Page MenuHomeSchine - Phabricator
Feed All Stories

Nov 2 2016

lancake added a comment to T2018: Damage beams do incorrect SHP damage for block destruction..

Can you reproduce this issue in a more controlled manner?

This may be latency-related; damage may be getting lost that way. If it is, a controlled test should/may not create the same result.

Nov 2 2016, 7:25 PM · CBS: Weapons, Starmade
Ithirahad added a comment to T2018: Damage beams do incorrect SHP damage for block destruction..

Can you reproduce this issue in a more controlled manner?

Nov 2 2016, 3:27 PM · CBS: Weapons, Starmade
SmilingDemon moved T2034: Missing planet parts from New / Unconfirmed to Feedback on the Issue Navigation board.
Nov 2 2016, 12:16 PM · Starmade
SmilingDemon added a comment to T2034: Missing planet parts.

-Feedback-
surely not a game bug
please add a logfile from one of those failed game sessions when a planet plate has gone missing.
make sure you are not using any security software that prevents the game from saving to disk.
(there are some sandboxing tools around that do that to java applications)
delete the server.cfg to generate a new one

Nov 2 2016, 12:16 PM · Starmade
SmilingDemon triaged T2034: Missing planet parts as Normal priority.
Nov 2 2016, 12:07 PM · Starmade
SmilingDemon claimed T2034: Missing planet parts.
Nov 2 2016, 12:04 PM · Starmade
Atas_Pelangi created T2034: Missing planet parts.
Nov 2 2016, 2:49 AM · Starmade
Restricted Application added a project to T1024: Damage Beam applies damage inconsistently to armored blocks: Starmade.
Nov 2 2016, 12:23 AM · CBS: Weapons, Starmade

Nov 1 2016

SmilingDemon closed T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException as Closed.
Nov 1 2016, 2:51 PM · Engine, Starmade
SmilingDemon closed T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException, a subtask of T1669: Leaving to main menu instead of desktop causing issues, as Closed.
Nov 1 2016, 2:51 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon shifted T1968: Character movement and thrust tutorials have no subtitles from the S1 Public space to the S3 Starmade space.
Nov 1 2016, 11:57 AM · Typos, Starmade
SmilingDemon closed T1968: Character movement and thrust tutorials have no subtitles as Closed.

-QA Testing-

Nov 1 2016, 11:56 AM · Typos, Starmade

Oct 31 2016

schema changed the status of T1968: Character movement and thrust tutorials have no subtitles from In Queue (Game) to Resolved.
Oct 31 2016, 3:30 PM · Typos, Starmade
Ithirahad added a comment to T118: copy/paste doesn't copy display module data.

Yeah, I can confirm same issue with names on Inner Ship Remotes. Also, names of inner ship remotes are not saving (reliably?) in local blueprints, but that goes in a separate ticket, and IDK if there's already a bug report for that.

Oct 31 2016, 3:07 PM · Game Development (Alpha), Engine (Building), Starmade

Oct 30 2016

AndyP merged T2033: Pasted display block loses text after exit/rejoin into T118: copy/paste doesn't copy display module data.
Oct 30 2016, 11:29 AM · Game Development (Alpha), Engine (Building), Starmade
AndyP merged task T2033: Pasted display block loses text after exit/rejoin into T118: copy/paste doesn't copy display module data.
Oct 30 2016, 11:28 AM · Starmade
AndyP shifted T2033: Pasted display block loses text after exit/rejoin from the S1 Public space to the S3 Starmade space.
Oct 30 2016, 11:28 AM · Starmade
AndyP claimed T2033: Pasted display block loses text after exit/rejoin.

It is indeed a duplicate of T118: copy/paste doesn't copy display module data.

Oct 30 2016, 11:28 AM · Starmade

Oct 29 2016

Karride created T2033: Pasted display block loses text after exit/rejoin.
Oct 29 2016, 2:34 PM · Starmade

Oct 27 2016

calani changed the status of T2032: Add backup compression from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Oct 27 2016, 8:47 AM · Feature, Starmade
calani changed the status of T2017: Make backup sections optional from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Oct 27 2016, 8:47 AM · Feature, Starmade
calani changed the status of T1900: changelog continue button from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Oct 27 2016, 6:44 AM · Launcher Development, Feature, Starmade
calani moved T2032: Add backup compression from Backlog / Unclassed to Active on the Launcher Development board.
Oct 27 2016, 5:18 AM · Feature, Starmade
calani created T2032: Add backup compression.
Oct 27 2016, 5:12 AM · Feature, Starmade
calani moved T2017: Make backup sections optional from Backlog / Unclassed to Active on the Launcher Development board.
Oct 27 2016, 5:08 AM · Feature, Starmade

Oct 26 2016

lancake moved T2018: Damage beams do incorrect SHP damage for block destruction. from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 26 2016, 8:54 PM · CBS: Weapons, Starmade
lancake shifted T2018: Damage beams do incorrect SHP damage for block destruction. from the S1 Public space to the S3 Starmade space.
Oct 26 2016, 8:54 PM · CBS: Weapons, Starmade
lancake claimed T2018: Damage beams do incorrect SHP damage for block destruction..

