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Nov 28 2016

SmilingDemon changed the status of T2060: Game map provider failed (nullpointer) from In Queue (Game) to Resolved.
Nov 28 2016, 5:48 PM · Starmade
SmilingDemon changed the status of T2060: Game map provider failed (nullpointer) from Open to In Queue (Game).
Nov 28 2016, 5:48 PM · Starmade
SmilingDemon changed the status of T2060: Game map provider failed (nullpointer) from Resolved to Open.
Nov 28 2016, 5:47 PM · Starmade
SmilingDemon claimed T2060: Game map provider failed (nullpointer).
Nov 28 2016, 5:47 PM · Starmade
schema changed the status of T2055: Buying a Blueprint crashes to main menu from In Queue (Game) to Resolved.
Nov 28 2016, 10:35 AM · Engine, Starmade
schema changed the status of T2060: Game map provider failed (nullpointer) from Open to Resolved.

crash due to faulty faction config apparently (no mass distribution given). Changed to throw appropriate awnser

Nov 28 2016, 10:28 AM · Starmade
schema changed the status of T2061: NPC faction shop money EXPLOIT from Open to Resolved.
Nov 28 2016, 10:22 AM · Starmade
schema changed the status of T2059: All blocks placed after shipyard computer-block do not get saved from In Queue (Game) to Resolved.
Nov 28 2016, 10:17 AM · CBS: Shipyards, Starmade
schema changed the status of T2063: Nullpointer pirate vs NPC faction station from In Queue (Game) to Resolved.
Nov 28 2016, 10:15 AM · Engine, Starmade

Nov 27 2016

SmilingDemon edited Tester information (Internal use only) on T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 7:55 PM · Engine, Starmade
SmilingDemon moved T2059: All blocks placed after shipyard computer-block do not get saved from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 27 2016, 7:49 PM · CBS: Shipyards, Starmade
SmilingDemon moved T2063: Nullpointer pirate vs NPC faction station from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 27 2016, 7:49 PM · Engine, Starmade
SmilingDemon changed the status of T2063: Nullpointer pirate vs NPC faction station from Open to In Queue (Game).
Nov 27 2016, 7:47 PM · Engine, Starmade
SmilingDemon claimed T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 7:34 PM · Engine, Starmade
spunkie set First occurrence (version) to 0.199.281 dev on T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 7:25 PM · Engine, Starmade
spunkie updated the task description for T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 6:36 PM · Engine, Starmade
spunkie created T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 6:27 PM · Engine, Starmade
gregolegomonkey created T2062: Difficulty walking up heptas/tetras while in gravity.
Nov 27 2016, 3:46 AM · Game Development (Alpha), Engine (General), Starmade

Nov 26 2016

spunkie updated the task description for T2061: NPC faction shop money EXPLOIT.
Nov 26 2016, 10:15 PM · Starmade
spunkie created T2061: NPC faction shop money EXPLOIT.
Nov 26 2016, 10:13 PM · Starmade
spunkie renamed T2060: Game map provider failed (nullpointer) from Game map provider failed to Game map provider failed (nullpointer).
Nov 26 2016, 9:48 PM · Starmade
spunkie updated the task description for T2060: Game map provider failed (nullpointer).
Nov 26 2016, 9:47 PM · Starmade
spunkie created T2060: Game map provider failed (nullpointer).
Nov 26 2016, 9:46 PM · Starmade
StormWing0 added a comment to T2059: All blocks placed after shipyard computer-block do not get saved.

It's more than just a not saving the blocks, when I went to save a station to blueprint it gave me a null pointer error, took the shipyard block away and it allowed me to save it.

Nov 26 2016, 9:05 PM · CBS: Shipyards, Starmade
StormWing0 added a comment to T2052: Selling bug in the trade network.

I've been noticing that the NPC Stations don't have shop blocks and in some cases won't trade with anyone, also the ones that do trade seem to ignore the player.

Nov 26 2016, 8:10 PM · Tradenetwork, Starmade
StormWing0 added a comment to T2057: NPC Factions wont turn Hostile or Enemy.

