Page MenuHomeSchine - Phabricator
Feed Advanced Search

Apr 24 2017

lancake moved T2339: /load_as_faction crashes server from Unclassed to Archived on the Starmade board.
Apr 24 2017, 2:34 PM · Engine, Starmade

Apr 23 2017

lancake changed the status of T2339: /load_as_faction crashes server from In Queue to Resolved.
Apr 23 2017, 5:16 PM · Engine, Starmade

Apr 18 2017

AndyP changed the status of T2350: Exiting (normal) because of exception java.lang.RuntimeException: SegmentData should already be normal version from Open to In Queue.
Apr 18 2017, 8:42 PM · Engine (Crashes), Starmade

Apr 11 2017

schema changed the status of T1525: ffmpeg not working from In Queue to Resolved.
Apr 11 2017, 10:36 PM · Engine, Starmade
schema changed the status of T1525: ffmpeg not working from Resolved to In Queue.
Apr 11 2017, 10:36 PM · Engine, Starmade
schema added a comment to T1525: ffmpeg not working.

Ok. thank you. I'll probably cause the effect of ffmpeg failing forcefully for my side to try to find all remaining issues.

Apr 11 2017, 10:30 PM · Engine, Starmade
erthparadine added a comment to T1525: ffmpeg not working.

Does not crash on ffmpeg now, but does crash when attempting to click the red X and close the empty [Introduction] window; whether launched by vanilla startup config, or by manually clicking the tutorial button. See screenshot. User cannot re-launch game from menu, but must exit to desktop, otherwise user is presented with apparent endless loop of NPEs dialogs.

Apr 11 2017, 5:34 PM · Engine, Starmade
schema added a comment to T1525: ffmpeg not working.

possible connection to openjdk https://bugs.openjdk.java.net/browse/JDK-8050499

Apr 11 2017, 12:52 PM · Engine, Starmade
schema changed the status of T1525: ffmpeg not working from In Queue to Resolved.

should no longer crash now

Apr 11 2017, 12:50 PM · Engine, Starmade
Restricted Application edited projects for T2299: Bloom crashes on OSX, added: Engine; removed Issue Navigation.
Apr 11 2017, 12:26 PM · Engine, Starmade

Apr 10 2017

lancake changed Last tested (version) from 0.199.492 to 0.199.511 on T2309: /destroy_uid_docked command do not destroyed docked entity.
Apr 10 2017, 2:03 PM · Engine, Starmade
lancake moved T2309: /destroy_uid_docked command do not destroyed docked entity from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Apr 10 2017, 2:03 PM · Engine, Starmade
Restricted Application edited projects for T2345: All graphics are black boxes, added: Engine; removed Issue Navigation.
Apr 10 2017, 11:11 AM · Engine, Starmade
lancake changed the status of T1525: ffmpeg not working from Resolved to In Queue.
Apr 10 2017, 11:11 AM · Engine, Starmade

Apr 9 2017

Restricted Application edited projects for T2028: java.io.IOException when macOS client tries to save auth info, added: Engine; removed Issue Navigation.
Apr 9 2017, 6:02 AM · Engine, Starmade

Apr 8 2017

erthparadine added a comment to T1525: ffmpeg not working.

Still happening.

Apr 8 2017, 5:12 AM · Engine, Starmade
Benevolent27 added a comment to T2339: /load_as_faction crashes server.

Edit: Since I cannot edit the main thread here any longer, I'm going to track my tests here. If a command results in an error, crash, or other noticeable bug, I'll put it under an "error" section. All of these tests were done spawning in or modifying an entity that had no faction block on it.