Unfortunately I can't reproduce.

Oct 26 2016, 8:53 PM · CBS: Weapons, Starmade
lancake triaged T2031: StarMade Launcher as Normal priority.
Oct 26 2016, 2:47 PM · Starmade
lancake closed T2031: StarMade Launcher as Rejected.

Contact support here http://help.star-made.org/support/tickets/new
They'll help you out, refer to this task.

Oct 26 2016, 2:47 PM · Starmade
lancake triaged T2030: StarMade Launcher as Normal priority.
Oct 26 2016, 2:46 PM · Starmade
lancake closed T2030: StarMade Launcher as Rejected.

Contact support here http://help.star-made.org/support/tickets/new
They'll help you out, refer to this task.

Oct 26 2016, 2:46 PM · Starmade
lancake triaged T2029: StarMade Launcher as Normal priority.
Oct 26 2016, 2:45 PM · Starmade
lancake closed T2029: StarMade Launcher as Rejected.

Contact support here http://help.star-made.org/support/tickets/new
They'll help you out, refer to this task.

Oct 26 2016, 2:44 PM · Starmade

Oct 25 2016

flint1422 created T2031: StarMade Launcher.
Oct 25 2016, 6:43 PM · Starmade
Karride added a comment to T2027: Docking.

For what its worth, right after an upgrade some users on my server had this same problem. Rebooting the server made it start working again.

Oct 25 2016, 6:16 PM · CBS: Rails, Starmade
flint1422 created T2030: StarMade Launcher.
Oct 25 2016, 5:49 PM · Starmade
flint1422 created T2029: StarMade Launcher.
Oct 25 2016, 5:43 PM · Starmade
Trueffelrakete added a comment to T1016: Joystick sensitivity is not saved & coolie hat not recognized.

Joystick no longer working for me. Am confused where to report. Made Ticket here:
http://help.star-made.org/support/tickets/3556

Oct 25 2016, 12:42 PM · Game Development (Alpha), Controls, Starmade

Oct 24 2016

erthparadine created T2028: java.io.IOException when macOS client tries to save auth info.
Oct 24 2016, 6:37 PM · Engine, Starmade
SmilingDemon closed T2027: Docking as Rejected.

Docking works just fine.
either your game install is broken or you are doing something wrong ... i guess you made an error somehow.
Docking works like this

Oct 24 2016, 4:53 PM · CBS: Rails, Starmade
SmilingDemon shifted T2027: Docking from the S1 Public space to the S3 Starmade space.
Oct 24 2016, 4:43 PM · CBS: Rails, Starmade
SmilingDemon claimed T2027: Docking.
Oct 24 2016, 4:42 PM · CBS: Rails, Starmade
erthparadine added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

I've seen this too Valck. We just gave up on seeing this get attention anytime soon, and wrote a ~15 line "supervising" bash script that monitors logfiles for the flood of collsions and tp's colliding asteroids into other areas of the same sector. With this, I've had nearly 100 large asteroids clustered in just one sector, and it no longer risks crashing a server.

Oct 24 2016, 2:43 PM · Quality Assurance, Physics, Starmade
Valck added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

A bit more data:

Oct 24 2016, 1:05 PM · Quality Assurance, Physics, Starmade

Oct 23 2016

MrPancakeMix6 created T2027: Docking.
Oct 23 2016, 11:15 PM · CBS: Rails, Starmade
SmilingDemon moved T2026: Rail Pickup points not visible on station from Unclassed to Issue affecting current release on the Starmade board.
Oct 23 2016, 12:36 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2026: Rail Pickup points not visible on station.

-validated-
-confirmed-

Oct 23 2016, 11:38 AM · CBS: Rails, Starmade
SmilingDemon created T2026: Rail Pickup points not visible on station.
Oct 23 2016, 11:38 AM · CBS: Rails, Starmade
Shadow2lead added a comment to T2020: Replacing blocks does not mirror the orientation on symmetry planes.

Experimented a bit more to try to figure out the problem, the orientation is only not mirrored if I am replacing cubes with a block that has orientation. If I have wedges that are already mirrored then when I replace them with the proper lines of symmetry still in place it works. For some reason the rotation information isn't conveyed when the block being replaced is a cube. (Let me know if I haven't made sense and I'll take some screenshots or make a GIF and it should make more sense.)