Noticing this as well, I've shot the enemies a large number of times and they immediately turn back to neutral.

Nov 26 2016, 8:08 PM · Engine, Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:sponly to issuegamemode:spmp on T2059: All blocks placed after shipyard computer-block do not get saved.
Nov 26 2016, 4:31 PM · CBS: Shipyards, Starmade
SmilingDemon changed the status of T2059: All blocks placed after shipyard computer-block do not get saved from Open to In Queue (Game).
Nov 26 2016, 3:32 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T2059: All blocks placed after shipyard computer-block do not get saved.

-validated-
-confirmed-

Nov 26 2016, 3:28 PM · CBS: Shipyards, Starmade
SmilingDemon triaged T2059: All blocks placed after shipyard computer-block do not get saved as Pre-Release Quality Assurance priority.
Nov 26 2016, 2:57 PM · CBS: Shipyards, Starmade
SmilingDemon claimed T2059: All blocks placed after shipyard computer-block do not get saved.
Nov 26 2016, 2:53 PM · CBS: Shipyards, Starmade

Nov 25 2016

FlyingCultLama edited Serverconfig (server.cfg) on T2059: All blocks placed after shipyard computer-block do not get saved.
Nov 25 2016, 12:25 AM · CBS: Shipyards, Starmade
FlyingCultLama created T2059: All blocks placed after shipyard computer-block do not get saved.
Nov 25 2016, 12:24 AM · CBS: Shipyards, Starmade

Nov 22 2016

nnorris added a comment to T2006: Game textures messing up.

yes thank your for your advice it worked

Nov 22 2016, 9:57 PM · Starmade
SmilingDemon moved T2055: Buying a Blueprint crashes to main menu from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 22 2016, 7:07 PM · Engine, Starmade
SmilingDemon moved T2057: NPC Factions wont turn Hostile or Enemy from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 22 2016, 7:07 PM · Engine, Starmade
SmilingDemon changed the status of T2057: NPC Factions wont turn Hostile or Enemy from Open to In Queue (Game).
Nov 22 2016, 7:06 PM · Engine, Starmade
SmilingDemon claimed T2057: NPC Factions wont turn Hostile or Enemy.
Nov 22 2016, 7:00 PM · Engine, Starmade
Endal updated the task description for T2058: Rail entities "Cut corners".
Nov 22 2016, 3:08 AM · CBS: Rails, Starmade
Endal updated the task description for T2058: Rail entities "Cut corners".
Nov 22 2016, 3:05 AM · CBS: Rails, Starmade
Endal created T2058: Rail entities "Cut corners".
Nov 22 2016, 3:05 AM · CBS: Rails, Starmade

Nov 21 2016

snapi added a comment to T2057: NPC Factions wont turn Hostile or Enemy.

i forgot to mention this is on your own Test server, thanks

Nov 21 2016, 9:36 PM · Engine, Starmade
snapi created T2057: NPC Factions wont turn Hostile or Enemy.
Nov 21 2016, 9:34 PM · Engine, Starmade

Nov 20 2016

SmilingDemon updated the task description for T2055: Buying a Blueprint crashes to main menu.
Nov 20 2016, 8:26 AM · Engine, Starmade
SmilingDemon created T2055: Buying a Blueprint crashes to main menu.
Nov 20 2016, 8:25 AM · Engine, Starmade
SmilingDemon merged T2054: No sound into T369: no sound on linux.
Nov 20 2016, 8:08 AM · Game Development (Alpha), Audio, Starmade
SmilingDemon merged task T2054: No sound into T369: no sound on linux.
Nov 20 2016, 8:08 AM · Starmade
SmilingDemon triaged T2054: No sound as Trivial priority.
Nov 20 2016, 8:07 AM · Starmade
SmilingDemon closed T1771: Some chunks vanishing on planets as Closed.

-QA Testing-
got to reimport my planet from the old data base
the planet was then converted correctly including its orbital shipyard

Nov 20 2016, 8:06 AM · Engine, Starmade
SmilingDemon claimed T2054: No sound.
Nov 20 2016, 8:04 AM · Starmade
speedzweedz added a comment to T2054: No sound.

no sound

Nov 20 2016, 4:21 AM · Starmade
speedzweedz created T2054: No sound.
Nov 20 2016, 4:21 AM · Starmade

Nov 19 2016

Skorpjon added a comment to T2052: Selling bug in the trade network.

