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Feb 1 2017

lancake changed the status of T2200: Ships Don't Load in After Loading in from Blueprint from In Queue (Game) to Resolved.
Feb 1 2017, 2:13 PM · Engine, Starmade
lancake changed the status of T2200: Ships Don't Load in After Loading in from Blueprint from Open to In Queue (Game).
Feb 1 2017, 2:13 PM · Engine, Starmade
lancake closed T2204: Duplicate keystrokes in input fields as Closed.
Feb 1 2017, 2:12 PM · GUI/HUD, Starmade
lancake changed the status of T2204: Duplicate keystrokes in input fields from In Queue (Game) to Resolved.
Feb 1 2017, 2:12 PM · GUI/HUD, Starmade
lancake changed the status of T2204: Duplicate keystrokes in input fields from Open to In Queue (Game).

Thanks for the feedback, will close it since I've got 2 other mac users that confirmed the fix too.

Feb 1 2017, 2:12 PM · GUI/HUD, Starmade
lancake renamed T2202: Alt Gr combinations for characters don't register from Unable to type symbols like "/" nor "?" in chat with right-alt key to Alt Gr combinations for characters don't register.
Feb 1 2017, 2:07 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake changed the status of T2202: Alt Gr combinations for characters don't register from Open to In Queue (Game).

Any symbol that requires you to use Alt Gr to enter it, doesn't input anything anymore in input fields such as chat and search bars.

Feb 1 2017, 2:05 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake moved T2202: Alt Gr combinations for characters don't register from Feedback to Open / Validated on the Issue Navigation board.

OK so basically Alt Gr doesn't work anymore.

Feb 1 2017, 1:58 PM · Game Development (Alpha), Accessibility, Controls, Starmade

Jan 31 2017

lancake edited Clientconfig (settings.cfg) on T2202: Alt Gr combinations for characters don't register.
Jan 31 2017, 11:50 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake moved T2202: Alt Gr combinations for characters don't register from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 31 2017, 11:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake triaged T2202: Alt Gr combinations for characters don't register as Low priority.
Jan 31 2017, 11:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake claimed T2202: Alt Gr combinations for characters don't register.

I don't seem to belong to "Everyone knows", those shortcuts do nothing for me outside Starmade and I've never heard of that before either. I don't have a right alt either besides Alt Gr which is different in function, or should be at least. I've asked around and no one else knows about it either (doesn't work if they try). That's for qwerty, qwertz and azerty layouts.

Jan 31 2017, 11:47 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake merged T2208: light bars dont mirror on symmetry mode into T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Jan 31 2017, 11:38 PM · Game Development (Beta), Engine (Building), Starmade
Restricted Application removed a project from T2208: light bars dont mirror on symmetry mode: Issue Navigation.
Jan 31 2017, 11:38 PM · Blockconfig, Starmade
lancake triaged T2208: light bars dont mirror on symmetry mode as Normal priority.
Jan 31 2017, 11:38 PM · Blockconfig, Starmade
lancake added a comment to T2208: light bars dont mirror on symmetry mode.

Merging with another task.

Jan 31 2017, 11:38 PM · Blockconfig, Starmade
lancake renamed T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) from Rotation of Mushroom LoD item incorrect in Mirror Planes to mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Jan 31 2017, 11:37 PM · Game Development (Beta), Engine (Building), Starmade
lancake triaged T2210: Game client crash everytime copy&paste blocks as Urgent priority.
Jan 31 2017, 11:27 PM · Starmade
lancake changed the status of T2199: Template paste crash from In Queue (Game) to Resolved.
Jan 31 2017, 11:26 PM · Engine, Starmade
lancake renamed T2199: Template paste crash from Template Crash with version .431 to Template paste crash.
Jan 31 2017, 11:26 PM · Engine, Starmade
lancake merged T2210: Game client crash everytime copy&paste blocks into T2199: Template paste crash.
Jan 31 2017, 11:25 PM · Engine, Starmade
lancake merged task T2210: Game client crash everytime copy&paste blocks into T2199: Template paste crash.
Jan 31 2017, 11:25 PM · Starmade
lancake closed T2210: Game client crash everytime copy&paste blocks as Rejected.

