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Sep 5 2015

AndyP moved T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from Issue affecting current release to Unclassed on the Starmade board.
Sep 5 2015, 3:19 PM · Engine, Starmade
AndyP moved T596: Shipyards cannot be connected to factory blocks from Issue affecting current release to Unclassed on the Starmade board.
Sep 5 2015, 3:19 PM · Game Development (Alpha), CBS: Shipyards, Starmade
AndyP moved T618: Flora items missing from creative menu from Unclassed to Issue affecting current dev-build on the Starmade board.
Sep 5 2015, 3:19 PM · GUI/HUD, Starmade
AndyP moved T621: Keyboard help does not update without game restart from Unclassed to Issue affecting current release on the Starmade board.
Sep 5 2015, 3:19 PM · GUI/HUD, Starmade
AndyP moved T381: High CPU usage in Advanced build. from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP moved T573: Planet Plates "Shrink" after Core detonation with a Logic Ship from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Game Development (Alpha), Universe, Starmade
AndyP moved T600: Flashlight Lighting Bug from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP moved T451: [Windows 10] Changing desktop minimizes game from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP moved T577: Missile turret firing at 30-90 degree angle downwards of barrel from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · AI, Starmade
AndyP moved T593: NullPointerException on server. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Starmade
AndyP moved T563: [Factory -> Empty Assembler] Connection Exception from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP moved T468: Ships randomly overheat for no reason from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP moved T470: Starmade cannot be played fullscreen in Windows 10 from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP moved T545: Shipyard ate my ship from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Starmade
AndyP moved T537: Shipyard Update caused all players to be added to admin list from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Starmade
AndyP moved T441: Gravity Neutralizes oddly across surfaces from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP moved T581: Players in Build Block in ship visible in Navigation menu if the ship is jammed from Unclassed to Issue affecting current release on the Starmade board.
Sep 5 2015, 3:18 PM · Engine, Starmade
AndyP changed the status of T621: Keyboard help does not update without game restart from Open to In Queue (Game).
Sep 5 2015, 2:29 PM · GUI/HUD, Starmade
AndyP added a comment to T621: Keyboard help does not update without game restart.

-Validated- and -Confirmed-

Sep 5 2015, 2:29 PM · GUI/HUD, Starmade
AndyP moved T621: Keyboard help does not update without game restart from New / Unconfirmed to Confirmed on the Issue Navigation board.
Sep 5 2015, 2:29 PM · GUI/HUD, Starmade
AndyP created T621: Keyboard help does not update without game restart.
Sep 5 2015, 2:29 PM · GUI/HUD, Starmade
AndyP edited Serverconfig (server.cfg) on T620: Station is moving (very slow drift) through space.
Sep 5 2015, 2:25 PM · Physics, Starmade
AndyP closed T441: Gravity Neutralizes oddly across surfaces as Rejected.

Rejecting until finding a way to reproduce

Sep 5 2015, 12:20 AM · Engine, Starmade
AndyP closed T537: Shipyard Update caused all players to be added to admin list as Rejected.

Unknown cause, single case of occurence, cannot reproduce.

Sep 5 2015, 12:17 AM · Starmade
AndyP shifted T537: Shipyard Update caused all players to be added to admin list from the Restricted Space space to the S3 Starmade space.
Sep 5 2015, 12:17 AM · Starmade
AndyP placed T462: Metal grills beside doors, sometimes do not render when the door is opened up for grabs.

(finally xD)

Sep 5 2015, 12:16 AM · Engine, Starmade
AndyP moved T462: Metal grills beside doors, sometimes do not render when the door is opened from Feedback to Open / Validated on the Issue Navigation board.
Sep 5 2015, 12:16 AM · Engine, Starmade
AndyP renamed T462: Metal grills beside doors, sometimes do not render when the door is opened from When looking at metal grills through glass, and logic lights are flashing around the grill, the grill will disappear and reappear intermittently. (used red logic flashing lights) to Metal grills beside doors, sometimes do not render then the door is opened.
Sep 5 2015, 12:15 AM · Engine, Starmade
AndyP closed T545: Shipyard ate my ship as Rejected.

Should be fixed in release

Sep 5 2015, 12:13 AM · Starmade
AndyP closed T470: Starmade cannot be played fullscreen in Windows 10 as Rejected.

Assuming driver issues then, or OS issues.

Sep 5 2015, 12:12 AM · Engine, Starmade
AndyP closed T468: Ships randomly overheat for no reason as Rejected.

Cant seem to reproduce

Sep 5 2015, 12:11 AM · Engine, Starmade
AndyP closed T563: [Factory -> Empty Assembler] Connection Exception as Rejected.

-Rejected-

Sep 5 2015, 12:09 AM · Engine, Starmade
AndyP closed T593: NullPointerException on server. as Rejected.

-Rejected-

Sep 5 2015, 12:08 AM · Starmade
AndyP closed T577: Missile turret firing at 30-90 degree angle downwards of barrel as Rejected.

Cant seem to reproduce this, however the AI can use the player aiming cone, when looking forward, so in some rare cases they can fire without the turret being perfectly aligned.

