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Starmade | Dev .123 - wrong armor-HP(?)
Closed, RejectedPublic

Description

initial value:

added the block:

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Category
none/unspecified
First occurrence (version)
dev .123 official test server
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  • create new ship
  • check advanced build mode stats

Result:
showing 50 power consumption (while it is 0)
showing 0 production (while it is 1 on the old system)

Event Timeline

ua2hk created this task.Oct 17 2017, 9:37 PM
ua2hk added a comment.Oct 17 2017, 9:41 PM

more problems

the armor block consume power now

AndyP claimed this task.Oct 17 2017, 9:46 PM
ua2hk added a comment.Oct 17 2017, 9:49 PM

more problems

AndyP changed the task status from Open to In Queue.

-Confirmed-

Advanced Build mode shows 50e/s consumption on new ships. (Also does not show the base generation of 1e/s)

So it looks like the build mode does only consider the old system.

Restricted Application removed a project: Issue Navigation. · View Herald TranscriptOct 17 2017, 9:58 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
Restricted Application added a project: Game Development. · View Herald TranscriptOct 17 2017, 9:58 PM
ua2hk added a comment.Oct 17 2017, 9:58 PM

The chamber also is bugged like the error above- stabilizers wrong value

AndyP edited Steps to reproduce. (Show Details)Oct 17 2017, 10:00 PM
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP raised the priority of this task from Normal to Pre-Release Quality Assurance.

The reactor power also consumes power now.

For the +200 armor issue, it's because you're using 2-way symmetry still. "Unset XY" and you can also see the blue symmetry plane in the background. You placed down 2 blocks instead of 1 so you get 100 HP x 2 = 200 HP extra armor.

The 50 e/sec is from the scanner/jump drive on the ship being seen as "charging" when they should be at rest. That is handled in here T2651. The other power consumption values are also from those systems (as they scale with mass afterwards).

In T2646#111067, @ua2hk wrote:

The chamber also is bugged like the error above- stabilizers wrong value

I assume you mean that the HP values of stabilizers and chamber blocks are not correct, that should already be resolved in the next version (0.200.125) and if there are remaining mistakes there, better to make a new report about it.

AndyP closed this task as Rejected.

Indeed, cannot be reproduced anymore in the most recent dev-build.

Will close this report.
Please poke me on slack @ua2hk if you see any remaining issues in that direction.

Restricted Application removed a project: Game Development. · View Herald TranscriptOct 24 2017, 7:23 PM