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Starmade | rail transformations doesn't correctly alter entities' weight
Closed, DuplicatePublic

Description

Rail basics weight 0.05 whereas rail rotators weight 0.1 but you can change a rail basic in a rail rotator without changing the entity's mass. This allows players to decrease an entity's mass arbitrarily (without removing blocks).

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
none/unspecified
Reproducible
Yes
Last tested (version)
198.223
Category
Control Block System: Systems
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  • create a ship
  • build a 10x10x10 group of rail basics on this ship
  • build a rail rotator and an activation block next to it
  • link the activation block to the group of rail basics (shift+v)
  • activate the activation block, all rail basics are now rotators
  • remove all blocks but the core

Your ship now weights -49.9 mass. (note, if you add a power reactor and a thruster, you'll have insane acceleration so it's not a simple display bug).

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Olxinos created this task.Jun 28 2016, 2:39 AM
AndyP claimed this task.Jun 28 2016, 9:33 AM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Jun 28 2016, 9:36 AM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP closed this task as a duplicate of Unknown Object (Maniphest Task).
Restricted Application removed a project: Issue Navigation. · View Herald TranscriptJun 28 2016, 9:36 AM
AndyP added a comment.Jun 28 2016, 9:37 AM

Merging as duplicate.

AndyP moved this task from Unclassed to Archived on the Starmade board.Aug 26 2016, 10:40 AM
Restricted Application added a project: CBS: Systems. · View Herald TranscriptMar 10 2017, 6:11 PM