Sep 5 2015, 12:07 AM · AI, Starmade
AndyP closed T600: Flashlight Lighting Bug as Rejected.

confirmed relation to T538

Sep 5 2015, 12:04 AM · Engine, Starmade
AndyP added a comment to T535: Error: Number of Fragment Texture Image Units exceeds HW limits.

Any change to it in latest dev-build?

Sep 5 2015, 12:03 AM · Engine, Starmade
AndyP renamed T535: Error: Number of Fragment Texture Image Units exceeds HW limits from Yet another incarnation of the 100% crash to Error: Number of Fragment Texture Image Units exceeds HW limits.
Sep 5 2015, 12:02 AM · Engine, Starmade

Sep 4 2015

AndyP closed T451: [Windows 10] Changing desktop minimizes game as Rejected.

-Rejected-

Sep 4 2015, 11:59 PM · Engine, Starmade
AndyP reopened T477: disabling radar jammer resets power storage to 0 as "Resolved".
Sep 4 2015, 10:55 PM · CBS: Functional, Starmade
AndyP reopened T477: disabling radar jammer resets power storage to 0, a subtask of T488: Ships that are piloted dissapear and eject the pilot when pilot fires weapons, as Resolved.
Sep 4 2015, 10:55 PM · Starmade
AndyP closed T477: disabling radar jammer resets power storage to 0, a subtask of T488: Ships that are piloted dissapear and eject the pilot when pilot fires weapons, as Closed.
Sep 4 2015, 10:55 PM · Starmade
AndyP closed T477: disabling radar jammer resets power storage to 0 as Closed.
Sep 4 2015, 10:55 PM · CBS: Functional, Starmade
AndyP closed T529: Unable to split multi stacked items as Closed.

-QA Testing-

Sep 4 2015, 10:13 PM · Starmade
AndyP claimed T529: Unable to split multi stacked items.
Sep 4 2015, 9:48 PM · Starmade
AndyP closed T467: Highlighting/selecting sectors on galaxy map as Closed.

-QA Testing-

Sep 4 2015, 9:47 PM · Galaxy Map, Starmade
AndyP closed T546: Using "create docking" on station and planets causes nullpointer as Closed.

-QA Testing-

Sep 4 2015, 9:41 PM · CBS: Rails, Starmade
AndyP closed T99: Structure Tab: UNABLE TO LOAD GUI-UNIT: Jamming System as Closed.
Sep 4 2015, 9:30 PM · GUI/HUD, Starmade
AndyP closed T463: placing block on asteroid not previously built on drops asteroids' original mass to 0 as Closed.
Sep 4 2015, 9:30 PM · Engine, Starmade
AndyP moved T538: Graphics issues with Starmade for latest nVidia drivers on GeForce GTX 960m from Rejected / Duplicate / Invalid to Unclassed on the Starmade board.
Sep 4 2015, 6:00 PM · Engine, Starmade
AndyP reopened T538: Graphics issues with Starmade for latest nVidia drivers on GeForce GTX 960m as "Open".

hm, the latest comments were about T281 and alike effects while the original report indeed was not.

Sep 4 2015, 5:57 PM · Engine, Starmade
AndyP added a comment to T573: Planet Plates "Shrink" after Core detonation with a Logic Ship.

Ehm, for me he described the fact that:
A planet of R250 for example would throw the same plates as a planet of R130
like there were default plates thrown or cut to some size.

Sep 4 2015, 4:56 PM · Game Development (Alpha), Universe, Starmade
AndyP placed T619: Shipyards display incorrect rotational data up for grabs.

-Validated-

Sep 4 2015, 4:53 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP triaged T619: Shipyards display incorrect rotational data as Normal priority.
Sep 4 2015, 4:53 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP moved T619: Shipyards display incorrect rotational data from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 4 2015, 4:52 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP claimed T619: Shipyards display incorrect rotational data.
Sep 4 2015, 4:52 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP changed Category from issuecategory:engine to issuecategory:igui on T618: Flora items missing from creative menu.
Sep 4 2015, 4:51 PM · GUI/HUD, Starmade
AndyP placed T618: Flora items missing from creative menu up for grabs.