No crashlog provided so I'm assuming it was the same issue as mentioned in another task, merging tasks together.

Jan 31 2017, 11:25 PM · Starmade
lancake renamed T2204: Duplicate keystrokes in input fields from Duplicate keystrokes in search fields to Duplicate keystrokes in input fields.
Jan 31 2017, 11:24 PM · GUI/HUD, Starmade
lancake claimed T2204: Duplicate keystrokes in input fields.

Is this still happening? I'm not sure if the Mac related input issue was fixed in 0.199.432b or c

Jan 31 2017, 11:23 PM · GUI/HUD, Starmade

Jan 28 2017

lancake changed the status of T1892: White Light Bar can't be switched off or connected to logic from In Queue (Game) to Resolved.
Jan 28 2017, 1:01 PM · Starmade
lancake moved T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 28 2017, 1:00 PM · Textures, Starmade
lancake triaged T2199: Template paste crash as Urgent priority.
Jan 28 2017, 11:34 AM · Engine, Starmade
lancake claimed T2199: Template paste crash.
Jan 28 2017, 11:33 AM · Engine, Starmade
lancake added a comment to T2199: Template paste crash.

Hm, looks like any item you're missing is causing this :/
EDIT: Nope, it must be any old template.

Jan 28 2017, 11:33 AM · Engine, Starmade
lancake triaged T2200: Ships Don't Load in After Loading in from Blueprint as High priority.
Jan 28 2017, 11:23 AM · Engine, Starmade
lancake claimed T2200: Ships Don't Load in After Loading in from Blueprint.

Could you upload that blueprint? Just zip it up and drag & drop it into the comment section, that uploads it to phabricator.

Jan 28 2017, 11:23 AM · Engine, Starmade
lancake triaged T2198: There is no way to change the block shapes now as Urgent priority.
Jan 28 2017, 11:21 AM · Engine, Starmade
lancake changed First occurrence (version) from v0.199.42 to 0.199.431 on T2198: There is no way to change the block shapes now.
Jan 28 2017, 11:21 AM · Engine, Starmade
lancake changed the status of T2198: There is no way to change the block shapes now from Open to In Queue (Game).

Can't switch between items in a single slot by pressing the number key.

Jan 28 2017, 11:19 AM · Engine, Starmade
lancake triaged T2196: Incorrect Sensor Behaviour as Low priority.
Jan 28 2017, 10:56 AM · Logic, Starmade
lancake closed T2196: Incorrect Sensor Behaviour as Rejected.

The sensor gives a true signal for anything above X%. In your case that is above 0% so any speed you do causes that.
If you want the opposite behavior, use a NOT logic block to turn this around. Then any speed above 0% is going to give you false, and it will be true for no speed (which is what you want I believe)

Jan 28 2017, 10:55 AM · Logic, Starmade
lancake changed the status of T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode from Open to In Queue (Game).

Only the shoot out rails, pick up module and the pick up rails have this issue. They don't render in the advanced build mode preview window, nor do they render for the "preview block to build option".

Jan 28 2017, 10:52 AM · Textures, Starmade
lancake renamed T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode from Shootout Rails and Pick up points/Rails Not rendering to Shootout Rails and Pick up points/Rails not rendering in preview mode.
Jan 28 2017, 10:52 AM · Textures, Starmade
lancake claimed T2197: Shootout Rails and Pick up points/Rails not rendering in preview mode.

Yep, I can see it too now, I'll check other transparent blocks too.

