Game crashed on "NullPointerException:null" after attempting to create docking point to turret axis on a station. Was able to place the rail docker without issue, but only a green cube appeared when normally placing the core. Clicking anywhere on the screen after the green cube appears crashes the game.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Multiplayer
- Reproducible
- Yes
- Last tested (version)
- 0.19412 (Dev)
- Category
- Control Block System: Rails/Docking
- First occurrence (version)
- v 0.19401
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
Are there one or more shipyards present on that station?
did you use the shipyard shortly before that?
please add the log.txt.x file from the logs folder that contains the crash here
Comment Actions
Nevermind .. did it myself .. slight missunderstanding here
-Confirmed-
To reproduce
- get into the buildblock of a station
- place a rail dock (rail basic, rotator, turret axis)
- use from advanced build mode - create Docking
- on core placemen game exits with a nullpointer
[2015-08-26 20:13:55] [SERVER][UPDATE] WARNING: object local update of 56 objects took 59 [2015-08-26 20:13:58] java.lang.NullPointerException [2015-08-26 20:13:58] at obfuscated.gE.a(SourceFile:375) [2015-08-26 20:13:58] at obfuscated.hr.a(SourceFile:400) [2015-08-26 20:13:58] at obfuscated.gU.f(SourceFile:510) [2015-08-26 20:13:58] at obfuscated.gU.b(SourceFile:670) [2015-08-26 20:13:58] at obfuscated.gU.a(SourceFile:365) [2015-08-26 20:13:58] at obfuscated.aqC.e(SourceFile:777) [2015-08-26 20:13:58] at obfuscated.aqC.a(SourceFile:1162) [2015-08-26 20:13:58] at obfuscated.C.h(SourceFile:2731) [2015-08-26 20:13:58] at obfuscated.KS.run(SourceFile:92) [2015-08-26 20:13:58] at java.lang.Thread.run(Unknown Source)
full log:
Comment Actions
I had the same issue last night when creating a rail docking on a planet.
I'm not sure if the mechanics are the same for building on a planet vs a station.