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Mar 10 2017

AndyP changed the status of T645: can't remove blocks behind non cubic blocks from In Queue (Game) to In Queue.
Mar 10 2017, 5:07 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T763: Mip mapping broken from In Queue (Game) to In Queue.
Mar 10 2017, 5:07 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T810: Sector change causes warping back and forth from In Queue (Game) to In Queue.
Mar 10 2017, 5:07 PM · Engine, Starmade
AndyP changed the status of T820: stuck in ship core /stuck in undeathinator from In Queue (Game) to In Queue.
Mar 10 2017, 5:07 PM · Game Development (Alpha), Astronaut, Starmade
AndyP changed the status of T856: Turrets from Pirates stations are not decay anymore from In Queue (Game) to In Queue.
Mar 10 2017, 5:07 PM · Game Development (Beta), Prefabs, Starmade
AndyP changed the status of T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP changed the status of T936: Setting a Slab in ADV build mode saves the block state into Astronaut mode, even for different structures from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T990: Roll keys (Z/X) and roll control not working properly from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Alpha), Controls, Starmade
AndyP changed the status of T1046: create docking doesn't create rail docker when going in an uninitialized chunk from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T1068: Old recipes in storages or inventory cause nullpointer from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP changed the status of T1257: build mode undo/redo is incomplete from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T1350: Thrust config not saved in Blueprint from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Beta), Engine (Data), Starmade
AndyP changed the status of T1362: Jump distance not consistent (with changed sector size) from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Alpha), Engine (Configuration), Starmade
AndyP changed the status of T1384: Null pointer in logfile when charging shields from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP changed the status of T1466: Does not correctly detect frame buffer capabilities from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T1471: After switching textures in game, cannot switch back to previous in same session from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T1532: Lighting bleeds through solid slab surfaces. from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T1543: World won't load from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Engine, Starmade
AndyP changed the status of T1568: Server crash java.lang.NullPointerException, hangs on at "[SERVER][SHUTDOWN]" from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP changed the status of T1639: Nullpointer - exit to main menu with weird logfile from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Engine (Crashes), Starmade
AndyP changed the status of T1653: You can build into the core of a planet. from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T1656: Transparent blocks lose texture when console/light bar placed above it. from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application added a project to T168: transparent blocks touching open doors have invisible faces: Engine.
Mar 10 2017, 5:05 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP changed the status of T1658: shop price not set allows you to take and store for free from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP changed the status of T1669: Leaving to main menu instead of desktop causing issues from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Engine (General), Starmade
AndyP changed the status of T1686: Shop can only accept one incoming connection from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP changed the status of T1696: /sector_chmod x y z + peace resets at every server restart from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Alpha), Engine (Commands), Starmade
AndyP changed the status of T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) from In Queue (Game) to In Queue.
Mar 10 2017, 5:05 PM · Game Development (Beta), Engine (Building), Starmade
AndyP changed the status of T1825: no longer Comments in settings.cfg on Ubuntu from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
AndyP changed the status of T1889: Rotate cargo space blocks, break rendering in current chunk and sometimes in surrounding chunks from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP changed the status of T1935: Pixelated small block preview in adv. Build mode view from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP changed the status of T1980: Cargo spaces can be reused by multiple storages from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Game Development (Alpha), Engine (Building), Starmade
AndyP changed the status of T1995: /import_sector fails with ArrayIndexOutOfBoundsException from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Engine (Commands), Starmade
AndyP changed the status of T2009: Derelict stations get false positive removal for "ship only blocks" from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Engine (Data), Starmade
AndyP changed the status of T2044: "/despawn" of fleet entities fails from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Game Development (Alpha), Engine (Commands), Starmade
AndyP changed the status of T2121: ship core falls into planet from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Game Development (Alpha), Physics, Starmade
AndyP changed the status of T2270: Server deadlocked, unknown cause from In Queue (Game) to In Queue.
Mar 10 2017, 5:04 PM · Engine (Crashes), Starmade

Mar 9 2017

AndyP changed the join policy for Engine.
Mar 9 2017, 11:02 PM