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Jun 4 2016

schema changed the status of T1509: new tutorial menu doesn't end processes when closed from In Queue (Game) to Resolved.
Jun 4 2016, 7:46 PM · GUI/HUD, Starmade
schema changed the status of T1387: Build Helper Lock from In Queue (Game) to Resolved.
Jun 4 2016, 6:53 PM · GUI/HUD, Starmade
schema changed the status of T1422: NaN illegal comparison with shootout rail from In Queue (Game) to Resolved.
Jun 4 2016, 6:40 PM · CBS: Rails, Starmade
schema changed the status of T1399: Talking to spiders causes nullPointer from In Queue (Game) to Resolved.
Jun 4 2016, 6:27 PM · Engine, Starmade
schema changed the status of T61: Setting sell price to 0 of a block can cause crash from In Queue (Game) to Resolved.
Jun 4 2016, 6:27 PM · GUI/HUD, Starmade
schema changed the status of T117: corner lighting bug from In Queue (Game) to Resolved.
Jun 4 2016, 6:06 PM · Engine, Starmade
schema changed the status of T109: lighting on heptas, wedges and corners bugged on chunk borders. from In Queue (Game) to Resolved.
Jun 4 2016, 6:06 PM · Engine, Starmade

Jun 3 2016

calani changed the status of T1084: The launcher run via steam should manage its own install directory. from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jun 3 2016, 11:31 PM · Starmade

Jun 2 2016

lancake added a comment to T1504: Attempting to delete a fleet causes a client crash.

Might be fixed in next build.

Jun 2 2016, 5:38 PM · Fleets, Starmade
lancake changed the status of T1504: Attempting to delete a fleet causes a client crash from In Queue (Game) to Resolved.
Jun 2 2016, 5:38 PM · Fleets, Starmade

May 31 2016

schema changed the status of T1451: tooltip description not changing after first use from In Queue (Game) to Resolved.
May 31 2016, 8:18 PM · GUI/HUD, Starmade
schema changed the status of T1484: Log spam...too much yhole (PDLDLKDJLKDJLKDJLKDJLKDJDLKJD) from In Queue (Game) to Resolved.
May 31 2016, 8:18 PM · Engine, Starmade

May 26 2016

schema added a comment to T1474: main menu elements misalignment.

oh and the X button on refresh is also not quite fixed, but that might be connected to its small size

May 26 2016, 3:33 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T1474: main menu elements misalignment from In Queue (Game) to Resolved.

fixed except centering of separators. those are exactly 2 pixels, so the seperator is either on the first or the second. putting it at decimal values would cause glitches moving or resizing any list

May 26 2016, 3:33 PM · Game Development (Beta), GUI/HUD, Starmade

May 24 2016

lancake moved T1470: SP universe advanced numerical settings display default values on startup from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 24 2016, 6:07 PM · GUI/HUD, Starmade
lancake moved T1473: AI Error occured on Server, class cast exception from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 24 2016, 6:06 PM · AI, Starmade
lancake moved T1480: EncryptionOperationNotPossible occurring when clicking on Online Play from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 24 2016, 5:50 PM · Engine, Starmade
schema changed the status of T1382: Storage Blocks Cannot Be Linked To Logic from In Queue (Game) to Resolved.
May 24 2016, 4:48 PM · Logic, Starmade
schema changed the status of T1470: SP universe advanced numerical settings display default values on startup from In Queue (Game) to Resolved.
May 24 2016, 4:02 PM · GUI/HUD, Starmade
schema changed the status of T1473: AI Error occured on Server, class cast exception from In Queue (Game) to Resolved.
May 24 2016, 3:57 PM · AI, Starmade
schema changed the status of T1480: EncryptionOperationNotPossible occurring when clicking on Online Play from In Queue (Game) to Resolved.
May 24 2016, 3:52 PM · Engine, Starmade

May 22 2016

lancake changed the status of T1459: Crash during loading between new menu to ingame from In Queue (Game) to Resolved.
May 22 2016, 7:03 PM · Starmade
SmilingDemon added a comment to T1456: Main Menu incorrectly selects Local Play World.

switching between 3 local world with or without starting the game anew worked fine

May 22 2016, 12:21 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1456: Main Menu incorrectly selects Local Play World from In Queue (Game) to Resolved.

