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Jan 24 2017

Ithirahad added a comment to T551: Turrets are not saved and linked correctly in shipyards.

If memory serves, the last report I've heard about this bug is that it only happens after a certain number of turrets. Maybe 10 or so? Needs testing with a lot of turrets and preferably a larger ship than typical testing articles. Try a faction-level setup with some big turrets and lots of point-defense.

Jan 24 2017, 4:37 PM · CBS: Shipyards, Starmade
Ithirahad added a comment to T1980: Cargo spaces can be reused by multiple storages.

If the time can be put in to make this a feature, it'd be good if multiple storages could share cargo spaces as long as they aren't able to 'overlap' their capacity. It would make factory sorting systems and inventory sorting significantly easier.

Jan 24 2017, 4:32 PM · Game Development (Alpha), Engine (Building), Starmade
talons235 edited Steps to reproduce on T2188: AND logic gates sending text to display modules when they shouldn't.
Jan 24 2017, 7:34 AM · CBS: Functional, Starmade
talons235 created T2188: AND logic gates sending text to display modules when they shouldn't.
Jan 24 2017, 6:43 AM · CBS: Functional, Starmade
boomchacle added a comment to T2160: Launcher crashes without opening launcher window.

it tells me that the program has changed when I add the --verbose to the end

Jan 24 2017, 2:17 AM · Starmade
boomchacle added a comment to T2160: Launcher crashes without opening launcher window.

yes there is

Jan 24 2017, 2:16 AM · Starmade

Jan 23 2017

Lunchbox added a comment to T2173: Rail docker freeze.

And the station. just push the button

Jan 23 2017, 7:58 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2160: Launcher crashes without opening launcher window.

There is still the C:\Users ... part in front of the launcher in the target line .. right ?

Jan 23 2017, 7:10 PM · Starmade
Deveyus created T2187: Shop Module does not respect maximum stock levels.
Jan 23 2017, 4:28 PM · Tradenetwork, Starmade

Jan 22 2017

schema changed the status of T1651: All shapes, one block from In Queue (Game) to Resolved.

Input with IME will be possible next version

Jan 22 2017, 9:57 PM · Feature, Starmade, Council
Unknown Object (User) added a comment to T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.

When it happens next I will upload a log file to see if it helps, like I said its random

Jan 22 2017, 9:37 PM · GUI/HUD, Starmade
Unknown Object (User) added a comment to T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.

What I have observed is that when you right click on the core to remove it this confirmation window will show https://gyazo.com/02bed43518d09af644965920bd9b5c36 Pressing enter will cause the core to be removed and added back into your inventory but the menu still stays on the screen until you press ok with your mouse.

Jan 22 2017, 9:36 PM · GUI/HUD, Starmade
AkiraZXE added a comment to T2180: Galaxy map stops reading scroll wheel inputs.

It's mostly different. Double-checking allowed me to pin down the bug.

Jan 22 2017, 8:25 PM · Galaxy Map, Starmade
Panpiper added a comment to T1024: Damage Beam applies damage inconsistently to armored blocks.

What? No thumbs up button? ;-)

Jan 22 2017, 7:39 PM · CBS: Weapons, Starmade
lancake changed the edit policy for T2180: Galaxy map stops reading scroll wheel inputs.
Jan 22 2017, 7:36 PM · Galaxy Map, Starmade
lancake claimed T2180: Galaxy map stops reading scroll wheel inputs.

Does this happen when your mouse is in specific sections of your screen (while looking at the map?)

Jan 22 2017, 7:36 PM · Galaxy Map, Starmade
lancake edited Serverconfig (server.cfg) on T2040: Entity_Playercharacter was hidden nullpointer exception.
Jan 22 2017, 7:27 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake claimed T2040: Entity_Playercharacter was hidden nullpointer exception.

Not sure how to reproduce yet but it might be fixable with just those logs so putting in queue.

Jan 22 2017, 7:26 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake created T2185: Selecting meta item in hotbar causes ArrayIndexOutOfBounds.
Jan 22 2017, 7:14 PM · Engine, Starmade
lancake changed First occurrence (version) from Unknown to 0.199.402 on T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.
Jan 22 2017, 7:07 PM · GUI/HUD, Starmade
lancake claimed T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.

Can't reproduce, as you say it only happens in rare occasions so I have no clue what would trigger this to happen.
Are you sure this only happens when using the keyboard to confirm it instead of pressing OK with your mouse?

Jan 22 2017, 7:05 PM · GUI/HUD, Starmade
lancake triaged T2182: Invalid config tags for DumbMissile as Low priority.
Jan 22 2017, 7:02 PM · CBS: Weapons, Starmade
lancake closed T2182: Invalid config tags for DumbMissile as Rejected.

Although I agree with you, it's not a bug but more of a suggestion which is probably where you should put it.