Apr 8 2017, 12:24 AM · Engine, Starmade

Apr 7 2017

lancake renamed T2339: /load_as_faction crashes server from "/load_as_faction" crashes server to /load_as_faction crashes server.
Apr 7 2017, 8:55 AM · Engine, Starmade

Apr 4 2017

Restricted Application removed a project from T2317: Crashes on launch & typo in logs: Quality Assurance.
Apr 4 2017, 12:34 PM · Engine, Starmade
schema reopened T2317: Crashes on launch & typo in logs as "Resolved".
Apr 4 2017, 10:35 AM · Engine, Starmade
Restricted Application edited projects for T2317: Crashes on launch & typo in logs, added: Engine; removed Issue Navigation.
Apr 4 2017, 10:10 AM · Engine, Starmade

Apr 3 2017

lancake raised the priority of T2309: /destroy_uid_docked command do not destroyed docked entity from Normal to High.
Apr 3 2017, 12:44 PM · Engine, Starmade
lancake changed the status of T2309: /destroy_uid_docked command do not destroyed docked entity from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 3 2017, 12:44 PM · Engine, Starmade
lancake changed the status of T2309: /destroy_uid_docked command do not destroyed docked entity from Open to In Queue.
Apr 3 2017, 12:41 PM · Engine, Starmade
Restricted Application added a project to T2320: despawn_ SQL exception: Engine.
Apr 3 2017, 12:10 PM · Engine, Starmade

Mar 31 2017

GRHayes added a comment to T753: Block count and mass is off.

The current bug with the power being placed in rows doesn't change with the camera movement. The state of the blocks that won't allow placement doesn't change until I set a block on the nearest blocks to the ones that won't work.
In short I put down a row of 100+ another 100 blocks.
At about block 170 and above I can't attach anything else to them.
So I connect a block to 169. That triggers the system to look at what else is attached and initialize blocks 170 to 200.
I can now connect to the blocks 170 to 200. I can set it so that I am 1 block away from these blocks when I place them down and it still happens.

Mar 31 2017, 11:17 PM · Engine, Starmade
AndyP added a comment to T753: Block count and mass is off.

The range test is only for the build mode focus, and allowing a defined sphere of influence. Plus limited total amount of those purple boxes.

Mar 31 2017, 10:39 PM · Engine, Starmade
GRHayes added a comment to T753: Block count and mass is off.

I'll see if I can give a better description. I put down the first row of 100 power blocks and move to extend that row. I put the second set of power blocks down and it places them you can see them. But if you try to connect another block to the end you can't it doesn't give you the build indicator box(yellow). Instead if you go down along the row of blocks flying beside it you will see some place around 70 for example the build block disappears. However. I found if you attach a block to that number 70 it will fix the remaining blocks as well. So what I end up doing is connecting a block on the side of the last one I can and remove it then go to the end and attach the next segment of blocks.

Mar 31 2017, 12:48 PM · Engine, Starmade

Mar 30 2017

AndyP changed the status of T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Open to In Queue.
Mar 30 2017, 8:01 PM · Game Development (Beta), Engine (Data), Starmade