fixed in hotfix build 20160522_114626

May 22 2016, 12:17 PM · GUI/HUD, Starmade

May 21 2016

schema changed the status of T1148: tooltip shows incorrect names for swapping item places from In Queue (Game) to Resolved.
May 21 2016, 11:02 PM · GUI/HUD, Starmade
lancake moved T1450: Server/world switching has issues from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 10:31 PM · GUI/HUD, Starmade
lancake moved T829: Language Editor unable to exit by clicking "exit" under "file" from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 10:26 PM · Tools, Starmade
lancake moved T785: Certain tool windows close Connection Setup when unnecessary. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 10:26 PM · Tools, Starmade
lancake moved T1441: some mod tools exit button also exits the main menu from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 10:24 PM · GUI/HUD, Starmade
lancake moved T1447: exit to desktop or during loading screen doesn't terminate javaw.exe process from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 10:00 PM · GUI/HUD, Starmade
lancake moved T1441: some mod tools exit button also exits the main menu from Confirmed fix to Backlog / Unclassed on the Quality Assurance board.
May 21 2016, 9:27 PM · GUI/HUD, Starmade
schema changed the status of T1441: some mod tools exit button also exits the main menu from In Queue (Game) to Resolved.
May 21 2016, 9:26 PM · GUI/HUD, Starmade
lancake added a comment to T1441: some mod tools exit button also exits the main menu.

-QA Testing-

May 21 2016, 9:17 PM · GUI/HUD, Starmade
lancake moved T1454: map markers barely visible from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 9:12 PM · Galaxy Map, Starmade
schema changed the status of T1454: map markers barely visible from In Queue (Game) to Resolved.
May 21 2016, 7:04 PM · Galaxy Map, Starmade
schema changed the status of T1427: Main menu background image is horizontally flipped from In Queue (Game) to Resolved.
May 21 2016, 6:50 PM · GUI/HUD, Starmade
schema changed the status of T829: Language Editor unable to exit by clicking "exit" under "file" from In Queue (Game) to Resolved.
May 21 2016, 3:14 PM · Tools, Starmade
schema changed the status of T785: Certain tool windows close Connection Setup when unnecessary. from In Queue (Game) to Resolved.
May 21 2016, 3:14 PM · Tools, Starmade
schema changed the status of T1441: some mod tools exit button also exits the main menu from In Queue (Game) to Resolved.
May 21 2016, 3:13 PM · GUI/HUD, Starmade
lancake moved T1452: ship catalog manager is missing from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 3:09 PM · GUI/HUD, Starmade
lancake moved T1453: can't remove uplink from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 3:09 PM · GUI/HUD, Starmade
schema changed the status of T1450: Server/world switching has issues from In Queue (Game) to Resolved.
May 21 2016, 1:00 PM · GUI/HUD, Starmade
schema changed the status of T1453: can't remove uplink from In Queue (Game) to Resolved.
May 21 2016, 12:44 PM · GUI/HUD, Starmade
schema changed the status of T1452: ship catalog manager is missing from In Queue (Game) to Resolved.
May 21 2016, 12:16 PM · GUI/HUD, Starmade
lancake renamed T1425: main menu size and position doesn't reset properly from main menu size and position doesn't remember to main menu size and position doesn't reset properly.
May 21 2016, 12:07 PM · GUI/HUD, Starmade
lancake moved T1425: main menu size and position doesn't reset properly from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 12:05 PM · GUI/HUD, Starmade
lancake moved T1428: crash when clicking on catalog tab from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 12:04 PM · GUI/HUD, Starmade
lancake moved T1440: clear client cache has a typo and crashes you from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 21 2016, 11:59 AM · GUI/HUD, Starmade
lancake added a comment to T506: Memory setting should be set in fixed steps, 512, 1g, 1.5g 2g etc + no option to go over 2g for x32.

Expected behavior is there for windows 64 bit.

May 21 2016, 11:58 AM · Feature, Starmade
lancake added a comment to T1357: Max memory slider knob's initial position is incorrect..

win 7 64 bit works fine.

