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Jun 15 2018
Jun 15 2018
lancake edited Tester information (Internal use only) on T3009: Cannon projectiles on planet core causes crash.
lancake changed the status of T3009: Cannon projectiles on planet core causes crash from Resolved to In Queue.
lancake changed the status of T3029: Damage beam always does minimal range damage from In Queue to Resolved.
Jun 14 2018
Jun 14 2018
Restricted Application added a project to T3029: Damage beam always does minimal range damage: CBS: Weapons.
Jun 12 2018
Jun 12 2018
Obsolete issue.
Jun 8 2018
Jun 8 2018
Thanks for the work.
Capping at 100% ratio doesnt allow for 100% conversion to a damage type. The numbers for primary, secondary and tertiary damage types (at 100% ratio) will thus be capped at 83%, 67% and 50% respectively.
Jun 7 2018
Jun 7 2018
Restricted Application added a project to T3019: focus and unfocus fire have no notification on switching: CBS: Weapons.
schema changed the status of T3018: effect computers are not capped at max main size from In Queue to Resolved by committing Restricted Diffusion Commit.
schema changed the status of T3017: docked entities take no cannon damage from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application added a project to T3018: effect computers are not capped at max main size: CBS: Weapons.
Restricted Application added a project to T3017: docked entities take no cannon damage: CBS: Weapons.
schema changed the status of T3015: missile shield effect is always red from In Queue to Resolved by committing Restricted Diffusion Commit.
lancake changed the status of T3014: Point Defence doesn't switch targets if the missile has the same damage from In Queue to Resolved.
schema changed the status of T3015: missile shield effect is always red from In Queue to Resolved by committing Restricted Diffusion Commit.
schema changed the status of T3013: Weapon zoom toggles in build mode from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application added a project to T3014: Point Defence doesn't switch targets if the missile has the same damage: CBS: Weapons.
Jun 6 2018
Jun 6 2018
schema changed the status of T3009: Cannon projectiles on planet core causes crash from In Queue to Resolved by committing Restricted Diffusion Commit.
lancake renamed T3001: Cannot repeat fire beams from Cannot repeat fire beams in v0.201.026 to Cannot repeat fire beams.
lancake renamed T3009: Cannon projectiles on planet core causes crash from Disruptor attacks on planet crash client to Cannon projectiles on planet core causes crash.
lancake lowered the priority of T2725: weapons and modules do not discharge when there's not enough power for resting charge from Pre-Release Quality Assurance to Normal.
lancake lowered the priority of T2694: Core ghost connections to non-existent computers from Pre-Release Quality Assurance to High.
lancake raised the priority of T3008: Cannon-Missile weapon draws no power from Normal to Pre-Release Quality Assurance.
May 20 2018
May 20 2018
I'm still getting crashes from weapons fire but I'm not sure if it's related. Logs attached.
skublogs.zip996 KBDownload
Apr 26 2018
Apr 26 2018
schema changed the status of T2974: Latchon beam and acid damage beam at the same time can cause nullpointer from In Queue to Resolved.
schema changed the status of T2975: heat, kinetic and em effect computer and module cannot be linked from In Queue to Resolved.
schema changed the status of T2971: Explosions and Acid damage conflict and results in nullpointers from In Queue to Resolved.
Apr 22 2018
Apr 22 2018
Restricted Application added a project to T2975: heat, kinetic and em effect computer and module cannot be linked: CBS: Weapons.
Restricted Application added a project to T2974: Latchon beam and acid damage beam at the same time can cause nullpointer: CBS: Weapons.
Restricted Application edited projects for T2972: Excessive acid damage causes server crash, added: CBS: Weapons; removed Issue Navigation.
lancake renamed T2971: Explosions and Acid damage conflict and results in nullpointers from Game Freezing while processing damage. to Explosions and Acid damage conflict and results in nullpointers.
Apr 17 2018
Apr 17 2018
schema changed the status of T2948: max hp to byte rounds down from In Queue to Resolved by committing Restricted Diffusion Commit.
schema changed the status of T2947: physical recoil does not always trigger from In Queue to Resolved.
fixed by activating physical object on recoil
schema changed the status of T2946: weapon computers are not auto linked to ship core from In Queue to Resolved by committing Restricted Diffusion Commit.
Apr 15 2018
Apr 15 2018
Restricted Application added a project to T2947: physical recoil does not always trigger: CBS: Weapons.
Restricted Application added a project to T2946: weapon computers are not auto linked to ship core: CBS: Weapons.
Mar 20 2018
Mar 20 2018
Mar 13 2018
Mar 13 2018
lancake lowered the priority of T2389: Docked Entity Firing swarm missiles issue from Normal to Low.
Mar 11 2018
Mar 11 2018
lancake changed the status of T2868: Beams don't do the same DPS from In Queue to Resolved by committing Restricted Diffusion Commit.
Feb 5 2018
Feb 5 2018
Benevolent27 added a comment to T2392: lock missiles target incorrectly when fired at a non system target.
This might be related to an issue on of our moderators reported.
Feb 3 2018
Feb 3 2018
Fixed in v0.200.332.
lancake raised the priority of T2838: Beam texture doesn't go away after overheating. from Normal to High.
lancake removed a parent task for T2694: Core ghost connections to non-existent computers: T2720: Master task power 2.0.
