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Jan 15 2016

schema added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

the font doesnt affect the main menu window (its only for ingame). If that is in english, the game has loaded the english language file for some reason. Can you post the logs

Jan 15 2016, 5:31 PM · Translations, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

but this is only osx at the moment, i can't test windows until monday when i go to work.
Or i can ask my players to test in windows tomorrow

Jan 15 2016, 5:24 PM · Translations, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

This is even worst......
now only show english in setup window,
also no more square boxes in game, only english

Jan 15 2016, 5:22 PM · Translations, Starmade
schema added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

font name path currently includes ./data, and the file must be referenced with file-extension. so you will have to use fontnameorpath="font/arialuni.ttf"

Jan 15 2016, 4:46 PM · Translations, Starmade
schema changed the status of T820: stuck in ship core /stuck in undeathinator from In Queue (Game) to Resolved.
Jan 15 2016, 4:42 PM · Game Development (Alpha), Astronaut, Starmade
schema changed the status of T1055: Nullpointer when sitting on blocks, crash from In Queue (Game) to Resolved.
Jan 15 2016, 4:12 PM · Engine, Starmade
spunkie claimed T820: stuck in ship core /stuck in undeathinator.

-QA testing-

Jan 15 2016, 9:18 AM · Game Development (Alpha), Astronaut, Starmade
calani changed the status of T514: Communication of installed Game Version from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 15 2016, 7:12 AM · Starmade
alterintel added a comment to T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities..

schema said: might have been solved to to another fix for right truncation

Jan 15 2016, 6:32 AM · CBS: Rails, Starmade
Gamel added a comment to T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window.

I have replaced <Language Language="English" Version="0"> to
<Language Language="ChineseTraditional" Version="0" fontnameorpath="./data/font/arialuni" yOffsetStartSize="0" yOffsetDividedBy="1" yOffsetFixed="0">

Jan 15 2016, 1:21 AM · Translations, Starmade

Jan 14 2016

schema changed the status of T820: stuck in ship core /stuck in undeathinator from In Queue (Game) to Resolved.

fixed remaining issue. flag to not do a collision check is removed if player enters a ship

Jan 14 2016, 10:59 PM · Game Development (Alpha), Astronaut, Starmade
schema changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.

owner was set to the ship not the player

Jan 14 2016, 10:58 PM · CBS: Functional, Starmade
schema changed the status of T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window from Open to Resolved.
Jan 14 2016, 10:57 PM · Translations, Starmade
lancake added a comment to T789: deleting shipyard core anchor when design is loaded, removes it from the database.

The design becoming corrupt seems to be fixed. Now you can't build while a design is loaded although I did manage to do that after making a new shipyard anchor and using that. Still, even when I removed the core anchor then while it was in use, the design was still usable afterwards.

Jan 14 2016, 10:34 PM · CBS: Shipyards, Starmade
lancake edited Steps to reproduce on T969: Nullpointer when removing filled cargo blocks.
Jan 14 2016, 10:21 PM · Engine, Starmade
lancake edited Tester information (Internal use only) on T969: Nullpointer when removing filled cargo blocks.
Jan 14 2016, 10:20 PM · Engine, Starmade
lancake added a comment to T969: Nullpointer when removing filled cargo blocks.

Different stacktrace but same way to reproduce. I rapidly removed (large sections of) linked cargo blocks of a chest that had them in use.

Jan 14 2016, 10:20 PM · Engine, Starmade
schema changed the status of T649: docked entities created in adv build under create docking will not undock from In Queue (Game) to Resolved.
Jan 14 2016, 9:43 PM · Starmade
schema added a comment to T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities..

to make it more secure, max chain deepness is now limited by server config (default 25)

Jan 14 2016, 4:24 PM · CBS: Rails, Starmade
calani changed the status of T508: jvm function -server (for jvm not the game option) should be added, it takes slightly longer to start but the runtime performance is higher from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 14 2016, 7:48 AM · Feature, Starmade
calani added a comment to T485: Feature: Disable initial checksum-check to prevent the launcher from immedeatly overriding any intentionally installed modifications to the game.

Fixing T739 resolved this issue as well.
Details: the startup version check updated the selectedVersion value, thereby triggering an unwated checksum scan due to the behavior described in that ticket.

Jan 14 2016, 7:31 AM · Feature, Starmade
calani changed the status of T485: Feature: Disable initial checksum-check to prevent the launcher from immedeatly overriding any intentionally installed modifications to the game from In Queue (Launcher) to Resolved.
Jan 14 2016, 7:23 AM · Feature, Starmade
spunkie edited Tester information (Internal use only) on T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership.
Jan 14 2016, 5:44 AM · Blockconfig, Starmade
spunkie added a comment to T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership.

