Caused by shield upkeep values, shield cap to regen ratio is off in this example.
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Mar 20 2018
Mar 11 2018
PowerPerHit is set to nerf for the Beam - Beam combination. It should be an inversed nerf, or a normal buff.
Other beams are fine.
Feb 15 2018
Feb 5 2018
Feb 3 2018
And the crash is back. We have had 7 crashes tonight now.
-QA Testing-
Jan 14 2018
Jan 13 2018
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Jan 8 2018
Jan 7 2018
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Jan 6 2018
to also check this:
https://phab.starma.de/T1737
https://phab.starma.de/T836
Jan 5 2018
Jan 4 2018
-QA Testing-
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Works like a charm except ... the 1 to 1 part isnt doing the trick
-QA Testing-
it should now be possible to connect multiple chambers to a main reactor using the same conduit. Anything further from that will still have to 1 to 1
Jan 3 2018
Jan 2 2018
Dec 31 2017
Dec 30 2017
Last tested in v0.200.274.
Dec 29 2017
I tried replicating the issue with the same setup before sending, but was unable to reproduce the results. It may have been due to the sector boundary as you suggested.
Can you upload that ship + its dock you could reproduce it with?
And what is your sector size setting (default is 2000) and the distance of how far that dock was away from your actual rail?
Merging with other task.
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I just tried to replicate the results, with two standalone ship cores, and got another unexpected result:
That's right. I directly jumped from one ship to another. Neither ship was docked to anything else. I can try it again and see if you need confirmation.
Did you jump from ship to ship ... and nowhere was a station involved ? (even as dock for one of the ships?)
system falsely tried to check HP conditions for shops, and if no ship has been there for a player yet, HP conditions have never initialized (since they dont initialize on shops, as they don't have an advanced manager (ManagerContainer))
Dec 28 2017
Seems it's caused if a client joins a sector with not a single entity in there, stick shops don't count.
Easy to reproduce if you turn off NPC factions entirely (setting max NPC count to 0) and generating a new world. Needs some luck as you may get a station up close.
Dec 22 2017
Can't reproduce, but I know that someone else had a similar issue. Most likely a file is not updated properly, or is not updated at all causing missing values.
Merging this task with your previous one, we can try to work this out in your forum thread.
Dec 19 2017
Dec 18 2017
i already had this resolved. stealth drive should now deactivate on action.