-Validated-

Sep 4 2015, 4:51 PM · GUI/HUD, Starmade
AndyP shifted T618: Flora items missing from creative menu from the S1 Public space to the S3 Starmade space.
Sep 4 2015, 4:51 PM · GUI/HUD, Starmade
AndyP moved T618: Flora items missing from creative menu from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 4 2015, 4:50 PM · GUI/HUD, Starmade
AndyP claimed T618: Flora items missing from creative menu.
Sep 4 2015, 4:50 PM · GUI/HUD, Starmade
AndyP added members for Quality Assurance: thakyZ, psycommando.
Sep 4 2015, 4:29 PM
AndyP moved T604: icons in hotbar become their replaced block from Unclassed to Issue affecting current release on the Starmade board.
Sep 4 2015, 4:05 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T612: Ships created in shipyards lose Transporter target from Unclassed to Issue affecting current release on the Starmade board.
Sep 4 2015, 4:05 PM · Game Development (Beta), CBS: Shipyards, Starmade
AndyP moved T420: Faction Ship Permission issue from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:01 PM · CBS: Functional, Starmade
AndyP moved T475: /teleport_selected_to command crashing server from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:01 PM · Engine, Starmade
AndyP moved T560: Lighting Issue on Mac from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:01 PM · Starmade
AndyP moved T566: Inventory Issue with Stack Splitting from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:01 PM · GUI/HUD, Starmade
AndyP moved T564: Server Controller Exceptions from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Engine, Starmade
AndyP moved T530: Planet plate "sunk" after server stop/start from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Starmade
AndyP moved T523: resolution problems from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · GUI/HUD, Starmade
AndyP moved T553: AI on multi-turret chain set to shoot at missiles shoots at all from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · AI, Starmade
AndyP moved T474: Activating mothership AI creates a host of issues from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Engine, Starmade
AndyP moved T562: shipyard will not construct from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Starmade
AndyP moved T575: When closing the cat window while in Advanced build mode with LMB a block is placed from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Starmade
AndyP moved T599: Inner ship remote undocks from shipyard from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · CBS: Rails, Starmade
AndyP moved T602: Factioned plexdoors, plexstorage and logic blocks over an station can be used with all players outside that faction. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · CBS: Functional, Starmade
AndyP moved T606: Salvage Beams Only Fire Down regardless of position from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · CBS: Weapons, Starmade
AndyP moved T538: Graphics issues with Starmade for latest nVidia drivers on GeForce GTX 960m from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Engine, Starmade
AndyP moved T613: Shop: Sell price does not display correctly from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · GUI/HUD, Starmade
AndyP moved T610: Gravity unit radius ends before ship dimensions do from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · CBS: Functional, Starmade
AndyP moved T605: No Sound effects from weapons from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Starmade
AndyP moved T603: Pasting Blocks will shift the Build Helper from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Engine, Starmade
AndyP moved T609: Docked entities with area controlled gravity do not work. When undocked they work fine. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · CBS: Functional, Starmade
AndyP moved T273: Obsolete Items - Block blueprints from being used from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · Engine, Starmade
AndyP moved T565: Null pointer Exception when using "create Docking" on a station from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Sep 4 2015, 1:00 PM · CBS: Rails, Starmade
AndyP moved T578: shipyard testing sector gravity and relational distance on return to normal space from Unclassed to Issue affecting current dev-build on the Starmade board.
Sep 4 2015, 12:59 PM · CBS: Shipyards, Quality Assurance, Starmade
AndyP moved T582: Power supply beams cause massive framerate drops if they are docked to a ship from Unclassed to Issue affecting current release on the Starmade board.
Sep 4 2015, 12:59 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP moved T586: Unable to enter ship again after trying to dock to a rotator from Unclassed to Issue affecting current release on the Starmade board.
Sep 4 2015, 12:59 PM · CBS: Rails, Starmade
AndyP moved T585: Clicking on the tab scoreboard while in build mode places the selected block from Unclassed to Issue affecting current release on the Starmade board.
Sep 4 2015, 12:59 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T591: BlockConfigImport.xml not import recipes. from Unclassed to Issue affecting current release on the Starmade board.
Sep 4 2015, 12:59 PM · Game Development (Beta), Blockconfig, Starmade
AndyP moved T601: tab+F8 broken with stations from Unclassed to Issue affecting current release on the Starmade board.
Sep 4 2015, 12:59 PM · Engine, Starmade
AndyP closed T613: Shop: Sell price does not display correctly as Rejected.
Sep 4 2015, 12:58 PM · GUI/HUD, Starmade
AndyP claimed T613: Shop: Sell price does not display correctly.
Sep 4 2015, 12:58 PM · GUI/HUD, Starmade
AndyP reopened T613: Shop: Sell price does not display correctly as "Open".
Sep 4 2015, 12:58 PM · GUI/HUD, Starmade
AndyP added a comment to T608: Falling through rail docked entities after they finish movement.

Did this happen in multiplayer?
If yes, you may want to clear your client cache.

Sep 4 2015, 12:58 PM · CBS: Rails, Starmade
AndyP moved T608: Falling through rail docked entities after they finish movement from New / Unconfirmed to Feedback on the Issue Navigation board.
Sep 4 2015, 12:58 PM · CBS: Rails, Starmade
AndyP shifted T608: Falling through rail docked entities after they finish movement from the S1 Public space to the S3 Starmade space.
Sep 4 2015, 12:57 PM · CBS: Rails, Starmade
AndyP claimed T608: Falling through rail docked entities after they finish movement.
Sep 4 2015, 12:57 PM · CBS: Rails, Starmade
AndyP merged task T609: Docked entities with area controlled gravity do not work. When undocked they work fine. into Unknown Object (Maniphest Task).
Sep 4 2015, 12:56 PM · CBS: Functional, Starmade
AndyP shifted T609: Docked entities with area controlled gravity do not work. When undocked they work fine. from the S1 Public space to the S3 Starmade space.
Sep 4 2015, 12:51 PM · CBS: Functional, Starmade