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Jun 19 2016

AndyP moved T1382: Storage Blocks Cannot Be Linked To Logic from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Jun 19 2016, 2:17 PM · Logic, Starmade
lancake changed the status of T1584: LOD Blocks can't be hit by beams from Open to In Queue (Game).
Jun 19 2016, 2:17 PM · Engine, Starmade
lancake moved T1584: LOD Blocks can't be hit by beams from Open / Validated to Confirmed on the Issue Navigation board.
Jun 19 2016, 2:16 PM · Engine, Starmade
lancake moved T1584: LOD Blocks can't be hit by beams from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 19 2016, 2:16 PM · Engine, Starmade
lancake renamed T1584: LOD Blocks can't be hit by beams from LOD Blocks aren't salvageable. to LOD Blocks can't be hit by beams.
Jun 19 2016, 2:16 PM · Engine, Starmade
lancake claimed T1584: LOD Blocks can't be hit by beams.

They can't be hit by beams in general.

Jun 19 2016, 2:15 PM · Engine, Starmade
lancake moved T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 19 2016, 2:10 PM · Game Development (Beta), CBS: Functional, Starmade
lancake placed T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed up for grabs.
Jun 19 2016, 2:09 PM · Game Development (Beta), CBS: Functional, Starmade
lancake shifted T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed from the S1 Public space to the S3 Starmade space.
Jun 19 2016, 2:09 PM · Game Development (Beta), CBS: Functional, Starmade
lancake claimed T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed.

A result of T90. It's intended but a small change to it would make more sense without introducing that exploit again.

Jun 19 2016, 2:09 PM · Game Development (Beta), CBS: Functional, Starmade
lancake updated the task description for T77: escape key does not close options menu.
Jun 19 2016, 12:05 PM · GUI/HUD, Starmade
lancake added a comment to T77: escape key does not close options menu.

Issue is still there for the shortcut key "+" to bring up the options menu.

Jun 19 2016, 12:03 PM · GUI/HUD, Starmade
lancake merged task T1585: GUI Dissappears after dismissing Numpad "+" menu with "Esc" into T77: escape key does not close options menu.
Jun 19 2016, 12:02 PM · Starmade
lancake merged T1585: GUI Dissappears after dismissing Numpad "+" menu with "Esc" into T77: escape key does not close options menu.
Jun 19 2016, 12:02 PM · GUI/HUD, Starmade
lancake claimed T77: escape key does not close options menu.
Jun 19 2016, 12:02 PM · GUI/HUD, Starmade
lancake moved T77: escape key does not close options menu from Archived to Issue affecting current release on the Starmade board.
Jun 19 2016, 12:01 PM · GUI/HUD, Starmade
lancake reopened T77: escape key does not close options menu as "In Queue (Game)".
Jun 19 2016, 12:01 PM · GUI/HUD, Starmade
lancake added a comment to T1585: GUI Dissappears after dismissing Numpad "+" menu with "Esc".

Reopening old one and merging tasks.

Jun 19 2016, 12:01 PM · Starmade
lancake triaged T1585: GUI Dissappears after dismissing Numpad "+" menu with "Esc" as Low priority.
Jun 19 2016, 12:00 PM · Starmade
lancake claimed T1585: GUI Dissappears after dismissing Numpad "+" menu with "Esc".

Seems to be a duplicate of a closed task already. Didn't know there was a shortcut for the options menu so yeah, bad QA test on my part.

Jun 19 2016, 12:00 PM · Starmade
SmilingDemon closed T1587: Launcher Displays a Critical Error when loading, and then wont update as Rejected.

Ok ... the older launcher couldnt handle the new version numbers.
closing this.
If you have further problems please open a support ticket under
https://starmade.freshdesk.com/support/tickets/new

Jun 19 2016, 10:32 AM · Starmade
SmilingDemon renamed T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session from F1 menu losing function on exit to main menu to F1,F4,F7 menu losing function on exit to main menu and relogging into new session.
Jun 19 2016, 9:17 AM · Game Development (Beta), GUI/HUD, Starmade
admiral_pheonix added a comment to T1587: Launcher Displays a Critical Error when loading, and then wont update.

-Feedback-
Sounds like a support problem to me not as if it is a bug.
did you use Version v16?
where did you place it? avoid folders protected by the OS like Programs or Desktop.
the same goes for the install folder for the game itself.
what exactly is the error? could you supply a screenshot?

