Page MenuHomeSchine - Phabricator
Feed Advanced Search

Dec 12 2017

AndyP changed the status of T2755: empty labels when "German" language choosen from Open to In Queue.

Most noticeable spots:

  • Language selection screen
  • Ingame "Top button bar - "fleets, faction, inventory, catalogue" completely messed up the order of the button labels.
Dec 12 2017, 10:07 PM · GUI/HUD, Starmade
AndyP moved T2755: empty labels when "German" language choosen from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2017, 10:05 PM · GUI/HUD, Starmade
AndyP changed Category from issuecategory:content to issuecategory:igui on T2755: empty labels when "German" language choosen.
Dec 12 2017, 10:05 PM · GUI/HUD, Starmade
AndyP claimed T2755: empty labels when "German" language choosen.
Dec 12 2017, 10:04 PM · GUI/HUD, Starmade

Dec 11 2017

AndyP updated the task description for T2751: Reactor Booster 2 upgrade missing info on UI.
Dec 11 2017, 10:41 PM · Blockconfig, Starmade
AndyP added a comment to T2751: Reactor Booster 2 upgrade missing info on UI.

-confirmed-

Dec 11 2017, 10:41 PM · Blockconfig, Starmade
AndyP changed the status of T2751: Reactor Booster 2 upgrade missing info on UI from Open to In Queue.
Dec 11 2017, 10:41 PM · Blockconfig, Starmade
AndyP moved T2751: Reactor Booster 2 upgrade missing info on UI from New / Unconfirmed to Confirmed on the Issue Navigation board.
Dec 11 2017, 10:40 PM · Blockconfig, Starmade
Restricted Application added a project to T2751: Reactor Booster 2 upgrade missing info on UI: Starmade.
Dec 11 2017, 10:40 PM · Blockconfig, Starmade
AndyP claimed T2751: Reactor Booster 2 upgrade missing info on UI.
Dec 11 2017, 10:38 PM · Blockconfig, Starmade
AndyP added a project to T2747: Long Range Scanners chamber nonfunctional: RC-Report.
Dec 11 2017, 10:20 PM · CBS: Functional, Game Development, Starmade
AndyP changed the status of T2747: Long Range Scanners chamber nonfunctional from Open to In Queue.

-confirmed-

Dec 11 2017, 10:20 PM · CBS: Functional, Game Development, Starmade
AndyP moved T2747: Long Range Scanners chamber nonfunctional from New / Unconfirmed to Confirmed on the Issue Navigation board.
Dec 11 2017, 10:19 PM · CBS: Functional, Game Development, Starmade
AndyP edited Clientconfig (settings.cfg) on T2747: Long Range Scanners chamber nonfunctional.
Dec 11 2017, 10:19 PM · CBS: Functional, Game Development, Starmade
AndyP changed the status of T2748: Cargo Scanner and Ore Scanner chambers nonfunctional (no effect assigned) from Open to In Queue.

-confirmed-

Dec 11 2017, 10:14 PM · CBS: Functional, Starmade
AndyP moved T2748: Cargo Scanner and Ore Scanner chambers nonfunctional (no effect assigned) from New / Unconfirmed to Confirmed on the Issue Navigation board.
Dec 11 2017, 10:14 PM · CBS: Functional, Starmade
AndyP edited Clientconfig (settings.cfg) on T2748: Cargo Scanner and Ore Scanner chambers nonfunctional (no effect assigned).
Dec 11 2017, 10:13 PM · CBS: Functional, Starmade
AndyP claimed T2747: Long Range Scanners chamber nonfunctional.
Dec 11 2017, 10:08 PM · CBS: Functional, Game Development, Starmade
AndyP claimed T2748: Cargo Scanner and Ore Scanner chambers nonfunctional (no effect assigned).
Dec 11 2017, 10:08 PM · CBS: Functional, Starmade
AndyP added a project to T2746: Warpgate Free Target nonfunctional: RC-Report.
Dec 11 2017, 10:06 PM · CBS: Functional, Starmade
AndyP changed the status of T2746: Warpgate Free Target nonfunctional from Open to In Queue.