Jan 22 2017, 7:02 PM · CBS: Weapons, Starmade
lancake changed the status of T1024: Damage Beam applies damage inconsistently to armored blocks from Open to Resolved.

Should be fixed in next build, requires some fine tweaking though to get it just right though.
Now it stacks damage on any armor block till the block dies before it continues propagating. A similar system to what cannons use.

Jan 22 2017, 6:45 PM · CBS: Weapons, Starmade
astra.destiny created T2184: Forcefields, Ice, Ice Crystals..
Jan 22 2017, 4:31 AM · Textures, Starmade
Unknown Object (User) created T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.
Jan 22 2017, 2:40 AM · GUI/HUD, Starmade

Jan 21 2017

Lunchbox added a comment to T2173: Rail docker freeze.

thats the logstarmade.0.log thing

Jan 21 2017, 5:55 PM · CBS: Rails, Starmade
boomchacle added a comment to T2160: Launcher crashes without opening launcher window.

. that is the picture of my properties thing. that looks exactly like yours but it said the name of the file path is not specified

Jan 21 2017, 3:06 PM · Starmade
TranzorZed added a comment to T2148: Left-Facing Missile Computer keep firing to the Right.

Update for you. I've since connected the entire assembly to the actual ship it goes on, so today I've been messing around getting the logic and alignment and whatnot in order to ensure that the mechanical functionality is working as intended. (There are actually two of these assemblies, one on top and one on bottom of the ship, which is why they needed to extend, there wasn't enough space for them to meet in the middle otherwise).

Jan 21 2017, 9:53 AM · CBS: Weapons, Starmade
Azereiah created T2182: Invalid config tags for DumbMissile.
Jan 21 2017, 4:19 AM · CBS: Weapons, Starmade

Jan 20 2017

SmilingDemon added a comment to T2173: Rail docker freeze.

OK ... checked the functionality again ... cant find a problem

Jan 20 2017, 9:19 PM · CBS: Rails, Starmade
Restricted Application removed a project from T2177: Ship not moving along pickup rail: Issue Navigation.
Jan 20 2017, 8:47 PM · CBS: Rails, Starmade
SmilingDemon merged T2177: Ship not moving along pickup rail into T2165: Green pickup rail textures are backwards.
Jan 20 2017, 8:47 PM · Textures, Starmade
SmilingDemon added a comment to T2177: Ship not moving along pickup rail.

texture for the pickup rail is 180° turned .. probably causing that problem

Jan 20 2017, 8:47 PM · CBS: Rails, Starmade
SmilingDemon triaged T2177: Ship not moving along pickup rail as High priority.
Jan 20 2017, 8:46 PM · CBS: Rails, Starmade
SmilingDemon claimed T2177: Ship not moving along pickup rail.
Jan 20 2017, 8:45 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

this is a build mode only effect .. right ?

Jan 20 2017, 8:42 PM · Engine, Game Development, Starmade
17joshuanewcomb renamed T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay from Possible Memory Leak, Game taking 5.5+ GB during Normal Gameplay to Memory Leak, Game taking more then JVM specified during Normal Gameplay.
Jan 20 2017, 5:17 PM · Engine, Starmade
SmilingDemon added a comment to T2173: Rail docker freeze.

after one of those crashes ... take a look at the log folder in your starmade install
there will be a logstarmade.0.log file drag and drop that into an answer here.

Jan 20 2017, 4:53 PM · CBS: Rails, Starmade
Lunchbox added a comment to T2173: Rail docker freeze.

and while playing with it my game crashes quite often. And I keep producing zero-poiner-exeption-Failures. can somebody thech me about them?

Jan 20 2017, 4:22 PM · CBS: Rails, Starmade

Jan 19 2017

Aceface added a comment to F10952: Movie (07).mp4.

right click and save video to watch it if you cant watch it online

Jan 19 2017, 11:24 PM
Aceface added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

Jan 19 2017, 10:24 PM · Engine, Game Development, Starmade
Aceface added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

I am using framebuffer

Jan 19 2017, 10:08 PM · Engine, Game Development, Starmade
SmilingDemon moved T2181: Nullpointer with GLFRAME processErrorDialogException() from Unclassed to Issue affecting current release on the Starmade board.
Jan 19 2017, 9:02 PM · Engine (Crashes), Starmade
SmilingDemon renamed T2181: Nullpointer with GLFRAME processErrorDialogException() from Nullpointer with [2017-01-18 21:51:59] GLFRAME processErrorDialogException() to Nullpointer with GLFRAME processErrorDialogException().
Jan 19 2017, 8:53 PM · Engine (Crashes), Starmade
SmilingDemon updated the task description for T2181: Nullpointer with GLFRAME processErrorDialogException().
Jan 19 2017, 8:51 PM · Engine (Crashes), Starmade
SmilingDemon created T2181: Nullpointer with GLFRAME processErrorDialogException().
Jan 19 2017, 8:49 PM · Engine (Crashes), Starmade
SmilingDemon added a comment to T2160: Launcher crashes without opening launcher window.

yeah .. that is the useless empty log that happens without the --verbose option ;)

Jan 19 2017, 7:36 PM · Starmade
Napther added a comment to T2176: Game always tries to back up and Migrate BPs when uploading to server.

