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Sep 7 2015

AndyP placed T468: Ships randomly overheat for no reason up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T470: Starmade cannot be played fullscreen in Windows 10 up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T467: Highlighting/selecting sectors on galaxy map up for grabs.
Sep 7 2015, 9:05 PM · Galaxy Map, Starmade
AndyP placed T475: /teleport_selected_to command crashing server up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T474: Activating mothership AI creates a host of issues up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T517: Multiplayer: Loading designs does not work. up for grabs.
Sep 7 2015, 9:05 PM · CBS: Rails, Starmade
AndyP placed T477: disabling radar jammer resets power storage to 0 up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T511: cannot deconstruct to design/without design if shipyard inventory is full but has linked empty chests up for grabs.
Sep 7 2015, 9:05 PM · CBS: Rails, Starmade
AndyP placed T489: ship catalog manager does not sort anymore up for grabs.
Sep 7 2015, 9:05 PM · GUI/HUD, Starmade
AndyP placed T525: doors and forcefields can make a ship invulnerable up for grabs.
Sep 7 2015, 9:05 PM · Blockconfig, Starmade
AndyP placed T531: Add resolution: 3440 x 1440 to selectable game resolution up for grabs.
Sep 7 2015, 9:05 PM · Engine, Feature, Starmade
AndyP placed T529: Unable to split multi stacked items up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T523: resolution problems up for grabs.
Sep 7 2015, 9:05 PM · GUI/HUD, Starmade
AndyP placed T537: Shipyard Update caused all players to be added to admin list up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T535: Error: Number of Fragment Texture Image Units exceeds HW limits up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T543: Multiple Shipyards on single station cause issues up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T545: Shipyard ate my ship up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T544: reboot key combo (tab+y) in astronaut mode causes nullpointer up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T546: Using "create docking" on station and planets causes nullpointer up for grabs.
Sep 7 2015, 9:05 PM · CBS: Rails, Starmade
AndyP placed T551: Turrets are not saved and linked correctly in shipyards up for grabs.
Sep 7 2015, 9:05 PM · CBS: Shipyards, Starmade
AndyP placed T552: Shipyard Deconstruction up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T553: AI on multi-turret chain set to shoot at missiles shoots at all up for grabs.
Sep 7 2015, 9:05 PM · AI, Starmade
AndyP placed T560: Lighting Issue on Mac up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T556: Parse error with G_NORMAL_MAPPING = false on loading (100%) up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T554: Shooting at pirate stations does not cause pirates to spawn and engage you up for grabs.
Sep 7 2015, 9:05 PM · AI, Starmade
AndyP placed T564: Server Controller Exceptions up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T562: shipyard will not construct up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T563: [Factory -> Empty Assembler] Connection Exception up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T567: turret optimization: ai controlled turrets unable to move gun portion (vertical axis) of turret up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T565: Null pointer Exception when using "create Docking" on a station up for grabs.
Sep 7 2015, 9:05 PM · CBS: Rails, Starmade
AndyP placed T569: Unable to save Blueprint to local, Blueprint not saving Properly. up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T572: shipyard docked entities undock and cause massive lag spike on completion. up for grabs.
Sep 7 2015, 9:05 PM · CBS: Rails, Starmade
AndyP placed T570: AI ships not spawning when Pirate or Trade stations/shops attacked up for grabs.
Sep 7 2015, 9:05 PM · AI, Starmade
AndyP placed T573: Planet Plates "Shrink" after Core detonation with a Logic Ship up for grabs.
Sep 7 2015, 9:05 PM · Game Development (Alpha), Universe, Starmade
AndyP placed T579: Null Pointer on Multiplayer joining up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T577: Missile turret firing at 30-90 degree angle downwards of barrel up for grabs.
Sep 7 2015, 9:05 PM · AI, Starmade
AndyP placed T580: Nullpointer while saveing of Station blueprints from multiplayer to local up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T575: When closing the cat window while in Advanced build mode with LMB a block is placed up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T581: Players in Build Block in ship visible in Navigation menu if the ship is jammed up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T587: Object is unknown on server up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T583: Pirate stations do not send fleets up for grabs.
Sep 7 2015, 9:05 PM · AI, Starmade
AndyP placed T593: NullPointerException on server. up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T592: AI can lock on to radarjammed ships up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T595: Second Missiles Wont Fire up for grabs.
Sep 7 2015, 9:05 PM · CBS: Weapons, Starmade
AndyP placed T597: Turrets shoot only with one barrel up for grabs.
Sep 7 2015, 9:05 PM · CBS: Weapons, Starmade
AndyP placed T594: planet facing rotated up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T598: Attempting to take Steam screenshots (f12) when playing Starmade causes netgraph window to open, obscuring the screenshot up for grabs.
Sep 7 2015, 9:05 PM · GUI/HUD, Starmade
AndyP placed T599: Inner ship remote undocks from shipyard up for grabs.
Sep 7 2015, 9:05 PM · CBS: Rails, Starmade
AndyP placed T602: Factioned plexdoors, plexstorage and logic blocks over an station can be used with all players outside that faction. up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T603: Pasting Blocks will shift the Build Helper up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T600: Flashlight Lighting Bug up for grabs.
Sep 7 2015, 9:05 PM · Engine, Starmade
AndyP placed T605: No Sound effects from weapons up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T606: Salvage Beams Only Fire Down regardless of position up for grabs.