-confirmed-

Dec 11 2017, 10:06 PM · CBS: Functional, Starmade
AndyP edited Steps to reproduce on T2746: Warpgate Free Target nonfunctional.
Dec 11 2017, 10:06 PM · CBS: Functional, Starmade
AndyP edited Clientconfig (settings.cfg) on T2746: Warpgate Free Target nonfunctional.
Dec 11 2017, 10:04 PM · CBS: Functional, Starmade
AndyP moved T2746: Warpgate Free Target nonfunctional from New / Unconfirmed to Confirmed on the Issue Navigation board.
Dec 11 2017, 10:03 PM · CBS: Functional, Starmade
AndyP claimed T2746: Warpgate Free Target nonfunctional.
Dec 11 2017, 9:59 PM · CBS: Functional, Starmade
AndyP changed the status of T2749: Jump Interdiction not usable on stations due to chamber tree config from Open to In Queue.

-confirmed-

Dec 11 2017, 9:57 PM · CBS: Systems, Starmade
AndyP moved T2749: Jump Interdiction not usable on stations due to chamber tree config from New / Unconfirmed to Confirmed on the Issue Navigation board.
Dec 11 2017, 9:57 PM · CBS: Systems, Starmade
Restricted Application added a project to T2749: Jump Interdiction not usable on stations due to chamber tree config: Starmade.
Dec 11 2017, 9:57 PM · CBS: Systems, Starmade
AndyP claimed T2749: Jump Interdiction not usable on stations due to chamber tree config.
Dec 11 2017, 9:55 PM · CBS: Systems, Starmade

Dec 8 2017

AndyP renamed T2732: (spam / deleted report) from (spam / deleted report ) to (spam / deleted report).
Dec 8 2017, 6:00 AM · Starmade
AndyP renamed T2732: (spam / deleted report) from Shenzhen Jingbang Hardware Electronic Co., Ltd to (spam / deleted report ).
Dec 8 2017, 6:00 AM · Starmade
AndyP claimed T2732: (spam / deleted report).
Dec 8 2017, 5:59 AM · Starmade

Nov 4 2017

AndyP added a comment to T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..

For 3.000.000 power generation in the new system, you need way more than this in size and dimensions.

Nov 4 2017, 9:55 AM · Starmade

Nov 3 2017

AndyP closed T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update. as Rejected.

This is an intended config change.
A Reactor of 96k blocks is quite insane in size.

Nov 3 2017, 5:02 PM · Starmade
AndyP edited Clientconfig (settings.cfg) on T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..
Nov 3 2017, 5:01 PM · Starmade
AndyP claimed T2665: Dev v0.200.151 - Stabilizer distance calculation wrong after update..
Nov 3 2017, 4:59 PM · Starmade

Nov 1 2017

AndyP moved T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces from Issue affecting current dev-build to Archived on the Starmade board.
Nov 1 2017, 9:30 PM · CBS: Functional, Starmade
AndyP closed T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces as Closed.

-Fix confirmed-

Nov 1 2017, 9:30 PM · CBS: Functional, Starmade
AndyP moved T2611: Switching rail types loses logic connection from Issue affecting current dev-build to Archived on the Starmade board.
Nov 1 2017, 6:22 PM · CBS: Rails, Starmade
AndyP closed T2611: Switching rail types loses logic connection as Closed.

-Fic Confirmed-

Nov 1 2017, 6:22 PM · CBS: Rails, Starmade
Restricted Application removed a project from T2657: Rail logic breaking links: Quality Assurance.
Nov 1 2017, 9:39 AM · CBS: Rails, Starmade
AndyP merged T2657: Rail logic breaking links into T2611: Switching rail types loses logic connection.
Nov 1 2017, 9:39 AM · CBS: Rails, Starmade
AndyP changed the status of T2657: Rail logic breaking links from In Queue to Resolved.

Ah, forgot to remove status change...

Nov 1 2017, 9:06 AM · CBS: Rails, Starmade
AndyP changed the status of T2657: Rail logic breaking links from Resolved to In Queue.

Oh,
did not consider the fact it only happens on replacing CW to CCW and CCW to CW rotators.
CW to CW and CCW to CCW seem to be fine.

Nov 1 2017, 9:05 AM · CBS: Rails, Starmade

Oct 30 2017

AndyP closed T2660: Natural structure build mode as Rejected.

Indirect feature request.

Oct 30 2017, 9:06 PM · Blockconfig, Starmade
AndyP edited Clientconfig (settings.cfg) on T2660: Natural structure build mode.
Oct 30 2017, 9:04 PM · Blockconfig, Starmade
AndyP claimed T2660: Natural structure build mode.
Oct 30 2017, 9:03 PM · Blockconfig, Starmade

Oct 29 2017

AndyP closed T2659: Shields not displaying with new reactor as Rejected.