Jun 19 2016, 8:10 AM · Starmade
SmilingDemon added a comment to T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session.

nothing to add .. happens that way

Jun 19 2016, 7:29 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session from Open to In Queue (Game).
Jun 19 2016, 7:28 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon claimed T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session.
Jun 19 2016, 7:27 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon moved T1587: Launcher Displays a Critical Error when loading, and then wont update from New / Unconfirmed to Feedback on the Issue Navigation board.
Jun 19 2016, 6:24 AM · Starmade
SmilingDemon added a comment to T1587: Launcher Displays a Critical Error when loading, and then wont update.

Sounds like a support problem to me not as if it is a bug.

Jun 19 2016, 6:24 AM · Starmade
SmilingDemon triaged T1587: Launcher Displays a Critical Error when loading, and then wont update as Normal priority.
Jun 19 2016, 6:21 AM · Starmade
SmilingDemon claimed T1587: Launcher Displays a Critical Error when loading, and then wont update.
Jun 19 2016, 6:21 AM · Starmade
admiral_pheonix created T1587: Launcher Displays a Critical Error when loading, and then wont update.
Jun 19 2016, 1:51 AM · Starmade

Jun 18 2016

spunkie renamed T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session from F1 menu losing function on exit to menu to F1 menu losing function on exit to main menu .
Jun 18 2016, 11:40 PM · Game Development (Beta), GUI/HUD, Starmade
spunkie created T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session.
Jun 18 2016, 11:20 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a comment to T1581: Legacy Launcher Doesn't Work.

is there being a log.txt.0 file created in your install folder /logs ?

Jun 18 2016, 9:06 PM · Starmade
QuantumSwag added a comment to T1581: Legacy Launcher Doesn't Work.

-Feedback-
sounds like a support problem to me
please check if java is properly installed on your system.
make sure you do use a 64bit Version a 64 bit OS (i dont think there are any other OSX versions .. right?)

Jun 18 2016, 8:01 PM · Starmade
QuantumSwag added a comment to T1551: Video Crash for Mac Not Fixed.

This affects single AND multiplayer.

Jun 18 2016, 7:57 PM · Engine, Starmade
Napther created T1585: GUI Dissappears after dismissing Numpad "+" menu with "Esc".
Jun 18 2016, 4:47 PM · Starmade
schema added a comment to T1531: NullPointer on server.

the NullPointer of the first logs should be fixed now

Jun 18 2016, 4:16 PM · Starmade
schema changed the status of T1538: Videoplayback failes on Linux x64 from Open to Resolved.

If its the sound. the sound system will deactivate. Sometimes linux doesn't like the openAL lib...

Jun 18 2016, 4:14 PM · Starmade
nightrune created T1584: LOD Blocks can't be hit by beams.
Jun 18 2016, 4:04 PM · Engine, Starmade
Olxinos created T1583: Push/Pull defensive effects are useless if they would cause the ship to go faster than its max speed.
Jun 18 2016, 1:28 PM · Game Development (Beta), CBS: Functional, Starmade
Olxinos renamed T1582: Ships hit by push/pull weapons can't go faster than 1x server speed from Ships hits by push/pull weapons can't go faster than 1x server speed to Ships hit by push/pull weapons can't go faster than 1x server speed.
Jun 18 2016, 1:27 PM · Game Development (Beta), CBS: Weapons, Starmade
Olxinos edited Serverconfig (server.cfg) on T1582: Ships hit by push/pull weapons can't go faster than 1x server speed.
Jun 18 2016, 1:23 PM · Game Development (Beta), CBS: Weapons, Starmade
Olxinos edited Serverconfig (server.cfg) on T1582: Ships hit by push/pull weapons can't go faster than 1x server speed.
Jun 18 2016, 1:12 PM · Game Development (Beta), CBS: Weapons, Starmade
Olxinos edited Serverconfig (server.cfg) on T1582: Ships hit by push/pull weapons can't go faster than 1x server speed.
Jun 18 2016, 1:12 PM · Game Development (Beta), CBS: Weapons, Starmade
Olxinos edited Serverconfig (server.cfg) on T1582: Ships hit by push/pull weapons can't go faster than 1x server speed.
Jun 18 2016, 1:11 PM · Game Development (Beta), CBS: Weapons, Starmade
Olxinos renamed T1582: Ships hit by push/pull weapons can't go faster than 1x server speed from Ships hits by push/pull weapons can go faster than 1x server speed to Ships hits by push/pull weapons can't go faster than 1x server speed.
Jun 18 2016, 1:10 PM · Game Development (Beta), CBS: Weapons, Starmade
Olxinos created T1582: Ships hit by push/pull weapons can't go faster than 1x server speed.
Jun 18 2016, 1:08 PM · Game Development (Beta), CBS: Weapons, Starmade
SmilingDemon merged T1580: ffmpeg error 316 into T1551: Video Crash for Mac Not Fixed.
Jun 18 2016, 10:45 AM · Engine, Starmade
SmilingDemon merged task T1580: ffmpeg error 316 into T1551: Video Crash for Mac Not Fixed.
Jun 18 2016, 10:45 AM · Starmade
SmilingDemon triaged T1580: ffmpeg error 316 as Urgent priority.
Jun 18 2016, 10:45 AM · Starmade
SmilingDemon claimed T1580: ffmpeg error 316.