Sep 7 2015, 9:05 PM · CBS: Weapons, Starmade
AndyP placed T607: Blueprint menu: attempting to use admin tab "mass spawn ships" crashes game "IndexOutOfBoundsException" up for grabs.
Sep 7 2015, 9:05 PM · GUI/HUD, Starmade
AndyP placed T611: turrets in shipyard not working properly up for grabs.
Sep 7 2015, 9:05 PM · CBS: Rails, Starmade
AndyP placed T610: Gravity unit radius ends before ship dimensions do up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T609: Docked entities with area controlled gravity do not work. When undocked they work fine. up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T615: Jump drive inhibitor range is global up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T616: Jump drive inhibitor pop-up message and block behavior config typo up for grabs.
Sep 7 2015, 9:05 PM · GUI/HUD, Starmade
AndyP placed T617: can't jump while holding charge button up for grabs.
Sep 7 2015, 9:05 PM · CBS: Functional, Starmade
AndyP placed T626: Shipyars spawns docked objekts on a ship nearbly in space by constructing and testing. up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T620: Station is moving (very slow drift) through space up for grabs.
Sep 7 2015, 9:05 PM · Physics, Starmade
AndyP placed T629: Wireless connections will become disconnected when: - spawning a ship - randomly after logging in. up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T628: Missile/Cannon turrets consistently lead their targets too much up for grabs.
Sep 7 2015, 9:05 PM · AI, Starmade
AndyP placed T630: Shipyard Issues up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP placed T631: Non repeating delay signal missing from shops up for grabs.
Sep 7 2015, 9:05 PM · Starmade
AndyP moved T567: turret optimization: ai controlled turrets unable to move gun portion (vertical axis) of turret from Unclassed to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T631: Non repeating delay signal missing from shops from Unclassed to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Starmade
AndyP moved T628: Missile/Cannon turrets consistently lead their targets too much from Unclassed to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · AI, Starmade
AndyP moved T629: Wireless connections will become disconnected when: - spawning a ship - randomly after logging in. from Unclassed to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Starmade
AndyP moved T535: Error: Number of Fragment Texture Image Units exceeds HW limits from Unclassed to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T630: Shipyard Issues from Unclassed to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Starmade
AndyP moved T626: Shipyars spawns docked objekts on a ship nearbly in space by constructing and testing. from Unclassed to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Starmade
AndyP moved T370: transparency and opaque texture issues from Planned Feature to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T99: Structure Tab: UNABLE TO LOAD GUI-UNIT: Jamming System from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · GUI/HUD, Starmade
AndyP moved T178: Rail Movement : Sometimes corners don't fit together - stuttering - bouncing from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · CBS: Rails, Starmade
AndyP moved T415: Unable to kick members out of faction from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · GUI/HUD, Starmade
AndyP moved T463: placing block on asteroid not previously built on drops asteroids' original mass to 0 from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T489: ship catalog manager does not sort anymore from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · GUI/HUD, Starmade
AndyP moved T477: disabling radar jammer resets power storage to 0 from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · CBS: Functional, Starmade
AndyP moved T467: Highlighting/selecting sectors on galaxy map from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Galaxy Map, Starmade
AndyP moved T436: Feature QA: Factories on asteroids from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Feature, Starmade
AndyP moved T525: doors and forcefields can make a ship invulnerable from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Blockconfig, Starmade
AndyP moved T531: Add resolution: 3440 x 1440 to selectable game resolution from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Feature, Starmade
AndyP moved T529: Unable to split multi stacked items from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Starmade
AndyP moved T517: Multiplayer: Loading designs does not work. from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · CBS: Rails, Starmade
AndyP moved T511: cannot deconstruct to design/without design if shipyard inventory is full but has linked empty chests from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · CBS: Rails, Starmade
AndyP moved T544: reboot key combo (tab+y) in astronaut mode causes nullpointer from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T546: Using "create docking" on station and planets causes nullpointer from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · CBS: Rails, Starmade
AndyP moved T551: Turrets are not saved and linked correctly in shipyards from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · CBS: Shipyards, Starmade
AndyP moved T543: Multiple Shipyards on single station cause issues from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T581: Players in Build Block in ship visible in Navigation menu if the ship is jammed from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T580: Nullpointer while saveing of Station blueprints from multiplayer to local from Issue affecting current release to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · Engine, Starmade
AndyP moved T607: Blueprint menu: attempting to use admin tab "mass spawn ships" crashes game "IndexOutOfBoundsException" from Issue affecting current dev-build to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · GUI/HUD, Starmade
AndyP moved T617: can't jump while holding charge button from Issue affecting current dev-build to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · CBS: Functional, Starmade
AndyP moved T616: Jump drive inhibitor pop-up message and block behavior config typo from Issue affecting current dev-build to Archived on the Starmade board.
Sep 7 2015, 9:04 PM · GUI/HUD, Starmade
AndyP moved T615: Jump drive inhibitor range is global from Issue affecting current dev-build to Archived on the Starmade board.
Sep 7 2015, 9:03 PM · CBS: Functional, Starmade
AndyP moved T556: Parse error with G_NORMAL_MAPPING = false on loading (100%) from Issue affecting current dev-build to Archived on the Starmade board.
Sep 7 2015, 9:03 PM · Engine, Starmade
AndyP moved T552: Shipyard Deconstruction from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Sep 7 2015, 9:03 PM · CBS: Functional, Starmade
AndyP moved T579: Null Pointer on Multiplayer joining from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Sep 7 2015, 9:03 PM · Starmade