Jan 28 2017, 10:49 AM · Textures, Starmade

Jan 27 2017

lancake moved T2185: Selecting meta item in hotbar causes ArrayIndexOutOfBounds from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:35 PM · Engine, Starmade
lancake moved T2154: NPC's (Outcasts) lose control of a system all players are kicked from the server from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:35 PM · Engine, Starmade
lancake moved T866: Module or button description do not show up for action bar 2-10 in ship mode. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:35 PM · GUI/HUD, Starmade
lancake moved T346: offensive explosive effect on cannons and beams stops gaining after 10% from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:32 PM · CBS: Weapons, Starmade
lancake moved T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0 from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:32 PM · Engine, Starmade
lancake moved T1024: Damage Beam applies damage inconsistently to armored blocks from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 27 2017, 3:31 PM · CBS: Weapons, Starmade

Jan 26 2017

lancake changed First occurrence (version) from after .402 to after 0.199.402 on T2191: docking ports rotated on latest dev builds.
Jan 26 2017, 10:53 PM · CBS: Rails, Starmade
lancake changed the status of T2191: docking ports rotated on latest dev builds from Resolved to In Queue (Game).

-QA Testing-

Jan 26 2017, 10:52 PM · CBS: Rails, Starmade
lancake set First occurrence (version) to 0.199.417 on T2190: Up / Down arrow keys not working in chat.
Jan 26 2017, 10:45 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed the status of T2190: Up / Down arrow keys not working in chat from Resolved to In Queue (Game).

-QA Testing-

Jan 26 2017, 10:45 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake added a comment to T2191: docking ports rotated on latest dev builds.

should be fixed in the next build (or it's already fixed in this build).
Keep in mind that any ship you already loaded and broke this way, won't fix itself.

Jan 26 2017, 6:17 PM · CBS: Rails, Starmade
lancake changed the status of T2191: docking ports rotated on latest dev builds from In Queue (Game) to Resolved.
Jan 26 2017, 6:16 PM · CBS: Rails, Starmade
lancake changed Last tested (version) from 0.199.417 (DEV) to 0.199.417 on T2190: Up / Down arrow keys not working in chat.
Jan 26 2017, 1:54 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed the status of T2154: NPC's (Outcasts) lose control of a system all players are kicked from the server from In Queue (Game) to Resolved.
Jan 26 2017, 1:02 PM · Engine, Starmade
lancake changed the status of T2154: NPC's (Outcasts) lose control of a system all players are kicked from the server from Open to In Queue (Game).
Jan 26 2017, 1:02 PM · Engine, Starmade
lancake claimed T2154: NPC's (Outcasts) lose control of a system all players are kicked from the server.

and should also be resolved now. I couldn't reliably reproduce so I can't close this one with certainty. Might need to wait for actual release to see if it fixes the issue or not.

Jan 26 2017, 1:01 PM · Engine, Starmade

Jan 25 2017

lancake renamed T2190: Up / Down arrow keys not working in chat from Up / Down arrow keys not working ion chat to Up / Down arrow keys not working in chat.
Jan 25 2017, 6:18 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed the status of T346: offensive explosive effect on cannons and beams stops gaining after 10% from In Queue (Game) to Resolved.
Jan 25 2017, 3:47 PM · CBS: Weapons, Starmade

Jan 22 2017

lancake changed the edit policy for T2180: Galaxy map stops reading scroll wheel inputs.
Jan 22 2017, 7:36 PM · Galaxy Map, Starmade
lancake claimed T2180: Galaxy map stops reading scroll wheel inputs.

Does this happen when your mouse is in specific sections of your screen (while looking at the map?)

Jan 22 2017, 7:36 PM · Galaxy Map, Starmade
lancake edited Serverconfig (server.cfg) on T2040: Entity_Playercharacter was hidden nullpointer exception.
Jan 22 2017, 7:27 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake claimed T2040: Entity_Playercharacter was hidden nullpointer exception.

Not sure how to reproduce yet but it might be fixable with just those logs so putting in queue.

Jan 22 2017, 7:26 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake created T2185: Selecting meta item in hotbar causes ArrayIndexOutOfBounds.
Jan 22 2017, 7:14 PM · Engine, Starmade
lancake changed First occurrence (version) from Unknown to 0.199.402 on T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.
Jan 22 2017, 7:07 PM · GUI/HUD, Starmade
lancake claimed T2183: Confirming the removal of the core from a ship using enter does not get rid of the confirmation window.