disable the tutorial in the game settings to see if it then works

Jun 18 2016, 10:44 AM · Starmade
SmilingDemon moved T1581: Legacy Launcher Doesn't Work from New / Unconfirmed to Feedback on the Issue Navigation board.
Jun 18 2016, 10:40 AM · Starmade
SmilingDemon triaged T1581: Legacy Launcher Doesn't Work as Normal priority.
Jun 18 2016, 10:40 AM · Starmade
SmilingDemon claimed T1581: Legacy Launcher Doesn't Work.

sounds like a support problem to me

Jun 18 2016, 10:40 AM · Starmade
SmilingDemon moved T1198: Ships will get stuck on pickup rails when re-docked without a player inside from Unclassed to Issue affecting current release on the Starmade board.
Jun 18 2016, 10:37 AM · Fleets, Starmade
SmilingDemon changed the status of T1198: Ships will get stuck on pickup rails when re-docked without a player inside from Open to In Queue (Game).
Jun 18 2016, 10:37 AM · Fleets, Starmade
SmilingDemon edited Steps to reproduce on T1198: Ships will get stuck on pickup rails when re-docked without a player inside.
Jun 18 2016, 10:31 AM · Fleets, Starmade
SmilingDemon claimed T1198: Ships will get stuck on pickup rails when re-docked without a player inside.
Jun 18 2016, 10:27 AM · Fleets, Starmade
SmilingDemon moved T1482: moire effect and colour distortion from large distances from Feedback to Open / Validated on the Issue Navigation board.
Jun 18 2016, 10:26 AM · Game Development, Starmade
SmilingDemon placed T1482: moire effect and colour distortion from large distances up for grabs.
Jun 18 2016, 10:25 AM · Game Development, Starmade
SmilingDemon edited Tester information (Internal use only) on T1482: moire effect and colour distortion from large distances.
Jun 18 2016, 10:25 AM · Game Development, Starmade
SmilingDemon updated the task description for T1482: moire effect and colour distortion from large distances.
Jun 18 2016, 10:24 AM · Game Development, Starmade
SmilingDemon added a comment to T1482: moire effect and colour distortion from large distances.

i cant reproduce the rainbow effect
might be monitor<-> Gpu related or only showing up on Nvidia AA .. no idea

Jun 18 2016, 10:22 AM · Game Development, Starmade
schema changed the status of T1576: LOD normal mapping is flipped on triangles from In Queue (Game) to Resolved.
Jun 18 2016, 10:19 AM · Textures, Starmade

Jun 17 2016

QuantumSwag edited Serverconfig (server.cfg) on T1580: ffmpeg error 316.
Jun 17 2016, 10:50 PM · Starmade
QuantumSwag created T1581: Legacy Launcher Doesn't Work.
Jun 17 2016, 10:49 PM · Starmade
QuantumSwag created T1580: ffmpeg error 316.
Jun 17 2016, 10:45 PM · Starmade
calani changed the status of T1561: default game installation path is confusing from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jun 17 2016, 10:06 PM · Launcher Development, Starmade
nightrune updated the task description for T1579: Text Rendering Issues.
Jun 17 2016, 8:23 PM · Translations, Starmade
SmilingDemon moved T1578: Graphical Bug from Unclassed to Issue affecting current dev-build on the Starmade board.
Jun 17 2016, 8:21 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1578: Graphical Bug from Open to In Queue (Game).