You're welcome and I hope it will be fixed soon. The shop owner doesn't get a message about it. So there is no warning and no easy way to catch a bug user.

Nov 19 2016, 6:56 PM · Tradenetwork, Starmade
lancake triaged T2052: Selling bug in the trade network as Pre-Release Quality Assurance priority.
Nov 19 2016, 6:15 PM · Tradenetwork, Starmade
lancake claimed T2052: Selling bug in the trade network.

The fleet is supposed to pick up those goods but that should happen quickly, I'll look into it.
Thanks for the report!

Nov 19 2016, 6:14 PM · Tradenetwork, Starmade
mptrace edited Steps to reproduce on T2053: Shipyard Design Item disappears when restarting the game.
Nov 19 2016, 3:43 PM · CBS: Shipyards, Starmade
mptrace edited SMC-Report on T2053: Shipyard Design Item disappears when restarting the game.
Nov 19 2016, 3:30 PM · CBS: Shipyards, Starmade
mptrace created T2053: Shipyard Design Item disappears when restarting the game.
Nov 19 2016, 3:27 PM · CBS: Shipyards, Starmade
Skorpjon updated the task description for T2052: Selling bug in the trade network.
Nov 19 2016, 12:16 PM · Tradenetwork, Starmade
Skorpjon created T2052: Selling bug in the trade network.
Nov 19 2016, 11:37 AM · Tradenetwork, Starmade

Nov 18 2016

calani created T2051: Launcher will not start.
Nov 18 2016, 11:41 PM · Launcher Development, Starmade
lancake created T2050: Produce turn issues.
Nov 18 2016, 12:07 AM · Game Development (Alpha), NPC-Factions, Starmade

Nov 17 2016

Atheu updated the task description for T2049: AI trying to lead Lock on missiles.
Nov 17 2016, 11:02 PM · AI, Starmade
Atheu created T2049: AI trying to lead Lock on missiles.
Nov 17 2016, 9:13 PM · AI, Starmade
lancake created T2048: dropping items.
Nov 17 2016, 8:16 PM · Engine, Starmade
SmilingDemon merged task T2047: Jump Drive invisible blocks into Unknown Object (Maniphest Task).
Nov 17 2016, 6:50 PM · Blockconfig, Starmade
SmilingDemon triaged T2047: Jump Drive invisible blocks as Normal priority.
Nov 17 2016, 6:48 PM · Blockconfig, Starmade
SmilingDemon claimed T2047: Jump Drive invisible blocks.

all who do use that are obviously cheater.

Nov 17 2016, 6:47 PM · Blockconfig, Starmade
Almanot created T2047: Jump Drive invisible blocks.
Nov 17 2016, 2:01 PM · Blockconfig, Starmade

Nov 15 2016

calani updated the task description for T1788: Memory settings validation.
Nov 15 2016, 10:57 PM · Starmade
calani renamed T1788: Memory settings validation from Memory: earlyGen must be smaller than initial to Memory settings validation.
Nov 15 2016, 10:39 PM · Starmade

Nov 12 2016

calani added a subtask for T1501: Add a (Keep Updated) option: T1724: Consolidate options windows.
Nov 12 2016, 7:46 PM · Feature, Starmade, Launcher Development
calani added a parent task for T1724: Consolidate options windows: T1501: Add a (Keep Updated) option.
Nov 12 2016, 7:46 PM · Launcher Development, Starmade
calani added a subtask for T1096: Allow concurrent branch installs: T1724: Consolidate options windows.
Nov 12 2016, 7:39 PM · Feature, Launcher Development, Starmade
calani added a parent task for T1724: Consolidate options windows: T1096: Allow concurrent branch installs.
Nov 12 2016, 7:39 PM · Launcher Development, Starmade
calani added a subtask for T1637: Dialogs do not prevent opening other dialogs: T1724: Consolidate options windows.
Nov 12 2016, 7:37 PM · Launcher Development, Starmade
calani added a parent task for T1724: Consolidate options windows: T1637: Dialogs do not prevent opening other dialogs.
Nov 12 2016, 7:37 PM · Launcher Development, Starmade

