rails.
The second null pointer was on connecting a wireless logic module to a group of doors.
Thanks, and good luck!
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Singleplayer
- Reproducible
- Yes
- Last tested (version)
- 0.201.084
- Category
- Control Block System: Functional
- First occurrence (version)
- 0.201.084
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
Was able to reproduce by creating block of 10x10x10 doors and attempting to create a logic connection to them with Shift + V
Serverconfig (server.cfg)
<replace this block with the file content, but do not remove the first and last line. Before using the paste function, mark the area from the opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
<replace this block with the file content, but do not remove the first and last line. Before using the paste function, mark the area from the opening angle bracket to the closing angle bracket>
Java Version (64bit)
java version "1.8.0_171"
Java(TM) SE Runtime Environment (build 1.8.0_171-b11)
Java HotSpot(TM) 64-Bit Server VM (build 25.171-b11, mixed mode)