Can't reproduce, as you say it only happens in rare occasions so I have no clue what would trigger this to happen.
Are you sure this only happens when using the keyboard to confirm it instead of pressing OK with your mouse?

Jan 22 2017, 7:05 PM · GUI/HUD, Starmade
lancake triaged T2182: Invalid config tags for DumbMissile as Low priority.
Jan 22 2017, 7:02 PM · CBS: Weapons, Starmade
lancake closed T2182: Invalid config tags for DumbMissile as Rejected.

Although I agree with you, it's not a bug but more of a suggestion which is probably where you should put it.

Jan 22 2017, 7:02 PM · CBS: Weapons, Starmade
lancake changed the status of T1024: Damage Beam applies damage inconsistently to armored blocks from Open to Resolved.

Should be fixed in next build, requires some fine tweaking though to get it just right though.
Now it stacks damage on any armor block till the block dies before it continues propagating. A similar system to what cannons use.

Jan 22 2017, 6:45 PM · CBS: Weapons, Starmade

Jan 13 2017

lancake added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

logic blocks still get rotated in copy/paste mode. Don't need to do anything special besides rotating it.

Jan 13 2017, 2:11 PM · Game Development (Beta), Engine (Building), Starmade
lancake moved T2128: Armor HP Bonus deals bonus Structure HP Damage. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 13 2017, 2:04 PM · CBS: Weapons, Starmade
lancake moved T68: texture faces need to be flipped or rotated from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 13 2017, 2:04 PM · Textures, Starmade
lancake added a comment to T68: texture faces need to be flipped or rotated.

Nevermind, you can get it by rotating the logic blocks with copy/paste but that's another task where unrotatable blocks shouldn't be allowed to rotate in any circumstance.

Jan 13 2017, 2:04 PM · Textures, Starmade
lancake moved T2125: Sensor does not compare right values for thrust from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jan 13 2017, 2:02 PM · Logic, Starmade
lancake added a comment to T68: texture faces need to be flipped or rotated.

v. 0.199.357
Not resolved for everything. The logic blocks seems impacted since the new textures update. The side face are rotated 90°.


Also the actual gravity block little sides arrows (yellow) are really confusing since they indcate the exact opposite of the gravity direction (red arrow). It should be rotated 180° in order to indicate the gravity direction.

EDIT: See also : https://starmadedock.net/threads/i-hate-ocd-xd.28137/

Jan 13 2017, 1:36 PM · Textures, Starmade

Jan 4 2017

lancake added a comment to T2140: Display Module 50fps to 8fps.

Side note, it used to be even worse. The new display module shader is less performance heavy although the performance impact is still noticeable at 1200 displays.

Jan 4 2017, 10:42 PM · Quality Assurance, Engine (General), Starmade
lancake closed T2144: switching from Build Mode to Flight mode rotates ship as Rejected.

Glad you managed to fix it! If you encounter more problems, leave a support ticket here http://help.star-made.org/support/tickets/new
They're better suited for those.

Jan 4 2017, 3:22 PM · Engine, Starmade

Jan 3 2017

lancake added a comment to T2119: Missiles causing GL_INVALID_VALUE.
In T2119#84299, @Endal wrote:

Huh, I can't seem to replicate it now. (version 0.199.357)

Jan 3 2017, 12:31 PM · CBS: Weapons, Starmade

Jan 2 2017

lancake added a comment to T2128: Armor HP Bonus deals bonus Structure HP Damage..