Nov 11 2016

SmilingDemon closed T1986: Rails stop working on entity and blueprint as Rejected.

no answer

Nov 11 2016, 6:16 PM · CBS: Rails, Starmade
SmilingDemon moved T2044: "/despawn" of fleet entities fails from Unclassed to Issue affecting current release on the Starmade board.
Nov 11 2016, 6:13 PM · Game Development (Alpha), Engine (Commands), Starmade
SmilingDemon changed the status of T2044: "/despawn" of fleet entities fails from Open to In Queue (Game).
Nov 11 2016, 6:11 PM · Game Development (Alpha), Engine (Commands), Starmade
SmilingDemon edited Steps to reproduce on T2044: "/despawn" of fleet entities fails.
Nov 11 2016, 6:01 PM · Game Development (Alpha), Engine (Commands), Starmade
SmilingDemon added a comment to T2044: "/despawn" of fleet entities fails.

While testing both test cores got removed ... and the SQL error was logged

[2016-11-11 18:52:09] [CLIENT] RECEIVED REMOTE FLEET (already existed): Fleet [members=[FleetMember [state=Client(1), sector=(2, 2, 2), UID=ENTITY_SHIP_Test 1, name=Test 1, command=, changed=false, entityDbId=535]], name=my new fleet, owner=SmilingTester, dbid=1, parentFleet=0, missionString=IDLING, state=Client(1), markForCacheCheck=false, flagRemove=false]
[2016-11-11 18:52:12] chat carrier reset!!! up 26
[2016-11-11 18:52:14] [CLIENT] Admin parameter 0: Test
[2016-11-11 18:52:14] [CLIENT] Admin parameter 1: all
[2016-11-11 18:52:14] [CLIENT] Admin parameter 2: true
[2016-11-11 18:52:14] [ADMIN COMMAND] DESPAWN_ALL from RegisteredClient: SmilingTester (1) connected: true params: [Test, all, true]
[2016-11-11 18:52:14] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [SUCCESS] ACTIVE DESPAWNED Ship[Test 2](193)  to RegisteredClient: SmilingTester (1) connected: true
[2016-11-11 18:52:14] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [SUCCESS] ACTIVE DESPAWNED Ship[Test 1](192)  to RegisteredClient: SmilingTester (1) connected: true
[2016-11-11 18:52:14] [DESPAWN] using escaped matching string 'Test%'
[2016-11-11 18:52:14] [SQL] DESPAWNING: ENTITY_SHIP_Test 2 DELETE .ENT SUC false; RAW DATA FILES FOUND AND REMOVED: 0
[2016-11-11 18:52:14] java.sql.SQLIntegrityConstraintViolationException: integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS
[2016-11-11 18:52:14] 	at org.hsqldb.jdbc.JDBCUtil.sqlException(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.jdbc.JDBCUtil.sqlException(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.jdbc.JDBCStatement.fetchResult(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.jdbc.JDBCStatement.executeUpdate(Unknown Source)
[2016-11-11 18:52:14] 	at org.schema.game.common.controller.database.DatabaseIndex.a(SourceFile:2942)
[2016-11-11 18:52:14] 	at obfuscated.auX.o(SourceFile:1156)
[2016-11-11 18:52:14] 	at obfuscated.auX.a(SourceFile:1565)
[2016-11-11 18:52:14] 	at org.schema.game.server.controller.GameServerController.update(SourceFile:1018)
[2016-11-11 18:52:14] 	at org.schema.schine.network.server.ServerController.run(SourceFile:273)
[2016-11-11 18:52:14] 	at java.lang.Thread.run(Unknown Source)
[2016-11-11 18:52:14] Caused by: org.hsqldb.HsqlException: integrity constraint violation: foreign key no action; EFKC table: FLEET_MEMBERS
[2016-11-11 18:52:14] 	at org.hsqldb.error.Error.error(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.StatementDML.performReferentialActions(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.StatementDML.delete(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.StatementDML.executeDeleteStatement(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.StatementDML.getResult(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.StatementDMQL.execute(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.Session.executeCompiledStatement(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.Session.executeDirectStatement(Unknown Source)
[2016-11-11 18:52:14] 	at org.hsqldb.Session.execute(Unknown Source)
[2016-11-11 18:52:14] 	... 8 more
[2016-11-11 18:52:14] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [ERROR] SQL EXCEPTION to RegisteredClient: SmilingTester (1) connected: true
Nov 11 2016, 5:58 PM · Game Development (Alpha), Engine (Commands), Starmade
SmilingDemon added a comment to T2044: "/despawn" of fleet entities fails.