-QA testing-

Jan 14 2016, 5:42 AM · Blockconfig, Starmade

Jan 13 2016

calani changed the status of T779: "search newest" selects the wrong version from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jan 13 2016, 11:39 PM · Starmade
kramerc reopened T481: Linewrapping causes download percentage to clip behind the progressbar. as Resolved by committing Restricted Diffusion Commit.
Jan 13 2016, 11:04 PM · Starmade
kramerc reopened T480: Missing icons as Resolved by committing Restricted Diffusion Commit.
Jan 13 2016, 11:04 PM · Starmade
schema changed the status of T903: tooltip doesn't always display or shows wrong data from In Queue (Game) to Resolved.
Jan 13 2016, 5:36 PM · GUI/HUD, Starmade
schema changed the status of T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership from In Queue (Game) to Resolved.
Jan 13 2016, 4:53 PM · Blockconfig, Starmade
schema changed the status of T969: Nullpointer when removing filled cargo blocks from In Queue (Game) to Resolved.
Jan 13 2016, 4:36 PM · Engine, Starmade
schema changed the status of T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities. from In Queue (Game) to Resolved.

might have been solved to to another fix for right truncation

Jan 13 2016, 3:58 PM · CBS: Rails, Starmade
schema changed the status of T789: deleting shipyard core anchor when design is loaded, removes it from the database from In Queue (Game) to Resolved.
Jan 13 2016, 3:55 PM · CBS: Shipyards, Starmade
schema changed the status of T645: can't remove blocks behind non cubic blocks from In Queue (Game) to Resolved.
Jan 13 2016, 3:21 PM · Game Development (Beta), Engine (Building), Starmade
lancake added a comment to T739: "Determining files to download" triggers on the wrong event.

Sounds good, will check as soon as we get access to the latest version.

Jan 13 2016, 11:28 AM · Starmade

Jan 12 2016

calani added a comment to T739: "Determining files to download" triggers on the wrong event.

Removed the file check when changing the branch dropdown, and added a note above the [UPDATE] button that informs the user that clicking it will overwrite any installed mods.

Jan 12 2016, 11:02 PM · Starmade
AndyP moved T1032: Faction permission personal can lock out everyone if owner leaves the faction from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 12 2016, 2:53 PM · CBS: Functional, Starmade
AndyP moved T1038: Faction module's "owner" clips through a button from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
AndyP reassigned T1038: Faction module's "owner" clips through a button from AndyP to lancake.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
AndyP changed the edit policy for T1038: Faction module's "owner" clips through a button.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
AndyP claimed T1038: Faction module's "owner" clips through a button.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
calani changed the status of T739: "Determining files to download" triggers on the wrong event from In Queue (Launcher) to Resolved.
Jan 12 2016, 9:02 AM · Starmade
calani changed the status of T507: Memory setting default value for x64 should be 1gb or 1.5 from In Queue (Launcher) to Resolved.
Jan 12 2016, 12:07 AM · Feature, Starmade

Jan 11 2016

schema changed the status of T820: stuck in ship core /stuck in undeathinator from In Queue (Game) to Resolved.
Jan 11 2016, 3:40 PM · Game Development (Alpha), Astronaut, Starmade
schema changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.
Jan 11 2016, 12:13 PM · CBS: Functional, Starmade
schema changed the status of T1038: Faction module's "owner" clips through a button from In Queue (Game) to Resolved.

Faction dialog now also available from the top task bar (ship->faction)

Jan 11 2016, 12:03 PM · GUI/HUD, Starmade

Jan 9 2016

lancake added a comment to T1032: Faction permission personal can lock out everyone if owner leaves the faction.

-QA Testing-

Jan 9 2016, 7:31 PM · CBS: Functional, Starmade
lancake added a comment to T1038: Faction module's "owner" clips through a button.

-QA Testing-

Jan 9 2016, 7:14 PM · GUI/HUD, Starmade
schema added a comment to T939: unload/load will drop blocks if volume used is bigger than default chest capacity.

there was an initial 5 minutes before it would check. Since tehre is now another more accurate flag in place (wait until fully loaded), the initial delay is 1 minute. then it should drop every minute.

Jan 9 2016, 2:44 PM · CBS: Functional, Quality Assurance, Starmade
schema changed the status of T1038: Faction module's "owner" clips through a button from In Queue (Game) to Resolved.
Jan 9 2016, 2:30 PM · GUI/HUD, Starmade
lancake changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.
Jan 9 2016, 11:44 AM · CBS: Functional, Starmade

Jan 8 2016

SmilingDemon changed the status of T618: Flora items missing from creative menu from In Queue (Game) to Resolved.