So went and did the test today, got this error but still for the most part crashed/hung.

Jan 19 2017, 5:58 PM · Customer responded, Starmade, Issue Navigation
Napther added a comment to T1884: TAB + any key doesn't work.

So this can now be closed I guess but taking a few notes to players or the options like

Jan 19 2017, 5:56 PM · GUI/HUD, Starmade
AkiraZXE created T2180: Galaxy map stops reading scroll wheel inputs.
Jan 19 2017, 4:17 PM · Galaxy Map, Starmade
AkiraZXE created T2179: Wormhole connection on galaxy map temporarily lost upon reloading.
Jan 19 2017, 4:08 PM · Game Development (Beta), Galaxy Map, Starmade
AramDol added a comment to T1994: Main menu unusable.

4K (3820x2180) works correctly, although the UI is unusably small.

Jan 19 2017, 4:43 AM · Starmade
boomchacle added a comment to T2160: Launcher crashes without opening launcher window.

Sorry for the late Response. I forgot about this question for a few days. I dont know how to create a command line or create a link to it. Anyways Here is the launcher log from my previous attempt;

.
Sorry I couldn't be more helpfull.

Jan 19 2017, 3:26 AM · Starmade
WalkerGain updated the task description for T2178: Lighting blocks adjacent to wedges illuminate only one side.
Jan 19 2017, 2:01 AM · Game Development (Beta), Engine (Rendering), Starmade
WalkerGain updated the task description for T2178: Lighting blocks adjacent to wedges illuminate only one side.
Jan 19 2017, 1:53 AM · Game Development (Beta), Engine (Rendering), Starmade
WalkerGain created T2178: Lighting blocks adjacent to wedges illuminate only one side.
Jan 19 2017, 1:52 AM · Game Development (Beta), Engine (Rendering), Starmade

Jan 18 2017

freedom16789 added a comment to T2174: Fleet invalid position from undock from mother ship.

sorry that was the wrong one this is the one

Jan 18 2017, 9:36 PM · CBS: Rails, Starmade
freedom16789 added a comment to T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 9:34 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2174: Fleet invalid position from undock from mother ship.

a small sample with your mechanism to dock/undock that shows the effect...
a core with that attached and a core + docker as the drone will do
then take a BluePrint of that .. sorry for the BP abbreviation

Jan 18 2017, 9:15 PM · CBS: Rails, Starmade
freedom16789 added a comment to T2174: Fleet invalid position from undock from mother ship.

It was not close to a sector border, and was in the middle of a system I undocked automated drones from mother ship witch is a ship not a station. What do you mean by build sample and BP ?

Jan 18 2017, 9:10 PM · CBS: Rails, Starmade
Tsiska created T2177: Ship not moving along pickup rail.
Jan 18 2017, 8:48 PM · CBS: Rails, Starmade
Napther created T2176: Game always tries to back up and Migrate BPs when uploading to server.
Jan 18 2017, 8:21 PM · Customer responded, Starmade, Issue Navigation
Kingofanime created T2175: beam weapons lose damage across sector borders.
Jan 18 2017, 7:52 PM · Starmade
Lunchbox added a comment to T2173: Rail docker freeze.
  1. No. Its completly frozen and can´t move at all, even with a pilot controlling it. or even deleting everything exept the core, its still not possible to move it.
Jan 18 2017, 7:44 PM · CBS: Rails, Starmade
SmilingDemon merged T2172: Templates don't save display modules hidden text value to be passed to another screen into T118: copy/paste doesn't copy display module data.
Jan 18 2017, 6:56 PM · Game Development (Alpha), Engine (Building), Starmade
Restricted Application removed a project from T2172: Templates don't save display modules hidden text value to be passed to another screen: Issue Navigation.
Jan 18 2017, 6:56 PM · Engine, Starmade
SmilingDemon triaged T2172: Templates don't save display modules hidden text value to be passed to another screen as Normal priority.
Jan 18 2017, 6:55 PM · Engine, Starmade
SmilingDemon claimed T2172: Templates don't save display modules hidden text value to be passed to another screen.
Jan 18 2017, 6:55 PM · Engine, Starmade
Restricted Application removed a project from T2171: On rotation of template copy rail blocks rotation and some logic states are lost.: Issue Navigation.
Jan 18 2017, 6:46 PM · Starmade
SmilingDemon merged T2171: On rotation of template copy rail blocks rotation and some logic states are lost. into T954: Templates rotation (and mirror cubes) does not appear to include docking or rails.
Jan 18 2017, 6:46 PM · Engine, Starmade
SmilingDemon triaged T2171: On rotation of template copy rail blocks rotation and some logic states are lost. as Normal priority.
Jan 18 2017, 6:45 PM · Starmade
SmilingDemon claimed T2171: On rotation of template copy rail blocks rotation and some logic states are lost..
Jan 18 2017, 6:45 PM · Starmade
SmilingDemon moved T2174: Fleet invalid position from undock from mother ship from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 18 2017, 6:26 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2174: Fleet invalid position from undock from mother ship.