May 21 2016, 11:54 AM · Starmade
lancake set Last tested (version) to 2.0.5 build 2a7eeac on T1371: Slider cannot select non-power-of-2 max memory.
May 21 2016, 11:52 AM · Starmade
schema changed the status of T1450: Server/world switching has issues from In Queue (Game) to Resolved.
May 21 2016, 12:38 AM · GUI/HUD, Starmade
schema changed the status of T1447: exit to desktop or during loading screen doesn't terminate javaw.exe process from In Queue (Game) to Resolved.
May 21 2016, 12:38 AM · GUI/HUD, Starmade

May 20 2016

lancake updated the task description for T1427: Main menu background image is horizontally flipped.
May 20 2016, 10:53 PM · GUI/HUD, Starmade
schema changed the status of T1447: exit to desktop or during loading screen doesn't terminate javaw.exe process from In Queue (Game) to Resolved.
May 20 2016, 9:37 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.197.111 (DEV) to 0.198.120 (DEV) on T1426: Changing Texture Pack on main menu options crashes the game.
May 20 2016, 8:51 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.198.111 (DEV) to 0.198.120 (DEV) on T1432: Selecting "creative Mode" causing nullpointer in menu.
May 20 2016, 8:45 PM · GUI/HUD, Starmade
SmilingDemon shifted T1432: Selecting "creative Mode" causing nullpointer in menu from the S1 Public space to the S3 Starmade space.
May 20 2016, 8:17 PM · GUI/HUD, Starmade
schema changed the status of T1426: Changing Texture Pack on main menu options crashes the game from In Queue (Game) to Resolved.
May 20 2016, 7:48 PM · GUI/HUD, Starmade
schema changed the status of T1432: Selecting "creative Mode" causing nullpointer in menu from In Queue (Game) to Resolved.
May 20 2016, 7:39 PM · GUI/HUD, Starmade
schema changed the status of T1427: Main menu background image is horizontally flipped from In Queue (Game) to Resolved.
May 20 2016, 7:31 PM · GUI/HUD, Starmade
schema changed the status of T1440: clear client cache has a typo and crashes you from In Queue (Game) to Resolved.
May 20 2016, 7:09 PM · GUI/HUD, Starmade
schema changed the status of T1425: main menu size and position doesn't reset properly from In Queue (Game) to Resolved.
May 20 2016, 7:09 PM · GUI/HUD, Starmade

May 19 2016

SmilingDemon merged T1379: Using Shift + V from a Logic Block to select/deselect modules like Reactors causes crash into T1315: shift + v not working for a certain blocks or should not work at all.
May 19 2016, 1:58 PM · Game Development (Beta), Logic, Starmade

May 18 2016

lancake changed the status of T1428: crash when clicking on catalog tab from In Queue (Game) to Resolved.
May 18 2016, 7:31 PM · GUI/HUD, Starmade
lancake changed the status of T1424: alt tabbing with fullscreen breaks UI elements from In Queue (Game) to Resolved.
May 18 2016, 7:31 PM · GUI/HUD, Starmade
lancake moved T1415: Phabricator outdated wiki page from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 18 2016, 6:08 PM · Starmade
lancake changed the status of T1415: Phabricator outdated wiki page from In Queue (Game) to Resolved.

-QA Testing-

May 18 2016, 6:08 PM · Starmade

May 6 2016

lancake added a comment to T1374: blueprint description clips through other text.

Should be fixed now, probably a minor issue remaining.

May 6 2016, 12:25 PM · Game Development, Starmade
lancake changed the status of T1374: blueprint description clips through other text from In Queue (Game) to Resolved.
May 6 2016, 12:24 PM · Game Development, Starmade

May 3 2016

calani added a comment to T1373: Non-powers-of-2 memory values should display a java warning message..

The slider is green when set to a power of 2, and uses blueish teal otherwise.

May 3 2016, 4:28 AM · Feature, Starmade

May 2 2016

AndyP added a project to T1371: Slider cannot select non-power-of-2 max memory: Starmade.
May 2 2016, 11:38 PM · Starmade
AndyP added a project to T1372: Slider can jump past total memory.: Starmade.
May 2 2016, 11:37 PM · Starmade
AndyP added a project to T1373: Non-powers-of-2 memory values should display a java warning message.: Starmade.
May 2 2016, 11:37 PM · Feature, Starmade

May 1 2016

schema changed the status of T1315: shift + v not working for a certain blocks or should not work at all from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
May 1 2016, 4:40 PM · Game Development (Beta), Logic, Starmade

Apr 28 2016

calani added a comment to T1222: Changing password on Registry gives "New password cannot be blank!" no matter what..

doot doot

Apr 28 2016, 10:58 PM · Starmade
calani changed the status of T1222: Changing password on Registry gives "New password cannot be blank!" no matter what. from In Queue (Registry) to Resolved by committing Restricted Diffusion Commit.
Apr 28 2016, 10:58 PM · Starmade
calani added a comment to T1357: Max memory slider knob's initial position is incorrect..