Thank you for the report, but the feature is not done yet, it will be fixed soon.

Oct 29 2017, 9:24 PM · CBS: Systems, Starmade
AndyP changed Category from issuecategory:none to issuecategory:cbssystem on T2659: Shields not displaying with new reactor.
Oct 29 2017, 9:23 PM · CBS: Systems, Starmade
AndyP claimed T2659: Shields not displaying with new reactor.
Oct 29 2017, 9:23 PM · CBS: Systems, Starmade
AndyP moved T2657: Rail logic breaking links from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 29 2017, 9:11 AM · CBS: Rails, Starmade
AndyP changed the status of T2657: Rail logic breaking links from Open to In Queue.

Rotation step links are exclusive to Rotation or Copy signals.
Thus there is no way to rotate an entity by logic, and set the rotation angle at the same time.
(Same for rail speed controlling, they also seem to influence and remove links.)

Oct 29 2017, 9:11 AM · CBS: Rails, Starmade
AndyP edited Steps to reproduce on T2657: Rail logic breaking links.
Oct 29 2017, 9:11 AM · CBS: Rails, Starmade
AndyP changed OS-Specific from issueos:win to issueos:no on T2657: Rail logic breaking links.
Oct 29 2017, 8:38 AM · CBS: Rails, Starmade
AndyP claimed T2657: Rail logic breaking links.
Oct 29 2017, 8:37 AM · CBS: Rails, Starmade
AndyP closed T2603: Faction blocks reset to neutral after reloading singleplayer world as Closed.

Indeed,
ships were flagged "overheating" and thus their faction was reset.

Oct 29 2017, 8:36 AM · Starmade
AndyP changed the edit policy for T2603: Faction blocks reset to neutral after reloading singleplayer world.
Oct 29 2017, 8:35 AM · Starmade
AndyP claimed T2603: Faction blocks reset to neutral after reloading singleplayer world.
Oct 29 2017, 8:35 AM · Starmade

Oct 24 2017

AndyP closed T2646: Dev .123 - wrong armor-HP(?) as Rejected.

Indeed, cannot be reproduced anymore in the most recent dev-build.

Oct 24 2017, 7:23 PM · Starmade

Oct 18 2017

Restricted Application removed a project from T2649: Dev .124 - a problem about creative mode: Issue Navigation.
Oct 18 2017, 8:55 PM · Starmade
AndyP merged T2649: Dev .124 - a problem about creative mode into T1037: Can't split group of items in Creative mode.
Oct 18 2017, 8:55 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited Steps to reproduce on T2649: Dev .124 - a problem about creative mode.
Oct 18 2017, 8:54 PM · Starmade
AndyP claimed T2649: Dev .124 - a problem about creative mode.
Oct 18 2017, 8:54 PM · Starmade

Oct 17 2017

AndyP raised the priority of T2646: Dev .123 - wrong armor-HP(?) from Normal to Pre-Release Quality Assurance.
Oct 17 2017, 10:01 PM · Starmade
AndyP edited Clientconfig (settings.cfg) on T2646: Dev .123 - wrong armor-HP(?).
Oct 17 2017, 10:00 PM · Starmade
Restricted Application added a project to T2646: Dev .123 - wrong armor-HP(?): Game Development.
Oct 17 2017, 9:58 PM · Starmade
AndyP moved T2646: Dev .123 - wrong armor-HP(?) from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 17 2017, 9:58 PM · Starmade
AndyP changed the status of T2646: Dev .123 - wrong armor-HP(?) from Open to In Queue.

Advanced Build mode shows 50e/s consumption on new ships. (Also does not show the base generation of 1e/s)

Oct 17 2017, 9:58 PM · Starmade
AndyP claimed T2646: Dev .123 - wrong armor-HP(?).
Oct 17 2017, 9:46 PM · Starmade

Oct 15 2017

AndyP moved T2635: ClassCastException when docking to a stick shop with reactor on board from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 15 2017, 10:45 PM · CBS: Rails, Starmade
AndyP changed the status of T2635: ClassCastException when docking to a stick shop with reactor on board from Open to In Queue.

-Confirmed-

Oct 15 2017, 10:45 PM · CBS: Rails, Starmade
AndyP renamed T2635: ClassCastException when docking to a stick shop with reactor on board from Game Crash to ClassCastException when docking to a stick shop with reactor on board.
Oct 15 2017, 10:44 PM · CBS: Rails, Starmade
AndyP claimed T2635: ClassCastException when docking to a stick shop with reactor on board.
Oct 15 2017, 10:43 PM · CBS: Rails, Starmade
AndyP moved T2632: Need better error messages during world creation (.200.122) from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Oct 15 2017, 10:19 PM · Starmade
AndyP closed T2632: Need better error messages during world creation (.200.122) as Invalid.