-Feedback-
where did you undock from ?
was it close to a sector border?
please provide the logfile of one of those events.
please build a sample and add its BP if that sample causes it too (i cant reproduce it with my own docks)

Jan 18 2017, 6:26 PM · CBS: Rails, Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 6:24 PM · CBS: Rails, Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 6:23 PM · CBS: Rails, Starmade
SmilingDemon triaged T2174: Fleet invalid position from undock from mother ship as Normal priority.
Jan 18 2017, 6:21 PM · CBS: Rails, Starmade
SmilingDemon claimed T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 6:20 PM · CBS: Rails, Starmade
freedom16789 created T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 4:55 PM · CBS: Rails, Starmade
Ellorien added a comment to T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable..

Have tested it in different server. It was nice, now i manage tonnes of trade deals easily ??

Jan 18 2017, 1:03 PM · GUI/HUD, Starmade
SmilingDemon moved T2173: Rail docker freeze from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 18 2017, 12:04 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2173: Rail docker freeze.

so these are more than one problem then ?

  1. undocking a thing from a station using logic isnt actually undocking the entity ? it isnt being able to move away from the dock even manually ?
Jan 18 2017, 12:03 PM · CBS: Rails, Starmade
SmilingDemon triaged T2173: Rail docker freeze as Normal priority.
Jan 18 2017, 11:59 AM · CBS: Rails, Starmade
SmilingDemon claimed T2173: Rail docker freeze.
Jan 18 2017, 11:59 AM · CBS: Rails, Starmade
SmilingDemon added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

Moving weird patterns while changing the distance or view angle to the target

Jan 18 2017, 11:57 AM · Engine, Game Development, Starmade
Aceface added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

Can yo uplease explain what you mean by wobbling? Yes I use R9 280x.

Jan 18 2017, 12:17 AM · Engine, Game Development, Starmade

Jan 17 2017

Lunchbox created T2173: Rail docker freeze.
Jan 17 2017, 9:12 PM · CBS: Rails, Starmade
Omega563 created T2172: Templates don't save display modules hidden text value to be passed to another screen.
Jan 17 2017, 9:02 PM · Engine, Starmade
Omega563 created T2171: On rotation of template copy rail blocks rotation and some logic states are lost..
Jan 17 2017, 8:39 PM · Starmade
SmilingDemon added a comment to T1994: Main menu unusable.

uh .. this is old :/

Jan 17 2017, 6:07 PM · Starmade
SmilingDemon moved T2169: Cargo space behind blocks becomes yellow when viewed from a distance from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 17 2017, 5:53 PM · Engine, Game Development, Starmade
SmilingDemon added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

-Feedback-
that is a very dark screenshot

Jan 17 2017, 5:53 PM · Engine, Game Development, Starmade
SmilingDemon triaged T2169: Cargo space behind blocks becomes yellow when viewed from a distance as Normal priority.
Jan 17 2017, 5:52 PM · Engine, Game Development, Starmade
SmilingDemon claimed T2169: Cargo space behind blocks becomes yellow when viewed from a distance.
Jan 17 2017, 5:51 PM · Engine, Game Development, Starmade

Jan 16 2017

17joshuanewcomb added a comment to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.

And every time I suffer an EOFException from bad connection on trying to connect, its using another 100-200Mb for nothing. Could you guys work on solving this?

Jan 16 2017, 11:30 PM · Engine, Starmade
17joshuanewcomb added a comment to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.

I would definitely say that there is some memory leakage to the game. (Possibly) Unless it was your desire to keep some assets loaded when exiting a game to the main menu, in which case, that's fine. I try to load onto a server with a newly started instance of StarMade, my connection lags out, I'm back to the Main Menu, and suddenly it had gone from 500Mb to 1.5GB.

Jan 16 2017, 11:24 PM · Engine, Starmade
17joshuanewcomb updated the task description for T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.
Jan 16 2017, 11:11 PM · Engine, Starmade
17joshuanewcomb created T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.
Jan 16 2017, 11:09 PM · Engine, Starmade
Aceface created T2169: Cargo space behind blocks becomes yellow when viewed from a distance.
Jan 16 2017, 10:21 PM · Engine, Game Development, Starmade