-validated-
-confirmed-

Jun 17 2016, 8:21 PM · GUI/HUD, Starmade
SmilingDemon triaged T1578: Graphical Bug as Pre-Release Quality Assurance priority.
Jun 17 2016, 8:21 PM · GUI/HUD, Starmade
SmilingDemon claimed T1578: Graphical Bug.
Jun 17 2016, 8:20 PM · GUI/HUD, Starmade
nightrune updated the task description for T1579: Text Rendering Issues.
Jun 17 2016, 8:11 PM · Translations, Starmade
nightrune created T1579: Text Rendering Issues.
Jun 17 2016, 8:10 PM · Translations, Starmade
StarElite added a watcher for Starmade: StarElite.
Jun 17 2016, 7:30 PM
spunkie added a comment to T1577: Asteroid generation triggers twice.

encountered this behavior while testing http://phab.starma.de/T89

Jun 17 2016, 7:11 PM · Engine, Starmade
nightrune created T1578: Graphical Bug.
Jun 17 2016, 7:10 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T1556: Crash during loading between menu to ingame.

or better even both of the lodcube files

Jun 17 2016, 5:31 PM · Engine, Starmade
SmilingDemon moved T1564: Mining drones stop working after one mined asteroid from Unclassed to Issue affecting current release on the Starmade board.
Jun 17 2016, 5:28 PM · AI, Starmade
SmilingDemon changed the status of T1564: Mining drones stop working after one mined asteroid from Open to In Queue (Game).

-Validated-
-Confirmed-

Jun 17 2016, 5:28 PM · AI, Starmade
SmilingDemon renamed T1564: Mining drones stop working after one mined asteroid from Mining drones are lazy. to Mining drones stop working after one mined asteroid.
Jun 17 2016, 5:20 PM · AI, Starmade
SmilingDemon triaged T1564: Mining drones stop working after one mined asteroid as Pre-Release Quality Assurance priority.
Jun 17 2016, 5:19 PM · AI, Starmade
lancake changed the status of T1577: Asteroid generation triggers twice from Open to In Queue (Game).
Jun 17 2016, 5:14 PM · Engine, Starmade
lancake moved T1577: Asteroid generation triggers twice from Open / Validated to Confirmed on the Issue Navigation board.
Jun 17 2016, 5:13 PM · Engine, Starmade
lancake moved T1577: Asteroid generation triggers twice from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 17 2016, 5:13 PM · Engine, Starmade
lancake claimed T1577: Asteroid generation triggers twice.
Jun 17 2016, 5:13 PM · Engine, Starmade
lancake created T1577: Asteroid generation triggers twice.
Jun 17 2016, 5:12 PM · Engine, Starmade
SmilingDemon claimed T1564: Mining drones stop working after one mined asteroid.
Jun 17 2016, 5:11 PM · AI, Starmade
lancake closed T1254: Fleet Recall Not Working as Rejected.

User error and no feedback.

Jun 17 2016, 4:36 PM · Fleets, Starmade
lancake changed the status of T1576: LOD normal mapping is flipped on triangles from Open to In Queue (Game).

-confirmed-

Jun 17 2016, 3:56 PM · Textures, Starmade
lancake moved T1576: LOD normal mapping is flipped on triangles from Open / Validated to Confirmed on the Issue Navigation board.
Jun 17 2016, 3:56 PM · Textures, Starmade
lancake moved T1576: LOD normal mapping is flipped on triangles from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 17 2016, 3:55 PM · Textures, Starmade
lancake created T1576: LOD normal mapping is flipped on triangles.
Jun 17 2016, 3:55 PM · Textures, Starmade
SmilingDemon moved T1574: Girder block is obtainable but not in shops or Creative Mode inventory from Unclassed to Issue affecting current release on the Starmade board.
Jun 17 2016, 3:50 PM · Blockconfig, Starmade
SmilingDemon changed the status of T1574: Girder block is obtainable but not in shops or Creative Mode inventory from Open to In Queue (Game).

-Validate-
-Confirmed-

Jun 17 2016, 3:50 PM · Blockconfig, Starmade
SmilingDemon set Last tested (version) to 0.198.211 (DEV) on T1574: Girder block is obtainable but not in shops or Creative Mode inventory.
Jun 17 2016, 3:50 PM · Blockconfig, Starmade
lancake renamed T198: text to activate/enter blocks warps when ship is moving from text to activate blocks flickers when ship is moving to text to activate/enter blocks and LOD objects when ship is moving.
Jun 17 2016, 3:43 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake moved T1574: Girder block is obtainable but not in shops or Creative Mode inventory from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 17 2016, 3:31 PM · Blockconfig, Starmade