Jan 8 2018
Jan 8 2018
schema changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 7 2018
Jan 7 2018
lancake changed Last tested (version) from 0.200.273 to 0.200.282 on T2792: docked weapons/turrets damage your own shields.
-QA Testing-
lancake changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from Resolved to In Queue.
Jan 5 2018
Jan 5 2018
schema changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from In Queue to Resolved.
schema added a comment to T2725: weapons and modules do not discharge when there's not enough power for resting charge.
not sure i understand
Jan 4 2018
Jan 4 2018
lancake changed Last tested (version) from 0.200.233 to 0.200.277 on T2725: weapons and modules do not discharge when there's not enough power for resting charge.
lancake changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from Resolved to In Queue.
-QA Testing-
lancake changed Last tested (version) from 0.200.233 to 0.200.277 on T2724: New/edited weapons start out with full charge.
-QA Testing-
Jan 2 2018
Jan 2 2018
schema changed the status of T2792: docked weapons/turrets damage your own shields from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 30 2017
Dec 30 2017
Restricted Application added a project to T2655: [PRE] Weapon firing cones do not apply to player-fired weapons in free-camera mode.: CBS: Weapons.
Dec 29 2017
Dec 29 2017
Restricted Application added a project to T2792: docked weapons/turrets damage your own shields: CBS: Weapons.
Restricted Application edited projects for T2788: Weapons stuck in reload on old power system, added: CBS: Weapons; removed Issue Navigation.
Dec 18 2017
Dec 18 2017
schema changed the status of T2694: Core ghost connections to non-existent computers from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 12 2017
Dec 12 2017
lancake added a parent task for T2694: Core ghost connections to non-existent computers: T2720: Master task power 2.0.
lancake raised the priority of T2694: Core ghost connections to non-existent computers from Normal to Pre-Release Quality Assurance.
Dec 10 2017
Dec 10 2017
schema changed the status of T2724: New/edited weapons start out with full charge from In Queue to Resolved by committing Restricted Diffusion Commit.
schema changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 9 2017
Dec 9 2017
lancake changed Last tested (version) from 0.200.224 to 0.200.233 on T2724: New/edited weapons start out with full charge.
lancake changed the status of T2724: New/edited weapons start out with full charge from Resolved to In Queue.
-QA Testing-
lancake changed Last tested (version) from 0.200.215 to 0.200.233 on T2725: weapons and modules do not discharge when there's not enough power for resting charge.
lancake changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from Resolved to In Queue.
-QA Testing-
lancake changed Last tested (version) from 0.200.176 to 0.200.228 on T2695: Power Consumption does not update properly..
-QA Testing-
Dec 8 2017
Dec 8 2017
lancake added a parent task for T2695: Power Consumption does not update properly.: T2720: Master task power 2.0.
Dec 7 2017
Dec 7 2017
schema changed the status of T2724: New/edited weapons start out with full charge from In Queue to Resolved by committing Restricted Diffusion Commit.
lancake set First occurrence (version) to 0.200.215 on T2724: New/edited weapons start out with full charge.
lancake changed the status of T2724: New/edited weapons start out with full charge from Resolved to In Queue.
-QA Testing-
Dec 5 2017
Dec 5 2017
schema changed the status of T2724: New/edited weapons start out with full charge from In Queue to Resolved by committing Restricted Diffusion Commit.
schema changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from In Queue to Resolved by committing Restricted Diffusion Commit.
lancake changed the status of T2725: weapons and modules do not discharge when there's not enough power for resting charge from Open to In Queue.
Restricted Application added a project to T2724: New/edited weapons start out with full charge: CBS: Weapons.
Dec 2 2017
Dec 2 2017
schema changed the status of T2695: Power Consumption does not update properly. from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 1 2017
Dec 1 2017
lancake raised the priority of T2695: Power Consumption does not update properly. from Normal to Pre-Release Quality Assurance.
Wrong priority...
Nov 27 2017
Nov 27 2017
lancake changed Last tested (version) from 0.200.181 to 0.200.191 on T2696: hitting reactors results in no visible damage, indexoutofbounds exception.
lancake closed T2696: hitting reactors results in no visible damage, indexoutofbounds exception as Closed.
-QA Testing-
lancake changed Last tested (version) from 0.200.181 to 0.200.191 on T2697: ClassCastException with weapon combinations.
-QA Testing-
Nov 24 2017
Nov 24 2017
schema changed the status of T2697: ClassCastException with weapon combinations from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 23 2017
Nov 23 2017
schema changed the status of T2696: hitting reactors results in no visible damage, indexoutofbounds exception from In Queue to Resolved by committing Restricted Diffusion Commit.
schema added a comment to T2696: hitting reactors results in no visible damage, indexoutofbounds exception.
affecting missiles (specifically their explosions)
lancake renamed T2696: hitting reactors results in no visible damage, indexoutofbounds exception from Missiles deal no damage, arrayindexoutofbounds exception to hitting reactors results in no visible damage, indexoutofbounds exception.
lancake raised the priority of T2697: ClassCastException with weapon combinations from Normal to Pre-Release Quality Assurance.
Restricted Application added a project to T2696: hitting reactors results in no visible damage, indexoutofbounds exception: CBS: Weapons.