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Jul 10 2016

AndyP moved T1619: Clientside setting for screenshot folder location from Feedback from Schine to Archive / Discarded on the Council board.
Jul 10 2016, 8:01 PM · Feature, Starmade, Game Development, Council
AndyP moved T1651: All shapes, one block from Backlog to Active on the Council board.
Jul 10 2016, 8:00 PM · Feature, Starmade, Council
AndyP moved T1643: Blueprint resource shopping lists/Buy all ingredients button from Active to Feedback from Schine on the Council board.
Jul 10 2016, 8:00 PM · Feature, Game Development, Starmade, Council
AndyP changed the status of T1650: Ship Status Bars displayed in the Nav Menu/on the HUD from Open to Resolved.

Pulling to Schine meeting.

Jul 10 2016, 7:59 PM · Feature, Starmade, Game Development, Council

Jul 9 2016

AndyP added a member for Starmade: Auburn.
Jul 9 2016, 1:19 PM
AndyP added a member for Schine: Auburn.
Jul 9 2016, 1:18 PM

Jul 5 2016

AndyP placed T1632: Alt Gr and Left Ctrl key are recognized as the same key up for grabs.

-Validated-

Jul 5 2016, 3:13 PM · Controls, Game Development (Beta), Starmade
AndyP shifted T1632: Alt Gr and Left Ctrl key are recognized as the same key from the S1 Public space to the S3 Starmade space.
Jul 5 2016, 3:13 PM · Controls, Game Development (Beta), Starmade
AndyP claimed T1632: Alt Gr and Left Ctrl key are recognized as the same key.
Jul 5 2016, 3:12 PM · Controls, Game Development (Beta), Starmade
AndyP placed T1411: Frequent reconnects results in hung player session, unable to kick, and error [SERVER] Exception (CRITICAL) up for grabs.

-Validated-

Jul 5 2016, 3:08 PM · Starmade, Issue Navigation
AndyP placed T1409: Respawning asteroids causes server lag up for grabs.

-Validated-

Jul 5 2016, 3:08 PM · Starmade
AndyP merged T1396: AI Unable to hit Moving/Strafing objects into T962: Cannon/Missile Turret overshooting.
Jul 5 2016, 3:07 PM · AI, Starmade
AndyP merged task T1396: AI Unable to hit Moving/Strafing objects into T962: Cannon/Missile Turret overshooting.
Jul 5 2016, 3:07 PM · AI, Starmade
AndyP added a comment to T1396: AI Unable to hit Moving/Strafing objects.

Its already reported in T962

Jul 5 2016, 3:06 PM · AI, Starmade
AndyP shifted T1411: Frequent reconnects results in hung player session, unable to kick, and error [SERVER] Exception (CRITICAL) from the S1 Public space to the S3 Starmade space.
Jul 5 2016, 3:03 PM · Starmade, Issue Navigation
AndyP shifted T1409: Respawning asteroids causes server lag from the S1 Public space to the S3 Starmade space.
Jul 5 2016, 3:02 PM · Starmade
AndyP shifted T1396: AI Unable to hit Moving/Strafing objects from the S1 Public space to the S3 Starmade space.
Jul 5 2016, 3:02 PM · AI, Starmade
AndyP claimed T1411: Frequent reconnects results in hung player session, unable to kick, and error [SERVER] Exception (CRITICAL).
Jul 5 2016, 3:02 PM · Starmade, Issue Navigation
AndyP claimed T1409: Respawning asteroids causes server lag.
Jul 5 2016, 3:02 PM · Starmade
AndyP claimed T1396: AI Unable to hit Moving/Strafing objects.
Jul 5 2016, 3:02 PM · AI, Starmade
AndyP added a comment to T1388: Fleet members disappear upon logout.

Has been fixed already in other issue.

Jul 5 2016, 3:01 PM · Starmade
AndyP closed T1388: Fleet members disappear upon logout as Rejected.
Jul 5 2016, 3:00 PM · Starmade
AndyP claimed T1388: Fleet members disappear upon logout.
Jul 5 2016, 2:59 PM · Starmade
AndyP claimed T1345: Large battle with pirates causes some ships to become invincible. May be affected by NAN bug..

