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Starmade | Main Menu incorrectly selects Local Play World
Closed, FinishedPublic

Description

Local play always uses a folder/world named world0 first. Even if you have created other worlds.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Singleplayer
Reproducible
Yes
Last tested (version)
0.198.131
Category
Ingame GUI/HUD
First occurrence (version)
0.198.131
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
Username on Registry
nightrune
Username/Profile on Steam
cloakrune
Steps to reproduce
  1. create a second world in single player
  2. try to access that world
  3. mostlikely the older world will be loaded in if that one was accessed before

the game loads into the world that is specified in the first line of the server.cfg file
it even creates that world on game start imidiatly if it doesnt exist

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Restricted Application added a project: Issue Navigation. · View Herald TranscriptMay 22 2016, 4:33 AM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.May 22 2016, 8:52 AM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon set Last tested (version) to 0.198.131.
SmilingDemon triaged this task as High priority.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptMay 22 2016, 8:52 AM
SmilingDemon changed the task status from Open to In Queue (Game).May 22 2016, 9:12 AM

-validated-
-confirmed-

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptMay 22 2016, 9:12 AM
Shaky added a subscriber: Shaky.May 22 2016, 9:20 AM

This is not limited to loading "world0" first. I created a world named "solo01" then left the game, then launched the game again and created a new world named "bugtest1". When I tried to join in the "bugtest1" world, the game loaded "solo01" instead.

SmilingDemon changed the task status from In Queue (Game) to Resolved.May 22 2016, 12:17 PM

fixed in hotfix build 20160522_114626

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMay 22 2016, 12:17 PM

-fixed-

switching between 3 local world with or without starting the game anew worked fine

SmilingDemon closed this task as Closed.May 22 2016, 12:22 PM
Restricted Application removed a project: Quality Assurance. · View Herald TranscriptMay 22 2016, 12:22 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
Restricted Application added a project: GUI/HUD. · View Herald TranscriptMar 10 2017, 6:13 PM