Oct 23 2016, 3:11 AM · Game Development (Beta), Engine (Building), Starmade

Oct 22 2016

Valck added a comment to T1863: Mining Fleet not mining after relocating to another sector.

Update: ran into the issue again.

Oct 22 2016, 3:17 PM · Starmade, Issue Navigation
NightFury76 added a comment to T149: Changes to faction rank permissions are not always saved.

This maybe related but feel free to move.

Oct 22 2016, 7:56 AM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
SmilingDemon closed T2024: Docking ship to station teleporting away as Rejected.

nothing to be done about this. rejecting it

Oct 22 2016, 7:50 AM · CBS: Rails, Starmade
SmilingDemon triaged T2024: Docking ship to station teleporting away as Trivial priority.
Oct 22 2016, 7:50 AM · CBS: Rails, Starmade
SmilingDemon claimed T2024: Docking ship to station teleporting away.

your station is crossing borders

Oct 22 2016, 7:49 AM · CBS: Rails, Starmade
Alvero added a comment to T2024: Docking ship to station teleporting away.

I just spawned in a new station and it worked fine, i dont know whats going on
i think its something in placement areas. i docked one ship fine, but had trouble with another ship on the other side of my station

Oct 22 2016, 3:29 AM · CBS: Rails, Starmade
Unknown Object (User) added a comment to T2000: Millennium bug.

10/10 best bug report shitpost

Oct 22 2016, 3:15 AM · Starmade
Alvero created T2024: Docking ship to station teleporting away.
Oct 22 2016, 3:00 AM · CBS: Rails, Starmade

Oct 21 2016

spunkie added a comment to T1957: new rail detection.

https://youtu.be/VCNmBzdPjOI

Oct 21 2016, 7:19 PM · Logic, Starmade
SmilingDemon closed T2023: World Name Error as Rejected.

-rejected-
probably the updated game did move or change something in regards to saving those names

Oct 21 2016, 5:33 PM · Starmade
Nomad525 added a comment to T2023: World Name Error.

Also thanks

Oct 21 2016, 5:07 PM · Starmade
Nomad525 added a comment to T2023: World Name Error.

WOW I FEEL DUMB!! Sorry to waste your time.

Oct 21 2016, 5:05 PM · Starmade
SmilingDemon closed T2006: Game textures messing up as Rejected.

no answer
asume problem to be solved

Oct 21 2016, 11:28 AM · Starmade
SmilingDemon moved T2023: World Name Error from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 21 2016, 11:27 AM · Starmade
SmilingDemon added a comment to T2023: World Name Error.

not a bug , but a user error i guess

Oct 21 2016, 11:27 AM · Starmade
SmilingDemon triaged T2023: World Name Error as Trivial priority.
Oct 21 2016, 11:25 AM · Starmade
SmilingDemon claimed T2023: World Name Error.
Oct 21 2016, 11:25 AM · Starmade
Benevolent27 renamed T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded. from ZipException and then to ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded..
Oct 21 2016, 9:22 AM · Engine, Starmade

Oct 20 2016

Nomad525 created T2023: World Name Error.
Oct 20 2016, 9:50 PM · Starmade
Dumbgenius renamed T2022: Thrusters appear active on docked ships from Thrusters appear active on docked to Thrusters appear active on docked ships.
Oct 20 2016, 9:34 PM · Issue Navigation, Starmade
Dumbgenius created T2022: Thrusters appear active on docked ships.
Oct 20 2016, 9:33 PM · Issue Navigation, Starmade
Benevolent27 updated the task description for T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded..
Oct 20 2016, 1:00 PM · Engine, Starmade
Shadow2lead added a comment to T2020: Replacing blocks does not mirror the orientation on symmetry planes.

Yes, I've now tried turning it off, but the same problem happens.

Oct 20 2016, 12:39 PM · Game Development (Beta), Engine (Building), Starmade
AndyP moved T2020: Replacing blocks does not mirror the orientation on symmetry planes from New / Unconfirmed to Feedback on the Issue Navigation board.

Do you have "Mirror Cubes" checked in the advanced build mode settings?