Mar 29 2017

AndyP moved T1787: Thruster Modules delayed from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Engine, Starmade
AndyP moved T1962: docked entities don't have a thruster plume from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:26 PM · Engine, Starmade
AndyP moved T2043: Power inheriting allows partial power outage from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Engine, Starmade
AndyP moved T2088: Shipyard Not Unloading Design from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Engine, Starmade
AndyP moved T2104: Entering any core freezes the game from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:25 PM · Engine, Starmade
AndyP moved T2136: [Linux] Sound Doesn't Work from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:24 PM · Engine, Starmade
AndyP moved T2142: Factory Enhancer from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:24 PM · Engine, Starmade
AndyP moved T2144: switching from Build Mode to Flight mode rotates ship from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:24 PM · Engine, Starmade
AndyP moved T2153: Bloom renders stars as blury transparent dots from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:24 PM · Engine, Starmade
AndyP moved T2155: Fails to launch on Arch Linux 64bit from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:24 PM · Engine, Starmade
AndyP moved T2161: Crash on loading into server (Linux) from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:23 PM · Engine, Starmade
AndyP moved T2162: Slabs' touching sides will not render if one slab is opaque and the other is transparent. from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:23 PM · Engine, Starmade
AndyP moved T2172: Templates don't save display modules hidden text value to be passed to another screen from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:23 PM · Engine, Starmade
AndyP moved T2231: Massive FPS Drop with Displays from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:20 PM · Engine, Starmade
AndyP moved T2236: Copying Large Areas Causes EOF Exception. from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:19 PM · Engine, Starmade
AndyP moved T2253: Display block data lost when being spawned in from blueprint from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:19 PM · Engine, Starmade
AndyP moved T2257: Blocks gone when respawning a blueprint from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:19 PM · Engine, Starmade
AndyP moved T124: Station alignment is different from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:18 PM · Engine, Starmade
AndyP moved T898: Lighting treats Slabs as Full Blocks from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:18 PM · Engine, Starmade
lancake moved T2004: Attempting to access Online Play without a Internet connection causes crash from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Engine (General), QA-Return, Game Development, Starmade
lancake moved T36: Too long names causes database issues from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Engine, Starmade
lancake moved T252: Startup crash with custom Windows theme from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Engine, Starmade
lancake moved T317: Dedicated server GUI maxes 1 CPU core from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:16 PM · Engine, Starmade
lancake moved T1525: ffmpeg not working from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Engine, Starmade
AndyP moved T1402: Camera orientation when placed on bottom of a ship, face down from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:08 PM · Engine, Starmade
AndyP moved T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:08 PM · Engine, Starmade
AndyP moved T638: Save cause lag spikes after last public update from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Mar 29 2017, 1:08 PM · Engine, Starmade
AndyP moved T1027: socket exception connecting to starside server from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Mar 29 2017, 1:08 PM · Engine, Starmade
AndyP moved T1598: Strange client desynchronization with clocked logic. from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Mar 29 2017, 1:08 PM · Engine, Starmade
AndyP moved T2260: Sun Damage from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Mar 29 2017, 1:07 PM · Engine, Starmade
AndyP moved T810: Sector change causes warping back and forth from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Mar 29 2017, 1:07 PM · Engine, Starmade

Mar 28 2017

AndyP added a comment to T753: Block count and mass is off.

Well, there is a quite large range where you can see and connect blocks, but not see the purple boxes (for performance reasons).
Then there is a range, where you cant connect to, except with shift + v by going through a group recursive.
The idea is to prevent accidental links to blocks very far away and you may not even notice.

Mar 28 2017, 6:51 PM · Engine, Starmade
GRHayes added a comment to T753: Block count and mass is off.

I set the block size you can set down at one time to being 100 length. I then set down 100 blocks attached to the core. I then set down a second set of 100. I ran along it checking with the yellow box to see if and where the blocks could be place about 20 or so blocks from the end the yellow box disappears and you can't connect any blocks to the power blocks that are visible.

Mar 28 2017, 4:52 PM · Engine, Starmade
AndyP added a comment to T753: Block count and mass is off.

We will most likely need the exact steps to reproduce written down as step by step list.
Getting a way to reproduce it, will usually lead to a way to fix it.

Mar 28 2017, 1:24 AM · Engine, Starmade

Mar 27 2017

GRHayes added a comment to T753: Block count and mass is off.

Just tested it myself still exists in current version. If you need I can provide screen shots or video as proof.

Mar 27 2017, 10:43 PM · Engine, Starmade
lancake changed the status of T2004: Attempting to access Online Play without a Internet connection causes crash from In Queue to Resolved.
Mar 27 2017, 11:37 AM · Engine (General), QA-Return, Game Development, Starmade
lancake changed the status of T2004: Attempting to access Online Play without a Internet connection causes crash from Open to In Queue.
Mar 27 2017, 11:37 AM · Engine (General), QA-Return, Game Development, Starmade

Mar 25 2017

AndyP closed T810: Sector change causes warping back and forth as Rejected.

Closing, as this need a more specific report about the problems and exact measurement/profiling of the JavaVM behaviour.