Does this still happen?

Jul 5 2016, 2:54 PM · Starmade
AndyP closed T1645: Keyboard keys switch suddenly from AZERTY to QWERTY keyboard as Rejected.

closing report then.

Jul 5 2016, 2:15 PM · GUI/HUD, Starmade
AndyP changed the status of T1643: Blueprint resource shopping lists/Buy all ingredients button from Open to Resolved.

Voting outcome:
4/5 yes
1/5 no
0/5 skip

Jul 5 2016, 2:08 PM · Feature, Game Development, Starmade, Council
AndyP added a comment to T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.

Thats right, but this log was to add the "tester information" that both argument sets with and without -steam do not make a difference.
(Inverse logic could have stopped the update if -steam was missing, but that was to show there is no difference)
I tried several combinations and just took the last log to show its all the same

Jul 5 2016, 8:51 AM · Starmade

Jul 4 2016

AndyP added a comment to T1645: Keyboard keys switch suddenly from AZERTY to QWERTY keyboard.

You can disable or alter the keys for that in the windows menus for language support.

Jul 4 2016, 9:45 AM · GUI/HUD, Starmade
AndyP raised the priority of T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument from High to Release Blocker.
Jul 4 2016, 9:42 AM · Starmade
AndyP updated the task description for T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.
Jul 4 2016, 9:37 AM · Starmade
AndyP updated the task description for T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.
Jul 4 2016, 9:37 AM · Starmade
AndyP edited Tester information (Internal use only) on T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.
Jul 4 2016, 9:35 AM · Starmade
AndyP changed the status of T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument from Open to In Queue (Launcher).

"Flag"
Steam true/false flip their state, but have no visible effect.

Jul 4 2016, 9:31 AM · Starmade
AndyP placed T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument up for grabs.

-Validated-

Jul 4 2016, 7:52 AM · Starmade
AndyP shifted T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument from the S1 Public space to the S5 Launcher space.
Jul 4 2016, 7:50 AM · Starmade
AndyP claimed T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.
Jul 4 2016, 7:50 AM · Starmade

Jul 3 2016

AndyP added a comment to T1619: Clientside setting for screenshot folder location.

As whole we agreed to it, as a useful feature and want to implement it.

Jul 3 2016, 9:05 PM · Feature, Starmade, Game Development, Council

Jul 2 2016

AndyP changed the status of T1619: Clientside setting for screenshot folder location from Open to Resolved.

So, all voted yes.
Great.

Jul 2 2016, 8:10 AM · Feature, Starmade, Game Development, Council

Jun 30 2016

AndyP edited this Badge.
Jun 30 2016, 9:14 PM
AndyP added a member for Council: FlyingDebris.
Jun 30 2016, 9:14 PM
AndyP added a comment to T1631: /ban_ip not accepting wildcards.

In the past I used it to ban someone.

Jun 30 2016, 12:59 PM · Game Development (Beta), Engine (Commands), Starmade

Jun 29 2016

AndyP added a comment to T1639: Nullpointer - exit to main menu with weird logfile.

-Validated-

Jun 29 2016, 7:59 PM · Engine (Crashes), Starmade
AndyP updated the task description for T1639: Nullpointer - exit to main menu with weird logfile.
Jun 29 2016, 7:58 PM · Engine (Crashes), Starmade

Jun 28 2016

AndyP closed T1630: Startup crash because of LWJGLException: Pixel format not accelerated as Rejected.
Jun 28 2016, 8:40 PM · Engine, Starmade
AndyP added a comment to T1630: Startup crash because of LWJGLException: Pixel format not accelerated.

Update your video drivers and make sure the OpenGL API is working.

Jun 28 2016, 8:39 PM · Engine, Starmade
AndyP claimed T1630: Startup crash because of LWJGLException: Pixel format not accelerated.
Jun 28 2016, 8:39 PM · Engine, Starmade
AndyP changed the status of T1612: S_SOUND_ENABLED flips from true to false on every game restart from In Queue (Game) to Resolved.