This is indeed a problem and will need a better way to handle such startup failures.

Oct 15 2017, 10:19 PM · Starmade
AndyP changed the edit policy for T2632: Need better error messages during world creation (.200.122).
Oct 15 2017, 10:18 PM · Starmade
AndyP claimed T2632: Need better error messages during world creation (.200.122).
Oct 15 2017, 10:18 PM · Starmade
AndyP merged T2629: Dev .122 - an error of sunshine into T260: Sun reflects through ships still when normal maps are on..
Oct 15 2017, 10:17 PM · Game Development (Beta), Engine (Rendering), Starmade
Restricted Application removed a project from T2629: Dev .122 - an error of sunshine: Issue Navigation.
Oct 15 2017, 10:17 PM · Starmade
AndyP moved T2629: Dev .122 - an error of sunshine from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Oct 15 2017, 10:16 PM · Starmade
AndyP added a comment to T2629: Dev .122 - an error of sunshine.

Thank you for the report.

Oct 15 2017, 10:16 PM · Starmade
AndyP changed the edit policy for T2629: Dev .122 - an error of sunshine.
Oct 15 2017, 10:16 PM · Starmade
AndyP claimed T2629: Dev .122 - an error of sunshine.
Oct 15 2017, 10:15 PM · Starmade
AndyP shifted T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122) from the S1 Public space to the S3 Starmade space.
Oct 15 2017, 10:14 PM · Engine, Starmade
AndyP placed T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122) up for grabs.

-Validated-
Open for testing

Oct 15 2017, 10:14 PM · Engine, Starmade
AndyP edited Clientconfig (settings.cfg) on T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122).
Oct 15 2017, 10:14 PM · Engine, Starmade
AndyP claimed T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122).
Oct 15 2017, 10:13 PM · Engine, Starmade
AndyP renamed T2631: advanced build mode - faction UI partly broken from Dev .122 - advances build mode - faction UI partly broken to advanced build mode - faction UI partly broken.
Oct 15 2017, 10:12 PM · GUI/HUD, Starmade
AndyP renamed T2631: advanced build mode - faction UI partly broken from Dev .122 - faction UI partly broken to Dev .122 - advances build mode - faction UI partly broken.
Oct 15 2017, 10:12 PM · GUI/HUD, Starmade
AndyP moved T2631: advanced build mode - faction UI partly broken from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 15 2017, 10:11 PM · GUI/HUD, Starmade
AndyP changed the status of T2631: advanced build mode - faction UI partly broken from Open to In Queue.

They are indeed not as responsive as the ones on the faction block.
You can not easily see what state is active and what state is inactive.

Oct 15 2017, 10:11 PM · GUI/HUD, Starmade
AndyP edited Clientconfig (settings.cfg) on T2631: advanced build mode - faction UI partly broken.
Oct 15 2017, 10:10 PM · GUI/HUD, Starmade
AndyP claimed T2631: advanced build mode - faction UI partly broken.
Oct 15 2017, 10:10 PM · GUI/HUD, Starmade
AndyP placed T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers up for grabs.
Oct 15 2017, 7:43 AM · Starmade, Issue Navigation
AndyP raised the priority of T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers from Normal to Pre-Release Quality Assurance.

Open for testing, maybe a race between building the reactor tree and loading the blocks.
More extreme side effect was possibly the issue T2624: Game crashed and station removed

Oct 15 2017, 7:43 AM · Starmade, Issue Navigation
AndyP changed Category from issuecategory:none to issuecategory:cbssystem on T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers.
Oct 15 2017, 7:41 AM · Starmade, Issue Navigation
AndyP claimed T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers.
Oct 15 2017, 7:41 AM · Starmade, Issue Navigation
AndyP closed T2622: [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken as Rejected.

Thank you for the report.

Oct 15 2017, 7:40 AM · CBS: Functional, Starmade
AndyP changed Category from issuecategory:none to issuecategory:cbsfunc on T2622: [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken.
Oct 15 2017, 7:38 AM · CBS: Functional, Starmade
AndyP claimed T2622: [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken.
Oct 15 2017, 7:38 AM · CBS: Functional, Starmade