Mar 25 2017, 2:14 AM · Engine, Starmade

Mar 24 2017

AndyP edited projects for T810: Sector change causes warping back and forth, added: Engine; removed Engine (General).
Mar 24 2017, 9:51 PM · Engine, Starmade
Restricted Application removed a project from T124: Station alignment is different: Game Development.
Mar 24 2017, 9:20 PM · Engine, Starmade
AndyP shifted T240: small ships can go through walls if fast enough. from the Restricted Space space to the S3 Starmade space.
Mar 24 2017, 9:03 PM · Engine (General), Starmade
AndyP moved T240: small ships can go through walls if fast enough. from Backlog / Unclassed to Will not be fixed on the Engine board.
Mar 24 2017, 9:03 PM · Engine (General), Starmade
Restricted Application edited projects for T295: shift-clicking doesn't combine multi slot stacks, added: Engine; removed Engine (Inventory).
Mar 24 2017, 8:56 PM · Game Development (Alpha), Engine (Inventory), Starmade
Restricted Application edited projects for T295: shift-clicking doesn't combine multi slot stacks, added: Engine; removed Engine (Inventory).
Mar 24 2017, 8:56 PM · Game Development (Alpha), Engine (Inventory), Starmade
Restricted Application edited projects for T295: shift-clicking doesn't combine multi slot stacks, added: Engine; removed Engine (Inventory).
Mar 24 2017, 8:49 PM · Game Development (Alpha), Engine (Inventory), Starmade
Restricted Application edited projects for T1271: Ship rotation potential depends on core position and not center of mass, added: Engine; removed Physics.
Mar 24 2017, 11:48 AM · Engine, Game Development, Starmade
Restricted Application edited projects for T244: Copy/Paste: Yellow build box doesn't flip correctly, added: Engine; removed GUI/HUD.
Mar 24 2017, 9:58 AM · Game Development (Beta), Engine (Building), Starmade

Mar 22 2017

lancake moved T1525: ffmpeg not working from Backlog / Unclassed to HW-/OS-specific on the Quality Assurance board.
Mar 22 2017, 1:08 PM · Engine, Starmade
lancake claimed T252: Startup crash with custom Windows theme.
Mar 22 2017, 12:44 AM · Engine, Starmade

Mar 21 2017

lancake changed the status of T679: 100% CPU usage on start-up from Resolved to In Queue.

-QA Testing-

Mar 21 2017, 11:57 PM · Game Development (Beta), Engine (General), Starmade
erthparadine added a comment to T1525: ffmpeg not working.

Also: with intro enabled, no intro plays, and logs report the error:

[2017-03-21 09:08:07] ############## LOADING RESOURCE CONFIG_HUD
[2017-03-21 09:08:07] ############## LOADING RESOURCE CONFIG_GUI
[2017-03-21 09:08:07] [GLFRAME] Content has been loaded
[2017-03-21 09:08:07] java.io.IOException: Cannot run program "./lib/ffmpeg/ffmpeg-mac": error=2, No such file or directory
[2017-03-21 09:08:07] 	at java.lang.ProcessBuilder.start(ProcessBuilder.java:1047)
[2017-03-21 09:08:07] 	at obfuscated.aLk.a(SourceFile:78)
[2017-03-21 09:08:07] 	at obfuscated.aLl.a(SourceFile:46)
[2017-03-21 09:08:07] 	at obfuscated.aLl.a(SourceFile:42)
[2017-03-21 09:08:07] 	at obfuscated.aLm.<init>(SourceFile:44)
[2017-03-21 09:08:07] 	at obfuscated.RZ.a(SourceFile:128)
[2017-03-21 09:08:07] 	at obfuscated.aFx.b(SourceFile:665)
[2017-03-21 09:08:07] 	at obfuscated.U.e(SourceFile:956)
[2017-03-21 09:08:07] 	at org.schema.game.common.Starter.startMainMenu(SourceFile:1435)
[2017-03-21 09:08:07] 	at org.schema.game.common.Starter.main(SourceFile:980)
[2017-03-21 09:08:07] Caused by: java.io.IOException: error=2, No such file or directory
[2017-03-21 09:08:07] 	at java.lang.UNIXProcess.forkAndExec(Native Method)
[2017-03-21 09:08:07] 	at java.lang.UNIXProcess.<init>(UNIXProcess.java:185)
[2017-03-21 09:08:07] 	at java.lang.ProcessImpl.start(ProcessImpl.java:130)
[2017-03-21 09:08:07] 	at java.lang.ProcessBuilder.start(ProcessBuilder.java:1028)
[2017-03-21 09:08:07] 	... 9 more
[2017-03-21 09:08:12] [GUI] Offline Player Name Changed to 
[2017-03-21 09:08:12] [GUI] Offline Player Name Changed to asdf
Mar 21 2017, 4:12 PM · Engine, Starmade
schema changed the status of T1525: ffmpeg not working from In Queue to Resolved by committing Restricted Diffusion Commit.
Mar 21 2017, 4:11 PM · Engine, Starmade
schema added a comment to T1525: ffmpeg not working.

