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Starmade | Storage metaitem for inventory overflow: triggers on every login / player join
Closed, FinishedPublic

Description

You get the message that your inventory has been converted on every login.

Even if you already have a metaitem or not even close to max capacity.
It does also pop up the message every time a player joins, but does not clean the inventory then.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Yes
Last tested (version)
0.19537 (Dev)
Category
Engine
First occurrence (version)
0.19527
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain

Event Timeline

AndyP updated the task description. (Show Details)Dec 17 2015, 2:30 PM
AndyP added a project: Starmade.
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "All Users".
AndyP changed Category from none/unspecified to Engine.
AndyP changed Affected Gamemode(s) from none/unspecified to Multiplayer.
AndyP set First occurrence (version) to 0.19527.
AndyP changed Reproducible from uncertain to Yes.
AndyP set Last tested (version) to 0.19527.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP added a subscriber: AndyP.
AndyP created this task.
AndyP claimed this task.
AndyP raised the priority of this task from to Pre-Release Quality Assurance.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptDec 17 2015, 2:30 PM
AndyP changed the task status from Open to In Queue (Game).

-Confirmed-

Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptDec 17 2015, 2:30 PM
AndyP added a comment.Dec 17 2015, 7:03 PM

Does also trigger on every player that joins. For all players.

AndyP updated the task description. (Show Details)Dec 17 2015, 7:03 PM
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP renamed this task from Storage metaitem for inventory overflow: triggers on every login to Storage metaitem for inventory overflow: triggers on every login / player join.
schema added a subscriber: schema.Dec 17 2015, 7:13 PM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 17 2015, 7:13 PM
AndyP changed the task status from Resolved to In Queue (Game).EditedDec 17 2015, 11:42 PM

-QA testing-

Not fixed, still popping up on every join of a player.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptDec 17 2015, 11:42 PM
schema changed the task status from In Queue (Game) to Resolved.Dec 19 2015, 1:02 AM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 19 2015, 1:02 AM
lancake closed this task as Closed.

-QA Testing-

Fixed, tried with 2 players, 1 triggered the over-capacity event but the other didn't get any message.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptDec 19 2015, 2:24 AM
lancake changed Last tested (version) from 0.19527 to 0.19537 (Dev).Dec 19 2015, 2:24 AM
AndyP removed a subscriber: AndyP.Dec 13 2016, 8:37 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:20 PM