-> forward
(hotfix covered it)

Jun 28 2016, 7:50 PM · Engine, Starmade
AndyP added a comment to T1612: S_SOUND_ENABLED flips from true to false on every game restart.

yeah, thats hotfix #4 then, made for this problem.

Jun 28 2016, 7:50 PM · Engine, Starmade
AndyP changed Task Type from issuetype:task to issuetype:feature on T1619: Clientside setting for screenshot folder location.
Jun 28 2016, 3:48 PM · Feature, Starmade, Game Development, Council
AndyP placed T1615: server cannot update due to EULA hang up for grabs.

-Validated-

Jun 28 2016, 10:16 AM · Starmade, Issue Navigation
AndyP shifted T1615: server cannot update due to EULA hang from the S1 Public space to the S5 Launcher space.
Jun 28 2016, 10:15 AM · Starmade, Issue Navigation
AndyP claimed T1615: server cannot update due to EULA hang.
Jun 28 2016, 9:50 AM · Starmade, Issue Navigation
AndyP changed Category from issuecategory:none to issuecategory:igui on T1378: Jump inhibitor warning message not indicating the source.
Jun 28 2016, 9:46 AM · Starmade, Issue Navigation
AndyP placed T1378: Jump inhibitor warning message not indicating the source up for grabs.

-Validated-

Jun 28 2016, 9:46 AM · Starmade, Issue Navigation
AndyP added a project to T1378: Jump inhibitor warning message not indicating the source: Starmade.
Jun 28 2016, 9:46 AM · Starmade, Issue Navigation
AndyP shifted T1378: Jump inhibitor warning message not indicating the source from the S1 Public space to the S3 Starmade space.
Jun 28 2016, 9:45 AM · Starmade, Issue Navigation
AndyP claimed T1378: Jump inhibitor warning message not indicating the source.
Jun 28 2016, 9:45 AM · Starmade, Issue Navigation
AndyP removed a parent task for T536: switching rail types and then removing it doesn't remove logic link: Unknown Object (Maniphest Task).
Jun 28 2016, 9:39 AM · CBS: Rails, Starmade
AndyP added a parent task for T536: switching rail types and then removing it doesn't remove logic link: Unknown Object (Maniphest Task).
Jun 28 2016, 9:38 AM · CBS: Rails, Starmade
AndyP added a comment to T1626: rail transformations doesn't correctly alter entities' weight.

Merging as duplicate.

Jun 28 2016, 9:37 AM · CBS: Systems, Starmade
AndyP merged task T1626: rail transformations doesn't correctly alter entities' weight into Unknown Object (Maniphest Task).
Jun 28 2016, 9:36 AM · CBS: Systems, Starmade
AndyP shifted T1626: rail transformations doesn't correctly alter entities' weight from the S1 Public space to the S3 Starmade space.
Jun 28 2016, 9:36 AM · CBS: Systems, Starmade
AndyP claimed T1626: rail transformations doesn't correctly alter entities' weight.
Jun 28 2016, 9:33 AM · CBS: Systems, Starmade
AndyP awarded T193: Very slow logic rebuild a Yellow Medal token.
Jun 28 2016, 9:28 AM · Logic, Starmade
AndyP closed T193: Very slow logic rebuild as Closed.

-QA Testing-

Jun 28 2016, 9:28 AM · Logic, Starmade
AndyP closed T1455: Database error PUBLIC.ENTITIES as Rejected.
Jun 28 2016, 9:20 AM · Starmade
AndyP added a comment to T1455: Database error PUBLIC.ENTITIES.

This is a corrupted database index, or using the "migrate database from old version" option when its not needed and ignoring the warning that it did not find anything to convert.

Jun 28 2016, 9:19 AM · Starmade
AndyP edited Tester information (Internal use only) on T1025: Joystick and Gamepad support broken.
Jun 28 2016, 9:15 AM · Engine, Starmade
AndyP merged T1609: Controller left or right finger trigger can cause nullpointer into T1025: Joystick and Gamepad support broken.
Jun 28 2016, 9:14 AM · Engine, Starmade
AndyP merged task T1609: Controller left or right finger trigger can cause nullpointer into T1025: Joystick and Gamepad support broken.
Jun 28 2016, 9:14 AM · Engine, Starmade
AndyP added a comment to T1025: Joystick and Gamepad support broken.

