The shop module when configured to pull from other blocks as slaves will continue to pull beyond it's maximum stock levels.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- none/unspecified
- Reproducible
- uncertain
- Last tested (version)
- 0.199.535
- Category
- Tradenetwork/Shops
- First occurrence (version)
- 0.199.535
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
User/Reporter/Contact
- Username on Registry
- Deveyus
- Username/Profile on Steam
- Deveyus
Steps to reproduce
- Place Shop Module
- Place a Basic Factory
- Produce Grey Hull in the Factory
- Open the Shop Module
- Go to the Set Prices Tab
- Add Purchase Price, setting maximum stock.
- Slave the Shop Module to the Factory
- Add Grey Hull to Auto pull
- Enable Auto Pull
- Wait until auto pull causes Shop Module stock to Grey Hull in excess of Maximum Stock levels.
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
-Rejected-
It might be a nice feature to have, to set a max amount for a shop to be pulled.
What you describe is not a bug though, Max Stock only applies for trading, it's why you can only set it in the Set Prices tab. If your shop wasn't added to the network, or you did not have a price set through this method, you would not be able to set a max stock, making it rather useless if this also stopped the shop from pulling more since you would need to be forced to add the shop to a network and set prices for everything to use it.
Makes more sense to have it somewhere else then, but that would make it a feature request for sure, rejecting.