Thanks for reporting as fixed

Jan 8 2016, 6:56 PM · GUI/HUD, Starmade

Jan 7 2016

schema changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.

Owner should now always be able to access owned entities, even after leaving the faction

Jan 7 2016, 4:52 PM · CBS: Functional, Starmade

Jan 6 2016

lancake added a comment to T939: unload/load will drop blocks if volume used is bigger than default chest capacity.

Hm...doesn't happen anymore, but it doesn't bleed anything at all when over capacity which probably explains a lot.

Jan 6 2016, 11:38 AM · CBS: Functional, Quality Assurance, Starmade
lancake edited Tester information (Internal use only) on T813: thrust power consumption displayed incorrectly.
Jan 6 2016, 11:21 AM · CBS: Systems, Starmade
lancake added a comment to T813: thrust power consumption displayed incorrectly.

-QA Testing-

Jan 6 2016, 11:13 AM · CBS: Systems, Starmade

Dec 21 2015

SmilingDemon changed the status of T548: "Filter by block name" does not work for multi slots from In Queue (Game) to Resolved.
Dec 21 2015, 9:20 PM · Engine, Starmade

Dec 20 2015

SmilingDemon changed the status of T964: Teal and pink light rods have full-block collisions. from In Queue (Game) to Resolved.
Dec 20 2015, 12:36 PM · Blockconfig, Starmade

Dec 19 2015

SmilingDemon renamed T964: Teal and pink light rods have full-block collisions. from Teal light rods have fill-block collisions. to Teal and pink light rods have full-block collisions..
Dec 19 2015, 1:01 PM · Blockconfig, Starmade
lancake added a comment to T813: thrust power consumption displayed incorrectly.

Structure entity menu has an issue with power consumption/sec but other than that it's OK. Will provide details and move this issue another time.

Dec 19 2015, 2:11 AM · CBS: Systems, Starmade
schema changed the status of T997: Storage metaitem for inventory overflow: triggers on every login / player join from In Queue (Game) to Resolved.
Dec 19 2015, 1:02 AM · Engine, Starmade
schema changed the status of T1001: "get blocks" menu of block storage item doesn't catch enter correctly from In Queue (Game) to Resolved.
Dec 19 2015, 12:58 AM · GUI/HUD, Starmade
schema changed the status of T813: thrust power consumption displayed incorrectly from In Queue (Game) to Resolved.
Dec 19 2015, 12:52 AM · CBS: Systems, Starmade

Dec 18 2015

lancake added a comment to T964: Teal and pink light rods have full-block collisions..

Should be fixed for next build, pink light rods had it too now.

Dec 18 2015, 9:46 PM · Blockconfig, Starmade
lancake changed the status of T964: Teal and pink light rods have full-block collisions. from In Queue (Game) to Resolved.
Dec 18 2015, 9:46 PM · Blockconfig, Starmade
schema changed the status of T813: thrust power consumption displayed incorrectly from In Queue (Game) to Resolved.
Dec 18 2015, 6:22 PM · CBS: Systems, Starmade
schema changed the status of T931: can't split or merge multi slots when over or near capacity limit from In Queue (Game) to Resolved.
Dec 18 2015, 6:22 PM · CBS: Functional, Starmade
schema changed the status of T1000: Structure HP condition triggers don't work for thrust from In Queue (Game) to Resolved.
Dec 18 2015, 3:59 PM · CBS: Systems, Starmade
lancake added a comment to T860: BufferOverflowException + render issues with mass placement of non cubic blocks.

Seems to be fixed but not entirely sure, I'll wait it out and see if I can reproduce this again.

Dec 18 2015, 1:51 PM · Engine, Starmade
lancake added a comment to T969: Nullpointer when removing filled cargo blocks.

Now I'm getting a nullpointer

Dec 18 2015, 12:17 PM · Engine, Starmade
schema changed the status of T999: Storage metaitem only gets created if inventory contains 1 or more meta-items from In Queue (Game) to Resolved.
Dec 18 2015, 1:27 AM · Engine, Starmade

Dec 17 2015

SmilingDemon reassigned T969: Nullpointer when removing filled cargo blocks from SmilingDemon to lancake.
Dec 17 2015, 9:42 PM · Engine, Starmade
godmars moved T987: ship core unable to pitch or rotate upon removal of thrusters from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 17 2015, 9:36 PM · Engine, Starmade
AndyP added a comment to T994: Storage metaitem for inventory overflow: Get button does not work.