Merging task.

Jun 28 2016, 9:14 AM · Engine, Starmade
AndyP added a comment to T1567: Crash on startup - /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found.

@Gimpy
The sound issue may be related to this problem here:

Jun 28 2016, 8:51 AM · Engine, Starmade
AndyP reassigned T1604: Launcher attempts to use invalid java binary from AndyP to calani.
Jun 28 2016, 8:48 AM · Starmade
AndyP claimed T1604: Launcher attempts to use invalid java binary.
Jun 28 2016, 8:48 AM · Starmade
AndyP added a comment to T1608: (Mac) Game becomes unresponsive in background.

Oh, do you have vsync enabled?

Jun 28 2016, 8:38 AM · Starmade

Jun 27 2016

AndyP added a comment to T1551: Video Crash for Mac Not Fixed.

Okay, yeah that showed something.

Jun 27 2016, 10:54 AM · Engine, Starmade

Jun 26 2016

AndyP moved T1619: Clientside setting for screenshot folder location from Backlog to Active on the Council board.
Jun 26 2016, 2:25 PM · Feature, Starmade, Game Development, Council
AndyP added projects to T1619: Clientside setting for screenshot folder location: Unknown Object (Project), Unknown Object (Project).
Jun 26 2016, 2:16 PM · Feature, Starmade, Game Development, Council
AndyP added projects to T1619: Clientside setting for screenshot folder location: Unknown Object (Project), Unknown Object (Project).
Jun 26 2016, 2:13 PM · Feature, Starmade, Game Development, Council
AndyP added a project to T1619: Clientside setting for screenshot folder location: Unknown Object (Project).
Jun 26 2016, 1:03 PM · Feature, Starmade, Game Development, Council

Jun 25 2016

AndyP added a comment to T1612: S_SOUND_ENABLED flips from true to false on every game restart.

Identified the cause:

Jun 25 2016, 10:06 AM · Engine, Starmade

Jun 24 2016

AndyP edited this Badge.
Jun 24 2016, 8:41 PM
AndyP added a member for Council: HolyCookie.
Jun 24 2016, 8:41 PM
AndyP removed a member for Launcher Development: wedtm.
Jun 24 2016, 8:19 PM
AndyP edited this Badge.
Jun 24 2016, 8:14 PM
AndyP edited this Badge.
Jun 24 2016, 8:14 PM
AndyP edited this Badge.
Jun 24 2016, 8:12 PM
AndyP created Council.
Jun 24 2016, 8:11 PM
AndyP added members for Council: Sven_The_Slayer, Megacrafter127, Crimson-Artist.
Jun 24 2016, 7:56 PM
AndyP added a comment to T1608: (Mac) Game becomes unresponsive in background.

hm, thats odd.

Jun 24 2016, 7:51 PM · Starmade
AndyP changed the join policy for Council.
Jun 24 2016, 7:27 PM
AndyP locked Council membership.
Jun 24 2016, 7:25 PM
AndyP added a member for Council: AndyP.
Jun 24 2016, 7:25 PM
AndyP created Council.
Jun 24 2016, 7:23 PM
AndyP added a comment to T1608: (Mac) Game becomes unresponsive in background.

Please try a fixed framerate.

Jun 24 2016, 5:56 PM · Starmade

Jun 23 2016

AndyP moved T1612: S_SOUND_ENABLED flips from true to false on every game restart from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 23 2016, 8:42 PM · Engine, Starmade
AndyP added a project to T1612: S_SOUND_ENABLED flips from true to false on every game restart: Starmade.
Jun 23 2016, 8:42 PM · Engine, Starmade
AndyP created T1612: S_SOUND_ENABLED flips from true to false on every game restart.
Jun 23 2016, 8:41 PM · Engine, Starmade
AndyP updated the task description for T1609: Controller left or right finger trigger can cause nullpointer.
Jun 23 2016, 3:47 PM · Engine, Starmade
AndyP added a project to T1609: Controller left or right finger trigger can cause nullpointer: Starmade.
Jun 23 2016, 3:45 PM · Engine, Starmade