Failed video will no longer crash. Until it is fixed for real it will reference the youtube channel

Mar 21 2017, 4:11 PM · Engine, Starmade
lancake set Last tested (version) to 0.199.489 on T252: Startup crash with custom Windows theme.
Mar 21 2017, 4:08 PM · Engine, Starmade
lancake moved T252: Startup crash with custom Windows theme from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Mar 21 2017, 4:07 PM · Engine, Starmade
lancake renamed T1525: ffmpeg not working from Starmade will not run on mac to ffmpeg not working.
Mar 21 2017, 4:05 PM · Engine, Starmade
lancake changed the status of T1525: ffmpeg not working from Open to In Queue.

Possibly enough info, putting in queue. Else need feedback on what specific feedback you need.

Mar 21 2017, 4:05 PM · Engine, Starmade
schema changed the status of T679: 100% CPU usage on start-up from In Queue to Resolved.

fixed longer ago. Only remaining issue is when spawning into a high load sector (physics wise)

Mar 21 2017, 5:39 AM · Game Development (Beta), Engine (General), Starmade

Mar 16 2017

AndyP moved T428: Feature QA: Stay attached to ship while being logged out from Issue affecting current release to Planned Feature on the Starmade board.
Mar 16 2017, 7:50 PM · Astronaut, Quality Assurance, Feature, Starmade
Restricted Application added a project to T1631: /ban_ip not accepting wildcards: Engine.
Mar 16 2017, 7:43 PM · Game Development (Beta), Engine (Commands), Starmade
Restricted Application removed a project from T1402: Camera orientation when placed on bottom of a ship, face down: Game Development.
Mar 16 2017, 4:56 PM · Engine, Starmade
Restricted Application edited projects for T1271: Ship rotation potential depends on core position and not center of mass, added: Engine; removed Physics.
Mar 16 2017, 2:27 PM · Engine, Game Development, Starmade
Restricted Application removed a project from T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks: Game Development.
Mar 16 2017, 2:15 PM · Engine, Starmade

Mar 15 2017

Restricted Application edited projects for T1546: Faction's roleID is not consistent with faction_mod_members parameter, added: Engine; removed Engine (Commands).
Mar 15 2017, 7:55 PM · Game Development (Beta), Engine (Commands), Starmade
Restricted Application edited projects for T1772: /god_mode deactivates on anything other than "true" input (And Others), added: Engine; removed Engine (Commands).
Mar 15 2017, 7:54 PM · Game Development (Beta), Engine (Commands), Starmade
Restricted Application removed a project from T898: Lighting treats Slabs as Full Blocks: Game Development.
Mar 15 2017, 6:47 PM · Engine, Starmade
AndyP merged T898: Lighting treats Slabs as Full Blocks into T875: transparency issue with blocks next to slabs.
Mar 15 2017, 6:47 PM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application edited projects for T2270: Server deadlocked, unknown cause, added: Engine; removed Engine (Crashes).
Mar 15 2017, 5:32 PM · Engine (Crashes), Starmade
Restricted Application edited projects for T319: bloom only works for one star in binary systems, added: Engine; removed Universe.
Mar 15 2017, 4:16 PM · Game Development (Beta), Engine (Rendering), Starmade
Restricted Application edited projects for T302: space spiders do not spawn on custom neutral stations, added: Engine; removed Crew.
Mar 15 2017, 4:13 PM · Game Development (Beta), Prefabs, Starmade
Restricted Application edited projects for T229: gravity doesn't kick in on planets, added: Engine; removed Physics.
Mar 15 2017, 4:03 PM · Game Development (Beta), Physics, Starmade