-QA testing-

Dec 17 2015, 9:26 PM · Engine, Starmade
NuclearFun moved T988: docking causes crash from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 17 2015, 9:23 PM · CBS: Rails, Starmade
schema changed the status of T931: can't split or merge multi slots when over or near capacity limit from In Queue (Game) to Resolved.
Dec 17 2015, 7:46 PM · CBS: Functional, Starmade
schema changed the status of T860: BufferOverflowException + render issues with mass placement of non cubic blocks from In Queue (Game) to Resolved.
Dec 17 2015, 7:45 PM · Engine, Starmade
schema changed the status of T934: numerical values are harder to read in inventory than hotbar from In Queue (Game) to Resolved.
Dec 17 2015, 7:43 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T987: ship core unable to pitch or rotate upon removal of thrusters from In Queue (Game) to Resolved.
Dec 17 2015, 7:36 PM · Engine, Starmade
schema changed the status of T994: Storage metaitem for inventory overflow: Get button does not work from In Queue (Game) to Resolved.
Dec 17 2015, 7:25 PM · Engine, Starmade
schema changed the status of T997: Storage metaitem for inventory overflow: triggers on every login / player join from In Queue (Game) to Resolved.
Dec 17 2015, 7:13 PM · Engine, Starmade
AndyP moved T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached from Unclassed to Issue affecting current release on the Starmade board.
Dec 17 2015, 11:43 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T986: changing thrust settings apply immediately from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 17 2015, 11:42 AM · CBS: Systems, Starmade
AndyP moved T988: docking causes crash from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 17 2015, 11:42 AM · CBS: Rails, Starmade

Dec 16 2015

schema changed the status of T988: docking causes crash from In Queue (Game) to Resolved.

ty

Dec 16 2015, 9:02 PM · CBS: Rails, Starmade
lancake added a comment to T490: Planet part entities does not vanish even without any blocks.

-QA Testing-

Dec 16 2015, 12:17 PM · Game Development (Alpha), Galaxy Map, Starmade
lancake changed Last tested (version) from 0.19524 (Dev) to 0.19525 (Dev) on T969: Nullpointer when removing filled cargo blocks.
Dec 16 2015, 11:43 AM · Engine, Starmade
lancake added a comment to T969: Nullpointer when removing filled cargo blocks.

Both my accounts that had this can be used again. I'll wait a bit to close it till I'm 100% sure it's not happening anymore.

Dec 16 2015, 11:43 AM · Engine, Starmade

Dec 15 2015

schema changed the status of T986: changing thrust settings apply immediately from Open to Resolved.

ah damn, i meant to do resolve

Dec 15 2015, 9:35 PM · CBS: Systems, Starmade
schema changed the status of T969: Nullpointer when removing filled cargo blocks from In Queue (Game) to Resolved.
Dec 15 2015, 7:10 PM · Engine, Starmade

Dec 13 2015

schema changed the status of T813: thrust power consumption displayed incorrectly from In Queue (Game) to Resolved.
Dec 13 2015, 2:28 PM · CBS: Systems, Starmade
schema changed the status of T969: Nullpointer when removing filled cargo blocks from In Queue (Game) to Resolved.

added some security. If still not fixed. I need new logs, as I added some extra debug info

Dec 13 2015, 2:21 PM · Engine, Starmade
schema changed the status of T984: ratio to mass uses block count and not thrust amount from In Queue (Game) to Resolved.
Dec 13 2015, 2:10 PM · CBS: Systems, Starmade

Dec 9 2015

SmilingDemon added a comment to T870: Slabs act like full blocks with rails.

Fixed i think

Dec 9 2015, 1:49 PM · CBS: Rails, Starmade

Dec 6 2015

schema changed the status of T860: BufferOverflowException + render issues with mass placement of non cubic blocks from In Queue (Game) to Resolved.
Dec 6 2015, 8:39 PM · Engine, Starmade
SmilingDemon changed the status of T948: Planet textures disappearing. from In Queue (Game) to Resolved.
Dec 6 2015, 8:47 AM · Engine, Starmade

Dec 5 2015

SmilingDemon claimed T951: Micro assembler can't be linked to cargo space blocks.
Dec 5 2015, 6:44 PM · CBS: Functional, Starmade
SmilingDemon changed Last tested (version) from 0.19519 to 0.19520 (Dev) on T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached.
Dec 5 2015, 6:19 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a comment to T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached.

cant see any massage (tested with microassembler here. and it produces .. which it shouldnt

Dec 5 2015, 6:18 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a comment to T951: Micro assembler can't be linked to cargo space blocks.

Fixed in 1952

Dec 5 2015, 6:09 PM · CBS: Functional, Starmade
SmilingDemon changed Last tested (version) from 0.19519 to 0.19520 (Dev) on T951: Micro assembler can't be linked to cargo space blocks.
Dec 5 2015, 6:09 PM · CBS: Functional, Starmade