I fixed it in the latest build. Actually, I don't think this issue is visible in any of the tester builds, as I believe I fixed it in the first version containing the memory slider; I could be wrong, though, as this bug has plagued me for a long time. (It ended up being a bug within AngularJS itself)

Apr 28 2016, 7:51 PM · Starmade

Apr 25 2016

lancake changed the status of T871: Replace filter for not the same type of blocks ignore set orientation from In Queue (Game) to Resolved.

Appears fixed now.

Apr 25 2016, 12:29 PM · Engine, Starmade

Apr 24 2016

lancake changed Last tested (version) from 0.197.43 Dev to 0.197.49 on T1370: Shape based structures bugged (Shipyard, all gates).
Apr 24 2016, 6:01 PM · CBS: Functional, Starmade
lancake added a comment to T1370: Shape based structures bugged (Shipyard, all gates).

Was fixed a while ago.

Apr 24 2016, 6:01 PM · CBS: Functional, Starmade
lancake moved T1339: class cast exception when firing lock on missile while docked to a shop from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2016, 5:59 PM · CBS: Weapons, Starmade
lancake moved T1370: Shape based structures bugged (Shipyard, all gates) from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2016, 5:58 PM · CBS: Functional, Starmade
lancake renamed T1339: class cast exception when firing lock on missile while docked to a shop from class cast exception when firing lock on missile while docked to class cast exception when firing lock on missile while docked to a shop.
Apr 24 2016, 5:57 PM · CBS: Weapons, Starmade
schema changed the status of T1339: class cast exception when firing lock on missile while docked to a shop from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 24 2016, 5:19 PM · CBS: Weapons, Starmade
AndyP changed the status of T1370: Shape based structures bugged (Shipyard, all gates) from In Queue (Game) to Resolved.

-Forward-

Apr 24 2016, 5:19 PM · CBS: Functional, Starmade
lancake moved T753: Block count and mass is off from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2016, 1:06 PM · Engine, Starmade
lancake moved T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2016, 1:04 PM · Engine, Starmade
lancake moved T1359: build helper remembers settings but doesn't care about type from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 24 2016, 1:02 PM · Engine, Starmade
schema changed the status of T1359: build helper remembers settings but doesn't care about type from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 24 2016, 12:43 AM · Engine, Starmade
schema changed the status of T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 24 2016, 12:27 AM · Engine, Starmade

Apr 23 2016

SmilingDemon added a comment to T1357: Max memory slider knob's initial position is incorrect..

on v135 and win7 this wasnt the case for me

Apr 23 2016, 5:33 PM · Starmade
lancake moved T1250: Frequent Crashes In Latest Version from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 5:07 PM · Engine, Starmade
lancake added a comment to T292: using shield supply changes status to under fire.

Not seeing a difference, but not sure what's triggering it either. I'll check this out later.

Apr 23 2016, 5:05 PM · CBS: Functional, Starmade
lancake moved T104: Safety element: Faction Menu from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 4:55 PM · Engine, Starmade
lancake moved T340: "power failure" event does not check power inheriting from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 4:40 PM · CBS: Weapons, Starmade
lancake added a comment to T1361: creating design new or from blueprint causes nullpointer exception.

-QA Testing-

Apr 23 2016, 4:27 PM · CBS: Shipyards, Starmade
lancake moved T1361: creating design new or from blueprint causes nullpointer exception from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 23 2016, 4:27 PM · CBS: Shipyards, Starmade
schema changed the status of T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 23 2016, 2:29 PM · Engine, Starmade
schema added a comment to T104: Safety element: Faction Menu.

Faction Block dialog unchanged except removal of hombase related stuff when no permission is given. Pls move into separate issue because that dialog will be redesigned anyways, so currently i don't put to much time into the old one.

Apr 23 2016, 2:09 PM · Engine, Starmade