Oct 20 2016, 9:35 AM · Game Development (Beta), Engine (Building), Starmade
AndyP shifted T2020: Replacing blocks does not mirror the orientation on symmetry planes from the S1 Public space to the S3 Starmade space.
Oct 20 2016, 9:35 AM · Game Development (Beta), Engine (Building), Starmade
AndyP claimed T2020: Replacing blocks does not mirror the orientation on symmetry planes.
Oct 20 2016, 9:35 AM · Game Development (Beta), Engine (Building), Starmade

Oct 19 2016

Shadow2lead edited SMC-Report on T2020: Replacing blocks does not mirror the orientation on symmetry planes.
Oct 19 2016, 11:51 AM · Game Development (Beta), Engine (Building), Starmade
Benevolent27 updated the task description for T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded..
Oct 19 2016, 9:25 AM · Engine, Starmade
SmilingDemon merged T2021: Big AI Salvager/Mining Fleet Ship wont Mine into T1249: Big enough mining drones don't salvage.
Oct 19 2016, 8:39 AM · Fleets, Quality Assurance, Starmade
SmilingDemon merged task T2021: Big AI Salvager/Mining Fleet Ship wont Mine into T1249: Big enough mining drones don't salvage.
Oct 19 2016, 8:39 AM · AI, Starmade
SmilingDemon triaged T2021: Big AI Salvager/Mining Fleet Ship wont Mine as Normal priority.
Oct 19 2016, 8:38 AM · AI, Starmade
SmilingDemon claimed T2021: Big AI Salvager/Mining Fleet Ship wont Mine.
Oct 19 2016, 8:38 AM · AI, Starmade
Malacodor updated the task description for T1996: Salvage beams show strange behaviour.
Oct 19 2016, 12:32 AM · CBS: Weapons, Starmade

Oct 18 2016

Genar added a comment to T1249: Big enough mining drones don't salvage.

I really Hope this is going to be Fixed soon... Got the same damn Bug . Tested it with 2 K Ships and higher Mass ones. Didn't worked as expected

Oct 18 2016, 11:20 PM · Fleets, Quality Assurance, Starmade
Genar created T2021: Big AI Salvager/Mining Fleet Ship wont Mine.
Oct 18 2016, 7:13 PM · AI, Starmade
Ithirahad added a comment to T705: Cannot fire core activator beam while docked..

:(

Oct 18 2016, 3:49 PM · Game Development (Alpha), CBS: Rails, Starmade
Shadow2lead renamed T2020: Replacing blocks does not mirror the orientation on symmetry planes from Replace + Symmetry Does Not Work to Replace + Symmetry Does Not Mirror Orientation.
Oct 18 2016, 1:29 PM · Game Development (Beta), Engine (Building), Starmade
Shadow2lead created T2020: Replacing blocks does not mirror the orientation on symmetry planes.
Oct 18 2016, 1:28 PM · Game Development (Beta), Engine (Building), Starmade
Benevolent27 created T2019: ZipException preventing logging into a public server and then random RunTime exceptions after fix about textures not being loaded..
Oct 18 2016, 12:35 PM · Engine, Starmade
Azereiah updated the task description for T2018: Damage beams do incorrect SHP damage for block destruction..
Oct 18 2016, 7:09 AM · CBS: Weapons, Starmade
Azereiah created T2018: Damage beams do incorrect SHP damage for block destruction..
Oct 18 2016, 7:05 AM · CBS: Weapons, Starmade
calani created T2017: Make backup sections optional.
Oct 18 2016, 1:12 AM · Feature, Starmade

Oct 17 2016

Malacodor created T2016: TURNING_DIMENSION_SCALE broken.
Oct 17 2016, 7:33 PM · Engine (Configuration), Starmade, Issue Navigation
erthparadine updated the task description for T2015: Wormholes at wrong "depth" in map view.
Oct 17 2016, 2:20 AM · Game Development (Beta), Galaxy Map, Starmade
erthparadine created T2015: Wormholes at wrong "depth" in map view.
Oct 17 2016, 2:17 AM · Game Development (Beta), Galaxy Map, Starmade

Oct 16 2016

AndyP added a comment to T2014: Runtime Exception on initializing the universe.

Can you try to load the old universe again and give us the logstarmade.0.log right after getting the message?

Oct 16 2016, 7:00 PM · Starmade
Cooper99 added a comment to T2014: Runtime Exception on initializing the universe.

Hi SmilingDemon
you are right. I created a new local universe and had no problems with loading it.
I copied all templates and blueprints from the old into the new universe and can use most of my work again.
But the work of the last week (since last /save of my acttual projekt) is lost.
I have a little bit of a bad feeling, cause i dont know, what caused this loss.

Oct 16 2016, 6:01 PM · Starmade
SmilingDemon moved T2014: Runtime Exception on initializing the universe from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 16 2016, 3:16 PM · Starmade
SmilingDemon added a comment to T2014: Runtime Exception on initializing the universe.

more a support problem than a bug

Oct 16 2016, 3:16 PM · Starmade
SmilingDemon edited Serverconfig (server.cfg) on T2014: Runtime Exception on initializing the universe.
Oct 16 2016, 3:10 PM · Starmade