Make sure to check if System Structure HP Bonus effects still work (they should do what the armor HP bonus did in this bug)

Just checked. CannonSystemHPBonus does not work.
https://youtu.be/lkBwCP3k25w

Jan 2 2017, 9:18 PM · CBS: Weapons, Starmade
lancake merged task T2133: AI can't use cannon/beam weapon due to wrong prediction into T53: Beam & Missile turrets lead their target.
Jan 2 2017, 3:47 PM · AI, Starmade
lancake merged T2133: AI can't use cannon/beam weapon due to wrong prediction into T53: Beam & Missile turrets lead their target.
Jan 2 2017, 3:47 PM · Game Development (Beta), AI, Starmade
Restricted Application removed a project from T2133: AI can't use cannon/beam weapon due to wrong prediction: Issue Navigation.
Jan 2 2017, 3:47 PM · AI, Starmade
lancake merged T2133: AI can't use cannon/beam weapon due to wrong prediction into T962: Cannon/Missile Turret overshooting.
Jan 2 2017, 3:47 PM · AI, Starmade
lancake renamed T2133: AI can't use cannon/beam weapon due to wrong prediction from AI can't use cannon/beam weapon due to wrong prediction (important) to AI can't use cannon/beam weapon due to wrong prediction.
Jan 2 2017, 3:46 PM · AI, Starmade
lancake claimed T2133: AI can't use cannon/beam weapon due to wrong prediction.

Duplicate of multiple tasks, merging.

Jan 2 2017, 3:46 PM · AI, Starmade
lancake changed First occurrence (version) from Don't know to 0.199.253 on T2090: AI fires tracking missiles without locking enemy.
Jan 2 2017, 3:43 PM · AI, Starmade
lancake claimed T2090: AI fires tracking missiles without locking enemy.

Can't reproduce, tried it out with 200 ships and longer missile distance so I could see it more clearly. Every single missile tracked me and hit me while I was strafing at 200m/s.
Even on sector boundaries or across another sector, they still tracked me.

Jan 2 2017, 3:42 PM · AI, Starmade
lancake moved T2108: NPC Assets fail to copy into world from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 2 2017, 3:29 PM · Customer responded, Starmade, Issue Navigation
lancake changed the status of T2125: Sensor does not compare right values for thrust from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Jan 2 2017, 3:27 PM · Logic, Starmade
lancake changed the status of T2125: Sensor does not compare right values for thrust from Open to In Queue (Game).
Jan 2 2017, 3:26 PM · Logic, Starmade
lancake set First occurrence (version) to 0.199.353 on T2125: Sensor does not compare right values for thrust.
Jan 2 2017, 3:26 PM · Logic, Starmade
lancake claimed T2125: Sensor does not compare right values for thrust.

It uses your total thrust as comparison.

Jan 2 2017, 3:25 PM · Logic, Starmade
lancake added a comment to T2128: Armor HP Bonus deals bonus Structure HP Damage..

Make sure to check if System Structure HP Bonus effects still work (they should do what the armor HP bonus did in this bug)

Jan 2 2017, 2:59 PM · CBS: Weapons, Starmade
lancake changed the status of T2128: Armor HP Bonus deals bonus Structure HP Damage. from In Queue (Game) to Resolved.
Jan 2 2017, 2:59 PM · CBS: Weapons, Starmade
lancake changed the status of T2128: Armor HP Bonus deals bonus Structure HP Damage. from Open to In Queue (Game).
Jan 2 2017, 2:48 PM · CBS: Weapons, Starmade
lancake set First occurrence (version) to 0.199.353 on T2128: Armor HP Bonus deals bonus Structure HP Damage..
Jan 2 2017, 2:48 PM · CBS: Weapons, Starmade
lancake claimed T2128: Armor HP Bonus deals bonus Structure HP Damage..

-Confirmed-

Jan 2 2017, 2:46 PM · CBS: Weapons, Starmade
lancake merged T2127: NPC GL error into T2119: Missiles causing GL_INVALID_VALUE.
Jan 2 2017, 2:29 PM · CBS: Weapons, Starmade
Restricted Application removed a project from T2127: NPC GL error: Issue Navigation.
Jan 2 2017, 2:29 PM · NPC-Factions, Starmade
lancake moved T2119: Missiles causing GL_INVALID_VALUE from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 2 2017, 2:29 PM · CBS: Weapons, Starmade
lancake triaged T2119: Missiles causing GL_INVALID_VALUE as Normal priority.
Jan 2 2017, 2:28 PM · CBS: Weapons, Starmade