-Validated-

Nov 11 2016, 5:46 PM · Game Development (Alpha), Engine (Commands), Starmade
SmilingDemon triaged T2044: "/despawn" of fleet entities fails as Normal priority.
Nov 11 2016, 5:46 PM · Game Development (Alpha), Engine (Commands), Starmade
SmilingDemon claimed T2044: "/despawn" of fleet entities fails.
Nov 11 2016, 5:45 PM · Game Development (Alpha), Engine (Commands), Starmade
SmilingDemon closed T2042: "Send Report and Logs" button doesn't work in the "Report Bug or Crash" window as Invalid.

even though this might be a thing ... the whole tool to report bugs in form of an email is obsolete.
the tool is planned to be removed from the game.
bug reports are only handled through the bug tracker or if the problem comes up within support.

Nov 11 2016, 5:39 PM · Starmade
SmilingDemon triaged T2042: "Send Report and Logs" button doesn't work in the "Report Bug or Crash" window as Trivial priority.
Nov 11 2016, 5:36 PM · Starmade
SmilingDemon claimed T2042: "Send Report and Logs" button doesn't work in the "Report Bug or Crash" window.
Nov 11 2016, 5:36 PM · Starmade
spunkie updated the task description for T2044: "/despawn" of fleet entities fails.
Nov 11 2016, 2:36 AM · Game Development (Alpha), Engine (Commands), Starmade
spunkie created T2044: "/despawn" of fleet entities fails.
Nov 11 2016, 2:24 AM · Game Development (Alpha), Engine (Commands), Starmade

Nov 10 2016

Panpiper created T2043: Power inheriting allows partial power outage.
Nov 10 2016, 8:54 PM · Engine, Starmade

Nov 9 2016

Benevolent27 created T2042: "Send Report and Logs" button doesn't work in the "Report Bug or Crash" window.
Nov 9 2016, 10:53 PM · Starmade

Nov 8 2016

KillerofLawyers created T2040: Entity_Playercharacter was hidden nullpointer exception.
Nov 8 2016, 4:00 AM · Game Development (Alpha), Engine (Crashes), Starmade

Nov 4 2016

erthparadine added a comment to T460: Spawning via blueprint item spawns it with your current ship alignment.

This particular bug now appears to be involved with profound client-side hangs and whole-server lagoffs when a docked entity moves along rails attached to a crooked station.

Nov 4 2016, 4:56 PM · Game Development (Beta), Engine (Data), Starmade

Nov 3 2016

calani renamed T2036: Status API and indicators from Status API to Status API and indicators.
Nov 3 2016, 11:38 PM · Registry Development, Starmade
calani updated the task description for T2036: Status API and indicators.
Nov 3 2016, 11:21 PM · Registry Development, Starmade
calani created T2038: Admin dashboard.
Nov 3 2016, 9:16 PM · Feature, Registry Development, Starmade
calani created T2036: Status API and indicators.
Nov 3 2016, 9:07 PM · Registry Development, Starmade
calani changed the status of T2035: /users/ routes are incorrect from In Queue (Registry) to Resolved by committing Restricted Diffusion Commit.
Nov 3 2016, 4:33 AM · Starmade
calani created T2035: /users/ routes are incorrect.
Nov 3 2016, 3:55 AM · Starmade